// set to 0 if you don't want automatic copy of shard files Use = 0; // first string is the name of the computer where the **frontend** service is // second string is the base path where to find the source file Shards = { "shard1a", "\\Shard1a\ryzom\data_common", "vianneyl", "\\vianneyl\r\code\ryzom\data_common", "danielm", "\\danielm\r\versions\lastest\ryzom\data_common", "ldserver01", "\\Ldserver01\ryzom\data_common", "127.0.0.1", "r:\code\ryzom\data_common", "gamedev", "\\gamedev\ryzom\code\ryzom\data_common", "nevrax-01", "\\nevrax-01\ryzom\code\ryzom\data_common", "gamedev4", "\\gamedev4\ryzom\code\ryzom\data_common", "gamedev05", "\\gamedev05\ryzom\code\ryzom\data_common", "client2", "\\client2\ryzom\code\ryzom\data_common", "davidf", "\\davidf\ryzom\code\ryzom\data_common", "alains", "\\alains\ryzom\code\ryzom\data_common", "guillaumep", "\\guillaumep\ryzom\code\ryzom\data_common", "nicolasb", "\\nicolasb\ryzom\code\ryzom\data_common", }; // files to copy, relative to the data_common directory NeedToCopy = { "database.xml", "msg.txt", "chat\chat_static.cdb" };