2012-05-29 13:31:11 +00:00
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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// AddPathDlg.cpp : implementation file
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//
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#include "stdafx.h"
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#include "mission_compiler_fe.h"
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#include "AddPathDlg.h"
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/////////////////////////////////////////////////////////////////////////////
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// CAddPathDlg dialog
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CAddPathDlg::CAddPathDlg(CWnd* pParent /*=NULL*/)
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: CDialog(CAddPathDlg::IDD, pParent)
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{
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//{{AFX_DATA_INIT(CAddPathDlg)
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m_addPathLog = _T("");
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//}}AFX_DATA_INIT
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}
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void CAddPathDlg::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CAddPathDlg)
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DDX_Text(pDX, IDC_ADD_PATH, m_addPathLog);
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(CAddPathDlg, CDialog)
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//{{AFX_MSG_MAP(CAddPathDlg)
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// NOTE: the ClassWizard will add message map macros here
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CAddPathDlg message handlers
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