2010-09-02 19:53:33 +00:00
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ADD_SUBDIRECTORY(misc)
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2010-09-03 14:02:04 +00:00
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ADD_SUBDIRECTORY(memory)
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2010-05-06 00:08:41 +00:00
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IF(WITH_3D)
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2010-09-02 10:48:33 +00:00
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ADD_SUBDIRECTORY(3d)
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2010-05-06 00:08:41 +00:00
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|
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ENDIF(WITH_3D)
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|
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|
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IF(WITH_PACS)
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2010-09-02 10:48:33 +00:00
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|
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ADD_SUBDIRECTORY(pacs)
|
2010-05-06 00:08:41 +00:00
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|
|
ENDIF(WITH_PACS)
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|
|
|
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|
|
IF(WITH_LOGIC)
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2010-09-02 10:48:33 +00:00
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ADD_SUBDIRECTORY(logic)
|
2010-05-06 00:08:41 +00:00
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|
|
ENDIF(WITH_LOGIC)
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|
|
|
|
|
|
|
IF(WITH_GEORGES)
|
2010-09-02 10:48:33 +00:00
|
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|
ADD_SUBDIRECTORY(georges)
|
2010-05-06 00:08:41 +00:00
|
|
|
ENDIF(WITH_GEORGES)
|
|
|
|
|
2010-09-02 10:48:33 +00:00
|
|
|
IF(WITH_SOUND)
|
|
|
|
ADD_SUBDIRECTORY(sound)
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|
|
|
ENDIF(WITH_SOUND)
|
|
|
|
|
2010-09-24 15:36:14 +00:00
|
|
|
IF(WITH_NEL_TESTS)
|
2010-05-06 00:08:41 +00:00
|
|
|
ADD_SUBDIRECTORY(nel_unit_test)
|
2010-09-24 15:36:14 +00:00
|
|
|
ENDIF(WITH_NEL_TESTS)
|
2010-05-06 00:08:41 +00:00
|
|
|
|
2010-09-02 10:48:33 +00:00
|
|
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#build_gamedata
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