191 lines
5.9 KiB
HTML
191 lines
5.9 KiB
HTML
<html>
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<head>
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<title>Abilities and items</title>
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<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
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</head>
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<body bgcolor="#FFFFFF" text="#000000">
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<h1>Abilities and items</h1>
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<table width="75%" border="0">
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<tr>
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<td width="25%"><a href="abilities_item.html">back </a></td>
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<td width="75%"><a href="../help.html">home</a></td>
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</tr>
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</table>
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<p>Step 1-2: Items - The codes:</p>
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<p>Colors</p>
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<p>The color Indicates if this item is specific to a race (resource, armor, weapon
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and ammunition):</p>
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<p>Example:</p>
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<table width="75%" border="0">
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<tr>
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<td width="9%"><img src="../Graph/abilities_items/Icone_weapon04.TGA"></td>
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<td width="91%" valign="middle" height="64">Green: Matis</td>
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</tr>
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<tr>
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<td width="9%"><img src="../Graph/abilities_items/Icone_weapon01.TGA"></td>
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<td width="91%" valign="middle" height="64">Blue: Tryker</td>
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</tr>
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<tr>
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<td width="9%"><img src="../Graph/abilities_items/Icone_weapon03.TGA"></td>
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<td width="91%" valign="middle" height="64">Khaki yellow: Fyros</td>
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</tr>
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<tr>
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<td width="9%"><img src="../Graph/abilities_items/Icone_weapon02.TGA"></td>
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<td width="91%" valign="middle" height="64">Khaki green: Zoraï</td>
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</tr>
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<tr>
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<td width="9%"><img src="../Graph/abilities_items/Icone_Tool01.TGA"></td>
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<td width="91%" valign="middle" height="64">Other: common to all races. No
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race</td>
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</tr>
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</table>
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<p> </p>
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<p>Symbols</p>
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<p>- Training</p>
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<p>Upgrading characteristics </p>
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<p>Example:</p>
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<table width="75%" border="0">
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<tr>
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<td width="9%"><img src="../Graph/abilities_items/help_item2.TGA"></td>
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<td width="91%" valign="middle">The quality 2 empathy tool: you can improve
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your empathy by dragging and dropping this item into your set.</td>
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</tr>
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</table>
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<p> </p>
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<p>- Tools</p>
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<p>o To make other objects </p>
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<p>Example:</p>
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<table width="75%" border="0">
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<tr>
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<td width="9%"><img src="../Graph/abilities_items/Icone_Tool01.TGA"></td>
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<td width="91%" valign="middle">A level 5 hammer (for the crafter)</td>
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</tr>
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</table>
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<p> </p>
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<p>o To extract raw material </p>
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<p>Example:</p>
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<table width="75%" border="0">
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<tr>
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<td width="9%"><img src="../Graph/abilities_items/Icone_Basic_Cleaver.TGA"></td>
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<td width="91%" valign="middle">A level 1 basic cleaver (for the Ranger)</td>
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</tr>
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</table>
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<p> </p>
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<p>- Weapon<br>
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Melee weapon </p>
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<p>Example:</p>
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<table width="75%" border="0">
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<tr>
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<td width="9%"><img src="../Graph/abilities_items/Icone_weapon01.TGA"></td>
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<td width="91%" valign="middle">Level 1 Tryker dagger</td>
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</tr>
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</table>
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<p> </p>
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<p>- Range weapon<br>
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Example:</p>
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<table width="75%" border="0">
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<tr>
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<td width="9%"><img src="../Graph/abilities_items/Icone_weapon04.TGA"></td>
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<td width="91%" valign="middle">A level 5 Matis bowgun.</td>
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</tr>
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</table>
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<p>You must remember to buy the corresponding ammunition in order to use a range
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weapon <br>
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</p>
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<table width="75%" border="0">
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<tr>
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<td width="9%"><img src="../Graph/abilities_items/AmmoBowGunMatis.TGA"></td>
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<td width="91%" valign="middle">Quality 1 Matis bowgun ammunition</td>
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</tr>
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</table>
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<p> </p>
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<p><br>
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- Resources</p>
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<p>o Food</p>
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<p>Example:</p>
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<table width="75%" border="0">
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<tr>
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<td width="9%"><img src="../Graph/abilities_items/Icone_meat01.TGA"></td>
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<td width="91%" valign="middle">Piece of meat: 4 pieces of meat of quality
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2</td>
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</tr>
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</table>
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<p> </p>
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<p>o Raw Materials</p>
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<p>Example:</p>
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<table width="75%" border="0">
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<tr>
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<td width="9%"><img src="../Graph/abilities_items/Icone_Raw02.TGA"></td>
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<td width="91%" valign="middle">Pieces of wood: Used for making items </td>
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</tr>
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</table>
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<p> </p>
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<p>- Pets</p>
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<p>Example:</p>
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<table width="75%" border="0">
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<tr>
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<td width="9%"><img src="../Graph/abilities_items/Icone_Mektoub01.TGA"></td>
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<td width="91%" valign="middle">A level 1 mektoub. This is a mount which can
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be bought and then used to travel more quickly and to carry resources </td>
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</tr>
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</table>
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<p> </p>
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<p>- Jewels</p>
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<p>Example:</p>
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<table width="75%" border="0">
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<tr>
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<td width="9%"><img src="../Graph/abilities_items/help_item3.TGA"></td>
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<td width="91%" valign="middle">Level 1 ring </td>
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</tr>
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</table>
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<p> </p>
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<p>Level / quality</p>
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<p>- Level</p>
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<p>The higher the figure, the higher the level. </p>
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<p>Note: You must have at least reached the level indicated on the icon in order
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to gain full advantage the given item.</p>
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<p>Example:</p>
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<table width="75%" border="0">
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<tr>
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<td width="9%"><img src="../Graph/abilities_items/Icone_weapon04.TGA"></td>
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<td width="91%" valign="middle">Level 4 Matis bowgun.</td>
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</tr>
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</table>
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<p> </p>
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<p>- Quality</p>
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<p>The term "quality" is used for resources. The higher the figure the
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better the quality. </p>
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<p>Example:</p>
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<table width="75%" border="0">
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<tr>
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<td width="9%"><img src="../Graph/abilities_items/Icone_meat01.TGA"></td>
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<td width="91%" valign="middle">Here you can see quality 2 pieces of meat
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</td>
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</tr>
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</table>
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<p> </p>
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<p>Quantity</p>
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<p>Example:</p>
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<table width="75%" border="0">
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<tr>
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<td width="9%"><img src="../Graph/abilities_items/Icone_meat01.TGA"></td>
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<td width="91%" valign="middle">Here you can see 4 pieces of meat.</td>
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</tr>
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</table>
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<p> </p><p> Please note, the weight of the item(s) will be taken into account. Be careful
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not to overload.<br>
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<br>
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</p>
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<p><br>
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</p>
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<table width="75%" border="0">
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<tr>
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<td width="25%"><a href="abilities_item.html">back </a></td>
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<td width="75%"><a href="../help.html">home</a></td>
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</tr>
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</table>
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<p><br>
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</p>
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</body>
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</html>
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