khanat-opennel-code/code/ryzom/client/src/hair_set.cpp

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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdpch.h"
#include "hair_set.h"
#include "sheet_manager.h"
// Client Sheets
#include "client_sheets/item_sheet.h"
// Game Share
#include "game_share/slot_types.h"
#include "nel/misc/common.h"
#include "nel/misc/progress_callback.h"
// hair set manager
CHairSet HairSet;
H_AUTO_DECL(RZ_HairSet)
//=========================================================================
void CHairSet::init (NLMISC::IProgressCallback &progress)
{
H_AUTO_USE(RZ_HairSet)
clear();
uint numHairItem = SheetMngr.getNumItem(SLOTTYPE::HEAD_SLOT);
for(uint k = 0; k < numHairItem; ++k)
{
// Progress bar
progress.progress ((float)k/(float)numHairItem);
const CItemSheet *item = SheetMngr.getItem(SLOTTYPE::HEAD_SLOT, k);
if( (item) && (!item->getShape().empty()) )
{
std::string itemName = item->getShape();
itemName = NLMISC::strlwr(itemName);
if (item->getShape().find("cheveux", 0) != std::string::npos)
{
// get race
uint16 race = (uint16) itemName[1] | ((uint16) itemName[0] << 8);
switch(race)
{
case 'ma': _Hairs[Matis].push_back(k); break;
case 'tr': _Hairs[Tryker].push_back(k); break;
case 'zo': _Hairs[Zorai].push_back(k); break;
case 'fy': _Hairs[Fyros].push_back(k); break;
}
}
}
}
}
//=========================================================================
void CHairSet::clear()
{
H_AUTO_USE(RZ_HairSet)
for(uint k = 0; k < NumPeople; ++k)
{
NLMISC::contReset(_Hairs[k]);
}
}
//=========================================================================
uint CHairSet::getNumHairItem(EGSPD::CPeople::TPeople gspeople) const
{
H_AUTO_USE(RZ_HairSet)
EPeople people = convPeople(gspeople);
return people != DontKnow ? (uint)_Hairs[people].size() : 0;
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}
//=========================================================================
sint CHairSet::getHairItemId(EGSPD::CPeople::TPeople gspeople, uint index) const
{
H_AUTO_USE(RZ_HairSet)
EPeople people = convPeople(gspeople);
if (people == DontKnow) return -1;
if (index > _Hairs[people].size()) return -1;
return (sint) _Hairs[people][index];
}
//=========================================================================
sint CHairSet::getHairItemFromId(EGSPD::CPeople::TPeople gspeople, uint Id) const
{
H_AUTO_USE(RZ_HairSet)
EPeople people = convPeople(gspeople);
if (people == DontKnow) return -1;
TIntArray::const_iterator it = std::find(_Hairs[people].begin(), _Hairs[people].end(), Id);
if (it != _Hairs[people].end()) return (sint)(it - _Hairs[people].begin());
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else return -1;
}
//=========================================================================
CHairSet::EPeople CHairSet::convPeople(EGSPD::CPeople::TPeople people)
{
H_AUTO_USE(RZ_HairSet)
switch(people)
{
case EGSPD::CPeople::Fyros: return Fyros;
case EGSPD::CPeople::Matis: return Matis;
case EGSPD::CPeople::Tryker: return Tryker;
case EGSPD::CPeople::Zorai: return Zorai;
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default: return DontKnow;
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}
}
//=========================================================================
EGSPD::CPeople::TPeople CHairSet::convPeople(CHairSet::EPeople people)
{
H_AUTO_USE(RZ_HairSet)
if (people > NumPeople) return EGSPD::CPeople::EndPeople;
static const EGSPD::CPeople::TPeople peopleConv[] =
{
EGSPD::CPeople::Fyros,
EGSPD::CPeople::Matis,
EGSPD::CPeople::Tryker,
EGSPD::CPeople::Zorai,
};
return peopleConv[people];
}
//=========================================================================
bool CHairSet::isHairItemId(uint id) const
{
H_AUTO_USE(RZ_HairSet)
for(uint k = 0; k < NumPeople; ++k)
{
if (getHairItemFromId(convPeople((CHairSet::EPeople) k), id) != -1) return true;
}
return false;
}
//=========================================================================
EGSPD::CPeople::TPeople CHairSet::getPeopleFromHairItemID(uint id) const
{
H_AUTO_USE(RZ_HairSet)
for(uint k = 0; k < NumPeople; ++k)
{
if (getHairItemFromId(convPeople((CHairSet::EPeople) k), id) != -1) return convPeople((CHairSet::EPeople) k);
}
return EGSPD::CPeople::EndPeople;
}