Range weapons require ammunition.
The ammunition that you wish to use should be placed in your left hand.
General
Origin : The origin of this item.
Quality : The quality of this ammunition.
Your skill level should be at least equivalent to this quality value in order to use this item as its best.
Weight : The weight of this item.
If the total weight is too high, your movement speed may be slowed.
Bulk : How much space the item takes in your inventory.
Space in each inventory is limited meaning that bulky items cannot be carried in large numbers.
Hit Points : The hit points of this ammunition.
This value can degrades for various reasons. When it reaches 0, the item is destroyed.
Skill : The skill that this item requires.
Ammunition related
Magazine : The number of ammo you have in this slot / The max you can hold in this slot.
Damage Type : There are 3 damage types : slashing, piercing and blunt.
Many ennemies resist better to some damage types than to others.
Damage : The damage you inflict with this ammunition (the range weapon may add a bonus).
The Damage may be much less than Max Damage if the 'quality' stat of the range weapon is superior to your skill level.
Max Damage : The maximum damage you can inflict with this ammunition (the range weapon may add a bonus).
This is the damage that you will be able to inflict if your skill level is equal or superior to the value of the range weapon's 'Quality' parameter.
Hit/Minute : The hit rate modifier of this ammunition.
The actual hit rate depends on the range weapon.
Range : The range modifier of this ammunition.
The actual range depends on the range weapon.