77 lines
2 KiB
C++
77 lines
2 KiB
C++
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "variables.h"
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#include "nel/misc/variable.h"
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#include "nel/misc/entity_id.h"
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#include "world_position_manager.h"
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using namespace std;
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using namespace NLMISC;
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uint32 NumEntities = 0;
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uint32 NumPlayers = 0;
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bool Verbose = false;
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bool CheckPlayerSpeed = true;
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//
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NLMISC_VARIABLE(uint32, NumEntities, "Number of entities currently on service");
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//
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NLMISC_VARIABLE(uint32, NumPlayers, "Number of players currently on service");
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//
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NLMISC_VARIABLE(bool, Verbose, "Allow display of verbose info");
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//
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NLMISC_VARIABLE(bool, CheckPlayerSpeed, "Allow checking player speed -- debug only!");
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//
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NLMISC_DYNVARIABLE(string, Watch0, "Display of entity 0")
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{
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static NLMISC::CEntityId id;
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if (get)
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{
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if (id != NLMISC::CEntityId::Unknown)
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*pointer = CWorldPositionManager::debugString(CWorldPositionManager::getEntityIndex(id));
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}
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else
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{
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id.fromString((*pointer).c_str());
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}
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}
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//
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NLMISC_DYNVARIABLE(string, Watch1, "Display of entity 1")
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{
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static NLMISC::CEntityId id;
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if (get)
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{
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if (id != NLMISC::CEntityId::Unknown)
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*pointer = CWorldPositionManager::debugString(CWorldPositionManager::getEntityIndex(id));
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}
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else
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{
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id.fromString((*pointer).c_str());
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}
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}
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