khanat-client-data-NeL/data/ryz/ryz_ring/r2_ui_dm_gift.lua

128 lines
4.1 KiB
Lua

-- Handlers for dm gift interface
r2.DMGift =
{
ChosenSlotIndex = 0, -- index of the slot on which the user clicked to choose a plot item
}
local noItemModalUIPath = "ui:interface:r2ed_dm_gift_no_plot_items" -- item browser with msg 'no available items'
local chooseItemModalUIPath = "ui:interface:r2ed_dm_gift_choose_plot_item" -- item browser
local chooseItemQuantityModalUIPath = "ui:interface:r2ed_choose_plot_item_quantity" -- quantity modal
local dmGiftUIPath = "ui:interface:r2ed_dm_gift" -- dm gift window
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-- The DM has clicked on a slot, prompt the interface to choose a plot item (is some are availables)
function r2.DMGift:onSlotClicked(index)
-- if not plot item are avilable, prompt a special interface to tell how to add them
if getDbProp("LOCAL:R2:PLOT_ITEMS:0:SHEET") == 0 then
enableModalWindow(getUICaller(), noItemModalUIPath)
return
end
enableModalWindow(getUICaller(), chooseItemModalUIPath)
self.ChosenSlotIndex = index
end
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-- an item has been chosen in the plot item list
function r2.DMGift:setDMGiftItem(slot, sheetId, quantity)
setDbProp("LOCAL:R2:DM_GIFT:" .. tostring(slot) .. ":SHEET", sheetId)
setDbProp("LOCAL:R2:DM_GIFT:" .. tostring(slot) .. ":QUANTITY", quantity)
end
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-- an item has been chosen in the plot item list
function r2.DMGift:onItemChosen(sheetName)
if sheetName ~= "UI:EMPTY" then
local sheetId = getDbProp(sheetName..":SHEET")
-- prompt the quantity dialog unless 'ctrl' is down, in which case
-- a single item is added
if not isCtrlKeyDown() then
setDbProp("LOCAL:R2:CURR_PLOT_ITEM:SHEET", sheetId)
enableModalWindow(getUICaller(), chooseItemQuantityModalUIPath)
local editBox = getUI(chooseItemQuantityModalUIPath):find("eb")
editBox.input_string = "1"
setCaptureKeyboard(editBox)
editBox:setSelectionAll()
else
self:setDMGiftItem(self.ChosenSlotIndex, sheetId, 1)
end
else
-- directly send message to clear the slot
self:setDMGiftItem(self.ChosenSlotIndex, 0, 0)
end
end
--------------------------------------------------------------------------------
-- an item has been chosen in the plot item list
function r2.DMGift:onValidateQuantity()
disableModalWindow()
local sheetId = getDbProp("LOCAL:R2:CURR_PLOT_ITEM:SHEET")
local editBox = getUI(chooseItemQuantityModalUIPath):find("eb")
local quantity = tonumber(editBox.input_string)
if quantity == 0 then sheetId = 0 end
if quantity > 99 then quantity = 99 end
self:setDMGiftItem(self.ChosenSlotIndex, sheetId, quantity)
end
--------------------------------------------------------------------------------
-- the server has required that the dm gift window be shown
function r2.DMGift:cancelModals()
if getUI(noItemModalUIPath).active or
getUI(chooseItemModalUIPath).active or
getUI(chooseItemQuantityModalUIPath).active
then
disableModalWindow()
end
end
--------------------------------------------------------------------------------
-- the server has required that the dm gift window be shown
function r2.DMGift:begin()
local wnd = getUI(dmGiftUIPath)
if wnd.active then
-- just hide the window
self:cancel()
return
end
-- show the window
self:cancelModals()
wnd.active = true
wnd:center()
wnd:blink(1)
-- clear all slots
for k = 0, 7 do
self:setDMGiftItem(k, 0, 0)
end
runAH(nil, "r2ed_dm_gift_begin", "")
end
--------------------------------------------------------------------------------
-- the server has required that the dm gift window be stopped
function r2.DMGift:validate()
-- hide the windows
self:cancelModals()
getUI(dmGiftUIPath).active = false
-- send server msg
runAH(nil, "r2ed_dm_gift_validate", "")
end
--------------------------------------------------------------------------------
-- force to cancel the current dm gift
function r2.DMGift:cancel()
-- hide the window
self:cancelModals()
getUI(dmGiftUIPath).active = false
end