CPrecomputedRotationsDlg(CParticleWorkspace::CNode*ownerNode,NL3D::CPSHintParticleRotateTheSame*prts,classCAttribDlg*toDisable=NULL);// standard constructor
voidinit(CWnd*pParent,sintx,sinty);
// Dialog Data
//{{AFX_DATA(CPrecomputedRotationsDlg)
enum{IDD=IDD_HINT_ROTATE_THE_SAME};
CEditm_RotSpeedMinCtrl;
CEditm_NbModelsCtrl;
CEditm_RotSpeedMaxCtrl;
CStringm_RotSpeedMax;
BOOLm_PrecomputedRotations;
CStringm_RotSpeedMin;
CStringm_NbModels;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CPrecomputedRotationsDlg)
protected:
virtualvoidDoDataExchange(CDataExchange*pDX);// DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// anable / disable the controls for the tuning of the number of prerotated models
voidenablePrecompRotationControl(void);
// update the control value from the particle being edited