test nouveau client_default.cfg

This commit is contained in:
deed 2017-05-15 10:41:46 +02:00
parent 14b578f945
commit aaeb12058d
7 changed files with 742 additions and 737 deletions

291
client/exedll_linux32/client_default.cfg Normal file → Executable file
View file

@ -46,13 +46,13 @@ PatchUrl = "http://lirria.khaganat.net:43435";
RingReleaseNotePath = "http://lirria.khaganat.net/patch/index.php"; RingReleaseNotePath = "http://lirria.khaganat.net/patch/index.php";
StartupHost = "lirria.khaganat.net:40916"; StartupHost = "lirria.khaganat.net:40916";
StartupPage = "/login/r2_login.php"; StartupPage = "/login/r2_login.php";
InstallStatsUrl = "https://lirria.khaganat.net:50000/stats/stats.php"; InstallStatsUrl = "http://lirria.khaganat.net:50000/stats/stats.php";
CreateAccountURL = "https://lirria.khaganat.net/ams/?page=register"; CreateAccountURL = "http://lirria.khaganat.net/ams/?page=register";
EditAccountURL = "https://lirria.khaganat.net/"; EditAccountURL = "http://lirria.khaganat.net/";
ForgetPwdURL = "https://lirria.khaganat.net/ams/index.php?page=forgot_password"; ForgetPwdURL = "http://lirria.khaganat.net/ams/index.php?page=forgot_password";
//FreeTrialURL = "https://lirria.khaganat.net/"; //FreeTrialURL = "https://lirria.khaganat.net/";
LoginSupportURL = "https://www.khaganat.net/irc"; LoginSupportURL = "http://www.khaganat.net/irc";
ConditionsTermsURL = "khaganat.net/wikhan/fr:charte"; ConditionsTermsURL = "khaganat.net/wikhan/fr:charte";
@ -106,27 +106,27 @@ VerboseLog = 1;
/////////// ///////////
HardwareCursor = 1; HardwareCursor = 1;
CursorSpeed = 1.0; // In pixels per mickey CursorSpeed = 1.0; // In pixels per mickey
CursorSpeed_min = 0.5; CursorSpeed_min = 0.5;
CursorSpeed_max = 2.0; CursorSpeed_max = 2.0;
CursorAcceleration = 40; // Threshold in mickey CursorAcceleration = 40; // Threshold in mickey
CursorAcceleration_min = 20; CursorAcceleration_min = 20;
CursorAcceleration_max = 80; CursorAcceleration_max = 80;
FreeLookSpeed = 0.004; // In radian per mickey FreeLookSpeed = 0.004; // In radian per mickey
FreeLookSpeed_min = 0.0001; FreeLookSpeed_min = 0.0001;
FreeLookSpeed_max = 0.01; FreeLookSpeed_max = 0.01;
FreeLookAcceleration = 40; // Threshold in mickey FreeLookAcceleration = 40; // Threshold in mickey
FreeLookAcceleration_min = 20; FreeLookAcceleration_min = 20;
FreeLookAcceleration_max = 80; FreeLookAcceleration_max = 80;
FreeLookInverted = 0; FreeLookInverted = 0;
FreeLookTablet = 0; FreeLookTablet = 0;
AutomaticCamera = 0; AutomaticCamera = 0;
DblClickMode = 1; DblClickMode = 1;
AutoEquipTool = 1; AutoEquipTool = 1;
/////////////////// ///////////////////
// RENDER CONFIG // // RENDER CONFIG //
@ -140,43 +140,43 @@ AutoEquipTool = 1;
// *** LANDSCAPE // *** LANDSCAPE
LandscapeTileNear = 50.000000; LandscapeTileNear = 50.000000;
LandscapeTileNear_min = 20.000000; LandscapeTileNear_min = 5.000000;
LandscapeTileNear_max = 100.000000; LandscapeTileNear_max = 200.000000;
LandscapeTileNear_step = 10.0; LandscapeTileNear_step = 10.0;
LandscapeTileNear_ps0 = 20.0; LandscapeTileNear_ps0 = 5.0;
LandscapeTileNear_ps1 = 40.0; LandscapeTileNear_ps1 = 40.0;
LandscapeTileNear_ps2 = 50.0; LandscapeTileNear_ps2 = 50.0;
LandscapeTileNear_ps3 = 80.0; LandscapeTileNear_ps3 = 120.0;
// NB: threshold is inverted ULandscape::setThreshold(), to be more intelligible // NB: threshold is inverted ULandscape::setThreshold(), to be more intelligible
LandscapeThreshold = 1000.0; LandscapeThreshold = 1000.0;
LandscapeThreshold_min = 100.0; // Low quality => 0.01 threshold LandscapeThreshold_min = 50.0; // Low quality => 0.01 threshold
LandscapeThreshold_max = 2000.0; // High quality => 0.0005 threshold LandscapeThreshold_max = 3000.0; // High quality => 0.0005 threshold
LandscapeThreshold_step = 100.0; LandscapeThreshold_step = 50.0;
LandscapeThreshold_ps0 = 100.0; LandscapeThreshold_ps0 = 50.0;
LandscapeThreshold_ps1 = 500.0; LandscapeThreshold_ps1 = 500.0;
LandscapeThreshold_ps2 = 1000.0; LandscapeThreshold_ps2 = 1000.0;
LandscapeThreshold_ps3 = 2000.0; LandscapeThreshold_ps3 = 2000.0;
Vision = 500.000000; Vision = 500.000000;
Vision_min = 200.000000; Vision_min = 100.000000;
Vision_max = 800.000000; Vision_max = 1500.000000;
Vision_step = 100.000000; Vision_step = 100.000000;
Vision_ps0 = 200.0; Vision_ps0 = 100.0;
Vision_ps1 = 400.0; Vision_ps1 = 400.0;
Vision_ps2 = 500.0; Vision_ps2 = 500.0;
Vision_ps3 = 800.0; Vision_ps3 = 1000.0;
MicroVeget = 1; // Enable/Disable MicroVeget. MicroVeget = 1; // Enable/Disable MicroVeget.
MicroVeget_ps0 = 0; MicroVeget_ps0 = 0;
MicroVeget_ps1 = 1; MicroVeget_ps1 = 1;
MicroVeget_ps2 = 1; MicroVeget_ps2 = 1;
MicroVeget_ps3 = 1; MicroVeget_ps3 = 1;
MicroVegetDensity = 80.0; MicroVegetDensity = 80.0;
MicroVegetDensity_min = 10.0; MicroVegetDensity_min = 10.0;
MicroVegetDensity_max = 100.0; MicroVegetDensity_max = 100.0;
MicroVegetDensity_step = 10.0; MicroVegetDensity_step = 10.0;
MicroVegetDensity_ps0 = 10.0; // not used since disabled! MicroVegetDensity_ps0 = 10.0; // not used since disabled!
MicroVegetDensity_ps1 = 30.0; MicroVegetDensity_ps1 = 30.0;
MicroVegetDensity_ps2 = 80.0; MicroVegetDensity_ps2 = 80.0;
@ -184,46 +184,46 @@ MicroVegetDensity_ps3 = 100.0;
// *** FX // *** FX
FxNbMaxPoly = 20000; FxNbMaxPoly = 20000;
FxNbMaxPoly_min = 2000; FxNbMaxPoly_min = 1000;
FxNbMaxPoly_max = 50000; FxNbMaxPoly_max = 50000;
FxNbMaxPoly_step= 2000; FxNbMaxPoly_step = 1000;
FxNbMaxPoly_ps0 = 2000; FxNbMaxPoly_ps0 = 1000;
FxNbMaxPoly_ps1 = 10000; FxNbMaxPoly_ps1 = 10000;
FxNbMaxPoly_ps2 = 20000; FxNbMaxPoly_ps2 = 20000;
FxNbMaxPoly_ps3 = 50000; FxNbMaxPoly_ps3 = 50000;
Cloud = 1; Cloud = 1;
Cloud_ps0 = 0 ; Cloud_ps0 = 0;
Cloud_ps1 = 1 ; Cloud_ps1 = 1;
Cloud_ps2 = 1 ; Cloud_ps2 = 1;
Cloud_ps3 = 1 ; Cloud_ps3 = 1;
CloudQuality = 160.0; CloudQuality = 160.0;
CloudQuality_min = 80.0; CloudQuality_min = 80.0;
CloudQuality_max = 320.0; CloudQuality_max = 320.0;
CloudQuality_step = 20.0; CloudQuality_step = 20.0;
CloudQuality_ps0 = 80.0; // not used since disabled! CloudQuality_ps0 = 80.0; // not used since disabled!
CloudQuality_ps1 = 80.0; CloudQuality_ps1 = 80.0;
CloudQuality_ps2 = 160.0; CloudQuality_ps2 = 160.0;
CloudQuality_ps3 = 320.0; CloudQuality_ps3 = 320.0;
CloudUpdate = 1; CloudUpdate = 1;
CloudUpdate_min = 1; CloudUpdate_min = 1;
CloudUpdate_max = 8; CloudUpdate_max = 8;
CloudUpdate_step= 1; CloudUpdate_step = 1;
CloudUpdate_ps0 = 1; // not used since disabled! CloudUpdate_ps0 = 1; // not used since disabled!
CloudUpdate_ps1 = 1; CloudUpdate_ps1 = 1;
CloudUpdate_ps2 = 1; CloudUpdate_ps2 = 1;
CloudUpdate_ps3 = 3; CloudUpdate_ps3 = 3;
Shadows = 1; Shadows = 1;
Shadows_ps0 = 0; Shadows_ps0 = 0;
Shadows_ps1 = 1; Shadows_ps1 = 1;
Shadows_ps2 = 1; Shadows_ps2 = 1;
Shadows_ps3 = 1; Shadows_ps3 = 1;
FXAA = 1; FXAA = 1;
FXAA_ps0 = 0; FXAA_ps0 = 0;
FXAA_ps1 = 1; FXAA_ps1 = 1;
FXAA_ps2 = 1; FXAA_ps2 = 1;
@ -231,52 +231,52 @@ FXAA_ps3 = 1;
AnisotropicFilter = 0; AnisotropicFilter = 0;
Bloom = 1; Bloom = 1;
Bloom_ps0 = 0; Bloom_ps0 = 0;
Bloom_ps1 = 1; Bloom_ps1 = 0;
Bloom_ps2 = 1; Bloom_ps2 = 1;
Bloom_ps3 = 1; Bloom_ps3 = 1;
SquareBloom = 1; SquareBloom = 1;
SquareBloom_ps0 = 0; SquareBloom_ps0 = 0;
SquareBloom_ps1 = 1; SquareBloom_ps1 = 0;
SquareBloom_ps2 = 1; SquareBloom_ps2 = 1;
SquareBloom_ps3 = 1; SquareBloom_ps3 = 1;
DensityBloom = 255.0; DensityBloom = 150.0;
DensityBloom_min = 0.0; DensityBloom_min = 0.0;
DensityBloom_max = 255.0; DensityBloom_max = 255.0;
DensityBloom_step = 1.0; DensityBloom_step = 1.0;
DensityBloom_ps0 = 255.0; DensityBloom_ps0 = 0;
DensityBloom_ps1 = 255.0; DensityBloom_ps1 = 0;
DensityBloom_ps2 = 255.0; DensityBloom_ps2 = 150.0;
DensityBloom_ps3 = 255.0; DensityBloom_ps3 = 150.0;
// *** CHARACTERS // *** CHARACTERS
SkinNbMaxPoly = 100000; SkinNbMaxPoly = 100000;
SkinNbMaxPoly_min = 5000; SkinNbMaxPoly_min = 5000;
SkinNbMaxPoly_max = 250000; SkinNbMaxPoly_max = 300000;
SkinNbMaxPoly_step = 5000; SkinNbMaxPoly_step = 5000;
SkinNbMaxPoly_ps0 = 10000; SkinNbMaxPoly_ps0 = 5000;
SkinNbMaxPoly_ps1 = 70000; SkinNbMaxPoly_ps1 = 70000;
SkinNbMaxPoly_ps2 = 100000; SkinNbMaxPoly_ps2 = 100000;
SkinNbMaxPoly_ps3 = 200000; SkinNbMaxPoly_ps3 = 200000;
NbMaxSkeletonNotCLod = 125; NbMaxSkeletonNotCLod = 125;
NbMaxSkeletonNotCLod_min = 5; NbMaxSkeletonNotCLod_min = 5;
NbMaxSkeletonNotCLod_max = 255; NbMaxSkeletonNotCLod_max = 400;
NbMaxSkeletonNotCLod_step = 5; NbMaxSkeletonNotCLod_step = 5;
NbMaxSkeletonNotCLod_ps0 = 10; NbMaxSkeletonNotCLod_ps0 = 5;
NbMaxSkeletonNotCLod_ps1 = 50; NbMaxSkeletonNotCLod_ps1 = 20;
NbMaxSkeletonNotCLod_ps2 = 125; NbMaxSkeletonNotCLod_ps2 = 125;
NbMaxSkeletonNotCLod_ps3 = 255; NbMaxSkeletonNotCLod_ps3 = 255;
CharacterFarClip = 200.0; CharacterFarClip = 200.0;
CharacterFarClip_min = 50.0; CharacterFarClip_min = 25.0;
CharacterFarClip_max = 500.0; CharacterFarClip_max = 1000.0;
CharacterFarClip_step = 10.0; CharacterFarClip_step = 10.0;
CharacterFarClip_ps0 = 50.0; CharacterFarClip_ps0 = 25.0;
CharacterFarClip_ps1 = 100.0; CharacterFarClip_ps1 = 100.0;
CharacterFarClip_ps2 = 200.0; CharacterFarClip_ps2 = 200.0;
CharacterFarClip_ps3 = 500.0; CharacterFarClip_ps3 = 500.0;
@ -286,67 +286,67 @@ EnableRacialAnimation = 1;
// *** MISC // *** MISC
// This is the actual aspect ratio of your screen (no relation with the resolution!!). Set 1.7777 if you got a 16/9 screen for instance // This is the actual aspect ratio of your screen (no relation with the resolution!!). Set 1.7777 if you got a 16/9 screen for instance
ScreenAspectRatio = 0.0; ScreenAspectRatio = 0.0;
ForceDXTC = 1; // Enable/Disable DXTC. ForceDXTC = 1; // Enable/Disable DXTC.
DivideTextureSizeBy2= 0; // Divide texture size DivideTextureSizeBy2 = 0; // Divide texture size
DisableVtxProgram = 0; // Disable Hardware Vertex Program. DisableVtxProgram = 0; // Disable Hardware Vertex Program.
DisableVtxAGP = 0; // Disable Hardware Vertex AGP. DisableVtxAGP = 0; // Disable Hardware Vertex AGP.
DisableTextureShdr = 0; // Disable Hardware Texture Shader. DisableTextureShdr = 0; // Disable Hardware Texture Shader.
HDEntityTexture = 1; HDEntityTexture = 1;
HDTextureInstalled = 1; HDTextureInstalled = 1;
WaitVBL = 0; // 0 or 1 to wait Vertical Sync. WaitVBL = 0; // 0 or 1 to wait Vertical Sync.
////////////////// //////////////////
// GAME OPTIONS // // GAME OPTIONS //
////////////////// //////////////////
SelectWithRClick = 1; SelectWithRClick = 1;
DisplayWeapons = 1; DisplayWeapons = 1;
RotKeySpeedMax = 2.0; RotKeySpeedMax = 2.0;
RotKeySpeedMax_min = 1.0; RotKeySpeedMax_min = 1.0;
RotKeySpeedMax_max = 4.0; RotKeySpeedMax_max = 4.0;
RotKeySpeedMin = 1.0; RotKeySpeedMin = 1.0;
RotKeySpeedMin_min = 0.5; RotKeySpeedMin_min = 0.5;
RotKeySpeedMin_max = 2.0; RotKeySpeedMin_max = 2.0;
RotAccel = 3.0; RotAccel = 3.0;
FollowOnAtk = 0; FollowOnAtk = 0;
AtkOnSelect = 0; AtkOnSelect = 0;
ZCPacsPrim = "gen_bt_col_ext.pacs_prim"; ZCPacsPrim = "gen_bt_col_ext.pacs_prim";
///////////////// /////////////////
// PREFERENCES // // PREFERENCES //
///////////////// /////////////////
FPV = 0; // FPV(First Person View) : default is false (Third Person View). FPV = 0; // FPV(First Person View) : default is false (Third Person View).
CameraHeight = 2.2; // Camera Height (in meter) from the ground (for the Third Person View). CameraHeight = 2.2; // Camera Height (in meter) from the ground (for the Third Person View).
CameraDistance = 3.0; // Camera Distance(in meter) from the user (for the Third Person View). CameraDistance = 3.0; // Camera Distance(in meter) from the user (for the Third Person View).
CameraDistStep = 1.0; CameraDistStep = 1.0;
CameraDistMin = 1.0; CameraDistMin = 1.0;
CameraDistMax = 250.0; CameraDistMax = 250.0;
CameraAccel = 5.0; CameraAccel = 5.0;
CameraSpeedMin = 2.0; CameraSpeedMin = 2.0;
CameraSpeedMax = 100.0; CameraSpeedMax = 100.0;
CameraResetSpeed = 10.0; // Speed in radian/s CameraResetSpeed = 10.0; // Speed in radian/s
////////////////// //////////////////
// SOUND CONFIG // // SOUND CONFIG //
////////////////// //////////////////
SoundForceSoftwareBuffer= 1; SoundForceSoftwareBuffer = 1;
SoundOn = 1; SoundOn = 1;
UseEax = 0; UseEax = 0;
MaxTrack = 32; MaxTrack = 32;
MaxTrack_min = 4; MaxTrack_min = 4;
MaxTrack_max = 32; MaxTrack_max = 32;
MaxTrack_step = 4; MaxTrack_step = 4;
// This is the volume for "InGame" sound FXs // This is the volume for "InGame" sound FXs
SoundSFXVolume = 1.0; SoundSFXVolume = 1.0;
SoundSFXVolume_min = 0.0; SoundSFXVolume_min = 0.0;
SoundSFXVolume_max = 1.0; SoundSFXVolume_max = 1.0;
SoundSFXVolume_step = 0.001; SoundSFXVolume_step = 0.001;
// This is volume for "InGame" music. Does not affect the MP3 player // This is volume for "InGame" music. Does not affect the MP3 player
SoundGameMusicVolume = 0.5; SoundGameMusicVolume = 0.5;
SoundGameMusicVolume_min = 0.0; SoundGameMusicVolume_min = 0.0;
SoundGameMusicVolume_max = 1.0; SoundGameMusicVolume_max = 1.0;
SoundGameMusicVolume_step = 0.001; SoundGameMusicVolume_step = 0.001;
// MISC // MISC
@ -359,15 +359,15 @@ NegFiltersInfo = { "CLIMPD:", "CPath::lookup" , "LNET" };
NegFiltersWarning = { "'basics.Equipment Slot'.", "_usercolor.tga", "PACS" }; NegFiltersWarning = { "'basics.Equipment Slot'.", "_usercolor.tga", "PACS" };
// Big screen shot // Big screen shot
ScreenShotWidth = 0; ScreenShotWidth = 0;
ScreenShotHeight = 0; ScreenShotHeight = 0;
ScreenShotFullDetail = 1; // 1 to switch full detail mode for characters (both standard & big screenshots) ScreenShotFullDetail = 1; // 1 to switch full detail mode for characters (both standard & big screenshots)
// Read : "ID", "R G B A MODE [FX]" // Read : "ID", "R G B A MODE [FX]"
SystemInfoColors = SystemInfoColors =
{ {
// OLD STUFF Here for compatibility // OLD STUFF Here for compatibility
"RG", "0 0 0 255 normal", // Black to see when there is an error "RG", "0 0 0 255 normal", // Black to see when there is an error
"BC", "0 0 0 255 normal", // Black to see when there is an error "BC", "0 0 0 255 normal", // Black to see when there is an error
"JA", "0 0 0 255 normal", // Black to see when there is an error "JA", "0 0 0 255 normal", // Black to see when there is an error
"BL", "0 0 0 255 normal", // Black to see when there is an error "BL", "0 0 0 255 normal", // Black to see when there is an error
@ -431,18 +431,18 @@ PrintfCommandsFreeTrial = {
DisplayMissingAnimFile = 0; DisplayMissingAnimFile = 0;
LoadingStringCount = 54; LoadingStringCount = 54;
// Some R2 parameters ... // Some R2 parameters ...
R2Mode = 1; R2Mode = 1;
R2EDEnabled = 1; R2EDEnabled = 1;
R2EDExtendedDebug = 0; R2EDExtendedDebug = 0;
R2EDLightPalette = 0; R2EDLightPalette = 0;
R2ClientGw = "r2linux01"; R2ClientGw = "r2linux01";
LoadLuaDebugger = 0; LoadLuaDebugger = 0;
CheckR2ScenarioMD5 = 1; CheckR2ScenarioMD5 = 1;
LevelDesignEnabled = 0; LevelDesignEnabled = 0;
DmCameraDistMax = 25; DmCameraDistMax = 25;
@ -463,36 +463,37 @@ R2EDReloadFiles = {
}; };
XMLInterfaceFiles = { XMLInterfaceFiles = {
"config.xml", "config.xml",
"widgets.xml", "widgets.xml",
"webig_widgets.xml", "webig_widgets.xml",
"appzone.xml", "appzone.xml",
"player.xml", "player.xml",
"inventory.xml", "inventory.xml",
"interaction.xml", "interaction.xml",
"phrase.xml", "phrase.xml",
"harvest.xml", "harvest.xml",
"macros.xml", "macros.xml",
"info_player.xml", "info_player.xml",
"outpost.xml", "outpost.xml",
"guild.xml", "guild.xml",
"taskbar.xml", "taskbar.xml",
"game_config.xml", "game_config.xml",
"game_context_menu.xml", "game_context_menu.xml",
"player_trade.xml", "player_trade.xml",
"bot_chat_v4.xml", "bot_chat_v4.xml",
"compass.xml", "compass.xml",
"map.xml", "map.xml",
"hierarchy.xml", "hierarchy.xml",
"reset.xml", "reset.xml",
"actions.xml", "actions.xml",
"help.xml", "help.xml",
"encyclopedia.xml", "encyclopedia.xml",
"commands.xml", "commands.xml",
"commands2.xml", "commands2.xml",
"ring_access_point_filter.xml", "ring_access_point_filter.xml",
"ring_window.xml", "ring_window.xml",
"bg_downloader.xml", "bg_downloader.xml",
"ryzhome_toolbar.xml"
}; };
XMLR2EDInterfaceFiles = XMLR2EDInterfaceFiles =
@ -587,7 +588,7 @@ HelpPages =
WebIgMainDomain = "app.lirria.khaganat.net"; WebIgMainDomain = "app.lirria.khaganat.net";
WebIgTrustedDomains = { WebIgTrustedDomains = {
"api.lirria.khaganat.net", "app.lirria.khaganat.net", "lirria.khaganat.net" "api.lirria.khaganat.net", "app.lirria.khaganat.net", "lirria.khaganat.net", "www.khaganat.net"
}; };
//PatchletUrl = ""; //PatchletUrl = "";

291
client/exedll_linux64/client_default.cfg Normal file → Executable file
View file

@ -46,13 +46,13 @@ PatchUrl = "http://lirria.khaganat.net:43435";
RingReleaseNotePath = "http://lirria.khaganat.net/patch/index.php"; RingReleaseNotePath = "http://lirria.khaganat.net/patch/index.php";
StartupHost = "lirria.khaganat.net:40916"; StartupHost = "lirria.khaganat.net:40916";
StartupPage = "/login/r2_login.php"; StartupPage = "/login/r2_login.php";
InstallStatsUrl = "https://lirria.khaganat.net:50000/stats/stats.php"; InstallStatsUrl = "http://lirria.khaganat.net:50000/stats/stats.php";
CreateAccountURL = "https://lirria.khaganat.net/ams/?page=register"; CreateAccountURL = "http://lirria.khaganat.net/ams/?page=register";
EditAccountURL = "https://lirria.khaganat.net/"; EditAccountURL = "http://lirria.khaganat.net/";
ForgetPwdURL = "https://lirria.khaganat.net/ams/index.php?page=forgot_password"; ForgetPwdURL = "http://lirria.khaganat.net/ams/index.php?page=forgot_password";
//FreeTrialURL = "https://lirria.khaganat.net/"; //FreeTrialURL = "https://lirria.khaganat.net/";
LoginSupportURL = "https://www.khaganat.net/irc"; LoginSupportURL = "http://www.khaganat.net/irc";
ConditionsTermsURL = "khaganat.net/wikhan/fr:charte"; ConditionsTermsURL = "khaganat.net/wikhan/fr:charte";
@ -106,27 +106,27 @@ VerboseLog = 1;
/////////// ///////////
HardwareCursor = 1; HardwareCursor = 1;
CursorSpeed = 1.0; // In pixels per mickey CursorSpeed = 1.0; // In pixels per mickey
CursorSpeed_min = 0.5; CursorSpeed_min = 0.5;
CursorSpeed_max = 2.0; CursorSpeed_max = 2.0;
CursorAcceleration = 40; // Threshold in mickey CursorAcceleration = 40; // Threshold in mickey
CursorAcceleration_min = 20; CursorAcceleration_min = 20;
CursorAcceleration_max = 80; CursorAcceleration_max = 80;
FreeLookSpeed = 0.004; // In radian per mickey FreeLookSpeed = 0.004; // In radian per mickey
FreeLookSpeed_min = 0.0001; FreeLookSpeed_min = 0.0001;
FreeLookSpeed_max = 0.01; FreeLookSpeed_max = 0.01;
FreeLookAcceleration = 40; // Threshold in mickey FreeLookAcceleration = 40; // Threshold in mickey
FreeLookAcceleration_min = 20; FreeLookAcceleration_min = 20;
FreeLookAcceleration_max = 80; FreeLookAcceleration_max = 80;
FreeLookInverted = 0; FreeLookInverted = 0;
FreeLookTablet = 0; FreeLookTablet = 0;
AutomaticCamera = 0; AutomaticCamera = 0;
DblClickMode = 1; DblClickMode = 1;
AutoEquipTool = 1; AutoEquipTool = 1;
/////////////////// ///////////////////
// RENDER CONFIG // // RENDER CONFIG //
@ -140,43 +140,43 @@ AutoEquipTool = 1;
// *** LANDSCAPE // *** LANDSCAPE
LandscapeTileNear = 50.000000; LandscapeTileNear = 50.000000;
LandscapeTileNear_min = 20.000000; LandscapeTileNear_min = 5.000000;
LandscapeTileNear_max = 100.000000; LandscapeTileNear_max = 200.000000;
LandscapeTileNear_step = 10.0; LandscapeTileNear_step = 10.0;
LandscapeTileNear_ps0 = 20.0; LandscapeTileNear_ps0 = 5.0;
LandscapeTileNear_ps1 = 40.0; LandscapeTileNear_ps1 = 40.0;
LandscapeTileNear_ps2 = 50.0; LandscapeTileNear_ps2 = 50.0;
LandscapeTileNear_ps3 = 80.0; LandscapeTileNear_ps3 = 120.0;
// NB: threshold is inverted ULandscape::setThreshold(), to be more intelligible // NB: threshold is inverted ULandscape::setThreshold(), to be more intelligible
LandscapeThreshold = 1000.0; LandscapeThreshold = 1000.0;
LandscapeThreshold_min = 100.0; // Low quality => 0.01 threshold LandscapeThreshold_min = 50.0; // Low quality => 0.01 threshold
LandscapeThreshold_max = 2000.0; // High quality => 0.0005 threshold LandscapeThreshold_max = 3000.0; // High quality => 0.0005 threshold
LandscapeThreshold_step = 100.0; LandscapeThreshold_step = 50.0;
LandscapeThreshold_ps0 = 100.0; LandscapeThreshold_ps0 = 50.0;
LandscapeThreshold_ps1 = 500.0; LandscapeThreshold_ps1 = 500.0;
LandscapeThreshold_ps2 = 1000.0; LandscapeThreshold_ps2 = 1000.0;
LandscapeThreshold_ps3 = 2000.0; LandscapeThreshold_ps3 = 2000.0;
Vision = 500.000000; Vision = 500.000000;
Vision_min = 200.000000; Vision_min = 100.000000;
Vision_max = 800.000000; Vision_max = 1500.000000;
Vision_step = 100.000000; Vision_step = 100.000000;
Vision_ps0 = 200.0; Vision_ps0 = 100.0;
Vision_ps1 = 400.0; Vision_ps1 = 400.0;
Vision_ps2 = 500.0; Vision_ps2 = 500.0;
Vision_ps3 = 800.0; Vision_ps3 = 1000.0;
MicroVeget = 1; // Enable/Disable MicroVeget. MicroVeget = 1; // Enable/Disable MicroVeget.
MicroVeget_ps0 = 0; MicroVeget_ps0 = 0;
MicroVeget_ps1 = 1; MicroVeget_ps1 = 1;
MicroVeget_ps2 = 1; MicroVeget_ps2 = 1;
MicroVeget_ps3 = 1; MicroVeget_ps3 = 1;
MicroVegetDensity = 80.0; MicroVegetDensity = 80.0;
MicroVegetDensity_min = 10.0; MicroVegetDensity_min = 10.0;
MicroVegetDensity_max = 100.0; MicroVegetDensity_max = 100.0;
MicroVegetDensity_step = 10.0; MicroVegetDensity_step = 10.0;
MicroVegetDensity_ps0 = 10.0; // not used since disabled! MicroVegetDensity_ps0 = 10.0; // not used since disabled!
MicroVegetDensity_ps1 = 30.0; MicroVegetDensity_ps1 = 30.0;
MicroVegetDensity_ps2 = 80.0; MicroVegetDensity_ps2 = 80.0;
@ -184,46 +184,46 @@ MicroVegetDensity_ps3 = 100.0;
// *** FX // *** FX
FxNbMaxPoly = 20000; FxNbMaxPoly = 20000;
FxNbMaxPoly_min = 2000; FxNbMaxPoly_min = 1000;
FxNbMaxPoly_max = 50000; FxNbMaxPoly_max = 50000;
FxNbMaxPoly_step= 2000; FxNbMaxPoly_step = 1000;
FxNbMaxPoly_ps0 = 2000; FxNbMaxPoly_ps0 = 1000;
FxNbMaxPoly_ps1 = 10000; FxNbMaxPoly_ps1 = 10000;
FxNbMaxPoly_ps2 = 20000; FxNbMaxPoly_ps2 = 20000;
FxNbMaxPoly_ps3 = 50000; FxNbMaxPoly_ps3 = 50000;
Cloud = 1; Cloud = 1;
Cloud_ps0 = 0 ; Cloud_ps0 = 0;
Cloud_ps1 = 1 ; Cloud_ps1 = 1;
Cloud_ps2 = 1 ; Cloud_ps2 = 1;
Cloud_ps3 = 1 ; Cloud_ps3 = 1;
CloudQuality = 160.0; CloudQuality = 160.0;
CloudQuality_min = 80.0; CloudQuality_min = 80.0;
CloudQuality_max = 320.0; CloudQuality_max = 320.0;
CloudQuality_step = 20.0; CloudQuality_step = 20.0;
CloudQuality_ps0 = 80.0; // not used since disabled! CloudQuality_ps0 = 80.0; // not used since disabled!
CloudQuality_ps1 = 80.0; CloudQuality_ps1 = 80.0;
CloudQuality_ps2 = 160.0; CloudQuality_ps2 = 160.0;
CloudQuality_ps3 = 320.0; CloudQuality_ps3 = 320.0;
CloudUpdate = 1; CloudUpdate = 1;
CloudUpdate_min = 1; CloudUpdate_min = 1;
CloudUpdate_max = 8; CloudUpdate_max = 8;
CloudUpdate_step= 1; CloudUpdate_step = 1;
CloudUpdate_ps0 = 1; // not used since disabled! CloudUpdate_ps0 = 1; // not used since disabled!
CloudUpdate_ps1 = 1; CloudUpdate_ps1 = 1;
CloudUpdate_ps2 = 1; CloudUpdate_ps2 = 1;
CloudUpdate_ps3 = 3; CloudUpdate_ps3 = 3;
Shadows = 1; Shadows = 1;
Shadows_ps0 = 0; Shadows_ps0 = 0;
Shadows_ps1 = 1; Shadows_ps1 = 1;
Shadows_ps2 = 1; Shadows_ps2 = 1;
Shadows_ps3 = 1; Shadows_ps3 = 1;
FXAA = 1; FXAA = 1;
FXAA_ps0 = 0; FXAA_ps0 = 0;
FXAA_ps1 = 1; FXAA_ps1 = 1;
FXAA_ps2 = 1; FXAA_ps2 = 1;
@ -231,52 +231,52 @@ FXAA_ps3 = 1;
AnisotropicFilter = 0; AnisotropicFilter = 0;
Bloom = 1; Bloom = 1;
Bloom_ps0 = 0; Bloom_ps0 = 0;
Bloom_ps1 = 1; Bloom_ps1 = 0;
Bloom_ps2 = 1; Bloom_ps2 = 1;
Bloom_ps3 = 1; Bloom_ps3 = 1;
SquareBloom = 1; SquareBloom = 1;
SquareBloom_ps0 = 0; SquareBloom_ps0 = 0;
SquareBloom_ps1 = 1; SquareBloom_ps1 = 0;
SquareBloom_ps2 = 1; SquareBloom_ps2 = 1;
SquareBloom_ps3 = 1; SquareBloom_ps3 = 1;
DensityBloom = 255.0; DensityBloom = 150.0;
DensityBloom_min = 0.0; DensityBloom_min = 0.0;
DensityBloom_max = 255.0; DensityBloom_max = 255.0;
DensityBloom_step = 1.0; DensityBloom_step = 1.0;
DensityBloom_ps0 = 255.0; DensityBloom_ps0 = 0;
DensityBloom_ps1 = 255.0; DensityBloom_ps1 = 0;
DensityBloom_ps2 = 255.0; DensityBloom_ps2 = 150.0;
DensityBloom_ps3 = 255.0; DensityBloom_ps3 = 150.0;
// *** CHARACTERS // *** CHARACTERS
SkinNbMaxPoly = 100000; SkinNbMaxPoly = 100000;
SkinNbMaxPoly_min = 5000; SkinNbMaxPoly_min = 5000;
SkinNbMaxPoly_max = 250000; SkinNbMaxPoly_max = 300000;
SkinNbMaxPoly_step = 5000; SkinNbMaxPoly_step = 5000;
SkinNbMaxPoly_ps0 = 10000; SkinNbMaxPoly_ps0 = 5000;
SkinNbMaxPoly_ps1 = 70000; SkinNbMaxPoly_ps1 = 70000;
SkinNbMaxPoly_ps2 = 100000; SkinNbMaxPoly_ps2 = 100000;
SkinNbMaxPoly_ps3 = 200000; SkinNbMaxPoly_ps3 = 200000;
NbMaxSkeletonNotCLod = 125; NbMaxSkeletonNotCLod = 125;
NbMaxSkeletonNotCLod_min = 5; NbMaxSkeletonNotCLod_min = 5;
NbMaxSkeletonNotCLod_max = 255; NbMaxSkeletonNotCLod_max = 400;
NbMaxSkeletonNotCLod_step = 5; NbMaxSkeletonNotCLod_step = 5;
NbMaxSkeletonNotCLod_ps0 = 10; NbMaxSkeletonNotCLod_ps0 = 5;
NbMaxSkeletonNotCLod_ps1 = 50; NbMaxSkeletonNotCLod_ps1 = 20;
NbMaxSkeletonNotCLod_ps2 = 125; NbMaxSkeletonNotCLod_ps2 = 125;
NbMaxSkeletonNotCLod_ps3 = 255; NbMaxSkeletonNotCLod_ps3 = 255;
CharacterFarClip = 200.0; CharacterFarClip = 200.0;
CharacterFarClip_min = 50.0; CharacterFarClip_min = 25.0;
CharacterFarClip_max = 500.0; CharacterFarClip_max = 1000.0;
CharacterFarClip_step = 10.0; CharacterFarClip_step = 10.0;
CharacterFarClip_ps0 = 50.0; CharacterFarClip_ps0 = 25.0;
CharacterFarClip_ps1 = 100.0; CharacterFarClip_ps1 = 100.0;
CharacterFarClip_ps2 = 200.0; CharacterFarClip_ps2 = 200.0;
CharacterFarClip_ps3 = 500.0; CharacterFarClip_ps3 = 500.0;
@ -286,67 +286,67 @@ EnableRacialAnimation = 1;
// *** MISC // *** MISC
// This is the actual aspect ratio of your screen (no relation with the resolution!!). Set 1.7777 if you got a 16/9 screen for instance // This is the actual aspect ratio of your screen (no relation with the resolution!!). Set 1.7777 if you got a 16/9 screen for instance
ScreenAspectRatio = 0.0; ScreenAspectRatio = 0.0;
ForceDXTC = 1; // Enable/Disable DXTC. ForceDXTC = 1; // Enable/Disable DXTC.
DivideTextureSizeBy2= 0; // Divide texture size DivideTextureSizeBy2 = 0; // Divide texture size
DisableVtxProgram = 0; // Disable Hardware Vertex Program. DisableVtxProgram = 0; // Disable Hardware Vertex Program.
DisableVtxAGP = 0; // Disable Hardware Vertex AGP. DisableVtxAGP = 0; // Disable Hardware Vertex AGP.
DisableTextureShdr = 0; // Disable Hardware Texture Shader. DisableTextureShdr = 0; // Disable Hardware Texture Shader.
HDEntityTexture = 1; HDEntityTexture = 1;
HDTextureInstalled = 1; HDTextureInstalled = 1;
WaitVBL = 0; // 0 or 1 to wait Vertical Sync. WaitVBL = 0; // 0 or 1 to wait Vertical Sync.
////////////////// //////////////////
// GAME OPTIONS // // GAME OPTIONS //
////////////////// //////////////////
SelectWithRClick = 1; SelectWithRClick = 1;
DisplayWeapons = 1; DisplayWeapons = 1;
RotKeySpeedMax = 2.0; RotKeySpeedMax = 2.0;
RotKeySpeedMax_min = 1.0; RotKeySpeedMax_min = 1.0;
RotKeySpeedMax_max = 4.0; RotKeySpeedMax_max = 4.0;
RotKeySpeedMin = 1.0; RotKeySpeedMin = 1.0;
RotKeySpeedMin_min = 0.5; RotKeySpeedMin_min = 0.5;
RotKeySpeedMin_max = 2.0; RotKeySpeedMin_max = 2.0;
RotAccel = 3.0; RotAccel = 3.0;
FollowOnAtk = 0; FollowOnAtk = 0;
AtkOnSelect = 0; AtkOnSelect = 0;
ZCPacsPrim = "gen_bt_col_ext.pacs_prim"; ZCPacsPrim = "gen_bt_col_ext.pacs_prim";
///////////////// /////////////////
// PREFERENCES // // PREFERENCES //
///////////////// /////////////////
FPV = 0; // FPV(First Person View) : default is false (Third Person View). FPV = 0; // FPV(First Person View) : default is false (Third Person View).
CameraHeight = 2.2; // Camera Height (in meter) from the ground (for the Third Person View). CameraHeight = 2.2; // Camera Height (in meter) from the ground (for the Third Person View).
CameraDistance = 3.0; // Camera Distance(in meter) from the user (for the Third Person View). CameraDistance = 3.0; // Camera Distance(in meter) from the user (for the Third Person View).
CameraDistStep = 1.0; CameraDistStep = 1.0;
CameraDistMin = 1.0; CameraDistMin = 1.0;
CameraDistMax = 250.0; CameraDistMax = 250.0;
CameraAccel = 5.0; CameraAccel = 5.0;
CameraSpeedMin = 2.0; CameraSpeedMin = 2.0;
CameraSpeedMax = 100.0; CameraSpeedMax = 100.0;
CameraResetSpeed = 10.0; // Speed in radian/s CameraResetSpeed = 10.0; // Speed in radian/s
////////////////// //////////////////
// SOUND CONFIG // // SOUND CONFIG //
////////////////// //////////////////
SoundForceSoftwareBuffer= 1; SoundForceSoftwareBuffer = 1;
SoundOn = 1; SoundOn = 1;
UseEax = 0; UseEax = 0;
MaxTrack = 32; MaxTrack = 32;
MaxTrack_min = 4; MaxTrack_min = 4;
MaxTrack_max = 32; MaxTrack_max = 32;
MaxTrack_step = 4; MaxTrack_step = 4;
// This is the volume for "InGame" sound FXs // This is the volume for "InGame" sound FXs
SoundSFXVolume = 1.0; SoundSFXVolume = 1.0;
SoundSFXVolume_min = 0.0; SoundSFXVolume_min = 0.0;
SoundSFXVolume_max = 1.0; SoundSFXVolume_max = 1.0;
SoundSFXVolume_step = 0.001; SoundSFXVolume_step = 0.001;
// This is volume for "InGame" music. Does not affect the MP3 player // This is volume for "InGame" music. Does not affect the MP3 player
SoundGameMusicVolume = 0.5; SoundGameMusicVolume = 0.5;
SoundGameMusicVolume_min = 0.0; SoundGameMusicVolume_min = 0.0;
SoundGameMusicVolume_max = 1.0; SoundGameMusicVolume_max = 1.0;
SoundGameMusicVolume_step = 0.001; SoundGameMusicVolume_step = 0.001;
// MISC // MISC
@ -359,15 +359,15 @@ NegFiltersInfo = { "CLIMPD:", "CPath::lookup" , "LNET" };
NegFiltersWarning = { "'basics.Equipment Slot'.", "_usercolor.tga", "PACS" }; NegFiltersWarning = { "'basics.Equipment Slot'.", "_usercolor.tga", "PACS" };
// Big screen shot // Big screen shot
ScreenShotWidth = 0; ScreenShotWidth = 0;
ScreenShotHeight = 0; ScreenShotHeight = 0;
ScreenShotFullDetail = 1; // 1 to switch full detail mode for characters (both standard & big screenshots) ScreenShotFullDetail = 1; // 1 to switch full detail mode for characters (both standard & big screenshots)
// Read : "ID", "R G B A MODE [FX]" // Read : "ID", "R G B A MODE [FX]"
SystemInfoColors = SystemInfoColors =
{ {
// OLD STUFF Here for compatibility // OLD STUFF Here for compatibility
"RG", "0 0 0 255 normal", // Black to see when there is an error "RG", "0 0 0 255 normal", // Black to see when there is an error
"BC", "0 0 0 255 normal", // Black to see when there is an error "BC", "0 0 0 255 normal", // Black to see when there is an error
"JA", "0 0 0 255 normal", // Black to see when there is an error "JA", "0 0 0 255 normal", // Black to see when there is an error
"BL", "0 0 0 255 normal", // Black to see when there is an error "BL", "0 0 0 255 normal", // Black to see when there is an error
@ -431,18 +431,18 @@ PrintfCommandsFreeTrial = {
DisplayMissingAnimFile = 0; DisplayMissingAnimFile = 0;
LoadingStringCount = 54; LoadingStringCount = 54;
// Some R2 parameters ... // Some R2 parameters ...
R2Mode = 1; R2Mode = 1;
R2EDEnabled = 1; R2EDEnabled = 1;
R2EDExtendedDebug = 0; R2EDExtendedDebug = 0;
R2EDLightPalette = 0; R2EDLightPalette = 0;
R2ClientGw = "r2linux01"; R2ClientGw = "r2linux01";
LoadLuaDebugger = 0; LoadLuaDebugger = 0;
CheckR2ScenarioMD5 = 1; CheckR2ScenarioMD5 = 1;
LevelDesignEnabled = 0; LevelDesignEnabled = 0;
DmCameraDistMax = 25; DmCameraDistMax = 25;
@ -463,36 +463,37 @@ R2EDReloadFiles = {
}; };
XMLInterfaceFiles = { XMLInterfaceFiles = {
"config.xml", "config.xml",
"widgets.xml", "widgets.xml",
"webig_widgets.xml", "webig_widgets.xml",
"appzone.xml", "appzone.xml",
"player.xml", "player.xml",
"inventory.xml", "inventory.xml",
"interaction.xml", "interaction.xml",
"phrase.xml", "phrase.xml",
"harvest.xml", "harvest.xml",
"macros.xml", "macros.xml",
"info_player.xml", "info_player.xml",
"outpost.xml", "outpost.xml",
"guild.xml", "guild.xml",
"taskbar.xml", "taskbar.xml",
"game_config.xml", "game_config.xml",
"game_context_menu.xml", "game_context_menu.xml",
"player_trade.xml", "player_trade.xml",
"bot_chat_v4.xml", "bot_chat_v4.xml",
"compass.xml", "compass.xml",
"map.xml", "map.xml",
"hierarchy.xml", "hierarchy.xml",
"reset.xml", "reset.xml",
"actions.xml", "actions.xml",
"help.xml", "help.xml",
"encyclopedia.xml", "encyclopedia.xml",
"commands.xml", "commands.xml",
"commands2.xml", "commands2.xml",
"ring_access_point_filter.xml", "ring_access_point_filter.xml",
"ring_window.xml", "ring_window.xml",
"bg_downloader.xml", "bg_downloader.xml",
"ryzhome_toolbar.xml"
}; };
XMLR2EDInterfaceFiles = XMLR2EDInterfaceFiles =
@ -587,7 +588,7 @@ HelpPages =
WebIgMainDomain = "app.lirria.khaganat.net"; WebIgMainDomain = "app.lirria.khaganat.net";
WebIgTrustedDomains = { WebIgTrustedDomains = {
"api.lirria.khaganat.net", "app.lirria.khaganat.net", "lirria.khaganat.net" "api.lirria.khaganat.net", "app.lirria.khaganat.net", "lirria.khaganat.net", "www.khaganat.net"
}; };
//PatchletUrl = ""; //PatchletUrl = "";

295
client/exedll_osx/client_default.cfg Normal file → Executable file
View file

@ -40,19 +40,19 @@ Gamma_max = 1.0;
///////////// /////////////
Application = { "Lirria", "./client_ryzom_r.exe", "./" }; Application = { "Lirria", "./client_ryzom_r.exe", "./" };
BackgroundDownloader = 1; BackgroundDownloader = 0;
PatchWanted = 0; PatchWanted = 1;
PatchUrl = "http://lirria.khaganat.net:43435"; PatchUrl = "http://lirria.khaganat.net:43435";
RingReleaseNotePath = "http://lirria.khaganat.net/patch/index.php"; RingReleaseNotePath = "http://lirria.khaganat.net/patch/index.php";
StartupHost = "lirria.khaganat.net:40916"; StartupHost = "lirria.khaganat.net:40916";
StartupPage = "/login/r2_login.php"; StartupPage = "/login/r2_login.php";
InstallStatsUrl = "https://lirria.khaganat.net:50000/stats/stats.php"; InstallStatsUrl = "http://lirria.khaganat.net:50000/stats/stats.php";
CreateAccountURL = "https://lirria.khaganat.net/ams/?page=register"; CreateAccountURL = "http://lirria.khaganat.net/ams/?page=register";
EditAccountURL = "https://lirria.khaganat.net/"; EditAccountURL = "http://lirria.khaganat.net/";
ForgetPwdURL = "https://lirria.khaganat.net/ams/index.php?page=forgot_password"; ForgetPwdURL = "http://lirria.khaganat.net/ams/index.php?page=forgot_password";
//FreeTrialURL = "https://lirria.khaganat.net/"; //FreeTrialURL = "https://lirria.khaganat.net/";
LoginSupportURL = "https://www.khaganat.net/irc"; LoginSupportURL = "http://www.khaganat.net/irc";
ConditionsTermsURL = "khaganat.net/wikhan/fr:charte"; ConditionsTermsURL = "khaganat.net/wikhan/fr:charte";
@ -106,27 +106,27 @@ VerboseLog = 1;
/////////// ///////////
HardwareCursor = 1; HardwareCursor = 1;
CursorSpeed = 1.0; // In pixels per mickey CursorSpeed = 1.0; // In pixels per mickey
CursorSpeed_min = 0.5; CursorSpeed_min = 0.5;
CursorSpeed_max = 2.0; CursorSpeed_max = 2.0;
CursorAcceleration = 40; // Threshold in mickey CursorAcceleration = 40; // Threshold in mickey
CursorAcceleration_min = 20; CursorAcceleration_min = 20;
CursorAcceleration_max = 80; CursorAcceleration_max = 80;
FreeLookSpeed = 0.004; // In radian per mickey FreeLookSpeed = 0.004; // In radian per mickey
FreeLookSpeed_min = 0.0001; FreeLookSpeed_min = 0.0001;
FreeLookSpeed_max = 0.01; FreeLookSpeed_max = 0.01;
FreeLookAcceleration = 40; // Threshold in mickey FreeLookAcceleration = 40; // Threshold in mickey
FreeLookAcceleration_min = 20; FreeLookAcceleration_min = 20;
FreeLookAcceleration_max = 80; FreeLookAcceleration_max = 80;
FreeLookInverted = 0; FreeLookInverted = 0;
FreeLookTablet = 0; FreeLookTablet = 0;
AutomaticCamera = 0; AutomaticCamera = 0;
DblClickMode = 1; DblClickMode = 1;
AutoEquipTool = 1; AutoEquipTool = 1;
/////////////////// ///////////////////
// RENDER CONFIG // // RENDER CONFIG //
@ -140,43 +140,43 @@ AutoEquipTool = 1;
// *** LANDSCAPE // *** LANDSCAPE
LandscapeTileNear = 50.000000; LandscapeTileNear = 50.000000;
LandscapeTileNear_min = 20.000000; LandscapeTileNear_min = 5.000000;
LandscapeTileNear_max = 100.000000; LandscapeTileNear_max = 200.000000;
LandscapeTileNear_step = 10.0; LandscapeTileNear_step = 10.0;
LandscapeTileNear_ps0 = 20.0; LandscapeTileNear_ps0 = 5.0;
LandscapeTileNear_ps1 = 40.0; LandscapeTileNear_ps1 = 40.0;
LandscapeTileNear_ps2 = 50.0; LandscapeTileNear_ps2 = 50.0;
LandscapeTileNear_ps3 = 80.0; LandscapeTileNear_ps3 = 120.0;
// NB: threshold is inverted ULandscape::setThreshold(), to be more intelligible // NB: threshold is inverted ULandscape::setThreshold(), to be more intelligible
LandscapeThreshold = 1000.0; LandscapeThreshold = 1000.0;
LandscapeThreshold_min = 100.0; // Low quality => 0.01 threshold LandscapeThreshold_min = 50.0; // Low quality => 0.01 threshold
LandscapeThreshold_max = 2000.0; // High quality => 0.0005 threshold LandscapeThreshold_max = 3000.0; // High quality => 0.0005 threshold
LandscapeThreshold_step = 100.0; LandscapeThreshold_step = 50.0;
LandscapeThreshold_ps0 = 100.0; LandscapeThreshold_ps0 = 50.0;
LandscapeThreshold_ps1 = 500.0; LandscapeThreshold_ps1 = 500.0;
LandscapeThreshold_ps2 = 1000.0; LandscapeThreshold_ps2 = 1000.0;
LandscapeThreshold_ps3 = 2000.0; LandscapeThreshold_ps3 = 2000.0;
Vision = 500.000000; Vision = 500.000000;
Vision_min = 200.000000; Vision_min = 100.000000;
Vision_max = 800.000000; Vision_max = 1500.000000;
Vision_step = 100.000000; Vision_step = 100.000000;
Vision_ps0 = 200.0; Vision_ps0 = 100.0;
Vision_ps1 = 400.0; Vision_ps1 = 400.0;
Vision_ps2 = 500.0; Vision_ps2 = 500.0;
Vision_ps3 = 800.0; Vision_ps3 = 1000.0;
MicroVeget = 1; // Enable/Disable MicroVeget. MicroVeget = 1; // Enable/Disable MicroVeget.
MicroVeget_ps0 = 0; MicroVeget_ps0 = 0;
MicroVeget_ps1 = 1; MicroVeget_ps1 = 1;
MicroVeget_ps2 = 1; MicroVeget_ps2 = 1;
MicroVeget_ps3 = 1; MicroVeget_ps3 = 1;
MicroVegetDensity = 80.0; MicroVegetDensity = 80.0;
MicroVegetDensity_min = 10.0; MicroVegetDensity_min = 10.0;
MicroVegetDensity_max = 100.0; MicroVegetDensity_max = 100.0;
MicroVegetDensity_step = 10.0; MicroVegetDensity_step = 10.0;
MicroVegetDensity_ps0 = 10.0; // not used since disabled! MicroVegetDensity_ps0 = 10.0; // not used since disabled!
MicroVegetDensity_ps1 = 30.0; MicroVegetDensity_ps1 = 30.0;
MicroVegetDensity_ps2 = 80.0; MicroVegetDensity_ps2 = 80.0;
@ -184,46 +184,46 @@ MicroVegetDensity_ps3 = 100.0;
// *** FX // *** FX
FxNbMaxPoly = 20000; FxNbMaxPoly = 20000;
FxNbMaxPoly_min = 2000; FxNbMaxPoly_min = 1000;
FxNbMaxPoly_max = 50000; FxNbMaxPoly_max = 50000;
FxNbMaxPoly_step= 2000; FxNbMaxPoly_step = 1000;
FxNbMaxPoly_ps0 = 2000; FxNbMaxPoly_ps0 = 1000;
FxNbMaxPoly_ps1 = 10000; FxNbMaxPoly_ps1 = 10000;
FxNbMaxPoly_ps2 = 20000; FxNbMaxPoly_ps2 = 20000;
FxNbMaxPoly_ps3 = 50000; FxNbMaxPoly_ps3 = 50000;
Cloud = 1; Cloud = 1;
Cloud_ps0 = 0 ; Cloud_ps0 = 0;
Cloud_ps1 = 1 ; Cloud_ps1 = 1;
Cloud_ps2 = 1 ; Cloud_ps2 = 1;
Cloud_ps3 = 1 ; Cloud_ps3 = 1;
CloudQuality = 160.0; CloudQuality = 160.0;
CloudQuality_min = 80.0; CloudQuality_min = 80.0;
CloudQuality_max = 320.0; CloudQuality_max = 320.0;
CloudQuality_step = 20.0; CloudQuality_step = 20.0;
CloudQuality_ps0 = 80.0; // not used since disabled! CloudQuality_ps0 = 80.0; // not used since disabled!
CloudQuality_ps1 = 80.0; CloudQuality_ps1 = 80.0;
CloudQuality_ps2 = 160.0; CloudQuality_ps2 = 160.0;
CloudQuality_ps3 = 320.0; CloudQuality_ps3 = 320.0;
CloudUpdate = 1; CloudUpdate = 1;
CloudUpdate_min = 1; CloudUpdate_min = 1;
CloudUpdate_max = 8; CloudUpdate_max = 8;
CloudUpdate_step= 1; CloudUpdate_step = 1;
CloudUpdate_ps0 = 1; // not used since disabled! CloudUpdate_ps0 = 1; // not used since disabled!
CloudUpdate_ps1 = 1; CloudUpdate_ps1 = 1;
CloudUpdate_ps2 = 1; CloudUpdate_ps2 = 1;
CloudUpdate_ps3 = 3; CloudUpdate_ps3 = 3;
Shadows = 1; Shadows = 1;
Shadows_ps0 = 0; Shadows_ps0 = 0;
Shadows_ps1 = 1; Shadows_ps1 = 1;
Shadows_ps2 = 1; Shadows_ps2 = 1;
Shadows_ps3 = 1; Shadows_ps3 = 1;
FXAA = 1; FXAA = 1;
FXAA_ps0 = 0; FXAA_ps0 = 0;
FXAA_ps1 = 1; FXAA_ps1 = 1;
FXAA_ps2 = 1; FXAA_ps2 = 1;
@ -231,52 +231,52 @@ FXAA_ps3 = 1;
AnisotropicFilter = 0; AnisotropicFilter = 0;
Bloom = 1; Bloom = 1;
Bloom_ps0 = 0; Bloom_ps0 = 0;
Bloom_ps1 = 1; Bloom_ps1 = 0;
Bloom_ps2 = 1; Bloom_ps2 = 1;
Bloom_ps3 = 1; Bloom_ps3 = 1;
SquareBloom = 1; SquareBloom = 1;
SquareBloom_ps0 = 0; SquareBloom_ps0 = 0;
SquareBloom_ps1 = 1; SquareBloom_ps1 = 0;
SquareBloom_ps2 = 1; SquareBloom_ps2 = 1;
SquareBloom_ps3 = 1; SquareBloom_ps3 = 1;
DensityBloom = 255.0; DensityBloom = 150.0;
DensityBloom_min = 0.0; DensityBloom_min = 0.0;
DensityBloom_max = 255.0; DensityBloom_max = 255.0;
DensityBloom_step = 1.0; DensityBloom_step = 1.0;
DensityBloom_ps0 = 255.0; DensityBloom_ps0 = 0;
DensityBloom_ps1 = 255.0; DensityBloom_ps1 = 0;
DensityBloom_ps2 = 255.0; DensityBloom_ps2 = 150.0;
DensityBloom_ps3 = 255.0; DensityBloom_ps3 = 150.0;
// *** CHARACTERS // *** CHARACTERS
SkinNbMaxPoly = 100000; SkinNbMaxPoly = 100000;
SkinNbMaxPoly_min = 5000; SkinNbMaxPoly_min = 5000;
SkinNbMaxPoly_max = 250000; SkinNbMaxPoly_max = 300000;
SkinNbMaxPoly_step = 5000; SkinNbMaxPoly_step = 5000;
SkinNbMaxPoly_ps0 = 10000; SkinNbMaxPoly_ps0 = 5000;
SkinNbMaxPoly_ps1 = 70000; SkinNbMaxPoly_ps1 = 70000;
SkinNbMaxPoly_ps2 = 100000; SkinNbMaxPoly_ps2 = 100000;
SkinNbMaxPoly_ps3 = 200000; SkinNbMaxPoly_ps3 = 200000;
NbMaxSkeletonNotCLod = 125; NbMaxSkeletonNotCLod = 125;
NbMaxSkeletonNotCLod_min = 5; NbMaxSkeletonNotCLod_min = 5;
NbMaxSkeletonNotCLod_max = 255; NbMaxSkeletonNotCLod_max = 400;
NbMaxSkeletonNotCLod_step = 5; NbMaxSkeletonNotCLod_step = 5;
NbMaxSkeletonNotCLod_ps0 = 10; NbMaxSkeletonNotCLod_ps0 = 5;
NbMaxSkeletonNotCLod_ps1 = 50; NbMaxSkeletonNotCLod_ps1 = 20;
NbMaxSkeletonNotCLod_ps2 = 125; NbMaxSkeletonNotCLod_ps2 = 125;
NbMaxSkeletonNotCLod_ps3 = 255; NbMaxSkeletonNotCLod_ps3 = 255;
CharacterFarClip = 200.0; CharacterFarClip = 200.0;
CharacterFarClip_min = 50.0; CharacterFarClip_min = 25.0;
CharacterFarClip_max = 500.0; CharacterFarClip_max = 1000.0;
CharacterFarClip_step = 10.0; CharacterFarClip_step = 10.0;
CharacterFarClip_ps0 = 50.0; CharacterFarClip_ps0 = 25.0;
CharacterFarClip_ps1 = 100.0; CharacterFarClip_ps1 = 100.0;
CharacterFarClip_ps2 = 200.0; CharacterFarClip_ps2 = 200.0;
CharacterFarClip_ps3 = 500.0; CharacterFarClip_ps3 = 500.0;
@ -286,67 +286,67 @@ EnableRacialAnimation = 1;
// *** MISC // *** MISC
// This is the actual aspect ratio of your screen (no relation with the resolution!!). Set 1.7777 if you got a 16/9 screen for instance // This is the actual aspect ratio of your screen (no relation with the resolution!!). Set 1.7777 if you got a 16/9 screen for instance
ScreenAspectRatio = 0.0; ScreenAspectRatio = 0.0;
ForceDXTC = 1; // Enable/Disable DXTC. ForceDXTC = 1; // Enable/Disable DXTC.
DivideTextureSizeBy2= 0; // Divide texture size DivideTextureSizeBy2 = 0; // Divide texture size
DisableVtxProgram = 0; // Disable Hardware Vertex Program. DisableVtxProgram = 0; // Disable Hardware Vertex Program.
DisableVtxAGP = 0; // Disable Hardware Vertex AGP. DisableVtxAGP = 0; // Disable Hardware Vertex AGP.
DisableTextureShdr = 0; // Disable Hardware Texture Shader. DisableTextureShdr = 0; // Disable Hardware Texture Shader.
HDEntityTexture = 1; HDEntityTexture = 1;
HDTextureInstalled = 1; HDTextureInstalled = 1;
WaitVBL = 0; // 0 or 1 to wait Vertical Sync. WaitVBL = 0; // 0 or 1 to wait Vertical Sync.
////////////////// //////////////////
// GAME OPTIONS // // GAME OPTIONS //
////////////////// //////////////////
SelectWithRClick = 1; SelectWithRClick = 1;
DisplayWeapons = 1; DisplayWeapons = 1;
RotKeySpeedMax = 2.0; RotKeySpeedMax = 2.0;
RotKeySpeedMax_min = 1.0; RotKeySpeedMax_min = 1.0;
RotKeySpeedMax_max = 4.0; RotKeySpeedMax_max = 4.0;
RotKeySpeedMin = 1.0; RotKeySpeedMin = 1.0;
RotKeySpeedMin_min = 0.5; RotKeySpeedMin_min = 0.5;
RotKeySpeedMin_max = 2.0; RotKeySpeedMin_max = 2.0;
RotAccel = 3.0; RotAccel = 3.0;
FollowOnAtk = 0; FollowOnAtk = 0;
AtkOnSelect = 0; AtkOnSelect = 0;
ZCPacsPrim = "gen_bt_col_ext.pacs_prim"; ZCPacsPrim = "gen_bt_col_ext.pacs_prim";
///////////////// /////////////////
// PREFERENCES // // PREFERENCES //
///////////////// /////////////////
FPV = 0; // FPV(First Person View) : default is false (Third Person View). FPV = 0; // FPV(First Person View) : default is false (Third Person View).
CameraHeight = 2.2; // Camera Height (in meter) from the ground (for the Third Person View). CameraHeight = 2.2; // Camera Height (in meter) from the ground (for the Third Person View).
CameraDistance = 3.0; // Camera Distance(in meter) from the user (for the Third Person View). CameraDistance = 3.0; // Camera Distance(in meter) from the user (for the Third Person View).
CameraDistStep = 1.0; CameraDistStep = 1.0;
CameraDistMin = 1.0; CameraDistMin = 1.0;
CameraDistMax = 250.0; CameraDistMax = 250.0;
CameraAccel = 5.0; CameraAccel = 5.0;
CameraSpeedMin = 2.0; CameraSpeedMin = 2.0;
CameraSpeedMax = 100.0; CameraSpeedMax = 100.0;
CameraResetSpeed = 10.0; // Speed in radian/s CameraResetSpeed = 10.0; // Speed in radian/s
////////////////// //////////////////
// SOUND CONFIG // // SOUND CONFIG //
////////////////// //////////////////
SoundForceSoftwareBuffer= 1; SoundForceSoftwareBuffer = 1;
SoundOn = 1; SoundOn = 1;
UseEax = 0; UseEax = 0;
MaxTrack = 32; MaxTrack = 32;
MaxTrack_min = 4; MaxTrack_min = 4;
MaxTrack_max = 32; MaxTrack_max = 32;
MaxTrack_step = 4; MaxTrack_step = 4;
// This is the volume for "InGame" sound FXs // This is the volume for "InGame" sound FXs
SoundSFXVolume = 1.0; SoundSFXVolume = 1.0;
SoundSFXVolume_min = 0.0; SoundSFXVolume_min = 0.0;
SoundSFXVolume_max = 1.0; SoundSFXVolume_max = 1.0;
SoundSFXVolume_step = 0.001; SoundSFXVolume_step = 0.001;
// This is volume for "InGame" music. Does not affect the MP3 player // This is volume for "InGame" music. Does not affect the MP3 player
SoundGameMusicVolume = 0.5; SoundGameMusicVolume = 0.5;
SoundGameMusicVolume_min = 0.0; SoundGameMusicVolume_min = 0.0;
SoundGameMusicVolume_max = 1.0; SoundGameMusicVolume_max = 1.0;
SoundGameMusicVolume_step = 0.001; SoundGameMusicVolume_step = 0.001;
// MISC // MISC
@ -359,15 +359,15 @@ NegFiltersInfo = { "CLIMPD:", "CPath::lookup" , "LNET" };
NegFiltersWarning = { "'basics.Equipment Slot'.", "_usercolor.tga", "PACS" }; NegFiltersWarning = { "'basics.Equipment Slot'.", "_usercolor.tga", "PACS" };
// Big screen shot // Big screen shot
ScreenShotWidth = 0; ScreenShotWidth = 0;
ScreenShotHeight = 0; ScreenShotHeight = 0;
ScreenShotFullDetail = 1; // 1 to switch full detail mode for characters (both standard & big screenshots) ScreenShotFullDetail = 1; // 1 to switch full detail mode for characters (both standard & big screenshots)
// Read : "ID", "R G B A MODE [FX]" // Read : "ID", "R G B A MODE [FX]"
SystemInfoColors = SystemInfoColors =
{ {
// OLD STUFF Here for compatibility // OLD STUFF Here for compatibility
"RG", "0 0 0 255 normal", // Black to see when there is an error "RG", "0 0 0 255 normal", // Black to see when there is an error
"BC", "0 0 0 255 normal", // Black to see when there is an error "BC", "0 0 0 255 normal", // Black to see when there is an error
"JA", "0 0 0 255 normal", // Black to see when there is an error "JA", "0 0 0 255 normal", // Black to see when there is an error
"BL", "0 0 0 255 normal", // Black to see when there is an error "BL", "0 0 0 255 normal", // Black to see when there is an error
@ -431,18 +431,18 @@ PrintfCommandsFreeTrial = {
DisplayMissingAnimFile = 0; DisplayMissingAnimFile = 0;
LoadingStringCount = 54; LoadingStringCount = 54;
// Some R2 parameters ... // Some R2 parameters ...
R2Mode = 1; R2Mode = 1;
R2EDEnabled = 1; R2EDEnabled = 1;
R2EDExtendedDebug = 0; R2EDExtendedDebug = 0;
R2EDLightPalette = 0; R2EDLightPalette = 0;
R2ClientGw = "r2linux01"; R2ClientGw = "r2linux01";
LoadLuaDebugger = 0; LoadLuaDebugger = 0;
CheckR2ScenarioMD5 = 1; CheckR2ScenarioMD5 = 1;
LevelDesignEnabled = 0; LevelDesignEnabled = 0;
DmCameraDistMax = 25; DmCameraDistMax = 25;
@ -463,36 +463,37 @@ R2EDReloadFiles = {
}; };
XMLInterfaceFiles = { XMLInterfaceFiles = {
"config.xml", "config.xml",
"widgets.xml", "widgets.xml",
"webig_widgets.xml", "webig_widgets.xml",
"appzone.xml", "appzone.xml",
"player.xml", "player.xml",
"inventory.xml", "inventory.xml",
"interaction.xml", "interaction.xml",
"phrase.xml", "phrase.xml",
"harvest.xml", "harvest.xml",
"macros.xml", "macros.xml",
"info_player.xml", "info_player.xml",
"outpost.xml", "outpost.xml",
"guild.xml", "guild.xml",
"taskbar.xml", "taskbar.xml",
"game_config.xml", "game_config.xml",
"game_context_menu.xml", "game_context_menu.xml",
"player_trade.xml", "player_trade.xml",
"bot_chat_v4.xml", "bot_chat_v4.xml",
"compass.xml", "compass.xml",
"map.xml", "map.xml",
"hierarchy.xml", "hierarchy.xml",
"reset.xml", "reset.xml",
"actions.xml", "actions.xml",
"help.xml", "help.xml",
"encyclopedia.xml", "encyclopedia.xml",
"commands.xml", "commands.xml",
"commands2.xml", "commands2.xml",
"ring_access_point_filter.xml", "ring_access_point_filter.xml",
"ring_window.xml", "ring_window.xml",
"bg_downloader.xml", "bg_downloader.xml",
"ryzhome_toolbar.xml"
}; };
XMLR2EDInterfaceFiles = XMLR2EDInterfaceFiles =
@ -587,7 +588,7 @@ HelpPages =
WebIgMainDomain = "app.lirria.khaganat.net"; WebIgMainDomain = "app.lirria.khaganat.net";
WebIgTrustedDomains = { WebIgTrustedDomains = {
"api.lirria.khaganat.net", "app.lirria.khaganat.net", "lirria.khaganat.net" "api.lirria.khaganat.net", "app.lirria.khaganat.net", "lirria.khaganat.net", "www.khaganat.net"
}; };
//PatchletUrl = ""; //PatchletUrl = "";

291
client/exedll_win32/client_default.cfg Normal file → Executable file
View file

@ -46,13 +46,13 @@ PatchUrl = "http://lirria.khaganat.net:43435";
RingReleaseNotePath = "http://lirria.khaganat.net/patch/index.php"; RingReleaseNotePath = "http://lirria.khaganat.net/patch/index.php";
StartupHost = "lirria.khaganat.net:40916"; StartupHost = "lirria.khaganat.net:40916";
StartupPage = "/login/r2_login.php"; StartupPage = "/login/r2_login.php";
InstallStatsUrl = "https://lirria.khaganat.net:50000/stats/stats.php"; InstallStatsUrl = "http://lirria.khaganat.net:50000/stats/stats.php";
CreateAccountURL = "https://lirria.khaganat.net/ams/?page=register"; CreateAccountURL = "http://lirria.khaganat.net/ams/?page=register";
EditAccountURL = "https://lirria.khaganat.net/"; EditAccountURL = "http://lirria.khaganat.net/";
ForgetPwdURL = "https://lirria.khaganat.net/ams/index.php?page=forgot_password"; ForgetPwdURL = "http://lirria.khaganat.net/ams/index.php?page=forgot_password";
//FreeTrialURL = "https://lirria.khaganat.net/"; //FreeTrialURL = "https://lirria.khaganat.net/";
LoginSupportURL = "https://www.khaganat.net/irc"; LoginSupportURL = "http://www.khaganat.net/irc";
ConditionsTermsURL = "khaganat.net/wikhan/fr:charte"; ConditionsTermsURL = "khaganat.net/wikhan/fr:charte";
@ -106,27 +106,27 @@ VerboseLog = 1;
/////////// ///////////
HardwareCursor = 1; HardwareCursor = 1;
CursorSpeed = 1.0; // In pixels per mickey CursorSpeed = 1.0; // In pixels per mickey
CursorSpeed_min = 0.5; CursorSpeed_min = 0.5;
CursorSpeed_max = 2.0; CursorSpeed_max = 2.0;
CursorAcceleration = 40; // Threshold in mickey CursorAcceleration = 40; // Threshold in mickey
CursorAcceleration_min = 20; CursorAcceleration_min = 20;
CursorAcceleration_max = 80; CursorAcceleration_max = 80;
FreeLookSpeed = 0.004; // In radian per mickey FreeLookSpeed = 0.004; // In radian per mickey
FreeLookSpeed_min = 0.0001; FreeLookSpeed_min = 0.0001;
FreeLookSpeed_max = 0.01; FreeLookSpeed_max = 0.01;
FreeLookAcceleration = 40; // Threshold in mickey FreeLookAcceleration = 40; // Threshold in mickey
FreeLookAcceleration_min = 20; FreeLookAcceleration_min = 20;
FreeLookAcceleration_max = 80; FreeLookAcceleration_max = 80;
FreeLookInverted = 0; FreeLookInverted = 0;
FreeLookTablet = 0; FreeLookTablet = 0;
AutomaticCamera = 0; AutomaticCamera = 0;
DblClickMode = 1; DblClickMode = 1;
AutoEquipTool = 1; AutoEquipTool = 1;
/////////////////// ///////////////////
// RENDER CONFIG // // RENDER CONFIG //
@ -140,43 +140,43 @@ AutoEquipTool = 1;
// *** LANDSCAPE // *** LANDSCAPE
LandscapeTileNear = 50.000000; LandscapeTileNear = 50.000000;
LandscapeTileNear_min = 20.000000; LandscapeTileNear_min = 5.000000;
LandscapeTileNear_max = 100.000000; LandscapeTileNear_max = 200.000000;
LandscapeTileNear_step = 10.0; LandscapeTileNear_step = 10.0;
LandscapeTileNear_ps0 = 20.0; LandscapeTileNear_ps0 = 5.0;
LandscapeTileNear_ps1 = 40.0; LandscapeTileNear_ps1 = 40.0;
LandscapeTileNear_ps2 = 50.0; LandscapeTileNear_ps2 = 50.0;
LandscapeTileNear_ps3 = 80.0; LandscapeTileNear_ps3 = 120.0;
// NB: threshold is inverted ULandscape::setThreshold(), to be more intelligible // NB: threshold is inverted ULandscape::setThreshold(), to be more intelligible
LandscapeThreshold = 1000.0; LandscapeThreshold = 1000.0;
LandscapeThreshold_min = 100.0; // Low quality => 0.01 threshold LandscapeThreshold_min = 50.0; // Low quality => 0.01 threshold
LandscapeThreshold_max = 2000.0; // High quality => 0.0005 threshold LandscapeThreshold_max = 3000.0; // High quality => 0.0005 threshold
LandscapeThreshold_step = 100.0; LandscapeThreshold_step = 50.0;
LandscapeThreshold_ps0 = 100.0; LandscapeThreshold_ps0 = 50.0;
LandscapeThreshold_ps1 = 500.0; LandscapeThreshold_ps1 = 500.0;
LandscapeThreshold_ps2 = 1000.0; LandscapeThreshold_ps2 = 1000.0;
LandscapeThreshold_ps3 = 2000.0; LandscapeThreshold_ps3 = 2000.0;
Vision = 500.000000; Vision = 500.000000;
Vision_min = 200.000000; Vision_min = 100.000000;
Vision_max = 800.000000; Vision_max = 1500.000000;
Vision_step = 100.000000; Vision_step = 100.000000;
Vision_ps0 = 200.0; Vision_ps0 = 100.0;
Vision_ps1 = 400.0; Vision_ps1 = 400.0;
Vision_ps2 = 500.0; Vision_ps2 = 500.0;
Vision_ps3 = 800.0; Vision_ps3 = 1000.0;
MicroVeget = 1; // Enable/Disable MicroVeget. MicroVeget = 1; // Enable/Disable MicroVeget.
MicroVeget_ps0 = 0; MicroVeget_ps0 = 0;
MicroVeget_ps1 = 1; MicroVeget_ps1 = 1;
MicroVeget_ps2 = 1; MicroVeget_ps2 = 1;
MicroVeget_ps3 = 1; MicroVeget_ps3 = 1;
MicroVegetDensity = 80.0; MicroVegetDensity = 80.0;
MicroVegetDensity_min = 10.0; MicroVegetDensity_min = 10.0;
MicroVegetDensity_max = 100.0; MicroVegetDensity_max = 100.0;
MicroVegetDensity_step = 10.0; MicroVegetDensity_step = 10.0;
MicroVegetDensity_ps0 = 10.0; // not used since disabled! MicroVegetDensity_ps0 = 10.0; // not used since disabled!
MicroVegetDensity_ps1 = 30.0; MicroVegetDensity_ps1 = 30.0;
MicroVegetDensity_ps2 = 80.0; MicroVegetDensity_ps2 = 80.0;
@ -184,46 +184,46 @@ MicroVegetDensity_ps3 = 100.0;
// *** FX // *** FX
FxNbMaxPoly = 20000; FxNbMaxPoly = 20000;
FxNbMaxPoly_min = 2000; FxNbMaxPoly_min = 1000;
FxNbMaxPoly_max = 50000; FxNbMaxPoly_max = 50000;
FxNbMaxPoly_step= 2000; FxNbMaxPoly_step = 1000;
FxNbMaxPoly_ps0 = 2000; FxNbMaxPoly_ps0 = 1000;
FxNbMaxPoly_ps1 = 10000; FxNbMaxPoly_ps1 = 10000;
FxNbMaxPoly_ps2 = 20000; FxNbMaxPoly_ps2 = 20000;
FxNbMaxPoly_ps3 = 50000; FxNbMaxPoly_ps3 = 50000;
Cloud = 1; Cloud = 1;
Cloud_ps0 = 0 ; Cloud_ps0 = 0;
Cloud_ps1 = 1 ; Cloud_ps1 = 1;
Cloud_ps2 = 1 ; Cloud_ps2 = 1;
Cloud_ps3 = 1 ; Cloud_ps3 = 1;
CloudQuality = 160.0; CloudQuality = 160.0;
CloudQuality_min = 80.0; CloudQuality_min = 80.0;
CloudQuality_max = 320.0; CloudQuality_max = 320.0;
CloudQuality_step = 20.0; CloudQuality_step = 20.0;
CloudQuality_ps0 = 80.0; // not used since disabled! CloudQuality_ps0 = 80.0; // not used since disabled!
CloudQuality_ps1 = 80.0; CloudQuality_ps1 = 80.0;
CloudQuality_ps2 = 160.0; CloudQuality_ps2 = 160.0;
CloudQuality_ps3 = 320.0; CloudQuality_ps3 = 320.0;
CloudUpdate = 1; CloudUpdate = 1;
CloudUpdate_min = 1; CloudUpdate_min = 1;
CloudUpdate_max = 8; CloudUpdate_max = 8;
CloudUpdate_step= 1; CloudUpdate_step = 1;
CloudUpdate_ps0 = 1; // not used since disabled! CloudUpdate_ps0 = 1; // not used since disabled!
CloudUpdate_ps1 = 1; CloudUpdate_ps1 = 1;
CloudUpdate_ps2 = 1; CloudUpdate_ps2 = 1;
CloudUpdate_ps3 = 3; CloudUpdate_ps3 = 3;
Shadows = 1; Shadows = 1;
Shadows_ps0 = 0; Shadows_ps0 = 0;
Shadows_ps1 = 1; Shadows_ps1 = 1;
Shadows_ps2 = 1; Shadows_ps2 = 1;
Shadows_ps3 = 1; Shadows_ps3 = 1;
FXAA = 1; FXAA = 1;
FXAA_ps0 = 0; FXAA_ps0 = 0;
FXAA_ps1 = 1; FXAA_ps1 = 1;
FXAA_ps2 = 1; FXAA_ps2 = 1;
@ -231,52 +231,52 @@ FXAA_ps3 = 1;
AnisotropicFilter = 0; AnisotropicFilter = 0;
Bloom = 1; Bloom = 1;
Bloom_ps0 = 0; Bloom_ps0 = 0;
Bloom_ps1 = 1; Bloom_ps1 = 0;
Bloom_ps2 = 1; Bloom_ps2 = 1;
Bloom_ps3 = 1; Bloom_ps3 = 1;
SquareBloom = 1; SquareBloom = 1;
SquareBloom_ps0 = 0; SquareBloom_ps0 = 0;
SquareBloom_ps1 = 1; SquareBloom_ps1 = 0;
SquareBloom_ps2 = 1; SquareBloom_ps2 = 1;
SquareBloom_ps3 = 1; SquareBloom_ps3 = 1;
DensityBloom = 255.0; DensityBloom = 150.0;
DensityBloom_min = 0.0; DensityBloom_min = 0.0;
DensityBloom_max = 255.0; DensityBloom_max = 255.0;
DensityBloom_step = 1.0; DensityBloom_step = 1.0;
DensityBloom_ps0 = 255.0; DensityBloom_ps0 = 0;
DensityBloom_ps1 = 255.0; DensityBloom_ps1 = 0;
DensityBloom_ps2 = 255.0; DensityBloom_ps2 = 150.0;
DensityBloom_ps3 = 255.0; DensityBloom_ps3 = 150.0;
// *** CHARACTERS // *** CHARACTERS
SkinNbMaxPoly = 100000; SkinNbMaxPoly = 100000;
SkinNbMaxPoly_min = 5000; SkinNbMaxPoly_min = 5000;
SkinNbMaxPoly_max = 250000; SkinNbMaxPoly_max = 300000;
SkinNbMaxPoly_step = 5000; SkinNbMaxPoly_step = 5000;
SkinNbMaxPoly_ps0 = 10000; SkinNbMaxPoly_ps0 = 5000;
SkinNbMaxPoly_ps1 = 70000; SkinNbMaxPoly_ps1 = 70000;
SkinNbMaxPoly_ps2 = 100000; SkinNbMaxPoly_ps2 = 100000;
SkinNbMaxPoly_ps3 = 200000; SkinNbMaxPoly_ps3 = 200000;
NbMaxSkeletonNotCLod = 125; NbMaxSkeletonNotCLod = 125;
NbMaxSkeletonNotCLod_min = 5; NbMaxSkeletonNotCLod_min = 5;
NbMaxSkeletonNotCLod_max = 255; NbMaxSkeletonNotCLod_max = 400;
NbMaxSkeletonNotCLod_step = 5; NbMaxSkeletonNotCLod_step = 5;
NbMaxSkeletonNotCLod_ps0 = 10; NbMaxSkeletonNotCLod_ps0 = 5;
NbMaxSkeletonNotCLod_ps1 = 50; NbMaxSkeletonNotCLod_ps1 = 20;
NbMaxSkeletonNotCLod_ps2 = 125; NbMaxSkeletonNotCLod_ps2 = 125;
NbMaxSkeletonNotCLod_ps3 = 255; NbMaxSkeletonNotCLod_ps3 = 255;
CharacterFarClip = 200.0; CharacterFarClip = 200.0;
CharacterFarClip_min = 50.0; CharacterFarClip_min = 25.0;
CharacterFarClip_max = 500.0; CharacterFarClip_max = 1000.0;
CharacterFarClip_step = 10.0; CharacterFarClip_step = 10.0;
CharacterFarClip_ps0 = 50.0; CharacterFarClip_ps0 = 25.0;
CharacterFarClip_ps1 = 100.0; CharacterFarClip_ps1 = 100.0;
CharacterFarClip_ps2 = 200.0; CharacterFarClip_ps2 = 200.0;
CharacterFarClip_ps3 = 500.0; CharacterFarClip_ps3 = 500.0;
@ -286,67 +286,67 @@ EnableRacialAnimation = 1;
// *** MISC // *** MISC
// This is the actual aspect ratio of your screen (no relation with the resolution!!). Set 1.7777 if you got a 16/9 screen for instance // This is the actual aspect ratio of your screen (no relation with the resolution!!). Set 1.7777 if you got a 16/9 screen for instance
ScreenAspectRatio = 0.0; ScreenAspectRatio = 0.0;
ForceDXTC = 1; // Enable/Disable DXTC. ForceDXTC = 1; // Enable/Disable DXTC.
DivideTextureSizeBy2= 0; // Divide texture size DivideTextureSizeBy2 = 0; // Divide texture size
DisableVtxProgram = 0; // Disable Hardware Vertex Program. DisableVtxProgram = 0; // Disable Hardware Vertex Program.
DisableVtxAGP = 0; // Disable Hardware Vertex AGP. DisableVtxAGP = 0; // Disable Hardware Vertex AGP.
DisableTextureShdr = 0; // Disable Hardware Texture Shader. DisableTextureShdr = 0; // Disable Hardware Texture Shader.
HDEntityTexture = 1; HDEntityTexture = 1;
HDTextureInstalled = 1; HDTextureInstalled = 1;
WaitVBL = 0; // 0 or 1 to wait Vertical Sync. WaitVBL = 0; // 0 or 1 to wait Vertical Sync.
////////////////// //////////////////
// GAME OPTIONS // // GAME OPTIONS //
////////////////// //////////////////
SelectWithRClick = 1; SelectWithRClick = 1;
DisplayWeapons = 1; DisplayWeapons = 1;
RotKeySpeedMax = 2.0; RotKeySpeedMax = 2.0;
RotKeySpeedMax_min = 1.0; RotKeySpeedMax_min = 1.0;
RotKeySpeedMax_max = 4.0; RotKeySpeedMax_max = 4.0;
RotKeySpeedMin = 1.0; RotKeySpeedMin = 1.0;
RotKeySpeedMin_min = 0.5; RotKeySpeedMin_min = 0.5;
RotKeySpeedMin_max = 2.0; RotKeySpeedMin_max = 2.0;
RotAccel = 3.0; RotAccel = 3.0;
FollowOnAtk = 0; FollowOnAtk = 0;
AtkOnSelect = 0; AtkOnSelect = 0;
ZCPacsPrim = "gen_bt_col_ext.pacs_prim"; ZCPacsPrim = "gen_bt_col_ext.pacs_prim";
///////////////// /////////////////
// PREFERENCES // // PREFERENCES //
///////////////// /////////////////
FPV = 0; // FPV(First Person View) : default is false (Third Person View). FPV = 0; // FPV(First Person View) : default is false (Third Person View).
CameraHeight = 2.2; // Camera Height (in meter) from the ground (for the Third Person View). CameraHeight = 2.2; // Camera Height (in meter) from the ground (for the Third Person View).
CameraDistance = 3.0; // Camera Distance(in meter) from the user (for the Third Person View). CameraDistance = 3.0; // Camera Distance(in meter) from the user (for the Third Person View).
CameraDistStep = 1.0; CameraDistStep = 1.0;
CameraDistMin = 1.0; CameraDistMin = 1.0;
CameraDistMax = 250.0; CameraDistMax = 250.0;
CameraAccel = 5.0; CameraAccel = 5.0;
CameraSpeedMin = 2.0; CameraSpeedMin = 2.0;
CameraSpeedMax = 100.0; CameraSpeedMax = 100.0;
CameraResetSpeed = 10.0; // Speed in radian/s CameraResetSpeed = 10.0; // Speed in radian/s
////////////////// //////////////////
// SOUND CONFIG // // SOUND CONFIG //
////////////////// //////////////////
SoundForceSoftwareBuffer= 1; SoundForceSoftwareBuffer = 1;
SoundOn = 1; SoundOn = 1;
UseEax = 0; UseEax = 0;
MaxTrack = 32; MaxTrack = 32;
MaxTrack_min = 4; MaxTrack_min = 4;
MaxTrack_max = 32; MaxTrack_max = 32;
MaxTrack_step = 4; MaxTrack_step = 4;
// This is the volume for "InGame" sound FXs // This is the volume for "InGame" sound FXs
SoundSFXVolume = 1.0; SoundSFXVolume = 1.0;
SoundSFXVolume_min = 0.0; SoundSFXVolume_min = 0.0;
SoundSFXVolume_max = 1.0; SoundSFXVolume_max = 1.0;
SoundSFXVolume_step = 0.001; SoundSFXVolume_step = 0.001;
// This is volume for "InGame" music. Does not affect the MP3 player // This is volume for "InGame" music. Does not affect the MP3 player
SoundGameMusicVolume = 0.5; SoundGameMusicVolume = 0.5;
SoundGameMusicVolume_min = 0.0; SoundGameMusicVolume_min = 0.0;
SoundGameMusicVolume_max = 1.0; SoundGameMusicVolume_max = 1.0;
SoundGameMusicVolume_step = 0.001; SoundGameMusicVolume_step = 0.001;
// MISC // MISC
@ -359,15 +359,15 @@ NegFiltersInfo = { "CLIMPD:", "CPath::lookup" , "LNET" };
NegFiltersWarning = { "'basics.Equipment Slot'.", "_usercolor.tga", "PACS" }; NegFiltersWarning = { "'basics.Equipment Slot'.", "_usercolor.tga", "PACS" };
// Big screen shot // Big screen shot
ScreenShotWidth = 0; ScreenShotWidth = 0;
ScreenShotHeight = 0; ScreenShotHeight = 0;
ScreenShotFullDetail = 1; // 1 to switch full detail mode for characters (both standard & big screenshots) ScreenShotFullDetail = 1; // 1 to switch full detail mode for characters (both standard & big screenshots)
// Read : "ID", "R G B A MODE [FX]" // Read : "ID", "R G B A MODE [FX]"
SystemInfoColors = SystemInfoColors =
{ {
// OLD STUFF Here for compatibility // OLD STUFF Here for compatibility
"RG", "0 0 0 255 normal", // Black to see when there is an error "RG", "0 0 0 255 normal", // Black to see when there is an error
"BC", "0 0 0 255 normal", // Black to see when there is an error "BC", "0 0 0 255 normal", // Black to see when there is an error
"JA", "0 0 0 255 normal", // Black to see when there is an error "JA", "0 0 0 255 normal", // Black to see when there is an error
"BL", "0 0 0 255 normal", // Black to see when there is an error "BL", "0 0 0 255 normal", // Black to see when there is an error
@ -431,18 +431,18 @@ PrintfCommandsFreeTrial = {
DisplayMissingAnimFile = 0; DisplayMissingAnimFile = 0;
LoadingStringCount = 54; LoadingStringCount = 54;
// Some R2 parameters ... // Some R2 parameters ...
R2Mode = 1; R2Mode = 1;
R2EDEnabled = 1; R2EDEnabled = 1;
R2EDExtendedDebug = 0; R2EDExtendedDebug = 0;
R2EDLightPalette = 0; R2EDLightPalette = 0;
R2ClientGw = "r2linux01"; R2ClientGw = "r2linux01";
LoadLuaDebugger = 0; LoadLuaDebugger = 0;
CheckR2ScenarioMD5 = 1; CheckR2ScenarioMD5 = 1;
LevelDesignEnabled = 0; LevelDesignEnabled = 0;
DmCameraDistMax = 25; DmCameraDistMax = 25;
@ -463,36 +463,37 @@ R2EDReloadFiles = {
}; };
XMLInterfaceFiles = { XMLInterfaceFiles = {
"config.xml", "config.xml",
"widgets.xml", "widgets.xml",
"webig_widgets.xml", "webig_widgets.xml",
"appzone.xml", "appzone.xml",
"player.xml", "player.xml",
"inventory.xml", "inventory.xml",
"interaction.xml", "interaction.xml",
"phrase.xml", "phrase.xml",
"harvest.xml", "harvest.xml",
"macros.xml", "macros.xml",
"info_player.xml", "info_player.xml",
"outpost.xml", "outpost.xml",
"guild.xml", "guild.xml",
"taskbar.xml", "taskbar.xml",
"game_config.xml", "game_config.xml",
"game_context_menu.xml", "game_context_menu.xml",
"player_trade.xml", "player_trade.xml",
"bot_chat_v4.xml", "bot_chat_v4.xml",
"compass.xml", "compass.xml",
"map.xml", "map.xml",
"hierarchy.xml", "hierarchy.xml",
"reset.xml", "reset.xml",
"actions.xml", "actions.xml",
"help.xml", "help.xml",
"encyclopedia.xml", "encyclopedia.xml",
"commands.xml", "commands.xml",
"commands2.xml", "commands2.xml",
"ring_access_point_filter.xml", "ring_access_point_filter.xml",
"ring_window.xml", "ring_window.xml",
"bg_downloader.xml", "bg_downloader.xml",
"ryzhome_toolbar.xml"
}; };
XMLR2EDInterfaceFiles = XMLR2EDInterfaceFiles =
@ -587,7 +588,7 @@ HelpPages =
WebIgMainDomain = "app.lirria.khaganat.net"; WebIgMainDomain = "app.lirria.khaganat.net";
WebIgTrustedDomains = { WebIgTrustedDomains = {
"api.lirria.khaganat.net", "app.lirria.khaganat.net", "lirria.khaganat.net" "api.lirria.khaganat.net", "app.lirria.khaganat.net", "lirria.khaganat.net", "www.khaganat.net"
}; };
//PatchletUrl = ""; //PatchletUrl = "";

291
client/exedll_win64/client_default.cfg Normal file → Executable file
View file

@ -46,13 +46,13 @@ PatchUrl = "http://lirria.khaganat.net:43435";
RingReleaseNotePath = "http://lirria.khaganat.net/patch/index.php"; RingReleaseNotePath = "http://lirria.khaganat.net/patch/index.php";
StartupHost = "lirria.khaganat.net:40916"; StartupHost = "lirria.khaganat.net:40916";
StartupPage = "/login/r2_login.php"; StartupPage = "/login/r2_login.php";
InstallStatsUrl = "https://lirria.khaganat.net:50000/stats/stats.php"; InstallStatsUrl = "http://lirria.khaganat.net:50000/stats/stats.php";
CreateAccountURL = "https://lirria.khaganat.net/ams/?page=register"; CreateAccountURL = "http://lirria.khaganat.net/ams/?page=register";
EditAccountURL = "https://lirria.khaganat.net/"; EditAccountURL = "http://lirria.khaganat.net/";
ForgetPwdURL = "https://lirria.khaganat.net/ams/index.php?page=forgot_password"; ForgetPwdURL = "http://lirria.khaganat.net/ams/index.php?page=forgot_password";
//FreeTrialURL = "https://lirria.khaganat.net/"; //FreeTrialURL = "https://lirria.khaganat.net/";
LoginSupportURL = "https://www.khaganat.net/irc"; LoginSupportURL = "http://www.khaganat.net/irc";
ConditionsTermsURL = "khaganat.net/wikhan/fr:charte"; ConditionsTermsURL = "khaganat.net/wikhan/fr:charte";
@ -106,27 +106,27 @@ VerboseLog = 1;
/////////// ///////////
HardwareCursor = 1; HardwareCursor = 1;
CursorSpeed = 1.0; // In pixels per mickey CursorSpeed = 1.0; // In pixels per mickey
CursorSpeed_min = 0.5; CursorSpeed_min = 0.5;
CursorSpeed_max = 2.0; CursorSpeed_max = 2.0;
CursorAcceleration = 40; // Threshold in mickey CursorAcceleration = 40; // Threshold in mickey
CursorAcceleration_min = 20; CursorAcceleration_min = 20;
CursorAcceleration_max = 80; CursorAcceleration_max = 80;
FreeLookSpeed = 0.004; // In radian per mickey FreeLookSpeed = 0.004; // In radian per mickey
FreeLookSpeed_min = 0.0001; FreeLookSpeed_min = 0.0001;
FreeLookSpeed_max = 0.01; FreeLookSpeed_max = 0.01;
FreeLookAcceleration = 40; // Threshold in mickey FreeLookAcceleration = 40; // Threshold in mickey
FreeLookAcceleration_min = 20; FreeLookAcceleration_min = 20;
FreeLookAcceleration_max = 80; FreeLookAcceleration_max = 80;
FreeLookInverted = 0; FreeLookInverted = 0;
FreeLookTablet = 0; FreeLookTablet = 0;
AutomaticCamera = 0; AutomaticCamera = 0;
DblClickMode = 1; DblClickMode = 1;
AutoEquipTool = 1; AutoEquipTool = 1;
/////////////////// ///////////////////
// RENDER CONFIG // // RENDER CONFIG //
@ -140,43 +140,43 @@ AutoEquipTool = 1;
// *** LANDSCAPE // *** LANDSCAPE
LandscapeTileNear = 50.000000; LandscapeTileNear = 50.000000;
LandscapeTileNear_min = 20.000000; LandscapeTileNear_min = 5.000000;
LandscapeTileNear_max = 100.000000; LandscapeTileNear_max = 200.000000;
LandscapeTileNear_step = 10.0; LandscapeTileNear_step = 10.0;
LandscapeTileNear_ps0 = 20.0; LandscapeTileNear_ps0 = 5.0;
LandscapeTileNear_ps1 = 40.0; LandscapeTileNear_ps1 = 40.0;
LandscapeTileNear_ps2 = 50.0; LandscapeTileNear_ps2 = 50.0;
LandscapeTileNear_ps3 = 80.0; LandscapeTileNear_ps3 = 120.0;
// NB: threshold is inverted ULandscape::setThreshold(), to be more intelligible // NB: threshold is inverted ULandscape::setThreshold(), to be more intelligible
LandscapeThreshold = 1000.0; LandscapeThreshold = 1000.0;
LandscapeThreshold_min = 100.0; // Low quality => 0.01 threshold LandscapeThreshold_min = 50.0; // Low quality => 0.01 threshold
LandscapeThreshold_max = 2000.0; // High quality => 0.0005 threshold LandscapeThreshold_max = 3000.0; // High quality => 0.0005 threshold
LandscapeThreshold_step = 100.0; LandscapeThreshold_step = 50.0;
LandscapeThreshold_ps0 = 100.0; LandscapeThreshold_ps0 = 50.0;
LandscapeThreshold_ps1 = 500.0; LandscapeThreshold_ps1 = 500.0;
LandscapeThreshold_ps2 = 1000.0; LandscapeThreshold_ps2 = 1000.0;
LandscapeThreshold_ps3 = 2000.0; LandscapeThreshold_ps3 = 2000.0;
Vision = 500.000000; Vision = 500.000000;
Vision_min = 200.000000; Vision_min = 100.000000;
Vision_max = 800.000000; Vision_max = 1500.000000;
Vision_step = 100.000000; Vision_step = 100.000000;
Vision_ps0 = 200.0; Vision_ps0 = 100.0;
Vision_ps1 = 400.0; Vision_ps1 = 400.0;
Vision_ps2 = 500.0; Vision_ps2 = 500.0;
Vision_ps3 = 800.0; Vision_ps3 = 1000.0;
MicroVeget = 1; // Enable/Disable MicroVeget. MicroVeget = 1; // Enable/Disable MicroVeget.
MicroVeget_ps0 = 0; MicroVeget_ps0 = 0;
MicroVeget_ps1 = 1; MicroVeget_ps1 = 1;
MicroVeget_ps2 = 1; MicroVeget_ps2 = 1;
MicroVeget_ps3 = 1; MicroVeget_ps3 = 1;
MicroVegetDensity = 80.0; MicroVegetDensity = 80.0;
MicroVegetDensity_min = 10.0; MicroVegetDensity_min = 10.0;
MicroVegetDensity_max = 100.0; MicroVegetDensity_max = 100.0;
MicroVegetDensity_step = 10.0; MicroVegetDensity_step = 10.0;
MicroVegetDensity_ps0 = 10.0; // not used since disabled! MicroVegetDensity_ps0 = 10.0; // not used since disabled!
MicroVegetDensity_ps1 = 30.0; MicroVegetDensity_ps1 = 30.0;
MicroVegetDensity_ps2 = 80.0; MicroVegetDensity_ps2 = 80.0;
@ -184,46 +184,46 @@ MicroVegetDensity_ps3 = 100.0;
// *** FX // *** FX
FxNbMaxPoly = 20000; FxNbMaxPoly = 20000;
FxNbMaxPoly_min = 2000; FxNbMaxPoly_min = 1000;
FxNbMaxPoly_max = 50000; FxNbMaxPoly_max = 50000;
FxNbMaxPoly_step= 2000; FxNbMaxPoly_step = 1000;
FxNbMaxPoly_ps0 = 2000; FxNbMaxPoly_ps0 = 1000;
FxNbMaxPoly_ps1 = 10000; FxNbMaxPoly_ps1 = 10000;
FxNbMaxPoly_ps2 = 20000; FxNbMaxPoly_ps2 = 20000;
FxNbMaxPoly_ps3 = 50000; FxNbMaxPoly_ps3 = 50000;
Cloud = 1; Cloud = 1;
Cloud_ps0 = 0 ; Cloud_ps0 = 0;
Cloud_ps1 = 1 ; Cloud_ps1 = 1;
Cloud_ps2 = 1 ; Cloud_ps2 = 1;
Cloud_ps3 = 1 ; Cloud_ps3 = 1;
CloudQuality = 160.0; CloudQuality = 160.0;
CloudQuality_min = 80.0; CloudQuality_min = 80.0;
CloudQuality_max = 320.0; CloudQuality_max = 320.0;
CloudQuality_step = 20.0; CloudQuality_step = 20.0;
CloudQuality_ps0 = 80.0; // not used since disabled! CloudQuality_ps0 = 80.0; // not used since disabled!
CloudQuality_ps1 = 80.0; CloudQuality_ps1 = 80.0;
CloudQuality_ps2 = 160.0; CloudQuality_ps2 = 160.0;
CloudQuality_ps3 = 320.0; CloudQuality_ps3 = 320.0;
CloudUpdate = 1; CloudUpdate = 1;
CloudUpdate_min = 1; CloudUpdate_min = 1;
CloudUpdate_max = 8; CloudUpdate_max = 8;
CloudUpdate_step= 1; CloudUpdate_step = 1;
CloudUpdate_ps0 = 1; // not used since disabled! CloudUpdate_ps0 = 1; // not used since disabled!
CloudUpdate_ps1 = 1; CloudUpdate_ps1 = 1;
CloudUpdate_ps2 = 1; CloudUpdate_ps2 = 1;
CloudUpdate_ps3 = 3; CloudUpdate_ps3 = 3;
Shadows = 1; Shadows = 1;
Shadows_ps0 = 0; Shadows_ps0 = 0;
Shadows_ps1 = 1; Shadows_ps1 = 1;
Shadows_ps2 = 1; Shadows_ps2 = 1;
Shadows_ps3 = 1; Shadows_ps3 = 1;
FXAA = 1; FXAA = 1;
FXAA_ps0 = 0; FXAA_ps0 = 0;
FXAA_ps1 = 1; FXAA_ps1 = 1;
FXAA_ps2 = 1; FXAA_ps2 = 1;
@ -231,52 +231,52 @@ FXAA_ps3 = 1;
AnisotropicFilter = 0; AnisotropicFilter = 0;
Bloom = 1; Bloom = 1;
Bloom_ps0 = 0; Bloom_ps0 = 0;
Bloom_ps1 = 1; Bloom_ps1 = 0;
Bloom_ps2 = 1; Bloom_ps2 = 1;
Bloom_ps3 = 1; Bloom_ps3 = 1;
SquareBloom = 1; SquareBloom = 1;
SquareBloom_ps0 = 0; SquareBloom_ps0 = 0;
SquareBloom_ps1 = 1; SquareBloom_ps1 = 0;
SquareBloom_ps2 = 1; SquareBloom_ps2 = 1;
SquareBloom_ps3 = 1; SquareBloom_ps3 = 1;
DensityBloom = 255.0; DensityBloom = 150.0;
DensityBloom_min = 0.0; DensityBloom_min = 0.0;
DensityBloom_max = 255.0; DensityBloom_max = 255.0;
DensityBloom_step = 1.0; DensityBloom_step = 1.0;
DensityBloom_ps0 = 255.0; DensityBloom_ps0 = 0;
DensityBloom_ps1 = 255.0; DensityBloom_ps1 = 0;
DensityBloom_ps2 = 255.0; DensityBloom_ps2 = 150.0;
DensityBloom_ps3 = 255.0; DensityBloom_ps3 = 150.0;
// *** CHARACTERS // *** CHARACTERS
SkinNbMaxPoly = 100000; SkinNbMaxPoly = 100000;
SkinNbMaxPoly_min = 5000; SkinNbMaxPoly_min = 5000;
SkinNbMaxPoly_max = 250000; SkinNbMaxPoly_max = 300000;
SkinNbMaxPoly_step = 5000; SkinNbMaxPoly_step = 5000;
SkinNbMaxPoly_ps0 = 10000; SkinNbMaxPoly_ps0 = 5000;
SkinNbMaxPoly_ps1 = 70000; SkinNbMaxPoly_ps1 = 70000;
SkinNbMaxPoly_ps2 = 100000; SkinNbMaxPoly_ps2 = 100000;
SkinNbMaxPoly_ps3 = 200000; SkinNbMaxPoly_ps3 = 200000;
NbMaxSkeletonNotCLod = 125; NbMaxSkeletonNotCLod = 125;
NbMaxSkeletonNotCLod_min = 5; NbMaxSkeletonNotCLod_min = 5;
NbMaxSkeletonNotCLod_max = 255; NbMaxSkeletonNotCLod_max = 400;
NbMaxSkeletonNotCLod_step = 5; NbMaxSkeletonNotCLod_step = 5;
NbMaxSkeletonNotCLod_ps0 = 10; NbMaxSkeletonNotCLod_ps0 = 5;
NbMaxSkeletonNotCLod_ps1 = 50; NbMaxSkeletonNotCLod_ps1 = 20;
NbMaxSkeletonNotCLod_ps2 = 125; NbMaxSkeletonNotCLod_ps2 = 125;
NbMaxSkeletonNotCLod_ps3 = 255; NbMaxSkeletonNotCLod_ps3 = 255;
CharacterFarClip = 200.0; CharacterFarClip = 200.0;
CharacterFarClip_min = 50.0; CharacterFarClip_min = 25.0;
CharacterFarClip_max = 500.0; CharacterFarClip_max = 1000.0;
CharacterFarClip_step = 10.0; CharacterFarClip_step = 10.0;
CharacterFarClip_ps0 = 50.0; CharacterFarClip_ps0 = 25.0;
CharacterFarClip_ps1 = 100.0; CharacterFarClip_ps1 = 100.0;
CharacterFarClip_ps2 = 200.0; CharacterFarClip_ps2 = 200.0;
CharacterFarClip_ps3 = 500.0; CharacterFarClip_ps3 = 500.0;
@ -286,67 +286,67 @@ EnableRacialAnimation = 1;
// *** MISC // *** MISC
// This is the actual aspect ratio of your screen (no relation with the resolution!!). Set 1.7777 if you got a 16/9 screen for instance // This is the actual aspect ratio of your screen (no relation with the resolution!!). Set 1.7777 if you got a 16/9 screen for instance
ScreenAspectRatio = 0.0; ScreenAspectRatio = 0.0;
ForceDXTC = 1; // Enable/Disable DXTC. ForceDXTC = 1; // Enable/Disable DXTC.
DivideTextureSizeBy2= 0; // Divide texture size DivideTextureSizeBy2 = 0; // Divide texture size
DisableVtxProgram = 0; // Disable Hardware Vertex Program. DisableVtxProgram = 0; // Disable Hardware Vertex Program.
DisableVtxAGP = 0; // Disable Hardware Vertex AGP. DisableVtxAGP = 0; // Disable Hardware Vertex AGP.
DisableTextureShdr = 0; // Disable Hardware Texture Shader. DisableTextureShdr = 0; // Disable Hardware Texture Shader.
HDEntityTexture = 1; HDEntityTexture = 1;
HDTextureInstalled = 1; HDTextureInstalled = 1;
WaitVBL = 0; // 0 or 1 to wait Vertical Sync. WaitVBL = 0; // 0 or 1 to wait Vertical Sync.
////////////////// //////////////////
// GAME OPTIONS // // GAME OPTIONS //
////////////////// //////////////////
SelectWithRClick = 1; SelectWithRClick = 1;
DisplayWeapons = 1; DisplayWeapons = 1;
RotKeySpeedMax = 2.0; RotKeySpeedMax = 2.0;
RotKeySpeedMax_min = 1.0; RotKeySpeedMax_min = 1.0;
RotKeySpeedMax_max = 4.0; RotKeySpeedMax_max = 4.0;
RotKeySpeedMin = 1.0; RotKeySpeedMin = 1.0;
RotKeySpeedMin_min = 0.5; RotKeySpeedMin_min = 0.5;
RotKeySpeedMin_max = 2.0; RotKeySpeedMin_max = 2.0;
RotAccel = 3.0; RotAccel = 3.0;
FollowOnAtk = 0; FollowOnAtk = 0;
AtkOnSelect = 0; AtkOnSelect = 0;
ZCPacsPrim = "gen_bt_col_ext.pacs_prim"; ZCPacsPrim = "gen_bt_col_ext.pacs_prim";
///////////////// /////////////////
// PREFERENCES // // PREFERENCES //
///////////////// /////////////////
FPV = 0; // FPV(First Person View) : default is false (Third Person View). FPV = 0; // FPV(First Person View) : default is false (Third Person View).
CameraHeight = 2.2; // Camera Height (in meter) from the ground (for the Third Person View). CameraHeight = 2.2; // Camera Height (in meter) from the ground (for the Third Person View).
CameraDistance = 3.0; // Camera Distance(in meter) from the user (for the Third Person View). CameraDistance = 3.0; // Camera Distance(in meter) from the user (for the Third Person View).
CameraDistStep = 1.0; CameraDistStep = 1.0;
CameraDistMin = 1.0; CameraDistMin = 1.0;
CameraDistMax = 250.0; CameraDistMax = 250.0;
CameraAccel = 5.0; CameraAccel = 5.0;
CameraSpeedMin = 2.0; CameraSpeedMin = 2.0;
CameraSpeedMax = 100.0; CameraSpeedMax = 100.0;
CameraResetSpeed = 10.0; // Speed in radian/s CameraResetSpeed = 10.0; // Speed in radian/s
////////////////// //////////////////
// SOUND CONFIG // // SOUND CONFIG //
////////////////// //////////////////
SoundForceSoftwareBuffer= 1; SoundForceSoftwareBuffer = 1;
SoundOn = 1; SoundOn = 1;
UseEax = 0; UseEax = 0;
MaxTrack = 32; MaxTrack = 32;
MaxTrack_min = 4; MaxTrack_min = 4;
MaxTrack_max = 32; MaxTrack_max = 32;
MaxTrack_step = 4; MaxTrack_step = 4;
// This is the volume for "InGame" sound FXs // This is the volume for "InGame" sound FXs
SoundSFXVolume = 1.0; SoundSFXVolume = 1.0;
SoundSFXVolume_min = 0.0; SoundSFXVolume_min = 0.0;
SoundSFXVolume_max = 1.0; SoundSFXVolume_max = 1.0;
SoundSFXVolume_step = 0.001; SoundSFXVolume_step = 0.001;
// This is volume for "InGame" music. Does not affect the MP3 player // This is volume for "InGame" music. Does not affect the MP3 player
SoundGameMusicVolume = 0.5; SoundGameMusicVolume = 0.5;
SoundGameMusicVolume_min = 0.0; SoundGameMusicVolume_min = 0.0;
SoundGameMusicVolume_max = 1.0; SoundGameMusicVolume_max = 1.0;
SoundGameMusicVolume_step = 0.001; SoundGameMusicVolume_step = 0.001;
// MISC // MISC
@ -359,15 +359,15 @@ NegFiltersInfo = { "CLIMPD:", "CPath::lookup" , "LNET" };
NegFiltersWarning = { "'basics.Equipment Slot'.", "_usercolor.tga", "PACS" }; NegFiltersWarning = { "'basics.Equipment Slot'.", "_usercolor.tga", "PACS" };
// Big screen shot // Big screen shot
ScreenShotWidth = 0; ScreenShotWidth = 0;
ScreenShotHeight = 0; ScreenShotHeight = 0;
ScreenShotFullDetail = 1; // 1 to switch full detail mode for characters (both standard & big screenshots) ScreenShotFullDetail = 1; // 1 to switch full detail mode for characters (both standard & big screenshots)
// Read : "ID", "R G B A MODE [FX]" // Read : "ID", "R G B A MODE [FX]"
SystemInfoColors = SystemInfoColors =
{ {
// OLD STUFF Here for compatibility // OLD STUFF Here for compatibility
"RG", "0 0 0 255 normal", // Black to see when there is an error "RG", "0 0 0 255 normal", // Black to see when there is an error
"BC", "0 0 0 255 normal", // Black to see when there is an error "BC", "0 0 0 255 normal", // Black to see when there is an error
"JA", "0 0 0 255 normal", // Black to see when there is an error "JA", "0 0 0 255 normal", // Black to see when there is an error
"BL", "0 0 0 255 normal", // Black to see when there is an error "BL", "0 0 0 255 normal", // Black to see when there is an error
@ -431,18 +431,18 @@ PrintfCommandsFreeTrial = {
DisplayMissingAnimFile = 0; DisplayMissingAnimFile = 0;
LoadingStringCount = 54; LoadingStringCount = 54;
// Some R2 parameters ... // Some R2 parameters ...
R2Mode = 1; R2Mode = 1;
R2EDEnabled = 1; R2EDEnabled = 1;
R2EDExtendedDebug = 0; R2EDExtendedDebug = 0;
R2EDLightPalette = 0; R2EDLightPalette = 0;
R2ClientGw = "r2linux01"; R2ClientGw = "r2linux01";
LoadLuaDebugger = 0; LoadLuaDebugger = 0;
CheckR2ScenarioMD5 = 1; CheckR2ScenarioMD5 = 1;
LevelDesignEnabled = 0; LevelDesignEnabled = 0;
DmCameraDistMax = 25; DmCameraDistMax = 25;
@ -463,36 +463,37 @@ R2EDReloadFiles = {
}; };
XMLInterfaceFiles = { XMLInterfaceFiles = {
"config.xml", "config.xml",
"widgets.xml", "widgets.xml",
"webig_widgets.xml", "webig_widgets.xml",
"appzone.xml", "appzone.xml",
"player.xml", "player.xml",
"inventory.xml", "inventory.xml",
"interaction.xml", "interaction.xml",
"phrase.xml", "phrase.xml",
"harvest.xml", "harvest.xml",
"macros.xml", "macros.xml",
"info_player.xml", "info_player.xml",
"outpost.xml", "outpost.xml",
"guild.xml", "guild.xml",
"taskbar.xml", "taskbar.xml",
"game_config.xml", "game_config.xml",
"game_context_menu.xml", "game_context_menu.xml",
"player_trade.xml", "player_trade.xml",
"bot_chat_v4.xml", "bot_chat_v4.xml",
"compass.xml", "compass.xml",
"map.xml", "map.xml",
"hierarchy.xml", "hierarchy.xml",
"reset.xml", "reset.xml",
"actions.xml", "actions.xml",
"help.xml", "help.xml",
"encyclopedia.xml", "encyclopedia.xml",
"commands.xml", "commands.xml",
"commands2.xml", "commands2.xml",
"ring_access_point_filter.xml", "ring_access_point_filter.xml",
"ring_window.xml", "ring_window.xml",
"bg_downloader.xml", "bg_downloader.xml",
"ryzhome_toolbar.xml"
}; };
XMLR2EDInterfaceFiles = XMLR2EDInterfaceFiles =
@ -587,7 +588,7 @@ HelpPages =
WebIgMainDomain = "app.lirria.khaganat.net"; WebIgMainDomain = "app.lirria.khaganat.net";
WebIgTrustedDomains = { WebIgTrustedDomains = {
"api.lirria.khaganat.net", "app.lirria.khaganat.net", "lirria.khaganat.net" "api.lirria.khaganat.net", "app.lirria.khaganat.net", "lirria.khaganat.net", "www.khaganat.net"
}; };
//PatchletUrl = ""; //PatchletUrl = "";

View file

@ -12,7 +12,7 @@ AppZone = {
-- use client.cfg value when available -- use client.cfg value when available
local uri getClientCfg("AppZoneUrl") local uri getClientCfg("AppZoneUrl")
if uri == nil or uri == '' then if uri == nil or uri == '' then
uri = 'http://app.ryzom.com/' uri = 'http://app.liria.khaganat.net/'
end end
AppZone.homeuri = uri .. AppZone.homeuri AppZone.homeuri = uri .. AppZone.homeuri

View file

@ -1,6 +1,6 @@
RyzhomeBar = { RyzhomeBar = {
id = "ui:interface:webig_ryzhome_toolbar", id = "ui:interface:webig_ryzhome_toolbar",
saveuri = "http://app.ryzom.com/app_ryzhome/index.php?action=toolbar_save", saveuri = "http://app.lirria.khaganat.net/app_ryzhome/index.php?action=toolbar_save",
selectedPage = 1 selectedPage = 1
} }
@ -11,22 +11,22 @@ function RyzhomeBar:close()
end end
function RyzhomeBar:addItems() function RyzhomeBar:addItems()
local url = "http://app.ryzom.com/app_arcc/index.php?action=player_ryzhome_LuaListItems&command=add" local url = "http://app.lirria.khaganat.net/app_arcc/index.php?action=player_ryzhome_LuaListItems&command=add"
getUI("ui:interface:web_transactions:content:html"):browse(url) getUI("ui:interface:web_transactions:content:html"):browse(url)
end end
function RyzhomeBar:moveItems() function RyzhomeBar:moveItems()
local url = "http://app.ryzom.com/app_arcc/index.php?action=player_ryzhome_LuaListItems&command=move" local url = "http://app.lirria.khaganat.net/app_arcc/index.php?action=player_ryzhome_LuaListItems&command=move"
getUI("ui:interface:web_transactions:content:html"):browse(url) getUI("ui:interface:web_transactions:content:html"):browse(url)
end end
function RyzhomeBar:removeItems() function RyzhomeBar:removeItems()
local url = "http://app.ryzom.com/app_arcc/index.php?action=player_ryzhome_LuaListItems&command=remove" local url = "http://app.lirria.khaganat.net/app_arcc/index.php?action=player_ryzhome_LuaListItems&command=remove"
getUI("ui:interface:web_transactions:content:html"):browse(url) getUI("ui:interface:web_transactions:content:html"):browse(url)
end end
function RyzhomeBar:inviteFriend() function RyzhomeBar:inviteFriend()
local url = "http://app.ryzom.com/app_arcc/index.php?action=player_ryzhome_InviteFriend" local url = "http://app.lirria.khaganat.net/app_arcc/index.php?action=player_ryzhome_InviteFriend"
getUI("ui:interface:web_transactions:content:html"):browse(url) getUI("ui:interface:web_transactions:content:html"):browse(url)
end end
@ -128,7 +128,7 @@ function RyzhomeBar:useItem(id)
end end
function RyzhomeBar:addItem(id) function RyzhomeBar:addItem(id)
local url = "http://app.ryzom.com/app_arcc/index.php?action=player_ryzhome_Place&command=add&id="..id local url = "http://app.lirria.khaganat.net/app_arcc/index.php?action=player_ryzhome_Place&command=add&id="..id
getUI("ui:interface:web_transactions:content:html"):browse(url) getUI("ui:interface:web_transactions:content:html"):browse(url)
end end
@ -137,12 +137,12 @@ function RyzhomeBar:removeItem(id)
RyzhomeBar:spawnItems() RyzhomeBar:spawnItems()
local v = RyzhomeBar.spawnedItems[id] local v = RyzhomeBar.spawnedItems[id]
runAH(nil,"add_shape", "shape=sp_mort.ps|x="..v[2].."|y="..v[3].."|z="..v[4].."|angle="..v[5].."|scale="..tostring(tonumber(v[6])*4)..v[7]..v[8]..v[9]) runAH(nil,"add_shape", "shape=sp_mort.ps|x="..v[2].."|y="..v[3].."|z="..v[4].."|angle="..v[5].."|scale="..tostring(tonumber(v[6])*4)..v[7]..v[8]..v[9])
local url = "http://app.ryzom.com/app_arcc/index.php?action=player_ryzhome_Remove&id="..id local url = "http://app.lirria.khaganat.net/app_arcc/index.php?action=player_ryzhome_Remove&id="..id
getUI("ui:interface:web_transactions:content:html"):browse(url) getUI("ui:interface:web_transactions:content:html"):browse(url)
end end
function RyzhomeBar:moveItem(id) function RyzhomeBar:moveItem(id)
local url = "http://app.ryzom.com/app_arcc/index.php?action=player_ryzhome_Place&command=move&id="..id local url = "http://app.lirria.khaganat.net/app_arcc/index.php?action=player_ryzhome_Place&command=move&id="..id
getUI("ui:interface:web_transactions:content:html"):browse(url) getUI("ui:interface:web_transactions:content:html"):browse(url)
end end
@ -162,7 +162,7 @@ function RyzhomeBar:highlightItem(id)
end end
function RyzhomeBar:callFriendUrl(action, target) function RyzhomeBar:callFriendUrl(action, target)
local url = "http://app.ryzom.com/app_arcc/index.php?action=player_ryzhome_"..action.."&target="..target local url = "http://app.lirria.khaganat.net/app_arcc/index.php?action=player_ryzhome_"..action.."&target="..target
getUI("ui:interface:web_transactions:content:html"):browse(url) getUI("ui:interface:web_transactions:content:html"):browse(url)
end end