75 lines
2.9 KiB
C
75 lines
2.9 KiB
C
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef RYAI_AI_FILES_H
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#define RYAI_AI_FILES_H
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#include "nel/misc/types_nl.h"
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#include "nel/misc/sheet_id.h"
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#include "nel/misc/entity_id.h"
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#include "nel/net/transport_class.h"
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#include <map>
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#include <string>
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class CAIFiles
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{
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public:
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// clear out the data strustures and rescan the directories listed in the config
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// file for source and object files
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static void scan();
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// delete the object files (and temporary files if any) for a given manager
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static void clean(sint mgrId);
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// source file name, extension, etc
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static std::vector<std::string> srcPaths(); // the paths for source files
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static std::string srcExtension(); // the standard src extension
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static std::string srcName(sint mgrId); // without path or extension
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static std::string srcFileName(sint mgrId); // without path
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static std::string fullSrcName(sint mgrId); // without extension
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static std::string fullSrcFileName(sint mgrId); // with path and extension
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// object file name, extension, etc
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static std::string objPath(); // the path for obj files
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static std::string objExtension(); // the standard obj file extension
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static std::string objName(sint mgrId); // without path or extension
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static std::string objFileName(sint mgrId); // without extension
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static std::string fullObjFileName(sint mgrId); // with path and extension
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// saved data file name, extension, etc
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static std::string savPath(); // the path for sav files
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static std::string savExtension(); // the standard sav file extension
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static std::string savName(sint mgrId); // without path or extension
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static std::string savFileName(sint mgrId); // without extension
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static std::string fullSavFileName(sint mgrId); // with path and extension
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// Reading & writing object files
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static void CAIFiles::writeObjFile(sint mgrId);
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private:
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static void CAIFiles::_addSrcFile(std::string fileName,std::string fullFileName, uint timestamp);
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static void CAIFiles::_addObjFile(sint mgrId,std::string fullFileName, uint timestamp);
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static void CAIFiles::_addSavFile(sint mgrId,std::string fullFileName);
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static void CAIFiles::_scanSrcFiles(const std::string &path);
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static void CAIFiles::_scanObjAndSavFiles();
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};
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#endif
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