69 lines
2 KiB
C++
69 lines
2 KiB
C++
|
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||
|
//
|
||
|
// This program is free software: you can redistribute it and/or modify
|
||
|
// it under the terms of the GNU Affero General Public License as
|
||
|
// published by the Free Software Foundation, either version 3 of the
|
||
|
// License, or (at your option) any later version.
|
||
|
//
|
||
|
// This program is distributed in the hope that it will be useful,
|
||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
// GNU Affero General Public License for more details.
|
||
|
//
|
||
|
// You should have received a copy of the GNU Affero General Public License
|
||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
//////////////
|
||
|
// INCLUDES //
|
||
|
//////////////
|
||
|
#include "stdpch.h" // First include for pre-compiled headers.
|
||
|
// Application
|
||
|
#include "mission_icon_sheet.h"
|
||
|
// Georges
|
||
|
#include "nel/georges/u_form_elm.h"
|
||
|
|
||
|
|
||
|
|
||
|
///////////
|
||
|
// USING //
|
||
|
///////////
|
||
|
using namespace NLGEORGES;
|
||
|
using namespace NLMISC;
|
||
|
using namespace std;
|
||
|
|
||
|
|
||
|
//-----------------------------------------------
|
||
|
// build :
|
||
|
// Build the sheet from an external script.
|
||
|
//-----------------------------------------------
|
||
|
void CMissionIconSheet::build(const NLGEORGES::UFormElm &item)
|
||
|
{
|
||
|
// Load the descriptors.
|
||
|
if(!item.getValueByName(MainIconBg, "MainIconBg"))
|
||
|
debug("key 'MainIconBg' not found.");
|
||
|
|
||
|
if(!item.getValueByName(MainIconFg, "MainIconFg"))
|
||
|
debug("key 'MainIconFg' not found.");
|
||
|
|
||
|
if(!item.getValueByName(SmallIcon, "SmallIcon"))
|
||
|
debug("key 'SmallIcon' not found.");
|
||
|
|
||
|
}// build //
|
||
|
|
||
|
|
||
|
//-----------------------------------------------
|
||
|
// serial :
|
||
|
// Serialize character sheet into binary data file.
|
||
|
//-----------------------------------------------
|
||
|
void CMissionIconSheet::serial(class NLMISC::IStream &f) throw(NLMISC::EStream)
|
||
|
{
|
||
|
f.serial(MainIconBg);
|
||
|
f.serial(MainIconFg);
|
||
|
f.serial(SmallIcon);
|
||
|
}// serial //
|
||
|
|