// This sample shows all functionnality of the script to create a scene // a basic sample could be : // // city.ig // + street1.ig // ++ house0.ig // + street2.ig // ++ house1.ig // ++ house2.ig // // This means that the city.ig is father of street1 and street2 and house0 // is child of street1. The + indicates the level of depth in hierarchy. // We can put initial position and rotation. We can avoid initial rotation // or both of them. //Water01.ig //TR_VILLAGEC.ig //WaterFyrosOasis.ig //fxoasis.ig //fxtryker.ig //OasisDemo_Auberges.ig //WaterLineOasis01.ig //street.ig //+ apart.ig // ++ appart_int_doors.ig // ++ appart_feux.ig //+ taverne.ig //+ forge.ig //+ fx_flammes.ig //+ objects.ig //+ lanternes_haut_et_bas.ig //+ Animated_door.ig