45 lines
1.8 KiB
HTML
45 lines
1.8 KiB
HTML
<html>
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<head>
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<title>How to fight</title>
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<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
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</head>
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<body bgcolor="#FFFFFF" text="#000000">
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<h1>How to fight</h1>
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<table width="75%" border="0">
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<tr>
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<td width="25%"><a href="fight.html">back </a></td>
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<td width="75%"><a href="../help.html">home</a></td>
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</tr>
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</table>
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<p>Step 4: Development and end of a combat </p>
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<p>Throughout the action, messages inform you on the progress of the combat. </p>
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<p><img src="../Graph/fight/fight_attack02_256_128.tga"> </p>
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<p>This information window gives info on your hits or misses as well as those
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of your adversary(ies).</p>
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<p> <img src="../Graph/fight/fight_attack03_256.tga"></p>
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<p>The life bar above characters and creatures:</p>
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<p>According to the color code you will know if you or the creature are full of
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life (green bar), wounded (yellow to orange bar), nearly dead (red bar). </p>
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<p>Each hit is accompanied by a red figure preceded by a "-" sign which
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escapes from the wounded target (inversely, if the target benefits from a spell
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allowing him/her to recover life points, a green figure preceded by a "+"
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sign escapes from that target).</p>
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<p>You can stop the combat at any time:<br>
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- Move away <br>
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- Right click on the adversary who you are fighting and choose "DISENGAGE".</p>
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<p>However, the adversary may want to continue fighting. This is why we advise
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you to return quickly to a zone under allied control and your adversary will
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be either be rendered harmless or will run away.<br>
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</p>
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<p> </p>
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<table width="75%" border="0">
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<tr>
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<td width="25%"><a href="fight.html">back </a></td>
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<td width="75%"><a href="../help.html">home</a></td>
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</tr>
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</table>
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<p><br>
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</p>
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</body>
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</html>
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