59 lines
1.8 KiB
C
59 lines
1.8 KiB
C
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef NL_CHAT_INPUT_H
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#define NL_CHAT_INPUT_H
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#include "nel/misc/types_nl.h"
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#include "capture.h"
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/**
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* CChatInput class which manage the text input for chat boxes
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* \author David Fleury
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* \author Nevrax France
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* \date 2001
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*/
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class CChatInput : public CCapture
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{
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public:
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/// default Constructor
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CChatInput(uint id);
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///Constructor
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CChatInput(uint id, float x, float y, float x_pixel, float y_pixel, float w, float h, float w_pixel, float h_pixel, uint numFunc, const CPen &pen);
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CChatInput(uint id, float x, float y, float x_pixel, float y_pixel, float w, float h, float w_pixel, float h_pixel, uint numFunc, uint32 fontSize, CRGBA color, bool shadow);
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/// Destructor.
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~CChatInput();
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/// do like a 'RETURN' keypressed : force the analysis of the line and send the message/execute the command
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void execute();
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private:
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/// Initialize the control (1 function called for all constructors -> easier).
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inline void init();
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/// callback
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virtual void operator () (const CEvent& event);
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};
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#endif // NL_CHAT_INPUT_H
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/* End of chat_input.h */
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