khanat-opennel-code/code/ryzom/server/src/ai_service/ai_grp_pet.h

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2010-05-06 00:08:41 +00:00
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef RYAI_GRP_PET_H
#define RYAI_GRP_PET_H
#include "ai_mgr_pet.h"
#include "ai_grp.h"
#include "time_interface.h"
#include "path_behaviors.h"
#include "service_dependencies.h"
class CMgrPet;
class CPetOwner;
//////////////////////////////////////////////////////////////////////////////
// CSpawnGroupPet //
//////////////////////////////////////////////////////////////////////////////
/// This is the base class for PET groups
class CSpawnGroupPet
: public CSpawnGroup
{
public:
CSpawnGroupPet(CPersistent<CSpawnGroup>& owner)
: CSpawnGroup(owner)
, _PathCont(NLMISC::safe_cast<CGroup*>(&owner)->getAStarFlag())
{
_LastUpdate = CTimeInterface::gameCycle();
_IsPlayerSpawned = true;
}
CGrpPet& getPersistent() const;
void spawnBots() { }
void despawnBots (bool immediately) { }
void update();
CPathCont& getPathCont() { return _PathCont; }
CAIVector const& getPos() const { return _PathCont.getDestination(); }
private:
CPathCont _PathCont; // this path container is share by all player pets .. (thats accelerate our computing).
uint32 _LastUpdate;
bool _IsPlayerSpawned;
};
//////////////////////////////////////////////////////////////////////////////
// CGrpPet //
//////////////////////////////////////////////////////////////////////////////
class CGrpPet
: public CGroup
{
public:
CGrpPet(CMgrPet* mgr, NLMISC::CEntityId const& owner, CAIAliasDescriptionNode* aliasTree = NULL);
CDynGrpBase* getGrpDynBase() { return NULL; }
RYZOMID::TTypeId getRyzomType() { return RYZOMID::pack_animal; }
CAIS::CCounter& getSpawnCounter();
/// @name Service events
//@{
void serviceUp(uint32 serviceId, std::string const& serviceName);
void serviceDown(uint32 serviceId, std::string const& serviceName);
//@}
void init() { }
void release() { }
void setEvent(uint eventId);
NLMISC::CSmartPtr<CSpawnGroup> createSpawnGroup();
CPersistentStateInstance* getPersistentStateInstance();
NLMISC::CEntityId const& getPetOwner() const { return _PetOwner; }
CMgrPet& getPetManager() { return *(NLMISC::safe_cast<CMgrPet*>(getOwner())); }
CCont<CBot>& bots() { return _Bots; }
virtual std::string getOneLineInfoString() const { return std::string("Pet group '") + getName() + "'"; }
private:
NLMISC::CEntityId const _PetOwner;
};
/****************************************************************************/
/* Inlined methods */
/****************************************************************************/
//////////////////////////////////////////////////////////////////////////////
// CSpawnGroupPet //
//////////////////////////////////////////////////////////////////////////////
inline
CGrpPet& CSpawnGroupPet::getPersistent() const
{
return static_cast<CGrpPet&>(CSpawnGroup::getPersistent());
}
//////////////////////////////////////////////////////////////////////////////
// CGrpPet //
//////////////////////////////////////////////////////////////////////////////
inline
CGrpPet::CGrpPet(CMgrPet* mgr, NLMISC::CEntityId const& owner, CAIAliasDescriptionNode* aliasTree)
: CGroup(mgr, RYAI_MAP_CRUNCH::Nothing, aliasTree)
, _PetOwner(owner)
{
_Bots.setChildSize(4);
}
inline
void CGrpPet::setEvent(uint eventId)
{
nlwarning("Can't set event on a CGrpPet object !");
}
inline
NLMISC::CSmartPtr<CSpawnGroup> CGrpPet::createSpawnGroup()
{
return new CSpawnGroupPet(*this);
}
inline
CPersistentStateInstance* CGrpPet::getPersistentStateInstance()
{
// WE NEVER HAVE TO GO HERE AS PET ARE NOT DERIVED FROM STATE_INSTANCE STUFF !
nldebug("State instance stuff called on a pet group");
return (CPersistentStateInstance*)NULL;
}
#endif