changement ChaScores

This commit is contained in:
deed 2016-09-07 15:52:18 +02:00
parent 917e6b16d4
commit 7cee3bd655
9 changed files with 300 additions and 382 deletions

View file

@ -264,16 +264,16 @@
<variable entry="UI:SAVE:INSCENE:USER:GUILD_NAME"
type="bool"
value="false" />
<variable entry="UI:SAVE:INSCENE:USER:HP"
<variable entry="UI:SAVE:INSCENE:USER:ChaScore1"
type="bool"
value="false" />
<variable entry="UI:SAVE:INSCENE:USER:STA"
<variable entry="UI:SAVE:INSCENE:USER:ChaScore2"
type="bool"
value="false" />
<variable entry="UI:SAVE:INSCENE:USER:SAP"
<variable entry="UI:SAVE:INSCENE:USER:ChaScore3"
type="bool"
value="false" />
<variable entry="UI:SAVE:INSCENE:USER:FOCUS"
<variable entry="UI:SAVE:INSCENE:USER:ChaScore4"
type="bool"
value="false" />
<variable entry="UI:SAVE:INSCENE:USER:ACTION"
@ -300,16 +300,16 @@
<variable entry="UI:SAVE:INSCENE:FRIEND:GUILD_NAME"
type="bool"
value="true" />
<variable entry="UI:SAVE:INSCENE:FRIEND:HP"
<variable entry="UI:SAVE:INSCENE:FRIEND:ChaScore1"
type="bool"
value="false" />
<variable entry="UI:SAVE:INSCENE:FRIEND:STA"
<variable entry="UI:SAVE:INSCENE:FRIEND:ChaScore2"
type="bool"
value="false" />
<variable entry="UI:SAVE:INSCENE:FRIEND:SAP"
<variable entry="UI:SAVE:INSCENE:FRIEND:ChaScore3"
type="bool"
value="false" />
<variable entry="UI:SAVE:INSCENE:FRIEND:FOCUS"
<variable entry="UI:SAVE:INSCENE:FRIEND:ChaScore4"
type="bool"
value="false" />
<variable entry="UI:SAVE:INSCENE:FRIEND:MESSAGES"
@ -345,7 +345,7 @@
<variable entry="UI:SAVE:INSCENE:ENEMY:GUILD_NAME"
type="bool"
value="true" />
<variable entry="UI:SAVE:INSCENE:ENEMY:HP"
<variable entry="UI:SAVE:INSCENE:ENEMY:ChaScore1"
type="bool"
value="true" />
<variable entry="UI:SAVE:INSCENE:ENEMY:MESSAGES"
@ -357,16 +357,16 @@
<variable entry="UI:SAVE:INSCENE:SOURCE:NAME"
type="bool"
value="true" />
<variable entry="UI:SAVE:INSCENE:SOURCE:HP"
<variable entry="UI:SAVE:INSCENE:SOURCE:ChaScore1"
type="bool"
value="true" />
<variable entry="UI:SAVE:INSCENE:SOURCE:STA"
<variable entry="UI:SAVE:INSCENE:SOURCE:ChaScore2"
type="bool"
value="true" />
<variable entry="UI:SAVE:INSCENE:SOURCE:SAP"
<variable entry="UI:SAVE:INSCENE:SOURCE:ChaScore3"
type="bool"
value="true" />
<variable entry="UI:SAVE:INSCENE:SOURCE:FOCUS"
<variable entry="UI:SAVE:INSCENE:SOURCE:ChaScore4"
type="bool"
value="true" />
<variable entry="UI:SAVE:INSCENE:SOURCE:ACTION"
@ -583,11 +583,11 @@
<param name="title_offset_x"
value="8" />
<param name="title_offset_y"
value="-10" />
value="-7" />
<param name="title_offset_openable_x"
value="20" />
<param name="title_offset_openable_y"
value="-10" />
value="-7" />
<param name="scrollbar_offset_x"
value="6" />
<param name="scrollbar_size_w"
@ -732,11 +732,11 @@
<param name="title_offset_x"
value="56" />
<param name="title_offset_y"
value="-26" />
value="-23" />
<param name="title_offset_openable_x"
value="20" />
<param name="title_offset_openable_y"
value="-10" />
value="-7" />
<param name="scrollbar_offset_x"
value="6" />
<param name="scrollbar_size_w"
@ -873,11 +873,11 @@
<param name="title_offset_x"
value="28" />
<param name="title_offset_y"
value="-10" />
value="-7" />
<param name="title_offset_openable_x"
value="20" />
<param name="title_offset_openable_y"
value="-10" />
value="-7" />
<param name="scrollbar_offset_x"
value="6" />
<param name="scrollbar_size_w"
@ -1014,11 +1014,11 @@
<param name="title_offset_x"
value="8" />
<param name="title_offset_y"
value="-6" />
value="-4" />
<param name="title_offset_openable_x"
value="18" />
<param name="title_offset_openable_y"
value="-6" />
value="-4" />
<param name="header_h"
value="14" />
<param name="open_state_tx_opened"
@ -1109,11 +1109,11 @@
<param name="title_offset_x"
value="8" />
<param name="title_offset_y"
value="-5" />
value="-3" />
<param name="title_offset_openable_x"
value="20" />
<param name="title_offset_openable_y"
value="-5" />
value="-3" />
<param name="header_h"
value="12" />
<param name="open_state_tx_opened"
@ -1202,11 +1202,11 @@
<param name="title_offset_x"
value="8" />
<param name="title_offset_y"
value="-5" />
value="-3" />
<param name="title_offset_openable_x"
value="22" />
<param name="title_offset_openable_y"
value="-5" />
value="-3" />
<param name="header_h"
value="10" />
<param name="open_state_tx_opened"
@ -1295,11 +1295,11 @@
<param name="title_offset_x"
value="18" />
<param name="title_offset_y"
value="-5" />
value="-3" />
<param name="title_offset_openable_x"
value="24" />
<param name="title_offset_openable_y"
value="-5" />
value="-3" />
<param name="header_h"
value="10" />
<param name="open_state_tx_opened"
@ -1599,11 +1599,11 @@
<param name="title_offset_x"
value="8" />
<param name="title_offset_y"
value="-6" />
value="-4" />
<param name="title_offset_openable_x"
value="18" />
<param name="title_offset_openable_y"
value="-6" />
value="-4" />
<param name="header_h"
value="14" />
<!-- View state opened/closed (defined TL TL) -->
@ -1698,11 +1698,11 @@
<param name="title_offset_x"
value="8" />
<param name="title_offset_y"
value="-2" />
value="0" />
<param name="title_offset_openable_x"
value="40" />
<param name="title_offset_openable_y"
value="-2" />
value="0" />
<param name="header_h"
value="12" />
<!-- View state opened/closed (defined TL TL) -->
@ -1916,6 +1916,8 @@ This MUST follow the Enum MISSION_DESC::TIconId
value="basic.ttf" /> -->
<param name="font"
value="ryzom.ttf" />
<param name="monospace_font"
value="ryzom_monospace.ttf" />
<param name="add_coef_font"
value="1" />
<param name="mul_coef_anim"
@ -2111,76 +2113,76 @@ This MUST follow the Enum MISSION_DESC::TIconId
<define id="win_priority_highest"
value="5" />
<!-- For bars, -1024 to +1024 "percent" values from CBarManager -->
<define id="player_hp_percent"
value="UI:VARIABLES:USER:HP_RATIO" />
<define id="player_sta_percent"
value="UI:VARIABLES:USER:STA_RATIO" />
<define id="player_sap_percent"
value="UI:VARIABLES:USER:SAP_RATIO" />
<define id="player_focus_percent"
value="UI:VARIABLES:USER:FOCUS_RATIO" />
<define id="player_ChaScore1_percent"
value="UI:VARIABLES:USER:ChaScore1_RATIO" />
<define id="player_ChaScore2_percent"
value="UI:VARIABLES:USER:ChaScore2_RATIO" />
<define id="player_ChaScore3_percent"
value="UI:VARIABLES:USER:ChaScore3_RATIO" />
<define id="player_ChaScore4_percent"
value="UI:VARIABLES:USER:ChaScore4_RATIO" />
<define id="player_percent_max"
value="1024" />
<!-- For character sheet numerical values from database -->
<define id="player_hp"
value="UI:VARIABLES:USER:HP" />
<define id="player_ChaScore1"
value="UI:VARIABLES:USER:ChaScore1" />
<!-- Local because sent by impulse -->
<define id="player_hp_max"
<define id="player_ChaScore1_max"
value="SERVER:CHARACTER_INFO:SCORES0:Max" />
<define id="player_hp_base"
<define id="player_ChaScore1_base"
value="SERVER:CHARACTER_INFO:SCORES0:Base" />
<define id="player_sta"
value="UI:VARIABLES:USER:STA" />
<define id="player_ChaScore2"
value="UI:VARIABLES:USER:ChaScore2" />
<!-- Local because sent by impulse -->
<define id="player_sta_max"
<define id="player_ChaScore2_max"
value="SERVER:CHARACTER_INFO:SCORES1:Max" />
<define id="player_sta_base"
<define id="player_ChaScore2_base"
value="SERVER:CHARACTER_INFO:SCORES1:Base" />
<define id="player_sap"
value="UI:VARIABLES:USER:SAP" />
<define id="player_ChaScore3"
value="UI:VARIABLES:USER:ChaScore3" />
<!-- Local because sent by impulse -->
<define id="player_sap_max"
<define id="player_ChaScore3_max"
value="SERVER:CHARACTER_INFO:SCORES2:Max" />
<define id="player_sap_base"
<define id="player_ChaScore3_base"
value="SERVER:CHARACTER_INFO:SCORES2:Base" />
<define id="player_focus"
value="UI:VARIABLES:USER:FOCUS" />
<define id="player_ChaScore4"
value="UI:VARIABLES:USER:ChaScore4" />
<!-- Local because sent by impulse -->
<define id="player_focus_max"
<define id="player_ChaScore4_max"
value="SERVER:CHARACTER_INFO:SCORES3:Max" />
<define id="player_focus_base"
<define id="player_ChaScore4_base"
value="SERVER:CHARACTER_INFO:SCORES3:Base" />
<define id="player_hpreg"
<define id="player_ChaScore1reg"
value="SERVER:CHARACTER_INFO:SCORES0:Regen" />
<define id="player_hpreg_base"
<define id="player_ChaScore1reg_base"
value="SERVER:CHARACTER_INFO:SCORES0:BaseRegen" />
<define id="player_stareg"
<define id="player_ChaScore2reg"
value="SERVER:CHARACTER_INFO:SCORES1:Regen" />
<define id="player_stareg_base"
<define id="player_ChaScore2reg_base"
value="SERVER:CHARACTER_INFO:SCORES1:BaseRegen" />
<define id="player_sapreg"
<define id="player_ChaScore3reg"
value="SERVER:CHARACTER_INFO:SCORES2:Regen" />
<define id="player_sapreg_base"
<define id="player_ChaScore3reg_base"
value="SERVER:CHARACTER_INFO:SCORES2:BaseRegen" />
<define id="player_focreg"
<define id="player_ChaScore4reg"
value="SERVER:CHARACTER_INFO:SCORES3:Regen" />
<define id="player_focreg_base"
<define id="player_ChaScore4reg_base"
value="SERVER:CHARACTER_INFO:SCORES3:BaseRegen" />
<define id="player_carac_hpmax"
<define id="player_carac_ChaScore1max"
value="SERVER:CHARACTER_INFO:CHARACTERISTICS0:VALUE" />
<define id="player_carac_hpreg"
<define id="player_carac_ChaScore1reg"
value="SERVER:CHARACTER_INFO:CHARACTERISTICS1:VALUE" />
<define id="player_carac_sapmax"
<define id="player_carac_ChaScore3max"
value="SERVER:CHARACTER_INFO:CHARACTERISTICS2:VALUE" />
<define id="player_carac_sapreg"
<define id="player_carac_ChaScore3reg"
value="SERVER:CHARACTER_INFO:CHARACTERISTICS3:VALUE" />
<define id="player_carac_stamax"
<define id="player_carac_ChaScore2max"
value="SERVER:CHARACTER_INFO:CHARACTERISTICS4:VALUE" />
<define id="player_carac_stareg"
<define id="player_carac_ChaScore2reg"
value="SERVER:CHARACTER_INFO:CHARACTERISTICS5:VALUE" />
<define id="player_carac_wishmax"
<define id="player_carac_ChaScore4max"
value="SERVER:CHARACTER_INFO:CHARACTERISTICS6:VALUE" />
<define id="player_carac_wishreg"
<define id="player_carac_ChaScore4reg"
value="SERVER:CHARACTER_INFO:CHARACTERISTICS7:VALUE" />
<define id="player_protect_acid"
value="SERVER:CHARACTER_INFO:MAGIC_PROTECTION:0:VALUE" />
@ -2765,6 +2767,9 @@ This MUST follow the Enum MISSION_DESC::TIconId
<variable entry="UI:SAVE:SHOW_CLOCK"
type="bool"
value="false" />
<variable entry="UI:SAVE:SHOW_CLOCK_12H"
type="bool"
value="false" />
<variable entry="UI:SAVE:SHOW_RETICLE"
type="bool"
value="true" />
@ -2882,15 +2887,12 @@ This MUST follow the Enum MISSION_DESC::TIconId
type="bool"
value="true" />
<!-- Blend between day and night (lightLevel = 0 day) (lightLevel = 1 night) -->
<link expr="depends(@UI:VARIABLES:CURRENT_TIME)"
action="set"
params="dblink=UI:SAVE:COLOR:R|value=ilinear(getLightLevel(), getRed(intToColor(@UI:SAVE:DAY_COLOR)), getRed(intToColor(@UI:SAVE:NIGHT_COLOR)))" />
<link expr="depends(@UI:VARIABLES:CURRENT_TIME)"
action="set"
params="dblink=UI:SAVE:COLOR:G|value=ilinear(getLightLevel(), getGreen(intToColor(@UI:SAVE:DAY_COLOR)), getGreen(intToColor(@UI:SAVE:NIGHT_COLOR)))" />
<link expr="depends(@UI:VARIABLES:CURRENT_TIME)"
action="set"
params="dblink=UI:SAVE:COLOR:B|value=ilinear(getLightLevel(), getBlue(intToColor(@UI:SAVE:DAY_COLOR)), getBlue(intToColor(@UI:SAVE:NIGHT_COLOR)))" />
<link expr="identity(ilinear(getLightLevel(), getRed(intToColor(@UI:SAVE:DAY_COLOR)), getRed(intToColor(@UI:SAVE:NIGHT_COLOR))), @UI:VARIABLES:CURRENT_TIME)"
target="@UI:SAVE:COLOR:R" />
<link expr="identity(ilinear(getLightLevel(), getGreen(intToColor(@UI:SAVE:DAY_COLOR)), getGreen(intToColor(@UI:SAVE:NIGHT_COLOR))), @UI:VARIABLES:CURRENT_TIME)"
target="@UI:SAVE:COLOR:G" />
<link expr="identity(ilinear(getLightLevel(), getBlue(intToColor(@UI:SAVE:DAY_COLOR)), getBlue(intToColor(@UI:SAVE:NIGHT_COLOR))), @UI:VARIABLES:CURRENT_TIME)"
target="@UI:SAVE:COLOR:B" />
<!--<link expr="depends(@UI:VARIABLES:CURRENT_TIME)" action="set"
params="dblink=UI:SAVE:COLOR:A|value=ilinear(getLightLevel(), @UI:SAVE:DAY_COLOR:A, @UI:SAVE:NIGHT_COLOR:A)" />-->
<!-- The User Target Slot and UID -->
@ -2923,13 +2925,13 @@ This MUST follow the Enum MISSION_DESC::TIconId
<!-- ************************** -->
<!-- * PLAYER JAUGES DISPLAY * -->
<!-- ************************** -->
<variable entry="UI:SAVE:PLAYER:DISP_SAP"
<variable entry="UI:SAVE:PLAYER:DISP_ChaScore3"
type="sint32"
value="1" />
<variable entry="UI:SAVE:PLAYER:DISP_STA"
<variable entry="UI:SAVE:PLAYER:DISP_ChaScore2"
type="sint32"
value="1" />
<variable entry="UI:SAVE:PLAYER:DISP_FOC"
<variable entry="UI:SAVE:PLAYER:DISP_ChaScore4"
type="sint32"
value="1" />
<!-- If player wants the Current Action window out of the player window -->
@ -3321,9 +3323,6 @@ This MUST follow the Enum MISSION_DESC::TIconId
<variable entry="UI:SAVE:ISDETACHED:REGION_CHAT"
type="sint32"
value="0" />
<variable entry="UI:SAVE:ISDETACHED:YUBO_CHAT"
type="sint32"
value="0" />
<variable entry="UI:SAVE:ISENABLED:AROUND_ME"
type="sint32"
value="1" />
@ -3342,9 +3341,6 @@ This MUST follow the Enum MISSION_DESC::TIconId
<variable entry="UI:SAVE:ISENABLED:SYSTEM_INFO"
type="sint32"
value="1" />
<variable entry="UI:SAVE:ISENABLED:YUBO_CHAT"
type="sint32"
value="1" />
<!-- List Menu 5 -->
<variable entry="UI:VARIABLES:ISACTIVE:BONUS_MALUS"
type="sint32"
@ -3470,15 +3466,15 @@ This MUST follow the Enum MISSION_DESC::TIconId
<!-- ***************************** -->
<!-- * COMMON DEFINE COLORS * -->
<!-- ***************************** -->
<define id="hp_color"
<define id="ChaScore1_color"
value="255 64 0 255" />
<define id="hp_color_neg"
<define id="ChaScore1_color_neg"
value="127 32 0 255" />
<define id="sta_color"
<define id="ChaScore2_color"
value="255 0 255 255" />
<define id="sap_color"
<define id="ChaScore3_color"
value="72 255 0 255" />
<define id="focus_color"
<define id="ChaScore4_color"
value="0 128 255 255" />
<define id="bulk_color"
value="215 185 75 255" />
@ -3705,27 +3701,13 @@ This MUST follow the Enum MISSION_DESC::TIconId
<define id="item_type_to_item_sheet_JOB_ELEMENT"
value="rpjob_elementary.sitem" />
<!-- ************************ -->
<!-- * YUBO CHAT * -->
<!-- ************************ -->
<!--
The Yubo Chat is a special telnet chat for Game Masters, same channel as the Yubo Klient
-->
<variable entry="UI:VARIABLES:ISACTIVE:YUBO_CHAT"
type="sint32"
value="0" />
<variable entry="UI:VARIABLES:YUBO_CHAT_PRESENT"
type="sint32"
value="0" />
<define id="is_yubo_chat_present"
value="ne(@UI:VARIABLES:YUBO_CHAT_PRESENT,0)" />
<!-- ************************ -->
<!-- * DYNAMIC CHAT * -->
<!-- ************************ -->
<define id="max_dyn_chan_per_player"
value_from_code="getMaxDynChanPerPlayer()" />
<variable entry="UI:SAVE:ISDETACHED:DYNAMIC_CHAT$i"
type="sint32"
value="1"
value="0"
size="%max_dyn_chan_per_player" />
<variable entry="UI:SAVE:ISENABLED:DYNAMIC_CHAT$i"
type="sint32"
@ -3769,69 +3751,69 @@ This MUST follow the Enum MISSION_DESC::TIconId
value_from_code="getMaxTeamMember()" />
<define id="max_fame_tribe"
value_from_code="lua:getNbTribeFameIndex()" />
<!-- Team Members (FOCUS not setuped) -->
<variable entry="UI:VARIABLES:BARS:TEAM:$i:HP"
<!-- Team Members (ChaScore4 not setuped) -->
<variable entry="UI:VARIABLES:BARS:TEAM:$i:ChaScore1"
type="sint32"
value="0"
size="%max_team_member" />
<variable entry="UI:VARIABLES:BARS:TEAM:$i:STA"
<variable entry="UI:VARIABLES:BARS:TEAM:$i:ChaScore2"
type="sint32"
value="0"
size="%max_team_member" />
<variable entry="UI:VARIABLES:BARS:TEAM:$i:SAP"
<variable entry="UI:VARIABLES:BARS:TEAM:$i:ChaScore3"
type="sint32"
value="0"
size="%max_team_member" />
<!-- Animal (only HP) -->
<variable entry="UI:VARIABLES:BARS:ANIMAL:$i:HP"
<!-- Animal (only ChaScore1) -->
<variable entry="UI:VARIABLES:BARS:ANIMAL:$i:ChaScore1"
type="sint32"
value="0"
size="%max_animal" />
<!-- Target -->
<variable entry="UI:VARIABLES:BARS:TARGET:HP"
<variable entry="UI:VARIABLES:BARS:TARGET:ChaScore1"
type="sint32"
value="0" />
<variable entry="UI:VARIABLES:BARS:TARGET:STA"
<variable entry="UI:VARIABLES:BARS:TARGET:ChaScore2"
type="sint32"
value="0" />
<variable entry="UI:VARIABLES:BARS:TARGET:SAP"
<variable entry="UI:VARIABLES:BARS:TARGET:ChaScore3"
type="sint32"
value="0" />
<variable entry="UI:VARIABLES:BARS:TARGET:FOCUS"
<variable entry="UI:VARIABLES:BARS:TARGET:ChaScore4"
type="sint32"
value="0" />
<define id="target_hp"
value="UI:VARIABLES:BARS:TARGET:HP" />
<define id="target_sta"
value="UI:VARIABLES:BARS:TARGET:STA" />
<define id="target_sap"
value="UI:VARIABLES:BARS:TARGET:SAP" />
<define id="target_focus"
value="UI:VARIABLES:BARS:TARGET:FOCUS" />
<define id="target_ChaScore1"
value="UI:VARIABLES:BARS:TARGET:ChaScore1" />
<define id="target_ChaScore2"
value="UI:VARIABLES:BARS:TARGET:ChaScore2" />
<define id="target_ChaScore3"
value="UI:VARIABLES:BARS:TARGET:ChaScore3" />
<define id="target_ChaScore4"
value="UI:VARIABLES:BARS:TARGET:ChaScore4" />
<!-- Special USER. -1024 to +1024 "percent" values -->
<variable entry="UI:VARIABLES:USER:HP_RATIO"
<variable entry="UI:VARIABLES:USER:ChaScore1_RATIO"
type="sint32"
value="0" />
<variable entry="UI:VARIABLES:USER:STA_RATIO"
<variable entry="UI:VARIABLES:USER:ChaScore2_RATIO"
type="sint32"
value="0" />
<variable entry="UI:VARIABLES:USER:SAP_RATIO"
<variable entry="UI:VARIABLES:USER:ChaScore3_RATIO"
type="sint32"
value="0" />
<variable entry="UI:VARIABLES:USER:FOCUS_RATIO"
<variable entry="UI:VARIABLES:USER:ChaScore4_RATIO"
type="sint32"
value="0" />
<!-- Special USER: Actual 0 to 32767 "real clamped to 0" values -->
<variable entry="UI:VARIABLES:USER:HP"
<variable entry="UI:VARIABLES:USER:ChaScore1"
type="sint32"
value="0" />
<variable entry="UI:VARIABLES:USER:STA"
<variable entry="UI:VARIABLES:USER:ChaScore2"
type="sint32"
value="0" />
<variable entry="UI:VARIABLES:USER:SAP"
<variable entry="UI:VARIABLES:USER:ChaScore3"
type="sint32"
value="0" />
<variable entry="UI:VARIABLES:USER:FOCUS"
<variable entry="UI:VARIABLES:USER:ChaScore4"
type="sint32"
value="0" />
<!-- AH when Target Bars change from DB -->

View file

@ -1077,15 +1077,15 @@
<group id="valid_scenario_control" sizeref="w" child_resize_h="true" w="0" posparent="invite_team"
posref="BL TL" x="0" y="-5" >
<ctrl style="button_ok" id="ok_button" x="-50" y="0" posref="TM TM" text_y="-2"
<ctrl style="button_ok" id="ok_button" x="-50" y="0" posref="TM TM" text_y="0"
onclick_l="load_scenario" params_l="" hardtext="uittOK" wmin="100"
tooltip="uiRingLaunchScenarioTooltip"
tooltip_parent="win" />
<ctrl style="button_ok" id="cancel_button" x="10" y="0" posparent="ok_button" posref="BR BL" text_y="-2"
<ctrl style="button_ok" id="cancel_button" x="10" y="0" posparent="ok_button" posref="BR BL" text_y="0"
onclick_l="proc" params_l="scenario_control_close" hardtext="uittCancel" wmin="100" />
<ctrl style="button_ok" id="load_button" x="10" y="0" posref="TL TL" text_y="-2"
<ctrl style="button_ok" id="load_button" x="10" y="0" posref="TL TL" text_y="0"
onclick_l="lua" params_l="GameR2Loading:displayLoadingWindow()" hardtext="uiR2EDChooseScenario" wmin="100" />
</group>
@ -1650,10 +1650,10 @@
<instance template="score_template" id="direction_rate" x="0" y="-13" posref="BL TL" posparent="originality_rate"
hardtext="uiRAP_RateDirection" />
<ctrl style="button_ok" id="ok" x="30" y="15" posref="BM BM" posparent="parent" text_y="-2"
<ctrl style="button_ok" id="ok" x="30" y="15" posref="BM BM" posparent="parent" text_y="0"
onclick_l="lua" params_l="ScenarioScores:updateScores()" hardtext="uittOK" wmin="50" />
<ctrl style="button_ok" id="cancel" x="-30" y="15" posref="BM BM" posparent="parent" text_y="-2"
<ctrl style="button_ok" id="cancel" x="-30" y="15" posref="BM BM" posparent="parent" text_y="0"
onclick_l="lua" params_l="ScenarioScores:getWindow().active=false" hardtext="uittCancel" wmin="50" />
</group>
@ -1679,7 +1679,7 @@
<instance template="average_score_template" id="direction_rate" x="0" y="-13" posref="BL TL" posparent="originality_rate"
hardtext="uiRAP_RateDirection" />
<ctrl style="button_ok" id="ok" x="30" y="15" posref="BM BM" posparent="parent" text_y="-2"
<ctrl style="button_ok" id="ok" x="30" y="15" posref="BM BM" posparent="parent" text_y="0"
onclick_l="lua" params_l="getUI('ui:interface:r2ed_scenario_scores').active=false" hardtext="uittOK" wmin="50" />
</group>

View file

@ -124,20 +124,6 @@
<value value="10" hardtext="uiNumber10"/>
</parameter>
</action>
<action name="select_shortcut_bar_2" hardtext="uiSelectShortcutBar2" contexts="game, r2ed_anim_test">
<parameter hardtext="uiShortcutBarNumber">
<value value="1" hardtext="uiNumber01"/>
<value value="2" hardtext="uiNumber02"/>
<value value="3" hardtext="uiNumber03"/>
<value value="4" hardtext="uiNumber04"/>
<value value="5" hardtext="uiNumber05"/>
<value value="6" hardtext="uiNumber06"/>
<value value="7" hardtext="uiNumber07"/>
<value value="8" hardtext="uiNumber08"/>
<value value="9" hardtext="uiNumber09"/>
<value value="10" hardtext="uiNumber10"/>
</parameter>
</action>
<action name="run_shortcut" hardtext="uiRunShortcut" contexts="game, r2ed_anim_test">
<parameter hardtext="uiShortcutNumber">
<value value="00" hardtext="uiNumber01"/>
@ -211,13 +197,6 @@
</parameter>
</action>
<action name="no_target" hardtext="uiNoTarget" />
<action name="target" hardtext="uiTargetCmd" >
<parameter hardtext="uiTargetCmdEntity" type="%action_param_user_name" name="entity"/>
</action>
<action name="assist" hardtext="uiAssistCmd" contexts="game">
<parameter hardtext="uiAssistCmdEntity" type="%action_param_user_name" name="entity"/>
</action>
<action name="assist_target" hardtext="uiAssistTargetCmd" contexts="game, r2ed_anim_test"/>
<action name="toggle_dodge_parry" hardtext="uiToggleDodgeParry"/>
</action_category>
@ -225,51 +204,10 @@
<action name="cycle_tell" hardtext="uiCycleTell"/>
<action name="talk_untalk" hardtext="uiTalkLeave"/>
<action name="reply_teller" hardtext="uiReplyTeller"/>
<action name="enter_tell" hardtext="uiEnterTellCmd">
<parameter hardtext="uiTellCmdDest" type="%action_param_user_name" name="player"/>
</action>
<action name="tell" hardtext="uiTellCmd">
<parameter hardtext="uiTellCmdDest" type="%action_param_user_name" name="player"/>
<parameter hardtext="uiTellCmdMsg" type="%action_param_user" name="text"/>
</action>
<action name="enter_talk" hardtext="uiEnterTalkCmd">
<parameter hardtext="uiTalkCmdMode" type="%action_param_constant" name="mode" value="0">
<value value="0" hardtext="uiTalkCmdModeSay"/>
<value value="1" hardtext="uiTalkCmdModeShout"/>
<value value="2" hardtext="uiTalkCmdModeTeam"/>
<value value="3" hardtext="uiTalkCmdModeGuild"/>
<!--<value value="4" hardtext="uiTalkCmdModeCivilisation"/>
<value value="5" hardtext="uiTalkCmdModeTerritory"/>
<value value="6" hardtext="uiTalkCmdModeUniverse"/>-->
<!-- 7 tell
8 player
9 arround
10 system -->
<value value="11" hardtext="uiTalkCmdModeRegion"/>
</parameter>
</action>
<action name="talk" hardtext="uiTalkCmd">
<parameter hardtext="uiTalkCmdMode" type="%action_param_constant" name="mode" value="0">
<value value="0" hardtext="uiTalkCmdModeSay"/>
<value value="1" hardtext="uiTalkCmdModeShout"/>
<value value="2" hardtext="uiTalkCmdModeTeam"/>
<value value="3" hardtext="uiTalkCmdModeGuild"/>
<!--<value value="4" hardtext="uiTalkCmdModeCivilisation"/>
<value value="5" hardtext="uiTalkCmdModeTerritory"/>
<value value="6" hardtext="uiTalkCmdModeUniverse"/>-->
<!-- 7 tell
8 player
9 arround
10 system -->
<value value="11" hardtext="uiTalkCmdModeRegion"/>
</parameter>
<parameter hardtext="uiTalkCmdMsg" type="%action_param_user" name="text"/>
</action>
</action_category>
<action_category name="edit" hardtext="uiEdit" contexts="game, r2ed, r2ed_anim_test, r2ed_anim_dm">
<action name="edit_goto_line_begin" hardtext="uiEditGotoLineBegin"/>
<action name="edit_goto_line_begin" hardtext="uiEditGotoLineBegin"/>
<action name="edit_goto_line_end" hardtext="uiEditGotoLineEnd"/>
<action name="edit_goto_block_begin" hardtext="uiEditGotoBlockBegin"/>
<action name="edit_goto_block_end" hardtext="uiEditGotoBlockEnd"/>
@ -282,13 +220,12 @@
<action name="edit_copy" hardtext="uiEditCopy"/>
<action name="edit_paste" hardtext="uiEditPaste" repeat="1"/>
<action name="edit_cut" hardtext="uiEditCut"/>
<action name="edit_delete_char" hardtext="uiEditDeleteChar" repeat="1"/>
<action name="edit_expand_or_cycle_tell" hardtext="uiEditExpandOrCycleTell"/>
<action name="edit_back" hardtext="uiEditBack" repeat="1"/>
<action name="edit_select_to_line_begin" hardtext="uiEditSelectToLineBegin"/>
<action name="edit_select_to_line_end" hardtext="uiEditSelectToLineEnd"/>
<action name="edit_select_to_block_begin" hardtext="uiEditSelectToBlockBegin"/>
<action name="edit_select_to_block_end" hardtext="uiEditSelectToBlockEnd"/>
<action name="edit_select_to_block_end" hardtext="uiEditSelectToBlockEnd"/>
<action name="edit_select_previous_word" hardtext="uiEditSelectPreviousWord" repeat="1"/>
<action name="edit_select_next_word" hardtext="uiEditSelectNextWord" repeat="1"/>
<action name="edit_select_previous_char" hardtext="uiEditSelectPreviousChar" repeat="1"/>
@ -297,7 +234,6 @@
</action_category>
<action_category name="windows" hardtext="uiWindows" contexts="game, r2ed, r2ed_anim_test, r2ed_anim_dm">
<action name="toggle_chat" hardtext="uiToggleChat"/>
<action name="open" hardtext="uiOpenWindow">
<parameter hardtext="uiWindowName">
<instance template="openable_window_list"/>

View file

@ -57,7 +57,7 @@
<view type="text"
id="t"
posref="TL TL"
y="-1"
y="0"
color="255 255 255 255"
fontsize="12"
shadow="true"
@ -66,7 +66,7 @@
id="max"
posref="MR MR"
x="-4"
y="-2"
y="0"
color="255 255 255 255"
shadow="true"
fontsize="12"
@ -76,7 +76,7 @@
id="sep"
posparent="max"
posref="TL TR"
x="-1"
x="0"
color="255 255 255 255"
shadow="true"
fontsize="12"
@ -128,7 +128,7 @@
<view type="text"
id="t"
posref="TL TL"
y="-1"
y="0"
color="255 255 255 255"
fontsize="12"
shadow="true"
@ -137,7 +137,7 @@
id="val"
posref="MR MR"
x="-4"
y="-2"
y="0"
color="255 255 255 255"
shadow="true"
fontsize="12"
@ -176,7 +176,7 @@
<view type="text"
id="t"
posref="TL TL"
y="-1"
y="0"
color="255 255 255 255"
fontsize="12"
shadow="true"
@ -185,7 +185,7 @@
id="val"
posref="MR MR"
x="-4"
y="-2"
y="0"
color="255 255 255 255"
shadow="true"
fontsize="12"
@ -223,7 +223,7 @@
<view type="text"
id="t"
posref="TL TL"
y="-1"
y="0"
color="255 255 255 255"
fontsize="12"
shadow="true"
@ -232,7 +232,7 @@
id="val"
posref="MR MR"
x="-4"
y="-2"
y="0"
color="255 255 255 255"
shadow="true"
fontsize="12"
@ -271,7 +271,7 @@
<view type="text"
id="t"
posref="TL TL"
y="-1"
y="0"
color="255 255 255 255"
fontsize="12"
shadow="true"
@ -280,7 +280,7 @@
id="val"
posref="MR MR"
x="-4"
y="-2"
y="0"
color="255 255 255 255"
shadow="true"
fontsize="12"
@ -317,7 +317,7 @@
<view type="text"
id="t"
posref="TL TL"
y="-1"
y="0"
color="255 255 255 255"
fontsize="12"
shadow="true"
@ -326,7 +326,7 @@
id="val"
posref="MR MR"
x="-4"
y="-2"
y="0"
color="255 255 255 255"
shadow="true"
fontsize="12"
@ -362,7 +362,7 @@
<view type="text"
id="t"
posref="TL TL"
y="-1"
y="0"
color="255 255 255 255"
fontsize="12"
shadow="true"
@ -371,7 +371,7 @@
id="max"
posref="MR MR"
x="-4"
y="-1"
y="0"
color="255 255 255 255"
shadow="true"
fontsize="12"
@ -380,7 +380,7 @@
id="sep"
posref="MR MR"
x="-20"
y="-1"
y="0"
color="255 255 255 255"
shadow="true"
fontsize="12"
@ -389,7 +389,7 @@
id="val"
posref="MR MR"
x="-37"
y="-1"
y="0"
color="255 255 255 255"
shadow="true"
fontsize="12"
@ -432,7 +432,7 @@
id="val"
posref="MR MR"
x="-4"
y="-2"
y="0"
color="255 255 255 255"
shadow="true"
fontsize="12"
@ -480,7 +480,7 @@
id="t"
posref="TL TL"
x="16"
y="-3"
y="2"
color="255 255 255 255"
global_color="false"
fontsize="10"
@ -519,7 +519,7 @@
<view type="text"
id="t"
posref="TL TL"
y="-1"
y="0"
color="255 255 255 255"
fontsize="12"
shadow="true"
@ -569,12 +569,12 @@
value="-1" />
<group type="container"
id="info_player_skills"
w="500"
w="540"
title="uiSkillsTitle"
global_color="false"
header_color="UI:SAVE:WIN:COLORS:PLA"
min_w="330"
max_w="500"
min_w="350"
max_w="540"
min_h="550"
max_h="1600"
pop_max_h="800"
@ -681,7 +681,7 @@
posparent="basics_skills"
posref="TL TL"
x="0"
y="-24"
y="-10"
hardtext="uiRaceBold"
shadow="true"
color="255 255 255 255"
@ -701,7 +701,7 @@
posref="TL TL"
sizeref="w"
h="14"
y="-48">
y="-30">
<view type="text"
id="guild_title"
posref="TL TL"
@ -719,7 +719,7 @@
shadow="true"
color="255 200 55 255"
global_color="false"
x="2"
x="2"
fontsize="12"
textid="SERVER:GUILD:NAME"
dynamic_string="false" />
@ -729,7 +729,7 @@
sizeref="w5"
w="-1"
h="188"
y="-72">
y="-52">
<view type="text"
id="Skill_t"
posref="TL TL"
@ -744,7 +744,7 @@
posref="TL TL"
x="0"
sizeref="w"
y="-14"
y="-16"
w="0"
h="172"
inherit_gc_alpha="true">
@ -758,46 +758,46 @@
fontsize="10"
color="255 255 255 255" />
<instance template="tipc_score"
id="lif"
id="ChaScore1"
posref="TL TL"
x="8"
y="-20"
w="-8"
tooltip="uittIdentityHP"
text="uiHP"
val="%player_hp"
maxval="%player_hp_max"
baseval="%player_hp_base" />
tooltip="uittIdentityChaScore1"
text="uiChaScore1"
val="%player_ChaScore1"
maxval="%player_ChaScore1_max"
baseval="%player_ChaScore1_base" />
<instance template="tipc_score"
id="sap"
posparent="lif"
id="ChaScore3"
posparent="ChaScore1"
posref="BL TL"
y="0"
tooltip="uittIdentitySap"
text="uiSap"
val="%player_sap"
maxval="%player_sap_max"
baseval="%player_sap_base" />
tooltip="uittIdentityChaScore3"
text="uiChaScore3"
val="%player_ChaScore3"
maxval="%player_ChaScore3_max"
baseval="%player_ChaScore3_base" />
<instance template="tipc_score"
id="sta"
posparent="sap"
id="ChaScore2"
posparent="ChaScore3"
posref="BL TL"
y="0"
tooltip="uittIdentitySta"
text="uiStamina"
val="%player_sta"
maxval="%player_sta_max"
baseval="%player_sta_base" />
tooltip="uittIdentityChaScore2"
text="uiChaScore2"
val="%player_ChaScore2"
maxval="%player_ChaScore2_max"
baseval="%player_ChaScore2_base" />
<instance template="tipc_score"
id="foc"
posparent="sta"
id="ChaScore4"
posparent="ChaScore2"
posref="BL TL"
y="0"
tooltip="uittIdentityFoc"
text="uiFocus"
val="%player_focus"
maxval="%player_focus_max"
baseval="%player_focus_base" />
tooltip="uittIdentityChaScore4"
text="uiChaScore4"
val="%player_ChaScore4"
maxval="%player_ChaScore4_max"
baseval="%player_ChaScore4_base" />
<view type="text"
id="Regen"
posref="TL TL"
@ -808,42 +808,42 @@
fontsize="10"
color="255 255 255 255" />
<instance template="tipc_characReg"
id="hpreg"
id="ChaScore1reg"
posref="TL TL"
x="8"
y="-105"
w="-8"
text="uiHP"
val="%player_hpreg"
baseval="%player_hpreg_base"
tooltip="uittIdentityHPReg" />
text="uiChaScore1"
val="%player_ChaScore1reg"
baseval="%player_ChaScore1reg_base"
tooltip="uittIdentityChaScore1Reg" />
<instance template="tipc_characReg"
id="sapreg"
posparent="hpreg"
id="ChaScore3reg"
posparent="ChaScore1reg"
posref="BL TL"
y="0"
text="uiSap"
val="%player_sapreg"
baseval="%player_sapreg_base"
tooltip="uittIdentitySapReg" />
text="uiChaScore3"
val="%player_ChaScore3reg"
baseval="%player_ChaScore3reg_base"
tooltip="uittIdentityChaScore3Reg" />
<instance template="tipc_characReg"
id="stareg"
posparent="sapreg"
id="ChaScore2reg"
posparent="ChaScore3reg"
posref="BL TL"
y="0"
text="uiStamina"
val="%player_stareg"
baseval="%player_stareg_base"
tooltip="uittIdentityStaReg" />
text="uiChaScore2"
val="%player_ChaScore2reg"
baseval="%player_ChaScore2reg_base"
tooltip="uittIdentityChaScore2Reg" />
<instance template="tipc_characReg"
id="focreg"
posparent="stareg"
id="ChaScore4reg"
posparent="ChaScore2reg"
posref="BL TL"
y="0"
text="uiFocus"
val="%player_focreg"
baseval="%player_focreg_base"
tooltip="uittIdentityFocReg" />
text="uiChaScore4"
val="%player_ChaScore4reg"
baseval="%player_ChaScore4reg_base"
tooltip="uittIdentityChaScore4Reg" />
</group>
<instance template="inner_thin_border"
posparent="black"
@ -855,7 +855,7 @@
w="-1"
x="1"
h="188"
y="-72">
y="-52">
<view type="text"
id="Skill_t"
posref="TL TL"
@ -870,76 +870,76 @@
posref="TL TL"
x="0"
sizeref="w"
y="-14"
y="-16"
w="0"
h="172"
inherit_gc_alpha="true">
<instance template="tipc_charac"
id="hpmax"
id="ChaScore1max"
posref="TL TL"
x="8"
y="-20"
w="-8"
text="uiCarac_HpMax"
val="%player_carac_hpmax"
tooltip="uittIdentityCons" />
text="uiCarac_ChaScore1Max"
val="%player_carac_ChaScore1max"
tooltip="uittIdentityCha1" />
<instance template="tipc_charac"
id="sapmax"
posparent="hpmax"
id="ChaScore3max"
posparent="ChaScore1max"
posref="BL TL"
y="0"
text="uiCarac_SapMax"
val="%player_carac_sapmax"
tooltip="uittIdentityInt" />
text="uiCarac_ChaScore3Max"
val="%player_carac_ChaScore3max"
tooltip="uittIdentityCha3" />
<instance template="tipc_charac"
id="stamax"
posparent="sapmax"
id="ChaScore2max"
posparent="ChaScore3max"
posref="BL TL"
y="0"
text="uiCarac_StaMax"
val="%player_carac_stamax"
tooltip="uittIdentityStr" />
text="uiCarac_ChaScore2Max"
val="%player_carac_ChaScore2max"
tooltip="uittIdentityCha2" />
<instance template="tipc_charac"
id="focmax"
posparent="stamax"
id="ChaScore4max"
posparent="ChaScore2max"
posref="BL TL"
y="0"
text="uiCarac_WishMax"
val="%player_carac_wishmax"
tooltip="uittIdentityDex" />
text="uiCarac_ChaScore4Max"
val="%player_carac_ChaScore4max"
tooltip="uittIdentityCha4" />
<instance template="tipc_charac"
id="hpreg"
id="ChaScore1reg"
posref="TL TL"
x="8"
y="-105"
w="-8"
text="uiCarac_HpReg"
val="%player_carac_hpreg"
tooltip="uittIdentityMeta" />
text="uiCarac_ChaScore1Reg"
val="%player_carac_ChaScore1reg"
tooltip="uittIdentityCha1Reg" />
<instance template="tipc_charac"
id="sapreg"
posparent="hpreg"
id="ChaScore3reg"
posparent="ChaScore1reg"
posref="BL TL"
y="0"
text="uiCarac_SapReg"
val="%player_carac_sapreg"
tooltip="uittIdentityWis" />
text="uiCarac_ChaScore3Reg"
val="%player_carac_ChaScore3reg"
tooltip="uittIdentityCha3Reg" />
<instance template="tipc_charac"
id="stareg"
posparent="sapreg"
id="ChaScore2reg"
posparent="ChaScore3reg"
posref="BL TL"
y="0"
text="uiCarac_StaReg"
text="uiCarac_ChaScore2Reg"
val="%player_carac_stareg"
tooltip="uittIdentityWB" />
tooltip="uittIdentityCha2Reg" />
<instance template="tipc_charac"
id="focreg"
posparent="stareg"
id="ChaScore4reg"
posparent="ChaScore2reg"
posref="BL TL"
y="0"
text="uiCarac_WishReg"
val="%player_carac_wishreg"
tooltip="uittIdentityWill" />
text="uiCarac_ChaScore4Reg"
val="%player_carac_ChaScore4reg"
tooltip="uittIdentityCha4Reg" />
</group>
<instance template="inner_thin_border"
posparent="black"
@ -950,7 +950,7 @@
sizeref="w5"
w="-1"
h="83"
y="-264">
y="-248">
<view type="text"
id="sp"
posref="TL TL"
@ -965,7 +965,7 @@
posref="TL TL"
x="0"
sizeref="w"
y="-14"
y="-16"
w="0"
h="67"
inherit_gc_alpha="true">
@ -1024,7 +1024,7 @@
w="-1"
x="1"
h="83"
y="-264">
y="-248">
<view type="text"
id="cm"
posref="TL TL"
@ -1039,7 +1039,7 @@
posref="TL TL"
x="0"
sizeref="w"
y="-14"
y="-16"
w="0"
h="67"
inherit_gc_alpha="true">
@ -1110,8 +1110,8 @@
posref="TL TL"
sizeref="w5"
w="-1"
h="155"
y="-347">
h="157"
y="-338">
<view type="text"
id="resists_t"
posref="TL TL"
@ -1129,15 +1129,15 @@
posref="TL TL"
x="0"
sizeref="w"
y="-14"
y="-16"
w="0"
h="141"
h="140"
inherit_gc_alpha="true">
<instance template="tipc_magic_resist"
id="Desert"
posref="TL TL"
x="8"
y="-10"
y="-8"
w="-8"
val="%player_resist_desert" />
<instance template="tipc_magic_resist"
@ -1173,8 +1173,8 @@
posref="TM TL"
sizeref="w5"
w="-1"
h="155"
y="-347">
h="158"
y="-337">
<view type="text"
id="protections_t"
posref="TL TL"
@ -1192,15 +1192,15 @@
posref="TL TL"
x="0"
sizeref="w"
y="-14"
y="-16"
w="0"
h="141"
h="140"
inherit_gc_alpha="true">
<instance template="tipc_magic_protect"
id="Acid"
posref="TL TL"
x="8"
y="-10"
y="-8"
w="-8"
val="%player_protect_acid" />
<instance template="tipc_magic_protect"
@ -1256,8 +1256,8 @@
posref="TL TL"
sizeref="w5"
w="-1"
h="40"
y="-510">
h="42"
y="-500">
<view type="text"
id="defense_t"
posref="TL TL"
@ -1272,15 +1272,15 @@
posref="TL TL"
x="0"
sizeref="w"
y="-14"
y="-16"
w="0"
h="26"
h="24"
inherit_gc_alpha="true">
<instance template="tipc_scoreEP"
id="dodge"
posref="TL TL"
x="8"
y="-7"
y="-5"
w="-8"
text="uiDodge"
val="%player_dodge_current"
@ -1298,21 +1298,21 @@
posref="TM TL"
sizeref="w5"
w="-1"
h="40"
y="-510">
h="42"
y="-500">
<group id="black"
posref="TL TL"
x="0"
sizeref="w"
y="-14"
y="-16"
w="0"
h="26"
h="24"
inherit_gc_alpha="true">
<instance template="tipc_scoreEP"
id="parry"
posref="TL TL"
x="8"
y="-7"
y="-5"
w="-8"
text="uiParry"
val="%player_parry_current"
@ -1403,7 +1403,7 @@
x="0"
y="-10" />
<group id="pvp_points"
posparent="fp"
posparent="fp"
posref="BL TL"
sizeref="wh"
w="-1"
@ -1423,7 +1423,7 @@
posref="TL TL"
x="0"
sizeref="w"
y="-14"
y="-16"
w="0"
h="26"
inherit_gc_alpha="true">
@ -1453,8 +1453,8 @@
inherit_gc_alpha="true" />
</group>
</group>
<group h="0" id="rpjobs" posref="TL TL" sizeref="wh" w="0" y="0">
<ctrl style="text_button_header"
<group h="0" id="rpjobs" posref="TL TL" sizeref="wh" w="0" y="0">
<ctrl style="text_button_header"
button_type="push_button"
id="browse_home"
posref="TR TR"
@ -1464,11 +1464,10 @@
tooltip="uittBrowseRefresh"
onclick_l="browse_home"
params_l="name=ui:interface:info_player_skills:content:rpjobs:html" />
<group type="webig_html"
<group type="webig_html"
id="html"
posref="TL TL"
url="http://app.khaganat.net/"
url="http://app.ryzom.com/app_rpjobs/index.php"
title_prefix=""
sizeref="wh"
x="0"
@ -1503,7 +1502,7 @@
checkbox_bitmap_pushed="w_opacity_on.tga"
checkbox_bitmap_over=""
background_bitmap_view="black2"
home="http://app.khaganat.net/"
home="http://app.ryzom.com/app_rpjobs/index.php"
browse_next_time="true"
form_text_area_group="edit_box_widget_multiline">
<group id="black"
@ -1583,28 +1582,27 @@
posref="TR TR"
active="true"
y="-9"
wmargin="8"
hardtext="uiInfo"
tooltip="uittIdentityInfo"
onclick_l="open_title_help"
params_l="from=user" />
<ctrl style="text_button_header"
wmargin="8"
hardtext="uiInfo"
tooltip="uittIdentityInfo"
onclick_l="open_title_help"
params_l="from=user" />
<ctrl style="text_button_header"
button_type="push_button"
id="browse_home"
posref="BR TR"
posparent="title"
posparent="title"
x="0"
y="-2"
hardtext="uiBrowseRefresh"
tooltip="uittBrowseRefresh"
onclick_l="browse_home"
params_l="name=ui:interface:info_player_skills:content:webinfos:html" />
<group type="webig_html"
<group type="webig_html"
id="html"
posref="TL TL"
posparent="parent"
url="http://app.khaganat.net/"
url="http://app.ryzom.com/app_profile/index.php"
title_prefix=""
sizeref="wh"
x="0"
@ -1639,7 +1637,7 @@
checkbox_bitmap_pushed="w_opacity_on.tga"
checkbox_bitmap_over=""
background_bitmap_view="black2"
home="http://app.khaganat.net/"
home="http://app.ryzom.com/app_profile/index.php"
browse_next_time="true"
form_text_area_group="edit_box_widget_multiline">
<group id="black"
@ -3776,7 +3774,7 @@
y="0"
posref="ML MR"
posparent="browse_undo"
text_y="-2"
text_y="0"
onclick_l="lua"
params_l="game.RingAccessPointFilter:open()"
hardtext="uiRingAccessPointFilter"
@ -3788,7 +3786,7 @@
y="0"
posref="ML MR"
posparent="browse_filter"
text_y="-2"
text_y="0"
onclick_l="lua"
params_l="game.RingAccessPointFilter:validate()"
hardtext="uiBotChatRefresh"

View file

@ -173,13 +173,13 @@
<!-- NB a UID invalid doesn't mean no target. It may be a Forage source -->
<leaf name="UID"
type="I20" />
<leaf name="HP"
<leaf name="ChaScore1"
type="S8" />
<leaf name="SAP"
<leaf name="ChaScore3"
type="I7" />
<leaf name="STA"
<leaf name="ChaScore2"
type="I7" />
<leaf name="FOCUS"
<leaf name="ChaScore4"
type="I7" />
<leaf name="PLAYER_LEVEL"
type="I8" />
@ -253,11 +253,11 @@
<!-- Entity Unique Identifier -->
<leaf name="NAME"
type="I32" />
<leaf name="HP"
<leaf name="ChaScore1"
type="S8" />
<leaf name="SAP"
<leaf name="ChaScore3"
type="I7" />
<leaf name="STA"
<leaf name="ChaScore2"
type="I7" />
<leaf name="POS"
type="I64" />
@ -1025,21 +1025,21 @@
<leaf name="COUNTER"
type="I4" />
<!-- The cost each second -->
<leaf name="HP_COST"
<leaf name="ChaScore1_COST"
type="I16" />
<leaf name="SAP_COST"
<leaf name="ChaScore3_COST"
type="I16" />
<leaf name="STA_COST"
<leaf name="ChaScore2_COST"
type="I16" />
<!-- Entity name -->
<leaf name="TARGET_NAME"
type="TEXT" />
<!-- Entity State -->
<leaf name="TARGET_HP"
<leaf name="TARGET_ChaScore1"
type="I7" />
<leaf name="TARGET_SAP"
<leaf name="TARGET_ChaScore3"
type="I7" />
<leaf name="TARGET_STA"
<leaf name="TARGET_ChaScore2"
type="I7" />
</branch>
</branch>
@ -1512,6 +1512,8 @@
type="I5" />
<leaf name="DESPAWN"
type="I7" />
<leaf name="NAME"
type="I32" />
</branch>
</branch>
<branch name="DEBUG_INFO"