205 lines
5.2 KiB
C
205 lines
5.2 KiB
C
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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/* Copyright, 2000 Nevrax Ltd.
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*
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* This file is part of NEVRAX NEL.
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* NEVRAX NEL is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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* NEVRAX NEL is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with NEVRAX NEL; see the file COPYING. If not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
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* MA 02111-1307, USA.
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*/
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#ifndef GEORGES_EDIT_ACTION_H
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#define GEORGES_EDIT_ACTION_H
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#include "nel/misc/types_nl.h"
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// Document modification action
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class IAction
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{
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friend class CGeorgesEditDoc;
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public:
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// Type of modification performed
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enum TTypeAction
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{
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HeaderVersion,
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HeaderState,
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HeaderComments,
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TypeType,
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TypeUI,
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TypeDefault,
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TypeMin,
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TypeMax,
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TypeIncrement,
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TypePredef,
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DfnParents,
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DfnStructure,
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FormParents,
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FormArraySize,
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FormArrayRename,
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/*FormArrayReplace,
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FormArrayAppend,*/
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FormArrayInsert,
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FormArrayDelete,
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FormVirtualDfnName,
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FormValue,
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FormTypeValue,
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FormPaste,
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};
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protected:
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// Constructor
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IAction (TTypeAction type, uint selId, uint slot);
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// Init log label
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void setLabel (const char *logLabel, CGeorgesEditDoc &doc);
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public:
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// Virtual destructor
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virtual ~IAction () {};
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protected:
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// Action type
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TTypeAction _Type;
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// Original value ?
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bool _Original;
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// Selection Id of the Undo
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uint _SelId;
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// Action slot
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uint _Slot;
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// Old and new value
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bool _LogPresent[2];
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std::string _Log[2];
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std::string _LogLabel;
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// Do the modification
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virtual bool doAction (CGeorgesEditDoc &doc, bool redo, bool &modified, bool firstTime);
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// Update the views
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enum TUpdateRightView
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{
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DoNothing,
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UpdateLabels,
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UpdateValues,
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Redraw
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};
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void update (bool updateLeftView, TUpdateRightView rightView, CGeorgesEditDoc &doc, const char *_FormName);
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};
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// String modification action
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class CActionString : public IAction
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{
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public:
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// Constructor
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CActionString (IAction::TTypeAction type, const char *newValue, CGeorgesEditDoc &doc, const char *formName, const char *userData, uint selId, uint slot);
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protected:
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// Old and new value
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std::string _Value[2];
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// The form name
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std::string _FormName;
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// The form name
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std::string _UserData;
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// Do the modification
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virtual bool doAction (CGeorgesEditDoc &doc, bool redo, bool &modified, bool firstTime);
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};
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// Vector string modification action
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class CActionStringVector : public IAction
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{
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public:
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// Constructor
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CActionStringVector (IAction::TTypeAction type, const std::vector<std::string> &stringVector, CGeorgesEditDoc &doc, const char *formName, uint selId, uint slot);
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protected:
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// Old and new value
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std::vector<std::string> _Value[2];
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// The form name
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std::string _FormName;
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// Do the modification
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virtual bool doAction (CGeorgesEditDoc &doc, bool redo, bool &modified, bool firstTime);
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};
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// Vector vector string modification action
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class CActionStringVectorVector : public IAction
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{
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public:
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// Constructor
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CActionStringVectorVector (IAction::TTypeAction type, const std::vector<std::vector<std::string> > &stringVectorVector, CGeorgesEditDoc &doc, uint selId, uint slot);
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protected:
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// Old and new value
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std::vector<std::vector<std::string> > _Value[2];
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// Do the modification
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virtual bool doAction (CGeorgesEditDoc &doc, bool redo, bool &modified, bool firstTime);
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};
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// Vector vector string modification action
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class CActionBuffer : public IAction
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{
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public:
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// Constructor
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CActionBuffer (IAction::TTypeAction type, const uint8 *buffer, uint bufferSize, CGeorgesEditDoc &doc, const char *formName, const char *userData, uint selId, uint slot);
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protected:
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// Old and new value
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std::vector<uint8> _Value[2];
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// The form name
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std::string _FormName;
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// User data
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std::string _UserData;
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// Do the modification
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virtual bool doAction (CGeorgesEditDoc &doc, bool redo, bool &modified, bool firstTime);
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};
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#endif GEORGES_EDIT_ACTION_H
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