khanat-opennel-code/code/ryzom/tools/leveldesign/georges_dll/left_view.h

134 lines
4.1 KiB
C
Raw Normal View History

2013-10-30 17:14:29 +00:00
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#if !defined(AFX_LEFTVIEW_H__5D7BB0E1_ADB3_42FF_AD3D_4ACDF282BA21__INCLUDED_)
#define AFX_LEFTVIEW_H__5D7BB0E1_ADB3_42FF_AD3D_4ACDF282BA21__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CGeorgesEditDoc;
class CGeorgesEditView;
class CGeorgesEditDocSub;
class CLeftView : public CView
{
protected: // create from serialization only
CLeftView ();
DECLARE_DYNCREATE(CLeftView)
// Attributes
public:
CGeorgesEditDoc* GetDocument();
// Update the tree structure
void getFromDocument ();
// Get the current selection Id. If no selection, return 0xffffffff.
uint getCurrentSelectionId (uint *count=NULL, HTREEITEM item = NULL);
// Set the current selection Id. Return true if the node has been found.
bool setCurrentSelectionId (uint id, HTREEITEM item = NULL);
// Return the seledcted sub object. Called by CGeorgesEditDoc::getSelectedObject ().
CGeorgesEditDocSub *getSelectedObject ();
// Change the sub seletion. Called by CGeorgesEditDoc::changeSubSelection ().
bool changeSubSelection (CGeorgesEditDocSub *sub, HTREEITEM item = NULL);
// Change the sub seletion. Called by CGeorgesEditDoc::changeSubSelection ().
bool changeSubSelection (uint &sub, HTREEITEM item = NULL);
// Expand // Collapse
void expand ();
void expand (HTREEITEM item);
void collapse (HTREEITEM item);
private:
// Recurse sub object tree called by getFromDocument
void getSubObject (CGeorgesEditDocSub *subObject, HTREEITEM parent, HTREEITEM item);
CTreeCtrl TreeCtrl;
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CLeftView)
public:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
virtual BOOL PreTranslateMessage(MSG* pMsg);
protected:
virtual void OnInitialUpdate(); // called first time after construct
virtual BOOL OnNotify(WPARAM wParam, LPARAM lParam, LRESULT* pResult);
virtual void OnUpdate(CView* pSender, LPARAM lHint, CObject* pHint);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CLeftView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
// Generated message map functions
protected:
//{{AFX_MSG(CLeftView)
afx_msg void OnSize(UINT nType, int cx, int cy);
afx_msg void OnSetFocus(CWnd* pOldWnd);
afx_msg void OnEditCopy();
afx_msg void OnEditPaste();
afx_msg void OnEditCut();
afx_msg void OnInsert();
afx_msg void OnDelete();
afx_msg void OnEditRedo();
afx_msg void OnUpdateEditRedo(CCmdUI* pCmdUI);
afx_msg void OnEditUndo();
afx_msg void OnUpdateEditUndo(CCmdUI* pCmdUI);
afx_msg void OnEditRename();
afx_msg void OnEditFetch1();
afx_msg void OnEditFetch2();
afx_msg void OnEditFetch3();
afx_msg void OnEditFetch4();
afx_msg void OnEditHold1();
afx_msg void OnEditHold2();
afx_msg void OnEditHold3();
afx_msg void OnEditHold4();
afx_msg void OnEditCollapseall();
afx_msg void OnEditExpandall();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#ifndef _DEBUG // debug version in LeftView.cpp
inline CGeorgesEditDoc* CLeftView::GetDocument()
{ return (CGeorgesEditDoc*)m_pDocument; }
#endif
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_LEFTVIEW_H__5D7BB0E1_ADB3_42FF_AD3D_4ACDF282BA21__INCLUDED_)