The Saga Of Ryzom Credits

THE SAGA OF RYZOM CREDITS


'SOR' PRODUCTION TEAM


Associate Producer:

Milko BERSET


Executive Producer & Editorial Director:

David COHEN CORVAL ('Kaeru')


Producer & Technical Director:

Daniel MILLER ('Sadge')


Assistant Producers:

Vincent 'Vince' DOUVIER (Projet Setup)

Pascal MORY (Production Tracking)

Guillaume PUZIN (Game design)


Leads:

Boris 'Sonix' BOUCHER (AI & Level Design)

Thomas 'Korrigan' BOULARD (Concept Art)

Cyril 'Hulud' CORVAZIER (3D Code)

Vianney 'Ace' LECROART (Network Code & Administration)

Alain SAFFRAY (Game Development)

Eric SIMON (Game design)

Sithik 'Syk' TRAN (3D Art & Animation)


3D Art & Animation - Team Coordinators:

Arnaud 'Nono'BEAUME (Animation)

Alex 'Actarus' GATTO (3D Art)

Christophe 'Chelnov' MOYNE (3D Art)

Lémuel 'LeM' WUIBOUT (3D Art)


3D Artists & Animators:

Abdel 'Dedel' AMMARI (3D)

Alain BERNHARD (3D)

Francis GIBOUT (3D)

Joaquim GOMES (Animator)

Stéphane 'Norm' MACRE (3D)

Bruno 'Kionk' MILLAS (Animator)

Stéphan 'Foufou' PELAYO (3D)

Xavier 'Kiki' RANG (Animator)


Engineers:

Lionel 'Boz' BERENGUIER (3D code)

Matthieu 'Trap' BESSON (3D code)

Nicolas VIZERIE (3D code)

Jérôme VUARAND (AI)

Nicolas BRIGAND (Game development)

Stéphane 'Victor' COUTELAS (Game development)

David 'Malkav' FLEURY (Game development)

Sébastien 'kxu' GUIGNOT (Game development)

Guillaume PUZIN (Game development)

Olivier CADO (Network code)

Benjamin 'Ben' LEGROS (Network code)

Interns : Jean Baptiste CARDOUAT, Tirdad CHAHARLENGI, Francois Regis EGLIN


Level Designers:

Christophe 'Evilkiss' MONNEROT

Simon CAMERLO

David GHOZLAND

Chanh LY

Alexandre MANDRYKA

Bruno MARTIN

Olivier MEA

Geoffroy 'Skemeth' PELOILLE

Matthieu 'Nyg' MAUDUIT

Jean-Marc 'RatDog' GUENEY

Jimmy 'Kura' KALHART

Jeremy 'Malface' SONNET

Even 'Barbak' WIZENBERG

Christophe 'Raskous' GARNIER

Intern: Chadi 'cant mine copter' El ZIBAOUI

Intern: Ludovic 'Nales' SADRI-FAURE

Intern: Nicolas 'cerber barrier lover' SNIEG

Marco 'defenestrator' SCHNITTGER

Intern: Sebastien DELORD


Game Designers:

Nicolas FAVRE

Patrick RECEVEUR


Writing:

Paul MONK


OTHER NEVRAX TEAMS

Corporate:

Marine TREPPOZ (COO)

Florence LEGENTIL (CFO)

Patricia 'Mum' BUREAU (Administration)

Carina STROMQVIST (Assistant)


Customer Support Management:

Vincent 'Vince' DOUVIER (Lead)

Anthony 'Yogin' POWLES (Tools)

Thomas 'Pezito' RUNGEARD (Der Mann!)


Marketing:

Laurence GUILLAUME (Marketing Director)

Damien KIEKEN (intern)


Network Administrators:

Xavier ANTOVIAQUE

Pierre MAUMONT


Testers:

Pierre FLEAU

Aymeric HEYNAULT

Carl HUYGUES DESPOINTES

Matthieu CLOIX


Web & Video:

Yann BABILLOT (Web programmer)

Diane DUFRAISY (Web artist)

Baptiste FIRROLINI (Video Editing)


PAST CONTRIBUTIONS

Concept Art:

Georges 'Gorg' BOUCHELAGHEIM

Humbert CHABUEL

Pierre Alain CHARTIER

Patrice GARCIA

Stephane ROSA

Kamel TAZIT


Others:

Ulrick BRUNIN (3D)

Maxime DESMETTRE (3D)

Laurent FISHER (3D)

Stéphane LEDORZE (AI)

Matthieu MAUDUIT (Level Design)

Philippe NOUHRA (Game Design)

Pierre PORTIER (AI)

Sébastien POTET (Animator)

Salomé STRAPPAZON (3D)

Interns : Jean Brice de CAZENOVE, Thomas CORVAZIER


CONTRACTORS:

Customer support:

A warm and special thank you to our customer support partners, who helped us to bring the game out through Beta!

Jolt Online Gaming, in charge of SoR European English Community

MDO Entertainment, in charge of SoR German and French Community

The Themis Group, in charge of SoR North America Community


Hosting & Bandwidth:

Jolt Online Gaming


Music & Sound:

Bjorn Lagim ARVE (Musical Theme)

Amazing Sound (sound)

Frédéric 'Elmobo' MOTTE (sound)

Arnaud LALANNE (sound)


Marketing & PR:

The Themis Group

Arctic Lights

Borgmeier

ComVitamin

Lunch PR

Former PR : Julia COOMBS, Rhianna PRATCHETT


Translations :

Claire CARO (TRANSATLANTIC)

Dirk CONZE (MDO)


Original concept:

Developed in collaboration with Multisim, Frederic WEIL.


Miscellaneous:

Artsonik (web design)

Bug Tracker & Enzyme Lab (Tests)

Design Management (Marketing Design)

Game Consulting (3D & texts)

Jérôme France (2D designs)

Jolt Online Gaming (Web design - Marketing design)


ACKNOWLEDGMENTS


Special thanks to:

Our beta testers, who provided us with great feedback.

Our GMs, who were always here to help during tough times!

BUTERCAP, Pascal KAMINA and Bridgette PATROVSKY for their precious and continued support, every time we needed it!

Romain Poirot Lelling and Stéphane Martinez, for their friendship.


And of course our families, who supported us all during all those years!