<LUA>luascript</LUA> // execute the enclosed lua script immediately. NB : this is NOT like javascript, you can't affect the page content or detect button event.
<FONT color="#a0b1c2"> // Change the current font color for normal text
<A> // Anchor, works with text and images
href = "http://www.nevrax.com" // Absolute URI. Can run one or more action handlers use this syntax:
z_action_category = "" // Category of the action ("", "debug", "edit" etc.. see actions.xml)
<BODY>
bgcolor = "#003366" // Page background color, if not specified, use the default CGroupHTML background color
<FORM>
action = "http://www.nevrax.com/form.php" // Absolute or relative URI. Action to perform to post the FORM (always post method).
<INPUT>
name = "value0" // The name of the form input
type = "text" // Type of form input. Can be button, text, image, hidden or checkbox.
src = "button.gif" // If type==image, The image filename, see <IMG>for restrictions
size = "100" // If type==text, The edit box width in pixels
checked = "anything" // If type==checkbox, the checkbox will be checked
value = "value" // Use for hidden
alt = "uiGo" // Tooltip text (not localized, CI18N string id) used for buttons (type == image or type == checkbox)
global_color // global color flag. If set, the button bitmap will be modulated by the interface global color.
z_btn_tmpl="template_name" // (deprecated, use z_input_tmpl instead) if type==button, used to specify the ryzom interface template to use for the button, this allow to customize each button (NB : the template must exist in the client xml files)
z_input_tmpl="template_name" // if type==button|text|checkbox, used to specify the ryzom interface template to use for the widget, this allow to customize each widget (NB : the template must exist in the client xml files)
z_input_width="template_name" // if type==button|text|checkbox, used to specify the minimal witdh of the widget (cool to line up widget)
<TEXTAREA>
name = "value0" // The name of the form input
cols = "10" // Number of text columns
z_input_tmpl="template_name" // if type==button|text|checkbox, used to specify the ryzom interface template to use for the widget, this allow to customize each widget (NB : the template must exist in the client xml files)
z_input_width="template_name" // if type==button|text|checkbox, used to specify the minimal witdh of the widget (cool to line up widget)
<SELECT name="selectName"> // a combo box that return selected value in 'selecteName' var
<OPTION value = "valueName" [selected="selected"]>content</OPTION> // one or more option element with optionnaly one haveing the 'selected' attribute
</SELECT>
<H1> ~ <H6> // Heading, size and color are specified in the CGroupHTML
<IMG> // Image, image must in the client data in tga / dds format.
src = "button.gif" // The image name can have any file extensions. It will be remplaced in the client by "TGA".
alt = "uiGo" // Tooltip text (not localized, CI18N string id) used for button (image into an anchor)
global_color // global color flag. If set, the bitmap will be modulated by the interface global color.