khanat-opennel-code/code/ryzom/server/patchman_cfg/default/ai_service.cfg

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// a list of system command that run at server startup.
SystemCmd = {};
//NegFiltersDebug += { "LNET", "HNET", "FEVIS"};
//NegFiltersInfo += { "LNET", "HNET", "VISION_DELTA", "FEIMPE", "FEVIS" };
// NegFiltersWarning += { "LNET", "FEHACK", "FERECV"};
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// NegFiltersWarning += { "positional", "faction", "pet" };
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//////////////////////////////////////////////////////////////////////////////
//- Basic (specific) heal profile parameters ---------------------------------
// Downtime for normal heal (on other bots of the group)
HealSpecificDowntime = 100;
// Downtime for self heal
HealSpecificDowntimeSelf = 100;
//////////////////////////////////////////////////////////////////////////////
// Disable caching of ligo primitive in binary files
CachePrims = 0;
CachePrimsLog = 0;
// do not log the corrected position.
LogAcceptablePos = 0;
// do not log group creation failure
LogGroupCreationFailure = 0;
// do not log aliad tree owner construstion.
LogAliasTreeOwner = 0;
// do not log outpost info
LogOutpostDebug = 0;
// Speed factor, for debug purpose only. Don't set to high speed factor !
SpeedFactor = 1;
// Speep up the timer triggering. Set a value between 1 (normal) and INT_MAX.
TimerSpeedUp = 1;
// Default timer for wander behavior
DefaultWanderMinTimer = 50; // 5s
DefaultWanderMaxTimer = 100; // 10s
// Fame and guard behavior
// Fame value under witch the guard attack the player in sigth
FameForGuardAttack = -450000;
// The minimum of fame for guard to help the player
FameForGuardHelp = -200000;
// The default aggro distance for NPC
DefaultNpcAggroDist = 15;
// The default escort range for escort behavior
DefaultEscortRange = 10;
//////////////////////////////////////////////////////////////////////////////
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// Aggro //
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//////////////////////////////////////////////////////////////////////////////
AggroReturnDistCheck = 15.0;
AggroReturnDistCheckFauna = 15.0;
AggroReturnDistCheckNpc = 1.5;
AggroD1Radius = 250.0;
AggroD2Radius = 150.0;
AggroPrimaryGroupDist = 0.0;
AggroPrimaryGroupCoef = 0.0;
AggroSecondaryGroupDist = 0.0;
AggroSecondaryGroupCoef = 0.0;
AggroPropagationRadius = 60.0;
BotRepopFx = "";
// GROUP KEYWORDS
// used mainly in event handlers to determine to which groups events apply
KeywordsGroupNpc = {
"patrol", // a group of bots who guard a patrol route or point
"convoy", // a group with pack animals who follow roads from place to place
"with_players", // a group who may travel with players
};
// BOT KEYWORDS
// used mainly in npc_state_profile to determine which ai profiles to assign to which bots
KeywordsBotNpc = {
"team_leader", // a bot who leads the way in front of their team (and acts as leader
// in discussion with players)
"animal_leader", // a bot who leads pack animals
"guard", // a bot who is a guard of some sort (eg karavan guard)
"emissary", // eg karavan emissary
"preacher", // eg kami preacher
"guardian", // typically kami guardians
"vip", // someone who has an escort of players or NPCs (assumed to be harmless)
};
// STATE KEYWORDS
// used mainly in event handlers to determine to which state events apply
// eg: when a player goes link dead if the team that this player is escorting
// is in a dangerous area the team may enter a 'protect ourselves and wait for
// players' punctual state
KeywordsStateNpc = {
"safe", // eg the gathering point at town entrance
"dangerous", // eg a route through the wilds
};
ColourNames =
{
"red : 0",
"beige : 1",
"green : 2",
"turquoise : 3",
"blue : 4",
"violet : 5",
"white : 6",
"black : 7",
"redHair: 0",
"blackHair: 1",
};
StartCommandsWhenMirrorReady = {
};
//---------------------------------------------------------
// commands for multi IA configuration
// For multi IA config, use the -m command line switch folowed
// by a semicolon separated list of command block to run.
// ex :
// -mCommon:Matis:Post
// will execute the folowing command blocks in order :
// * StartCommandsWhenMirrorReadyCommon
// * StartCommandsWhenMirrorReadyMatis
// * StartCommandsWhenMirrorReadyPost
//---------------------------------------------------------
// common commands before loading continents
StartCommandsWhenMirrorReadyCommon =
{
"RandomPosMaxRetry 6400",
"fightRangeRange 4 60",
"LogOutpostDebug 1",
"grpHistoryRecordLog",
"verboseAIProfiles",
"verboseAliasNodeTreeParserLog",
"verboseCombatLog",
"verboseFaunaMgrLog",
"verboseFaunaParseLog",
"verboseNPCBotProfiles",
"verboseNPCMgrLog",
"verboseNPCParserLog",
"verboseNpcDescriptionMsgLog",
"verbosePrimitiveParserLog",
// "verboseSwitchMultipleChangesOfAProperty",
};
// commands for indoors continent
StartCommandsWhenMirrorReadyIndoors =
{
"loadContinent indoors",
"createStaticAIInstance indoors",
"loadMapsFromCommon indoors_all",
};
// commands for Matis continent
StartCommandsWhenMirrorReadyMatis =
{
"loadContinent matis",
"createStaticAIInstance matis",
"loadMapsFromCommon matis_all",
};
// commands for Matis newbie continent
StartCommandsWhenMirrorReadyMatisNewbie =
{
"loadContinent matis",
"createStaticAIInstance matis_newbie",
"loadMapsFromCommon matis_newbie_all",
};
// commands for Zorai continent
StartCommandsWhenMirrorReadyZorai =
{
"loadContinent zorai",
"createStaticAIInstance zorai",
"loadMapsFromCommon zorai_all",
};
// commands for Zorai newbie continent
StartCommandsWhenMirrorReadyZoraiNewbie =
{
"loadContinent zorai",
"createStaticAIInstance zorai_newbie",
"loadMapsFromCommon zorai_newbie_all",
};
// commands for Fyros continent
StartCommandsWhenMirrorReadyFyros =
{
"loadContinent fyros",
"createStaticAIInstance fyros",
"loadMapsFromCommon fyros_all",
};
// commands for Fyros newbie continent
StartCommandsWhenMirrorReadyFyrosNewbie =
{
"loadContinent fyros_newbie",
"createStaticAIInstance fyros_newbie",
"loadMapsFromCommon fyros_newbie_all",
};
// commands for Tryker continent
StartCommandsWhenMirrorReadyTryker =
{
"loadContinent tryker",
"createStaticAIInstance tryker",
"loadMapsFromCommon tryker_all",
};
// commands for Tryker newbie continent
StartCommandsWhenMirrorReadyTrykerNewbie =
{
"loadContinent tryker_newbie",
"createStaticAIInstance tryker_newbie",
"loadMapsFromCommon tryker_newbie_all",
};
// commands for bagne continents
StartCommandsWhenMirrorReadyBagne =
{
"loadContinent bagne",
"createStaticAIInstance bagne",
"loadMapsFromCommon bagne_all",
};
StartCommandsWhenMirrorReadyNexus =
{
"loadContinent nexus",
"createStaticAIInstance nexus",
"loadMapsFromCommon nexus_all",
};
StartCommandsWhenMirrorReadyRouteGouffre =
{
"loadContinent route_gouffre",
"createStaticAIInstance route_gouffre",
"loadMapsFromCommon route_gouffre_all",
};
StartCommandsWhenMirrorReadySources =
{
"loadContinent sources_interdites",
"createStaticAIInstance sources",
"loadMapsFromCommon sources_all",
};
StartCommandsWhenMirrorReadyTerre =
{
"loadContinent terre_oubliee",
"createStaticAIInstance terre",
"loadMapsFromCommon terre_all",
};
// commands for Fyros Island continent
StartCommandsWhenMirrorReadyFyrosIsland =
{
"loadContinent fyros_island",
"createStaticAIInstance fyros_island",
"loadMapsFromCommon fyros_island_all",
};
// commands for Zorai Island continent
StartCommandsWhenMirrorReadyZoraiIsland =
{
"loadContinent zorai_island",
"createStaticAIInstance zorai_island",
"loadMapsFromCommon zorai_island_all",
};
// commands for Tryker Island continent
StartCommandsWhenMirrorReadyTrykerIsland =
{
"loadContinent tryker_island",
"createStaticAIInstance tryker_island",
"loadMapsFromCommon tryker_island_all",
};
// commands for Matis island continent
StartCommandsWhenMirrorReadyMatisIsland =
{
"loadContinent matis_island",
"createStaticAIInstance matis_island",
"loadMapsFromCommon matis_island_all",
};
// commands for Newbieland continent
StartCommandsWhenMirrorReadyNewbieland =
{
"loadContinent newbieland",
"createStaticAIInstance newbieland",
"loadMapsFromCommon newbieland_all",
};
// commands for Kitiniere continent
StartCommandsWhenMirrorReadyKitiniere =
{
"loadContinent kitiniere",
"createStaticAIInstance kitiniere",
"loadMapsFromCommon kitiniere_all",
};
// commands for post continents loading
StartCommandsWhenMirrorReadyPost =
{
"spawnInstances",
"updateAI",
"updateAI",
};
// commands for Ring continents
StartCommandsWhenMirrorReadyRing =
{
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"loadContinent r2_desert",
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"createDynamicAIInstance 10000",
"loadPrimitiveFile dummy.primitive",
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// "loadContinent r2_forest",
// "createDynamicAIInstance 10001",
// "loadPrimitiveFile dummy.primitive",
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// "loadContinent r2_lakes",
// "createDynamicAIInstance 10003",
// "loadPrimitiveFile dummy.primitive",
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// "loadContinent r2_jungle",
// "createDynamicAIInstance 10002",
// "loadPrimitiveFile dummy.primitive",
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// "loadContinent r2_roots",
// "createDynamicAIInstance 10004",
// "loadPrimitiveFile dummy.primitive",
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// "spawnInstances",
"updateAI",
"updateAI",
// L5 connect to the shard unifier
"unifiedNetwork.addService ShardUnifier ( address="+SUAddress+" sendId external autoRetry )",
// Create a shard AIS Module
"moduleManager.createModule AisControl ais",
// Connect AIS
"ais.plug gw"
};