-- management of visible editor windows --------------- -- FUNCTIONS -- --------------- ------------------------------------------------------------------------------------- -- refresh the button that allow to toggle a window on / off function r2:refreshWindowButtons() -- debugInfo("refreshWindowButtons") end ------------------------------------------------------------------------------------- function r2:switchWindow(name) local wnd = getUI(name) wnd.active = not wnd.active end ------------------------------------------------------------------------------------- -- misc windows activation deactivation function r2:switchPaletteWindow() self:switchWindow("ui:interface:r2ed_palette") end function r2:switchScenarioWindow() self:switchWindow("ui:interface:r2ed_scenario") end function r2:switchDebugWindow() self:switchWindow("ui:interface:debug_info") end function r2:switchChatWindow() self:switchWindow("ui:interface:main_chat") end function r2:switchWebAdminWindow() self:switchWindow("ui:interface:r2ed_ring_window") end function r2:switchMailBoxWindow() self:switchWindow("ui:interface:mailbox") end function r2:switchGuildForumWindow() self:switchWindow("ui:interface:guild_forum") end function r2:switchMapWindow() self:switchWindow("ui:interface:map") end function r2:switchPlayerAdminWindow() self:switchWindow("ui:interface:ring_chars_tracking") end function r2:switchCustomBBoxWindow() self:switchWindow("ui:interface:r2ed_bbox_edit") if r2.CustomBBox.FirstDisplay == true then if r2.CustomBBox:getWindow().active then r2.CustomBBox:getWindow():center() end r2.CustomBBox.FirstDisplay = false end if r2.CustomBBox:getWindow().active then runCommand("showR2EntityBoxes") else runCommand("hideR2EntityBoxes") end end function r2:isPropertyWindowVisible() if r2.PropertyWindowVisible == true then if r2.CurrentPropertyWindow ~= nil then return true end end return false end function r2:switchPropertiesWindow() if r2:isPropertyWindowVisible() then if r2.CurrentPropertyWindow ~= nil then r2.CurrentPropertyWindow.active = false end r2.PropertyWindowVisible = false else r2:showProperties(r2:getSelectedInstance()) end end ------------------ -- STATIC DATAS -- ------------------ r2.PropertyWindowVisible = false -- not stored in window because there are several "properties" windows (one per class) r2.CurrentPropertyWindow = nil -- current property window being displayed ----------------------------------------- -- INIT OF WINDOW POSITIONS AT STARTUP -- ----------------------------------------- -- init default pos for a property window function r2:initDefaultPropertyWindowPosition(wnd) if wnd == nil then return end scrW, scrH = getWindowSize() wnd.x = 4 wnd.y = scrH - 312 wnd.w = 225 wnd.h = 300 end