2012-05-29 13:31:11 +00:00
|
|
|
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
|
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
|
|
//
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
|
|
// it under the terms of the GNU Affero General Public License as
|
|
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
|
|
// License, or (at your option) any later version.
|
|
|
|
//
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
// GNU Affero General Public License for more details.
|
|
|
|
//
|
|
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
// splash_screen.cpp : implementation file
|
|
|
|
//
|
|
|
|
|
|
|
|
#include "stdafx.h"
|
|
|
|
#include "splash_screen.h"
|
|
|
|
#include <string>
|
|
|
|
|
|
|
|
using namespace std;
|
|
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
// CSplashScreen dialog
|
|
|
|
|
|
|
|
|
|
|
|
CSplashScreen::CSplashScreen(CWnd* pParent /*=NULL*/)
|
|
|
|
: CDialog(CSplashScreen::IDD, pParent)
|
|
|
|
{
|
|
|
|
//{{AFX_DATA_INIT(CSplashScreen)
|
|
|
|
m_load_list = _T("");
|
|
|
|
//}}AFX_DATA_INIT
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void CSplashScreen::DoDataExchange(CDataExchange* pDX)
|
|
|
|
{
|
|
|
|
CDialog::DoDataExchange(pDX);
|
|
|
|
//{{AFX_DATA_MAP(CSplashScreen)
|
|
|
|
DDX_Text(pDX, IDC_LOAD_GEORGES, m_load_list);
|
|
|
|
//}}AFX_DATA_MAP
|
|
|
|
}
|
|
|
|
|
|
|
|
void CSplashScreen::addLine(std::string newLine)
|
|
|
|
{
|
|
|
|
m_load_list=m_load_list+"\n"+newLine.c_str();
|
|
|
|
UpdateData(false);
|
|
|
|
ShowWindow(true);
|
|
|
|
RedrawWindow();
|
|
|
|
}
|
|
|
|
void CSplashScreen::close()
|
|
|
|
{
|
|
|
|
OnClose();
|
|
|
|
}
|
|
|
|
|
|
|
|
void CSplashScreen::progress (float progressValue)
|
|
|
|
{
|
|
|
|
MSG msg;
|
|
|
|
while ( PeekMessage(&msg,NULL,0,0,PM_REMOVE) )
|
|
|
|
{
|
|
|
|
TranslateMessage(&msg);
|
|
|
|
DispatchMessage(&msg);
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
BEGIN_MESSAGE_MAP(CSplashScreen, CDialog)
|
|
|
|
//{{AFX_MSG_MAP(CSplashScreen)
|
|
|
|
// NOTE: the ClassWizard will add message map macros here
|
|
|
|
//}}AFX_MSG_MAP
|
|
|
|
END_MESSAGE_MAP()
|
|
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
// CSplashScreen message handlers
|