[1]RADIO_BUTTON [2]RADIO_BUTTON [3]RADIO_BUTTON [4]RADIO_BUTTON [5]RADIO_CONTROLLER [6]RADIO_BUTTON [7]RADIO_BUTTON [8]RADIO_CONTROLLER [9]BUTTON [10]CAPTURE [11]CAPTURE [12]LIST [13]TEXT [14]TEXT [15]BUTTON [16]BUTTON [17]TEXT [18]CAPTURE [19]CAPTURE [20]BUTTON [21]BITMAP /**************************************************************/ / The Chat Window /*************************************************************/ / the chat control box [22]CHAT / the chat input control [23]CHAT_INPUT / whisper [24]RADIO_BUTTON / say [25]RADIO_BUTTON /shout [26]RADIO_BUTTON /speech mode [55]RADIO_BUTTON / public mode [56]RADIO_BUTTON / teammate mode [58]RADIO_BUTTON / clade mode [59]RADIO_BUTTON / family mode [60]RADIO_BUTTON /clade mode [70]RADIO_BUTTON / the radio controller [64]RADIO_CONTROLLER / unmute all [27]BUTTON /1 [28]RADIO_BUTTON /2 [29]RADIO_BUTTON /3 [30]RADIO_BUTTON /4 [31]RADIO_BUTTON /5 [32]RADIO_BUTTON / radio controller for 28 to 32 [33]RADIO_CONTROLLER / Speech [34]BUTTON / leave speech [53]BUTTON /vote [35]BUTTON /create group [54]BUTTON /min [36]BUTTON /lock-unlock [37]BUTTON /Create Teammate button [61]BUTTON /leave teammate button [62]BUTTON /**************************************************************/ / The pop-up window displayed with a right-click in public chat /*************************************************************/ / surname [38]TEXT / I want to be your teammate [57]BUTTON / do you want to be my teammate [39]BUTTON /join clade proposal [69]BUTTON /add to contact list [40]BUTTON /Propose to join Clad [41]BUTTON / use preprog [42]BUTTON / preprog 1 [43]RADIO_BUTTON / preprog 2 [44]RADIO_BUTTON / preprog 3 [45]RADIO_BUTTON / preprog 4 [46]RADIO_BUTTON / preprog 5 [47]RADIO_BUTTON / the radio controller for the radio buttons 43 to 47 [65]RADIO_CONTROLLER /the five possible clades buttons [48]BUTTON [49]BUTTON [50]BUTTON [51]BUTTON [52]BUTTON /[53] already used /[54] already used /[55] already used /[56] already used /[57] already used /[58] already used /[59] already used /[60] already used /[61] already used /[62] already used / the capture control used to send message to the selected player [63]CAPTURE /[64] already used /[65] already used [66]BUTTON [67]BUTTON [68]BUTTON /[69] already used /[70] already used / the Vote button [71]BUTTON [75]BITMAP / the close button (not in final version) [99]BUTTON /**************************************************************/ / Dialog Box with a Bot (OSD 3). /*************************************************************/ [100]TEXT [101]TEXT [102]LIST [103]CHOICE_LIST [104]BITMAP [105]BITMAP [106]BITMAP [107]BITMAP [108]BITMAP [109]BITMAP [110]BITMAP [111]BITMAP [112]BITMAP [113]BITMAP [114]BITMAP [115]BITMAP [116]BITMAP [117]BITMAP [118]BITMAP /***********************************************************/ / THE CREATE CLADE INTERFACE /**********************************************************/ // Background [200]BITMAP [209]BITMAP [210]BITMAP / clade name [201]CAPTURE / window name [202]TEXT / clade corporate name [203]CAPTURE / public clade [204]RADIO_BUTTON / secret clade [205]RADIO_BUTTON / [206]RADIO_CONTROLLER [207]BUTTON [208]BUTTON /***********************************************************/ / THE VOTE INTERFACE /**********************************************************/ / background bitmaps [300]BITMAP [301]BITMAP [302]BITMAP [303]BITMAP [304]BITMAP [305]BITMAP [306]BITMAP [307]BITMAP [308]BITMAP [314]BITMAP [315]BITMAP / title (ex: Territory chief election) [309]TEXT / countdown to end of election [310]TEXT / the candidates list [311]CANDIDATE_LIST / vote for current candidate [312]BUTTON / current candidate program [313]LIST /**************************************************************/ / INVENTORY (OSD 400). /*************************************************************/ // Background [400]BITMAP // Money [401]TEXT [402]TEXT [403]TEXT [404]TEXT // Slots [405]BUTTON [406]BUTTON [407]BUTTON [408]BUTTON [409]BUTTON [410]BUTTON [411]BUTTON [412]BUTTON [413]BUTTON [414]BUTTON [415]BUTTON [416]BUTTON [417]BUTTON [418]BUTTON /**************************************************************/ / TROC (me) (OSD 500). /*************************************************************/ // Background [500]BITMAP // Money [501]TEXT [502]TEXT [503]TEXT [504]TEXT // Slots [505]BUTTON [506]BUTTON [507]BUTTON [508]BUTTON // Rdy [509]BITMAP // OK | Cancel [510]BUTTON [511]BUTTON /**************************************************************/ / TROC (you) (OSD 600). /*************************************************************/ // Background [600]BITMAP // Money [601]TEXT [602]TEXT [603]TEXT [604]TEXT // Slots [605]BUTTON [606]BUTTON [607]BUTTON [608]BUTTON // Rdy [609]BITMAP /**************************************************************/ / LOGIN (OSD 700). /*************************************************************/ // Background [700]BITMAP // Login [701]CAPTURE // Password [702]CAPTURE // Button Connect [703]BUTTON // Text Connect [704]TEXT /**************************************************************/ / CHARACTER CHOICE (OSD 800). /*************************************************************/ // Background [800]BITMAP // Button Enter [801]BUTTON // Text Enter [802]TEXT // Character Buttons [803]RADIO_BUTTON [804]RADIO_BUTTON [805]RADIO_BUTTON [806]RADIO_BUTTON [807]RADIO_BUTTON [808]RADIO_BUTTON [809]RADIO_BUTTON [810]RADIO_CONTROLLER /**************************************************************/ / BUY (OSD 900). /*************************************************************/ // Background [900]BITMAP // Money [901]TEXT [902]TEXT [903]TEXT [904]TEXT // Slots [905]BUTTON [906]BUTTON [907]BUTTON [908]BUTTON // Rdy [909]BITMAP // BUY | Cancel [910]BUTTON [911]BUTTON //Background of the "character creation" interface [999]BITMAP [998]TEXT /***********************************************************/ / THE WINDOW DISPLAYED WHEN A PLAYER IVITE YOU TO JOIN HIS TEAM /**********************************************************/ / the text " 'playerName' Invite you to his team [1000]TEXT / accept [1001]BUTTON / player info [1002]BUTTON / reject [1003]BUTTON /background [1006]BITMAP /***********************************************************/ / THE WINDOW DISPLAYED WHEN A PLAYER WANT TO JOIN A TEAM /**********************************************************/ / the text " 'playerName' WANTS TO JOIN YOUR TEAM [1100]TEXT / accept [1101]BUTTON / player info [1102]BUTTON / reject [1103]BUTTON / background bitmap [1106]BITMAP /***********************************************************/ / THE WINDOW DISPLAYED to create/join a speech /**********************************************************/ /join [1004]BUTTON /create [1005]BUTTON /**********************************************/ / JOIN CLADE PROPOSAL POP-UP / /**********************************************/ / the text [1170]TEXT / accept [1171]BUTTON / infos [1172]BUTTON / reject [1173]BUTTON /background [1176]BITMAP [2000]BITMAP [2001]BITMAP [2002]BITMAP [2003]BITMAP [2004]BITMAP [2005]BITMAP [2006]BITMAP [2007]BITMAP [2008]BITMAP [3000]SPELL_LIST [3001]BUTTON [3002]BUTTON [3003]HORIZONTAL_LIST [3004]HORIZONTAL_LIST /***********************************************************/ / Spell Creation Interface /***********************************************************/ [4000]BITMAP [4001]BITMAP [4002]TEXT [4003]CONTROL_LIST [4004]BITMAP [4005]BITMAP [4006]BITMAP [4007]BITMAP [4008]BITMAP [4009]BITMAP [4010]BITMAP [4011]TEXT [4012]SPELL_LIST [4013]BUTTON [4014]BITMAP [4015]BITMAP [4016]BUTTON [4020]BITMAP [4024]BITMAP [4025]BITMAP [4026]BITMAP [4027]BITMAP [4021]TEXT [4022]HORIZONTAL_LIST [4030]BITMAP [4031]BITMAP [4032]HORIZONTAL_LIST [4040]BITMAP [4041]BITMAP [4042]HORIZONTAL_LIST [4050]BUTTON [4051]BUTTON [4052]BUTTON [4053]TEXT [4054]PROGRESS_BAR [4055]TEXT /***********************************************************/ / Spell Info Pop Up /***********************************************************/ /background [4100]BITMAP [4101]BITMAP [4102]BITMAP / window title [4103]TEXT / spell name [4110]TEXT / spell 'phrase' (syllables) [4111]TEXT / spell formula (bricks) [4112]HORIZONTAL_LIST / scroll formula left [4113]BITMAP / scroll formula right [4114]BITMAP / spell difficulty [4115]TEXT / spell cost [4116]PROGRESS_BAR / edit comment [4117]CAPTURE /***********************************************************/ / Brick Info Pop Up /***********************************************************/ /background [4200]BITMAP / brick name [4210]TEXT / brick icon //[4211]BITMAP [4211]BRICK_CONTROL / syllable [4212]TEXT / effect [4213]TEXT /***********************************************************/ / Memorized spells /***********************************************************/ /background [4300]BITMAP [4301]BITMAP [4302]BITMAP [4303]BITMAP [4304]BITMAP [4305]BITMAP [4306]BITMAP [4307]BITMAP [4308]BITMAP / title [4309]TEXT / Spells [4310]SPELL_LIST /delete [4311]BUTTON / close [4312]BUTTON / cast [4313]BUTTON /***********************************************************/ / casting bar /***********************************************************/ [4400]CASTING_BAR /***********************************************************/ / Bars /***********************************************************/ [5000]PROGRESS_BAR // HP [5100]PROGRESS_BAR // Sap [5200]PROGRESS_BAR // Stamina /***********************************************************/ / Target /***********************************************************/ [6000]TEXT [6001]BITMAP