136 lines
3.7 KiB
C++
136 lines
3.7 KiB
C++
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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// PageSimple.cpp : implementation file
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//
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#include "std_sound_plugin.h"
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#include "georges_plugin_sound.h"
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#include "georges_plugin_sound.h"
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#include "nel/georges/u_form_elm.h"
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#include "sound_document_plugin.h"
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#include <string>
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#include "PageSimple.h"
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using namespace std;
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/////////////////////////////////////////////////////////////////////////////
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// CPageSimple property page
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#undef new
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IMPLEMENT_DYNCREATE(CPageSimple, CPageBase)
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#define new NL_NEW
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CPageSimple::CPageSimple(NLGEORGES::CSoundDialog *soundDialog) : CPageBase(soundDialog, CPageSimple::IDD)
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{
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AFX_MANAGE_STATE(AfxGetStaticModuleState());
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//{{AFX_DATA_INIT(CPageSimple)
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_AudioFormat = _T("");
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_Filename = _T("");
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_Filesize = _T("");
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//}}AFX_DATA_INIT
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}
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CPageSimple::~CPageSimple()
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{
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}
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void CPageSimple::onDocChanged()
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{
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// the document have been modified, update the dialog
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NLGEORGES::IEditDocument *pdoc = SoundDialog->getSoundPlugin()->getActiveDocument();
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bool valid = false;
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if (pdoc != NULL)
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{
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string type, dfnName;
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NLGEORGES::UFormElm *psoundType;
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pdoc->getForm()->getRootNode().getNodeByName(&psoundType, ".SoundType");
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if (psoundType != NULL)
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{
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psoundType->getDfnName(dfnName);
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if (dfnName == "simple_sound.dfn")
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{
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uint sampleRate, sampleSize, channels, size;
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string filename;
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char s[256];
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psoundType->getValueByName(filename, "Filename");
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if (SoundDialog->getFileInfo(filename, sampleRate, sampleSize, channels, size))
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{
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/* if (channels > 1)
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{
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::MessageBox(NULL, "3D sounds accept only mono files", _Name.c_str(), MB_OK);
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}
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*/
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// _Name = _Name.c_str());
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// SetWindowText((_Name.empty()) ? "Sound plugin" : _Name.c_str());
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_Filename = filename.c_str();
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_snprintf(s, 256, "%s / %d bits / %d Hz", (channels == 1)? "mono" : "stereo", sampleSize, sampleRate);
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_AudioFormat = s;
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_snprintf(s, 256, "%d kb", size / 1024);
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_Filesize = s;
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UpdateData(FALSE);
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valid = true;
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}
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}
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}
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}
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if (!valid)
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{
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// This is not a valid simple sound...
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_AudioFormat = "";
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_Filename = "";
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_Filesize = "";
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UpdateData(FALSE);
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}
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}
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void CPageSimple::DoDataExchange(CDataExchange* pDX)
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{
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CPropertyPage::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CPageSimple)
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DDX_Control(pDX, IDC_FILESIZE, _FilesizeCtrl);
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DDX_Control(pDX, IDC_FILENAME, _FilenameCtrl);
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DDX_Control(pDX, IDC_AUDIOFORMAT, _AudioFormatCtrl);
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DDX_Text(pDX, IDC_AUDIOFORMAT, _AudioFormat);
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DDX_Text(pDX, IDC_FILENAME, _Filename);
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DDX_Text(pDX, IDC_FILESIZE, _Filesize);
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(CPageSimple, CPropertyPage)
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//{{AFX_MSG_MAP(CPageSimple)
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// NOTE: the ClassWizard will add message map macros here
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CPageSimple message handlers
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