khanat-opennel-code/code/nel/tools/3d/tile_edit/tile_edit_exe.h

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2010-09-09 12:44:01 +00:00
// tile_edit_exe.h : main header file for the TILE_EDIT_EXE application
//
#if !defined(AFX_TILE_EDIT_EXE_H__254ECFC3_F100_41C1_8D5E_BA741F24687D__INCLUDED_)
#define AFX_TILE_EDIT_EXE_H__254ECFC3_F100_41C1_8D5E_BA741F24687D__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CTile_edit_exeApp:
// See tile_edit_exe.cpp for the implementation of this class
//
class CTile_edit_exeApp : public CWinApp
{
public:
CTile_edit_exeApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CTile_edit_exeApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CTile_edit_exeApp)
afx_msg void OnSaveAs();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_TILE_EDIT_EXE_H__254ECFC3_F100_41C1_8D5E_BA741F24687D__INCLUDED_)