2010-11-18 20:35:17 +00:00
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// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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2010-05-06 00:08:41 +00:00
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//{{NO_DEPENDENCIES}}
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// Microsoft Developer Studio generated include file.
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// Used by logic_editor.rc
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//
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#define IDD_ABOUTBOX 100
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#define IDR_MAINFRAME 128
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#define IDR_LOGIC_TYPE 129
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#define IDD_FORM_DLG 131
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#define IDD_PAGE_VARIABLES 132
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#define IDD_PAGE_COUNTERS 133
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#define IDD_PAGE_STATES 134
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#define IDD_PAGE_CONDITIONS 135
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#define IDC_LIST_VARIABLES 1001
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#define IDC_EDIT_VARIABLE_NAME 1002
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#define IDC_BUTTON_ADD 1003
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#define IDC_LIST_COUNTERS 1004
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#define IDC_COMBO_COUNTER_MODE 1005
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#define IDC_COUNTER_NAME 1006
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#define IDC_COMBO_COUNTER_INCDEC 1007
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#define IDC_EDIT_COUNTER_LOWER_LIMIT 1008
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#define IDC_EDIT_COUNTER_UPPER_LIMIT 1009
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#define IDC_BUTTON_ADD_COUNTER 1010
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#define IDC_BUTTON_COUNTER_REMOVE 1011
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#define IDC_EDIT_STATE_NAME 1012
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#define IDC_BUTTON_COUNTER_APPLY 1012
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#define IDC_COMBO_STATE_COND_NAMES 1013
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#define IDC_RADIO_STATE_EVENT_MSG 1014
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#define IDC_RADIO_STATE_CHANGE 1015
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#define IDC_EDIT_STATE_MSG_DEST 1016
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#define IDC_COMBO_STATE_MSG_ID 1017
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#define IDC_EDIT_STATE_ARGUMENT 1018
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#define IDC_COMBO_STATE_CHANGE 1019
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#define IDC_STATIC_STATE_MSG1 1021
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#define IDC_STATIC_STATE_MSG2 1022
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#define IDC_STATIC_STATE_MSG3 1023
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#define IDC_STATIC_STATE_CHANGE 1024
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#define IDC_BUTTON_ADD_STATE 1025
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#define IDC_BUTTON_STATE_REMOVE 1026
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#define IDC_EDIT_CONDITION_NAME 1027
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#define IDC_BUTTON_EVENT_REMOVE 1027
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#define IDC_COMBO_NODE_TYPE 1028
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#define IDC_COMBO_NODE_COND_NAME 1029
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#define IDC_COMBO_NODE_OPERATOR 1030
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#define IDC_EDIT_NODE_COMPARAND 1031
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#define IDC_COMBO_NODE_VAR_NAME 1032
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#define IDC_BUTTON_ADD_NODE 1033
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#define IDC_BUTTON_DELETE_NODE 1034
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#define IDC_BUTTON_NODE_APPLY 1035
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#define IDC_BUTTON_STATE_APPLY 1036
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#define IDC_BUTTON_COND_APPLY 1036
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#define IDC_BUTTON_EVENT_APPLY 1037
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#define IDC_BUTTON_DELETE_CONDITION 1037
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#define IDC_BUTTON_ADD_EVENT 1038
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#define IDC_BUTTON_ADD_CONDITION 1039
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#define IDC_BUTTON_VAR_DELETE 1040
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#define IDC_BUTTON_VAR_APPLY 1041
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#define IDC_STATIC_VAR_NAME 1044
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#define IDC_STATIC_OPERATOR 1045
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#define IDC_STATIC_COMPARAND 1046
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#define IDC_STATIC_COMPARISON 1047
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#define IDC_STATIC_SUB_COND 1048
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#define IDC_STATIC_COND_NAME 1049
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#define IDC_COMBO1 1052
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_3D_CONTROLS 1
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#define _APS_NEXT_RESOURCE_VALUE 140
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#define _APS_NEXT_COMMAND_VALUE 32771
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#define _APS_NEXT_CONTROL_VALUE 1053
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#define _APS_NEXT_SYMED_VALUE 101
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#endif
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#endif
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