Abilities and items

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Step 1-2: Items - The codes:

Colors

The color Indicates if this item is specific to a race (resource, armor, weapon and ammunition):

Example:

Green: Matis
Blue: Tryker
Khaki yellow: Fyros
Khaki green: Zoraï
Other: common to all races. No race

 

Symbols

- Training

Upgrading characteristics

Example:

The quality 2 empathy tool: you can improve your empathy by dragging and dropping this item into your set.

 

- Tools

o To make other objects

Example:

A level 5 hammer (for the crafter)

 

o To extract raw material

Example:

A level 1 basic cleaver (for the Ranger)

 

- Weapon
Melee weapon

Example:

Level 1 Tryker dagger

 

- Range weapon
Example:

A level 5 Matis bowgun.

You must remember to buy the corresponding ammunition in order to use a range weapon

Quality 1 Matis bowgun ammunition

 


- Resources

o Food

Example:

Piece of meat: 4 pieces of meat of quality 2

 

o Raw Materials

Example:

Pieces of wood: Used for making items

 

- Pets

Example:

A level 1 mektoub. This is a mount which can be bought and then used to travel more quickly and to carry resources

 

- Jewels

Example:

Level 1 ring

 

Level / quality

- Level

The higher the figure, the higher the level.

Note: You must have at least reached the level indicated on the icon in order to gain full advantage the given item.

Example:

Level 4 Matis bowgun.

 

- Quality

The term "quality" is used for resources. The higher the figure the better the quality.

Example:

Here you can see quality 2 pieces of meat

 

Quantity

Example:

Here you can see 4 pieces of meat.

 

Please note, the weight of the item(s) will be taken into account. Be careful not to overload.


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