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Step 1-2: Items - The codes:
Colors
The color Indicates if this item is specific to a race (resource, armor, weapon and ammunition):
Example:
Green: Matis | |
Blue: Tryker | |
Khaki yellow: Fyros | |
Khaki green: Zoraï | |
Other: common to all races. No race |
Symbols
- Training
Upgrading characteristics
Example:
The quality 2 empathy tool: you can improve your empathy by dragging and dropping this item into your set. |
- Tools
o To make other objects
Example:
A level 5 hammer (for the crafter) |
o To extract raw material
Example:
A level 1 basic cleaver (for the Ranger) |
- Weapon
Melee weapon
Example:
Level 1 Tryker dagger |
- Range weapon
Example:
A level 5 Matis bowgun. |
You must remember to buy the corresponding ammunition in order to use a range
weapon
Quality 1 Matis bowgun ammunition |
- Resources
o Food
Example:
Piece of meat: 4 pieces of meat of quality 2 |
o Raw Materials
Example:
Pieces of wood: Used for making items |
- Pets
Example:
A level 1 mektoub. This is a mount which can be bought and then used to travel more quickly and to carry resources |
- Jewels
Example:
Level 1 ring |
Level / quality
- Level
The higher the figure, the higher the level.
Note: You must have at least reached the level indicated on the icon in order to gain full advantage the given item.
Example:
Level 4 Matis bowgun. |
- Quality
The term "quality" is used for resources. The higher the figure the better the quality.
Example:
Here you can see quality 2 pieces of meat |
Quantity
Example:
Here you can see 4 pieces of meat. |
Please note, the weight of the item(s) will be taken into account. Be careful
not to overload.
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