khanat-opennel-code/code/nel/src/3d/portal.cpp

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// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "std3d.h"
#include "nel/3d/portal.h"
#include "nel/misc/string_mapper.h"
#include "nel/misc/matrix.h"
#include "nel/misc/stream.h"
#include "nel/misc/polygon.h"
#include "nel/misc/triangle.h"
#include "nel/3d/scene.h"
#include "nel/3d/transform_shape.h"
#include "nel/3d/mesh_instance.h"
using namespace NLMISC;
using namespace std;
namespace NL3D
{
// 0.5 cm of precision
#define PORTALPRECISION 0.005
// ***************************************************************************
CPortal::CPortal()
{
/* ***********************************************
* WARNING: This Class/Method must be thread-safe (ctor/dtor/serial): no static access for instance
* It can be loaded/called through CAsyncFileManager for instance
* ***********************************************/
_Clusters[0] = _Clusters[1] = NULL;
_Opened = true;
_OcclusionModelId = CStringMapper::map("no occlusion");
_OpenOcclusionModelId = CStringMapper::map("no occlusion");
}
void CPortal::setOcclusionModel(const std::string &occlusionModel)
{
_OcclusionModelId = CStringMapper::map(occlusionModel);
}
const std::string &CPortal::getOcclusionModel()
{
return CStringMapper::unmap(_OcclusionModelId);
}
NLMISC::TStringId CPortal::getOcclusionModelId()
{
return _OcclusionModelId;
}
void CPortal::setOpenOcclusionModel(const std::string &occlusionModel)
{
_OpenOcclusionModelId = CStringMapper::map(occlusionModel);
}
const std::string &CPortal::getOpenOcclusionModel()
{
return CStringMapper::unmap(_OpenOcclusionModelId);
}
NLMISC::TStringId CPortal::getOpenOcclusionModelId()
{
return _OpenOcclusionModelId;
}
// ***************************************************************************
bool CPortal::clipPyramid (CVector &observer, std::vector<CPlane> &pyramid)
{
if (!_Opened || _Poly.size()<3)
return false;
// Clip portal with pyramid
CPolygon p;
p.Vertices = _Poly;
p.clip( &pyramid[1], (uint)pyramid.size()-1 );
// Construct pyramid with clipped portal
if( p.Vertices.size() > 2 )
{
uint i;
// Found the right orientation
CVector n = (p.Vertices[1]-p.Vertices[0])^(p.Vertices[2]-p.Vertices[0]);
if( ((observer-p.Vertices[0])*n) < 0.0f )
{
// Invert vertices
for( i = 0; i < (p.Vertices.size()/2); ++i )
{
CVector tmp = p.Vertices[i];
p.Vertices[i] = p.Vertices[p.Vertices.size()-1-i];
p.Vertices[p.Vertices.size()-1-i] = tmp;
}
}
// Make pyramid : preserve 0 and 1 plane which are near and far plane
pyramid.resize (p.Vertices.size()+2);
for( i = 0; i < (p.Vertices.size()); ++i )
{
pyramid[i+2].make( observer, p.Vertices[i], p.Vertices[(i+1)%p.Vertices.size()] );
}
return true;
}
return false;
}
// ***************************************************************************
bool CPortal::isInFront (CVector &v)
{
if( _Poly.size()<3 )
return false;
CVector v1 = _Poly[1] - _Poly[0];
CVector v2 = _Poly[2] - _Poly[0];
CVector n = v1^v2;
CVector pv = v - _Poly[0];
return ((n*pv) > 0.0f);
}
// ***************************************************************************
void CPortal::resetClusterLinks()
{
_Clusters[0] = _Clusters[1] = NULL;
}
// ***************************************************************************
bool CPortal::setCluster(CCluster *cluster)
{
if( _Clusters[0] == NULL )
{
_Clusters[0] = cluster;
return true;
}
if( _Clusters[1] == NULL )
{
_Clusters[1] = cluster;
return true;
}
return false;
}
// ***************************************************************************
uint8 CPortal::getNbCluster()
{
uint8 nRet = 0;
if( _Clusters[0] != NULL )
nRet++;
if( _Clusters[1] != NULL )
nRet++;
return nRet;
}
// ***************************************************************************
bool CPortal::setPoly(const std::vector<CVector> &poly)
{
uint i;
if( poly.size() < 3 )
return false;
// Check if the polygon is a plane
CPlane p;
p.make( poly[0], poly[1], poly[2] );
p.normalize();
float dist;
for( i = 0; i < (poly.size()-3); ++i )
{
dist = fabsf(p*poly[i+3]);
if( dist > PORTALPRECISION )
return false;
}
// Check if the polygon is convex
/// \todo check if the polygon has the good orientation
/*
CPlane p2;
for( i = 0; i < (poly.size()-1); ++i )
{
p2.make( poly[i], poly[i+1], poly[i]+p.getNormal() );
for( j = 0; j < poly.size(); ++j )
if( (j != i) && (j != i+1) )
{
if( p2*poly[j] < 0.0f )
return false;
}
}*/
// Set the value
_LocalPoly = poly;
_Poly = poly;
return true;
}
// ***************************************************************************
void CPortal::getPoly(std::vector<NLMISC::CVector> &dest) const
{
dest = _LocalPoly;
}
// ***************************************************************************
void CPortal::serial (NLMISC::IStream& f)
{
/* ***********************************************
* WARNING: This Class/Method must be thread-safe (ctor/dtor/serial): no static access for instance
* It can be loaded/called through CAsyncFileManager for instance
* ***********************************************/
int version = f.serialVersion (1);
f.serialCont (_LocalPoly);
if (f.isReading())
_Poly = _LocalPoly;
f.serial (_Name);
if (version >= 1)
{
if (f.isReading())
{
std::string occName;
f.serial(occName);
if (occName.empty())
occName = "no occlusion";
_OcclusionModelId = CStringMapper::map(occName);
f.serial(occName);
if (occName.empty())
occName = "no occlusion";
_OpenOcclusionModelId = CStringMapper::map(occName);
}
else
{
std::string occName = CStringMapper::unmap(_OcclusionModelId);
if (occName == "no occlusion")
occName = "";
f.serial(occName);
occName = CStringMapper::unmap(_OpenOcclusionModelId);
if (occName == "no occlusion")
occName = "";
f.serial(occName);
}
}
}
// ***************************************************************************
void CPortal::setWorldMatrix (const CMatrix &WM)
{
for (uint32 i = 0; i < _LocalPoly.size(); ++i)
_Poly[i] = WM.mulPoint(_LocalPoly[i]);
}
// ***************************************************************************
bool CPortal::clipRay(const NLMISC::CVector &startWorld, const NLMISC::CVector &endWorld)
{
if(_Poly.size()<3)
return false;
// Avoid precision problem, make local to poly
const CVector &refVert= _Poly[0];
CVector start= startWorld - refVert;
CVector end= endWorld - refVert;
// compute the plane of this poly, local to polygon
CPlane plane;
plane.make(CVector::Null, _Poly[1] - refVert, _Poly[2] - refVert);
CVector normal = plane.getNormal();
float np1 = normal*end;
float np2 = np1-normal*start;
if (np2 == 0.0f)
return false;
float lambda = (plane.d+np1)/np2;
// Checks the intersection belongs to the segment
if (lambda < 0 || lambda > 1.0f)
return false;
// The intersection on the plane
CVector hit = start*lambda+end*(1.0f-lambda);
// Do convex test on each border
sint sign= 0;
uint polySize= (uint)_Poly.size();
for(uint i=0;i<polySize;i++)
{
const CVector v0= _Poly[i] - refVert;
const CVector v1= _Poly[(i+1)%polySize] - refVert;
float d = ((v1-v0)^normal)*(hit-v0);
if(d<0)
{
if(sign==1)
return false;
else
sign=-1;
}
else if(d>0)
{
if(sign==-1)
return false;
else
sign=1;
}
else
return false;
}
// all on same side, ok!
return true;
}
} // NL3D