khanat-opennel-code/code/ryzom/client/src/client_sheets/plant_sheet.h

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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef CL_PLANT_SHEET_H
#define CL_PLANT_SHEET_H
#include "game_share/season.h"
#include "entity_sheet.h"
/**
* Class to manage sheet of per season fxs
* \author Nicolas Vizerie
* \author Nevrax France
* \date 2003
*/
class CSeasonFXSheet
{
public:
enum TMode { AlwaysStarted = 0, UseEndHour, UseDuration, Spawn };
public:
TMode Mode;
std::string FXName;
float CycleDuration;
float StartHourMin;
float StartHourMax;
float EndHourMin;
float EndHourMax;
float MinDuration;
float MaxDuration;
float UserParamsMin[4];
float UserParamsMax[4];
bool InheritScale;
bool InheritRot;
// for Micro-life primitives only : gives min & max angle of landscape normal toward K for which fx can be spawned
float AngleMin;
float AngleMax;
bool DontRotate;
bool DontRotateAroundLocalZ;
NLMISC::CVector ScaleMin;
NLMISC::CVector ScaleMax;
bool UniformScale;
bool WantScaling;
bool AlignOnWater;
float ZOffset;
public:
CSeasonFXSheet()
{
Mode = AlwaysStarted;
CycleDuration = 24.f;
StartHourMin = 0.f;
StartHourMax = 0.f;
EndHourMin = 0.f;
EndHourMax = 0.f;
std::fill(UserParamsMin, UserParamsMin + 4, 0.f);
std::fill(UserParamsMax, UserParamsMax + 4, 0.f);
MinDuration = 0.f;
MaxDuration = 0.f;
InheritScale = false;
InheritRot = false;
AngleMin = 0.f;
AngleMax = 70.f;
DontRotate = false;
DontRotateAroundLocalZ =false;
ScaleMin.set(1.f, 1.f, 1.f);
ScaleMax.set(1.f, 1.f, 1.f);
UniformScale = true;
WantScaling = false;
AlignOnWater = false;
ZOffset = 0.f;
}
/// Build the sheet from an external script.
virtual void build(const NLGEORGES::UFormElm &item, NLMISC::CSheetId parentId, const std::string &prefix);
/// Serialize sheet into binary data file.
virtual void serial(class NLMISC::IStream &f) throw(NLMISC::EStream);
};
/**
* Class to manage plant sheets
* \author Nicolas Vizerie
* \author Nevrax France
* \date 2002
*/
class CPlantSheet : public CEntitySheet
{
public:
///\name Object
//@{
/// ctor
CPlantSheet();
/// Build the sheet from an external script.
virtual void build(const NLGEORGES::UFormElm &item);
/// Serialize plant sheet into binary data file.
virtual void serial(class NLMISC::IStream &f) throw(NLMISC::EStream);
//@}
// Get the shape name of this plant
const std::string &getShapeName() const { return _ShapeName; }
float getMaxDist() const { return _MaxDist; }
float getCoarseMeshDist() const { return _CoarseMeshDist; }
// get fx infos for the given season
const CSeasonFXSheet &getFXSheet(EGSPD::CSeason::TSeason season) const
{
nlassert(season < EGSPD::CSeason::Invalid);
return SeasonFX[season];
}
private:
std::string _ShapeName;
float _MaxDist;
float _CoarseMeshDist;
// fx spawned on a given date and season
CSeasonFXSheet SeasonFX[EGSPD::CSeason::Invalid];
};
#endif