2010-09-02 10:48:33 +00:00
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SUBDIRS(misc memory)
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2010-08-20 11:27:17 +00:00
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IF(WITH_3D)
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2010-09-02 10:48:33 +00:00
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ADD_SUBDIRECTORY(3d)
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2010-08-20 11:27:17 +00:00
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ENDIF(WITH_3D)
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IF(WITH_PACS)
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2010-09-02 10:48:33 +00:00
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ADD_SUBDIRECTORY(pacs)
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2010-08-20 11:27:17 +00:00
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ENDIF(WITH_PACS)
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IF(WITH_LOGIC)
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2010-09-02 10:48:33 +00:00
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ADD_SUBDIRECTORY(logic)
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2010-08-20 11:27:17 +00:00
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ENDIF(WITH_LOGIC)
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IF(WITH_GEORGES)
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2010-09-02 10:48:33 +00:00
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ADD_SUBDIRECTORY(georges)
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2010-08-20 11:27:17 +00:00
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ENDIF(WITH_GEORGES)
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|
2010-09-02 10:48:33 +00:00
|
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IF(WITH_SOUND)
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ADD_SUBDIRECTORY(sound)
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ENDIF(WITH_SOUND)
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|
2010-08-20 11:27:17 +00:00
|
|
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IF(WITH_TESTS)
|
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|
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ADD_SUBDIRECTORY(nel_unit_test)
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|
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ENDIF(WITH_TESTS)
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2010-09-02 10:48:33 +00:00
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#build_gamedata
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