khanat-opennel-code/code/tool/resswap/ResSwap.cpp

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2010-05-06 00:08:41 +00:00
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
// ResSwap.cpp : Defines the entry point for the application.
//
#include <windows.h>
2010-05-06 00:08:41 +00:00
int APIENTRY WinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPSTR lpCmdLine,
int nCmdShow)
{
DEVMODE bkupMode, devMode;
devMode.dmSize= sizeof(DEVMODE);
devMode.dmDriverExtra= 0;
EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &devMode);
devMode.dmFields= DM_BITSPERPEL;
bkupMode= devMode;
if(devMode.dmBitsPerPel==16)
{
devMode.dmBitsPerPel=32;
}
else
{
devMode.dmBitsPerPel=16;
}
ChangeDisplaySettings(&devMode, 0);
ChangeDisplaySettings(&bkupMode, 0);
return 0;
}