khanat-opennel-code/code/ryzom/server/src/general_utilities_service/gus_net.h

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2010-05-06 00:08:41 +00:00
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef GUS_NET_H
#define GUS_NET_H
//-----------------------------------------------------------------------------
// includes
//-----------------------------------------------------------------------------
#include "nel/misc/mem_stream.h"
#include "nel/misc/smart_ptr.h"
#include "nel/misc/sstring.h"
#include "gus_module.h"
#include "gus_net_types.h"
//-----------------------------------------------------------------------------
// GUSNET namespace
//-----------------------------------------------------------------------------
namespace GUSNET
{
//-----------------------------------------------------------------------------
// class CModuleMessage
//-----------------------------------------------------------------------------
class CModuleMessage: public NLMISC::CRefCount
{
public:
// ctor
CModuleMessage();
// read accessors
const NLMISC::CSString& getMessageName() const;
uint32 getSenderId() const;
TRawMsgBodyPtr getMsgBody() const;
const TModuleIdVector& getDestinationModuleIds() const;
// write accessors
void setMessageName(const NLMISC::CSString& name);
void setSenderId(uint32 id);
void setMsgBody(TRawMsgBodyPtr body);
void setDestinationModuleIds(const TModuleIdVector& remoteIds);
void setDestinationModuleId(uint32 remoteId);
// serialise
void serial(NLMISC::IStream& stream);
private:
// private data
NLMISC::CSString _MsgName;
uint32 _SenderId;
TRawMsgBodyPtr _Body;
TModuleIdVector _DestinationModuleIds;
};
typedef NLMISC::CSmartPtr<CModuleMessage> TModuleMessagePtr;
//-----------------------------------------------------------------------------
// class CGusNet
//-----------------------------------------------------------------------------
class CGusNet
{
public:
// get hold of the singleton instance
static CGusNet* getInstance();
public:
// CGusNet interface
// register / unregister a local module when it is instantiated (in CModuleManager)
virtual void registerModule(GUS::TModulePtr module)=0;
virtual void unregisterModule(GUS::TModulePtr module)=0;
// lookup a remote module record from
virtual TRemoteModulePtr lookupRemoteModule(uint32 uniqueId)=0;
// send the message to a single remote modules
virtual void sendMessage(const NLMISC::CSString& msgName, const TRawMsgBodyPtr& msgBody,uint32 destinationModuleId, uint32 senderModuleId)=0;
// send the message to several remote modules
virtual void sendMessage(const NLMISC::CSString& msgName, const TRawMsgBodyPtr& msgBody,const TModuleIdVector& destinationModuleIds, uint32 senderModuleId)=0;
// broadcast the message to all remote modules
virtual void broadcastMessage(const NLMISC::CSString& msgName, const TRawMsgBodyPtr& msgBody, uint32 senderModuleId)=0;
// display info on the net singleton
virtual void display() const=0;
};
//-----------------------------------------------------------------------------
// wrappers for CGusNet():: sendModuleMessage()
//-----------------------------------------------------------------------------
// send a message with a single template object attached
template<class T> void sendModuleMessage(const NLMISC::CSString& msgName, const T& object, uint32 destinationModuleId, const GUS::IModule* senderModule);
template<class T> void sendModuleMessage(const NLMISC::CSString& msgName, const T& object, const TModuleIdVector& destinationModuleIds, const GUS::IModule* senderModule);
}
//-----------------------------------------------------------------------------
// includes for inclines
//-----------------------------------------------------------------------------
#include "gus_module_manager.h"
//-----------------------------------------------------------------------------
// GUSNET namespace
//-----------------------------------------------------------------------------
namespace GUSNET
{
//-----------------------------------------------------------------------------
// wrappers for CGusNet():: sendModuleMessage()
//-----------------------------------------------------------------------------
// send a message with a single template object attached to a specific module
template<class T> void sendModuleMessage(const T& object, uint32 destinationModuleId, const GUS::IModule* senderModule)
{
TRawMsgBodyPtr msgBody= new CRawMsgBody;
msgBody->serial(const_cast<T&>(object));
CGusNet::getInstance()->sendMessage(object.getName(),msgBody,destinationModuleId,GUS::CModuleManager::getInstance()->getModuleId(senderModule));
}
// send a message with a single template object attached to several specific modules
template<class T> void sendModuleMessage(const T& object, const TModuleIdVector& destinationModuleIds, const GUS::IModule* senderModule)
{
TRawMsgBodyPtr msgBody= new CRawMsgBody;
msgBody->serial(const_cast<T&>(object));
CGusNet::getInstance()->sendMessage(object.getName(),msgBody,destinationModuleIds,GUS::CModuleManager::getInstance()->getModuleId(senderModule));
}
}
//-----------------------------------------------------------------------------
#endif