2013-06-08 12:56:58 +00:00
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef CONFIG_H
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#define CONFIG_H
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#include <nel/misc/config_file.h>
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/**
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@brief Wrapper for a Ryzom config file, allows setting and querying values.
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*/
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class CConfig
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{
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public:
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CConfig();
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~CConfig();
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2016-03-11 08:44:21 +00:00
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/**
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@brief Create a config file.
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@param fileName - The config file to create
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@param defaultFileName - The default config file to use
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@return Returns true on success, returns false on failure.
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*/
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bool create(const std::string &fileName, const std::string &defaultFileName);
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2013-06-08 12:56:58 +00:00
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/**
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@brief Loads a config file.
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@param fileName - The file to load
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@return Returns true on success, returns false on failure.
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*/
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2016-03-11 08:44:21 +00:00
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bool load(const std::string &fileName);
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2013-06-08 12:56:58 +00:00
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/**
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@brief Reloads the contents of the config file
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@return Return true on success, returns false on failure.
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*/
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bool reload();
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/**
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@brief Reverts the config file to the default
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@details Reverts the config file to the default if possible.
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If there is no default config, it reverts the current changes only.
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*/
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void revertToDefault();
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/**
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@brief Saves the configuration to the config file.
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@return Returns true on success, returns false on failure.
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*/
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bool save();
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/**
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@brief Queries the value for the specified key.
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@param key - The key we are interested in
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@return Returns the value as a bool, returns false if the key doesn't exist.
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*/
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bool getBool( const char *key );
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/**
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@brief Queries the value for the specified key.
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@param key - The key we are interested in
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@return Returns the value as an integer, returns 0 if the key doesn't exist.
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*/
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sint32 getInt( const char *key );
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/**
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@brief Queries the value for the specified key.
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@param key - The key we are interested in
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@return Returns the value as a float, returns 0.0f if the key doesn't exist.
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*/
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float getFloat( const char *key );
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/**
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@brief Queries the value for the specified key.
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@param key - The key we are interested in
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@return Returns the value as a std::string, returns an empty string if the key doesn't exist.
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*/
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std::string getString( const char *key );
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/**
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@brief Sets the specified key to the specified value.
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@param key - the key we want to alter
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@param value - the value we want to set
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*/
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void setBool( const char *key, bool value );
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/**
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@brief Sets the specified key to the specified value.
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@param key - the key we want to alter
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@param value - the value we want to set
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*/
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void setInt( const char *key, sint32 value );
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/**
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@brief Sets the specified key to the specified value.
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@param key - the key we want to alter
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@param value - the value we want to set
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*/
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void setFloat( const char *key, float value );
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/**
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@brief Sets the specified key to the specified value.
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@param key - the key we want to alter
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@param value - the value we want to set
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*/
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2013-09-29 11:49:07 +00:00
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void setString( const char *key, const std::string &value );
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2013-06-08 12:56:58 +00:00
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private:
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// config file
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NLMISC::CConfigFile cf;
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// default config file
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NLMISC::CConfigFile dcf;
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};
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#endif
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