-- In Translation file -- Category : uiR2EdVisitZone -- -- CreationFrom : uiR2EdVisitZoneParameters r2.Features.VisitZoneFeature = {} local feature = r2.Features.VisitZoneFeature feature.Name="VisitZoneFeature" feature.Description="" feature.Components = {} feature.Components.VisitZone = { BaseClass="LogicEntity", Name="VisitZone", InEventUI = true, Menu="ui:interface:r2ed_feature_menu", DisplayerProperties = "R2::CDisplayerLua", DisplayerPropertiesParams = "visitZoneDisplayer", DisplayerUI = "R2::CDisplayerLua", DisplayerUIParams = "defaultUIDisplayer", DisplayerVisual = "R2::CDisplayerVisualEntity", Parameters = {}, ApplicableActions = { "activate", "deactivate", "succeed"}, Events = {"activation", "deactivation", "wait validation", "mission asked", "succeeded"}, Conditions = { "is active", "is inactive", "is succeeded" }, TextContexts = {}, TextParameters = {}, LiveParameters = {}, Prop = { {Name="InstanceId", Type="String", WidgetStyle="StaticText", Visible = false}, {Name="Components", Type="Table"}, {Name="Name", Type="String", MaxNumChar="32"}, {Name="MissionGiver", Type="RefId", PickFunction="r2:canPickTalkingNpc", SetRefIdFunction="r2:setTalkingNpc"}, {Name="ValidationNeeded", Category="uiR2EDRollout_TextToSay", Type="Number", WidgetStyle="Boolean", DefaultValue="1"}, {Name="ContextualText", Type="String", Category="uiR2EDRollout_TextToSay", MaxNumChar="100" }, {Name="MissionText", Type="String", Category="uiR2EDRollout_TextToSay"}, {Name="WaitValidationText", Type="String", Category="uiR2EDRollout_TextToSay"}, {Name="MissionSucceedText", Type="String", Category="uiR2EDRollout_TextToSay", Visible= function(this) return this:IsValidationNeeded() end }, {Name="BroadcastText", Type="String", Category="uiR2EDRollout_TextToSay", DefaultValue="", DefaultInBase = 1}, {Name="Active", Type="Number", WidgetStyle="Boolean", DefaultValue="1"}, {Name="Repeatable", Type="Number", WidgetStyle="Boolean", DefaultValue="0"}, }, getParentTreeNode = function(this) return this:getFeatureParentTreeNode() end, appendInstancesByType = function(this, destTable, kind) assert(type(kind) == "string") --this:delegate():appendInstancesByType(destTable, kind) r2.Classes.LogicEntity.appendInstancesByType(this, destTable, kind) for k, component in specPairs(this.Components) do component:appendInstancesByType(destTable, kind) end end, getSelectBarSons = function(this) return Components end, canHaveSelectBarSons = function(this) return false; end, onPostCreate = function(this) --this:createGhostComponents() if this.User.DisplayProp and this.User.DisplayProp == 1 then r2:setSelectedInstanceId(this.InstanceId) r2:showProperties(this) this.User.DisplayProp = nil end end, pretranslate = function(this, context) r2.Translator.createAiGroup(this, context) end, } local component = feature.Components.VisitZone function component:IsValidationNeeded() local validationNeeded = self.ValidationNeeded if validationNeeded == 1 then return true end return false end ---------------------------------------- ---------------------------------------- local visitZoneDisplayerTable = clone(r2:propertySheetDisplayer()) local oldOnAttrModified = visitZoneDisplayerTable.onAttrModified function visitZoneDisplayerTable:onAttrModified(instance, attributeName) oldOnAttrModified(self, instance, attributeName) r2:propertySheetDisplayer():onAttrModified(instance, attributeName) if attributeName == "ValidationNeeded" then local propertySheet = r2:getPropertySheet(instance) propertySheet.Env.updatePropVisibility() return end end function visitZoneDisplayerTable:onSelect(instance, isSelected) r2:logicEntityPropertySheetDisplayer():onSelect(instance, isSelected) end function component:onTargetInstancePreHrcMove(targetAttr, targetIndexInArray) local targetId = self[targetAttr] local tmpInstance = r2:getInstanceFromId(targetId) tmpInstance.User.SelfModified = true end function component:onTargetInstancePostHrcMove(targetAttr, targetIndexInArray) local targetId = self[targetAttr] local tmpInstance = r2:getInstanceFromId(targetId) assert(tmpInstance) if tmpInstance.User.SelfModified and tmpInstance.User.SelfModified == true then if tmpInstance.ParentInstance and tmpInstance.ParentInstance:isKindOf("NpcGrpFeature") then r2.requestSetNode(self.InstanceId, targetAttr, r2.RefId("")) end end end function r2:visitZoneDisplayer() return visitZoneDisplayerTable -- returned shared displayer to avoid wasting memory end ---------------------------------------- ---------------------------------------- component.createGhostComponents = function(this, act) local comp = this local giver = r2:getInstanceFromId(comp.MissionGiver) if not giver then return end local zoneTrigger = r2:getInstanceFromId(comp._ZoneId) assert(zoneTrigger) local validationNeeded = comp.ValidationNeeded do local eventHandler = r2.newComponent("LogicEntityAction") eventHandler.Event.Type = "On Player Arrived" eventHandler.Event.Value = "" eventHandler.Name = "On Player Arrived" local actionSuccess = r2.newComponent("ActionStep") actionSuccess.Entity = r2.RefId(comp.InstanceId) if validationNeeded == 1 then actionSuccess.Action.Type = "validateTask" else actionSuccess.Action.Type = "succeed" end actionSuccess.Action.Value = "" table.insert(eventHandler.Actions, actionSuccess) local behaviorId = zoneTrigger.Behavior.InstanceId assert(behaviorId) r2.requestInsertGhostNode(behaviorId, "Actions", -1, "", eventHandler) end do local eventHandler = r2.newComponent("LogicEntityAction") eventHandler.Event.Type = "activation" eventHandler.Event.Value = "" eventHandler.Name = "activation" local action = r2.newComponent("ActionStep") action.Entity = r2.RefId(zoneTrigger.InstanceId) action.Action.Type = "activate" action.Action.Value = "" table.insert(eventHandler.Actions, action) local behaviorId = this.Behavior.InstanceId assert(behaviorId) r2.requestInsertGhostNode(behaviorId, "Actions", -1, "", eventHandler) end do local eventHandler = r2.newComponent("LogicEntityAction") eventHandler.Event.Type = "deactivation" eventHandler.Event.Value = "" eventHandler.Name = "deactivation" local action = r2.newComponent("ActionStep") action.Entity = r2.RefId(zoneTrigger.InstanceId) action.Action.Type = "deactivate" action.Action.Value = "" table.insert(eventHandler.Actions, action) local behaviorId = this.Behavior.InstanceId assert(behaviorId) r2.requestInsertGhostNode(behaviorId, "Actions", -1, "", eventHandler) end end function component:textAdapter(text) assert(self) assert(type(text) == "string") local str = text local mission_giver = "" local mission_target = "" if tostring(self.MissionGiver) ~= "" then local giver = r2:getInstanceFromId(self.MissionGiver) if giver then mission_giver = giver.Name end end str=string.gsub(str, "", mission_giver) return str end --EVENT -- 1: mission given (plugged on talkto) -- 2: wait validation (plugged on talkto) -- 4: activation (generic) -- 5: deactivation (generic) -- 8: step validated -- 9: mission successful (generic) -- -- v1: repeatable -- v2: mission state 0= the player didn't talk to the mission giver, -- 1= player talked to the mission giver, but didn't visit the zone yet -- 2= player did visit the zone but didn't come back to talk to the mission giver yet -- v3: mission completed (0=never completed, 1=completed at least once) -- function component:translate(context) r2.Translator.translateAiGroup(self, context) local rtGrp = r2.Translator.getRtGroup(context, self.InstanceId) local validationNeeded = self.ValidationNeeded local giver = r2:getInstanceFromId(self.MissionGiver) if not giver then return end local rtGiverGrp = r2.Translator.getRtGroup(context, giver.InstanceId) -- Start of state r2.Translator.Tasks.startOfStateLogic(self, context, rtGrp) -- Activation r2.Translator.Tasks.activationLogic(self, context, rtGrp) --Deactivation r2.Translator.Tasks.deactivationLogic(self, context, rtGrp) --Set mission status to 1 when mission is taken r2.Translator.Tasks.setStatusLogic(self, context, rtGrp) -- Mission giver must either give the mission (1st time) or say WaitValidationText r2.Translator.Tasks.giverLogic(self, giver, context, rtGrp) --depending on validationNeeded prop, either set if validationNeeded == 1 then r2.Translator.Tasks.validationByMissionGiver(self, giver, context, rtGrp) r2.Translator.Tasks.broadcastOnEvent8(self, context) end --success with broadcast r2.Translator.Tasks.successBroadcastLogic(self, context, rtGrp) r2.Translator.translateFeatureActivation(self, context) end component.getLogicAction = function(entity, context, action) assert( action.Class == "ActionStep") local component = r2:getInstanceFromId(action.Entity) assert(component) local rtGrp = r2.Translator.getRtGroup(context, component.InstanceId) assert(rtGrp) if action.Action.Type == "validateTask" then local action = r2.Translator.createAction("validate_task", rtGrp.Id) return action, action elseif action.Action.Type == "succeed" then local actionComplete = r2.Translator.createAction("complete_mission", rtGrp.Id) return actionComplete, actionComplete end return r2.Translator.getFeatureActivationLogicAction(rtGrp, action) end component.getLogicCondition = function(this, context, condition) assert( condition.Class == "ConditionStep") local component = r2:getInstanceFromId(condition.Entity) assert(component) local rtNpcGrp = r2.Translator.getRtGroup(context, component.InstanceId) assert(rtNpcGrp) if condition.Condition.Type == "is active" then local action1 = r2.Translator.createAction("if_value_equal", rtNpcGrp.Id, "Active", 1); return action1, action1 elseif condition.Condition.Type == "is inactive" then local action1 = r2.Translator.createAction("if_value_equal", rtNpcGrp.Id, "Active", 0); return action1, action1 elseif condition.Condition.Type == "is succeeded" then local action1 = r2.Translator.createAction("if_value_equal", rtNpcGrp.Id, "v3", 1); return action1, action1 else assert(nil) end return nil,nil end component.getLogicEvent = function(this, context, event) assert( event.Class == "LogicEntityAction") local component = this -- r2:getInstanceFromId(event.Entity) assert(component) local rtNpcGrp = r2.Translator.getRtGroup(context, component.InstanceId) assert(rtNpcGrp) local eventType = tostring(event.Event.Type) local eventHandler, lastCondition = nil, nil if eventType == "mission asked" then return r2.Translator.getComponentUserEvent(rtNpcGrp, 3) elseif eventType == "wait validation" then return r2.Translator.getComponentUserEvent(rtNpcGrp, 2) elseif eventType == "succeeded" then return r2.Translator.getComponentUserEvent(rtNpcGrp, 9) end return r2.Translator.getFeatureActivationLogicEvent(rtNpcGrp, event) end component.createComponent = function(x, y) local contextualText = i18n.get("uiR2EdVisitZone_ContextualText"):toUtf8() local missionText = i18n.get("uiR2EdVisitZone_MissionText"):toUtf8() local waitValidationText = i18n.get("uiR2EdVisitZone_WaitValidationText"):toUtf8() local missionSucceededText = i18n.get("uiR2EdVisitZone_MissionSucceededText"):toUtf8() local broadcastText = i18n.get("uiR2EdVisitZone_BroadcastText"):toUtf8() local comp = r2.newComponent("VisitZone") assert(comp) comp.Base = r2.Translator.getDebugBase("palette.entities.botobjects.bot_chat") comp.Name = r2:genInstanceName(i18n.get("uiR2EdVisitZone")):toUtf8() comp.ContextualText = contextualText comp.MissionText = missionText comp.WaitValidationText = waitValidationText comp.MissionSucceedText = missionSucceededText comp.BroadcastText = broadcastText comp.Position.x = x comp.Position.y = y comp.Position.z = r2:snapZToGround(x, y) local zoneTrigger = r2.Features["ZoneTrigger"].Components.ZoneTrigger.createComponent(x + 3, y + 3) zoneTrigger.Name = comp.Name.." "..i18n.get("uiR2EdZoneTrigger"):toUtf8() --r2:genInstanceName(i18n.get("uiR2EdZoneTrigger")):toUtf8() zoneTrigger.InheritPos = 0 zoneTrigger.Deletable = false table.insert(comp.Components, zoneTrigger) comp._ZoneId = zoneTrigger.InstanceId comp._Seed = os.time() return comp end component.create = function() if r2:getLeftQuota() <= 0 then r2:makeRoomMsg() return end local function paramsOk(resultTable) local x = tonumber( resultTable["X"] ) local y = tonumber( resultTable["Y"] ) local showAgain = tonumber(resultTable["Display"]) if showAgain == 1 then r2.setDisplayInfo("VisitZoneForm", 0) else r2.setDisplayInfo("VisitZoneForm", 1) end if not x or not y then debugInfo("Can't create Component") return end local component = feature.Components.VisitZone.createComponent( x, y) r2:setCookie(component.InstanceId, "DisplayProp", 1) r2.requestInsertNode(r2:getCurrentAct().InstanceId, "Features", -1, "", component) end local function paramsCancel() debugInfo("Cancel form for 'VisitZone' creation") end local function posOk(x, y, z) debugInfo(string.format("Validate creation of 'VisitZone' at pos (%d, %d, %d)", x, y, z)) if r2.mustDisplayInfo("VisitZone") == 1 then r2.displayFeatureHelp("VisitZone") end r2.requestNewAction(i18n.get("ui2REDNewVisitZoneFeatureAction")) local component = feature.Components.VisitZone.createComponent( x, y) r2:setCookie(component.InstanceId, "DisplayProp", 1) r2.requestInsertNode(r2:getCurrentAct().InstanceId, "Features", -1, "", component) end local function posCancel() debugInfo("Cancel choice 'VisitZone' position") end local creature = r2.Translator.getDebugCreature("object_component_bot_chat.creature") r2:choosePos(creature, posOk, posCancel, "createFeatureVisitZone") end function component:registerMenu(logicEntityMenu) local name = i18n.get("uiR2EdVisitZone") logicEntityMenu:addLine(ucstring(name), "lua", "", "VisitZone") end function component:getLogicTranslations() local logicTranslations = { ["ApplicableActions"] = { ["activate"] = { menu=i18n.get( "uiR2AA0Activate" ):toUtf8(), text=i18n.get( "uiR2AA1Activate" ):toUtf8()}, ["deactivate"] = { menu=i18n.get( "uiR2AA0Deactivate" ):toUtf8(), text=i18n.get( "uiR2AA1Deactivate" ):toUtf8()}, ["succeed"] = { menu=i18n.get( "uiR2AA0SucceedTask" ):toUtf8(), text=i18n.get( "uiR2AA1SucceedTask" ):toUtf8()}, }, ["Events"] = { ["activation"] = { menu=i18n.get( "uiR2Event0Activation" ):toUtf8(), text=i18n.get( "uiR2Event1Activation" ):toUtf8()}, ["deactivation"] = { menu=i18n.get( "uiR2Event0Deactivation" ):toUtf8(), text=i18n.get( "uiR2Event1Deactivation" ):toUtf8()}, ["mission asked"] = { menu=i18n.get( "uiR2Event0MissionGiven" ):toUtf8(), text=i18n.get( "uiR2Event1MissionGiven" ):toUtf8()}, ["wait validation"] = { menu=i18n.get( "uiR2Event0TaskWaitValidation" ):toUtf8(), text=i18n.get( "uiR2Event1TaskWaitValidation" ):toUtf8()}, ["succeeded"] = { menu=i18n.get( "uiR2Event0TaskSuccess" ):toUtf8(), text=i18n.get( "uiR2Event1TaskSuccess" ):toUtf8()}, }, ["Conditions"] = { ["is active"] = { menu=i18n.get( "uiR2Test0Active" ):toUtf8(), text=i18n.get( "uiR2Test1Active" ):toUtf8()}, ["is inactive"] = { menu=i18n.get( "uiR2Test0Inactive" ):toUtf8(), text=i18n.get( "uiR2Test1Inactive" ):toUtf8()}, ["is succeeded"] = { menu=i18n.get( "uiR2Test0TaskSuccess" ):toUtf8(), text=i18n.get( "uiR2Test1TaskSuccess" ):toUtf8()}, } } return logicTranslations end r2.Features["VisitZone"] = feature