suppression des sounds non libres et non utils / ajout des dossiers pour patcher plus facilement
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594
client/exedll_linux64_/client_default.cfg
Normal file
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//////////////////////////
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/// CLIENT CONFIG FILE ///
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//////////////////////////
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//////////////////////////
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//////////////////////////
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// If you set this variable to 1, your client.cfg will be overwritten when you quit the client.
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// You will loose all the comments and identation in this file.
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SaveConfig = 1;
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///////////////////
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// WINDOW CONFIG //
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///////////////////
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Driver3D="Auto"; // Valid values are "Auto" or "0", "OpengGL" or "1" & "Direct3D" or "2"
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||||
// "Auto" will choose the best suited driver depending on hardware
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FullScreen = 0;
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||||
Width = 0;
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Height = 0;
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PositionX = 0;
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PositionY = 0;
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Frequency = 0;
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Depth = 32;
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Sleep = -1;
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ProcessPriority = 0; // -2 = idle, -1 = below normal, 0 = normal, 1 = above normal, 2 = high, 3 = real time
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Contrast = 0.0; // -1.0 ~ 1.0
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Luminosity = 0.0; // -1.0 ~ 1.0
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Gamma = 0.0; // -1.0 ~ 1.0
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Contrast_min = -1.0;
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Luminosity_min = -1.0;
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Gamma_min = -1.0;
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Contrast_max = 1.0;
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Luminosity_max = 1.0;
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Gamma_max = 1.0;
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/////////////
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// NETWORK //
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/////////////
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Application = { "Lirria", "./client_ryzom_r.exe", "./" };
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BackgroundDownloader = 0;
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PatchWanted = 1;
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PatchUrl = "http://lirria.khaganat.net:43435";
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RingReleaseNotePath = "http://lirria.khaganat.net/patch/index.php";
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StartupHost = "lirria.khaganat.net:40916";
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StartupPage = "/login/r2_login.php";
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InstallStatsUrl = "http://lirria.khaganat.net:50000/stats/stats.php";
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CreateAccountURL = "http://lirria.khaganat.net/ams/?page=register";
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EditAccountURL = "http://lirria.khaganat.net/";
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ForgetPwdURL = "http://lirria.khaganat.net/ams/index.php?page=forgot_password";
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//FreeTrialURL = "http://lirria.khaganat.net/";
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LoginSupportURL = "http://lirria.khaganat.net/";
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ConditionsTermsURL = "khaganat.net/wikhan/fr:charte";
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////////////////
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// INTERFACES //
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////////////////
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// the language to use as in ISO 639-2
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LanguageCode = "fr"; // english
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XMLInputFile = "input_config_v3.xml";
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XMLLoginInterfaceFiles = {
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"login_config.xml",
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"login_widgets.xml",
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"login_main.xml",
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"login_keys.xml",
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};
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XMLOutGameInterfaceFiles = {
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"out_v2_config.xml",
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"out_v2_widgets.xml",
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"out_v2_connect.xml",
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"out_v2_intro.xml",
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||||
"out_v2_select.xml",
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"out_v2_appear.xml",
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"out_v2_location.xml",
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"out_v2_crash.xml",
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"out_v2_hierarchy.xml",
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"out_v2_keys.xml",
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};
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TexturesInterface = {
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"interface_game_khaganat"
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};
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TexturesLoginInterface = {
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"interface_login_khaganat"
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};
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TexturesOutGameInterface = {
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"interface_outgame_khaganat"
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};
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// The ligo primitive class file
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LigoPrimitiveClass = "world_editor_classes.xml";
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VerboseLog = 1;
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///////////
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// MOUSE //
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///////////
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HardwareCursor = 1;
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CursorSpeed = 1.0; // In pixels per mickey
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CursorSpeed_min = 0.5;
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CursorSpeed_max = 2.0;
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CursorAcceleration = 40; // Threshold in mickey
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CursorAcceleration_min = 20;
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CursorAcceleration_max = 80;
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FreeLookSpeed = 0.004; // In radian per mickey
|
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FreeLookSpeed_min = 0.0001;
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FreeLookSpeed_max = 0.01;
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FreeLookAcceleration = 40; // Threshold in mickey
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FreeLookAcceleration_min = 20;
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FreeLookAcceleration_max = 80;
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FreeLookInverted = 0;
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AutomaticCamera = 0;
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DblClickMode = 1;
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AutoEquipTool = 1;
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///////////////////
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// RENDER CONFIG //
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///////////////////
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// NB: thoses variables configure also the InGameConfigurator:
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// _min and _max define the bounds
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// _step defines the step (NB: take care of _min and _max!!)
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// _ps0 is the LOW preset, _ps1 is the MEDIUM preset, _ps2 is the NORMAL Preset, and _ps3 is the HIGH one
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// *** LANDSCAPE
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LandscapeTileNear = 50.000000;
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LandscapeTileNear_min = 20.000000;
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LandscapeTileNear_max = 100.000000;
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LandscapeTileNear_step = 10.0;
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LandscapeTileNear_ps0 = 20.0;
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LandscapeTileNear_ps1 = 40.0;
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LandscapeTileNear_ps2 = 50.0;
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LandscapeTileNear_ps3 = 80.0;
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// NB: threshold is inverted ULandscape::setThreshold(), to be more intelligible
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LandscapeThreshold = 1000.0;
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LandscapeThreshold_min = 100.0; // Low quality => 0.01 threshold
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LandscapeThreshold_max = 2000.0; // High quality => 0.0005 threshold
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LandscapeThreshold_step = 100.0;
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LandscapeThreshold_ps0 = 100.0;
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LandscapeThreshold_ps1 = 500.0;
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LandscapeThreshold_ps2 = 1000.0;
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LandscapeThreshold_ps3 = 2000.0;
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Vision = 500.000000;
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Vision_min = 200.000000;
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Vision_max = 800.000000;
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Vision_step = 100.000000;
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Vision_ps0 = 200.0;
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Vision_ps1 = 400.0;
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Vision_ps2 = 500.0;
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Vision_ps3 = 800.0;
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MicroVeget = 1; // Enable/Disable MicroVeget.
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MicroVeget_ps0 = 0;
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MicroVeget_ps1 = 1;
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MicroVeget_ps2 = 1;
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MicroVeget_ps3 = 1;
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MicroVegetDensity = 80.0;
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MicroVegetDensity_min = 10.0;
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MicroVegetDensity_max = 100.0;
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MicroVegetDensity_step = 10.0;
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MicroVegetDensity_ps0 = 10.0; // not used since disabled!
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MicroVegetDensity_ps1 = 30.0;
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MicroVegetDensity_ps2 = 80.0;
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MicroVegetDensity_ps3 = 100.0;
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// *** FX
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FxNbMaxPoly = 20000;
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FxNbMaxPoly_min = 2000;
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FxNbMaxPoly_max = 50000;
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FxNbMaxPoly_step= 2000;
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FxNbMaxPoly_ps0 = 2000;
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FxNbMaxPoly_ps1 = 10000;
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FxNbMaxPoly_ps2 = 20000;
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FxNbMaxPoly_ps3 = 50000;
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Cloud = 1;
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Cloud_ps0 = 0 ;
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Cloud_ps1 = 1 ;
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Cloud_ps2 = 1 ;
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Cloud_ps3 = 1 ;
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CloudQuality = 160.0;
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CloudQuality_min = 80.0;
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CloudQuality_max = 320.0;
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CloudQuality_step = 20.0;
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CloudQuality_ps0 = 80.0; // not used since disabled!
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CloudQuality_ps1 = 80.0;
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CloudQuality_ps2 = 160.0;
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CloudQuality_ps3 = 320.0;
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CloudUpdate = 1;
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CloudUpdate_min = 1;
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CloudUpdate_max = 8;
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CloudUpdate_step= 1;
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CloudUpdate_ps0 = 1; // not used since disabled!
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CloudUpdate_ps1 = 1;
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CloudUpdate_ps2 = 1;
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CloudUpdate_ps3 = 3;
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Shadows = 1;
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Shadows_ps0 = 0;
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Shadows_ps1 = 1;
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Shadows_ps2 = 1;
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Shadows_ps3 = 1;
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FXAA = 1;
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FXAA_ps0 = 0;
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FXAA_ps1 = 1;
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FXAA_ps2 = 1;
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FXAA_ps3 = 1;
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AnisotropicFilter = 0;
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Bloom = 1;
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Bloom_ps0 = 0;
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Bloom_ps1 = 1;
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Bloom_ps2 = 1;
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Bloom_ps3 = 1;
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SquareBloom = 1;
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SquareBloom_ps0 = 0;
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SquareBloom_ps1 = 1;
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SquareBloom_ps2 = 1;
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SquareBloom_ps3 = 1;
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DensityBloom = 255.0;
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DensityBloom_min = 0.0;
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DensityBloom_max = 255.0;
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DensityBloom_step = 1.0;
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DensityBloom_ps0 = 255.0;
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DensityBloom_ps1 = 255.0;
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DensityBloom_ps2 = 255.0;
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DensityBloom_ps3 = 255.0;
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// *** CHARACTERS
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SkinNbMaxPoly = 100000;
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SkinNbMaxPoly_min = 5000;
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SkinNbMaxPoly_max = 250000;
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SkinNbMaxPoly_step = 5000;
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SkinNbMaxPoly_ps0 = 10000;
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SkinNbMaxPoly_ps1 = 70000;
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SkinNbMaxPoly_ps2 = 100000;
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SkinNbMaxPoly_ps3 = 200000;
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NbMaxSkeletonNotCLod = 125;
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NbMaxSkeletonNotCLod_min = 5;
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NbMaxSkeletonNotCLod_max = 255;
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NbMaxSkeletonNotCLod_step = 5;
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NbMaxSkeletonNotCLod_ps0 = 10;
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NbMaxSkeletonNotCLod_ps1 = 50;
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NbMaxSkeletonNotCLod_ps2 = 125;
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NbMaxSkeletonNotCLod_ps3 = 255;
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CharacterFarClip = 200.0;
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CharacterFarClip_min = 50.0;
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CharacterFarClip_max = 500.0;
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CharacterFarClip_step = 10.0;
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CharacterFarClip_ps0 = 50.0;
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CharacterFarClip_ps1 = 100.0;
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CharacterFarClip_ps2 = 200.0;
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CharacterFarClip_ps3 = 500.0;
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EnableRacialAnimation = 1;
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|
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// *** MISC
|
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// This is the actual aspect ratio of your screen (no relation with the resolution!!). Set 1.7777 if you got a 16/9 screen for instance
|
||||
ScreenAspectRatio = 0.0;
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ForceDXTC = 1; // Enable/Disable DXTC.
|
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DivideTextureSizeBy2= 0; // Divide texture size
|
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DisableVtxProgram = 0; // Disable Hardware Vertex Program.
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DisableVtxAGP = 0; // Disable Hardware Vertex AGP.
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DisableTextureShdr = 0; // Disable Hardware Texture Shader.
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HDEntityTexture = 1;
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HDTextureInstalled = 1;
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WaitVBL = 0; // 0 or 1 to wait Vertical Sync.
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//////////////////
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// GAME OPTIONS //
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//////////////////
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SelectWithRClick = 1;
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DisplayWeapons = 1;
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RotKeySpeedMax = 2.0;
|
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RotKeySpeedMax_min = 1.0;
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RotKeySpeedMax_max = 4.0;
|
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RotKeySpeedMin = 1.0;
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||||
RotKeySpeedMin_min = 0.5;
|
||||
RotKeySpeedMin_max = 2.0;
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RotAccel = 3.0;
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FollowOnAtk = 0;
|
||||
AtkOnSelect = 0;
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||||
ZCPacsPrim = "gen_bt_col_ext.pacs_prim";
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/////////////////
|
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// PREFERENCES //
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||||
/////////////////
|
||||
FPV = 0; // FPV(First Person View) : default is false (Third Person View).
|
||||
CameraHeight = 2.2; // Camera Height (in meter) from the ground (for the Third Person View).
|
||||
CameraDistance = 3.0; // Camera Distance(in meter) from the user (for the Third Person View).
|
||||
CameraDistStep = 1.0;
|
||||
CameraDistMin = 1.0;
|
||||
CameraDistMax = 25.0;
|
||||
CameraAccel = 5.0;
|
||||
CameraSpeedMin = 2.0;
|
||||
CameraSpeedMax = 100.0;
|
||||
CameraResetSpeed = 10.0; // Speed in radian/s
|
||||
|
||||
//////////////////
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// SOUND CONFIG //
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||||
//////////////////
|
||||
SoundForceSoftwareBuffer= 1;
|
||||
SoundOn = 1;
|
||||
UseEax = 0;
|
||||
|
||||
MaxTrack = 32;
|
||||
MaxTrack_min = 4;
|
||||
MaxTrack_max = 32;
|
||||
MaxTrack_step = 4;
|
||||
|
||||
// This is the volume for "InGame" sound FXs
|
||||
SoundSFXVolume = 1.0;
|
||||
SoundSFXVolume_min = 0.0;
|
||||
SoundSFXVolume_max = 1.0;
|
||||
SoundSFXVolume_step = 0.001;
|
||||
|
||||
// This is volume for "InGame" music. Does not affect the MP3 player
|
||||
SoundGameMusicVolume = 0.5;
|
||||
SoundGameMusicVolume_min = 0.0;
|
||||
SoundGameMusicVolume_max = 1.0;
|
||||
SoundGameMusicVolume_step = 0.001;
|
||||
|
||||
// MISC
|
||||
PreDataPath = { "user", "data", "patch", "examples", };
|
||||
DataPath = { "data" };
|
||||
NeedComputeVS = 0;
|
||||
|
||||
NegFiltersDebug = {"Update DB", "Reading:", "Read Value :", "impulseCallBack", "CLIMPD:", "LNET" };
|
||||
NegFiltersInfo = { "CLIMPD:", "CPath::lookup" , "LNET" };
|
||||
NegFiltersWarning = { "'basics.Equipment Slot'.", "_usercolor.tga", "PACS" };
|
||||
|
||||
// Big screen shot
|
||||
ScreenShotWidth = 0;
|
||||
ScreenShotHeight = 0;
|
||||
ScreenShotFullDetail = 1; // 1 to switch full detail mode for characters (both standard & big screenshots)
|
||||
|
||||
// Read : "ID", "R G B A MODE [FX]"
|
||||
SystemInfoColors =
|
||||
{
|
||||
// OLD STUFF Here for compatibility
|
||||
"RG", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"BC", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"JA", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"BL", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"VE", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"VI", "0 0 0 255 normal", // Black to see when there is an error
|
||||
|
||||
// NEW System Info Categories
|
||||
"SYS", "255 255 255 255 normal", // Default system messages
|
||||
"BC", "255 255 255 255 centeraround", // Broadcast messages
|
||||
"TAGBC", "255 255 255 255 centeraround", // Taged broadcast messages : color should remain white as some word are tagged
|
||||
"XP", "255 255 64 255 over", // XP Gain
|
||||
"SP", "255 255 64 255 over", // SP Gain
|
||||
"TTL", "255 255 64 255 over", // Title
|
||||
"TSK", "255 255 255 255 over", // Task
|
||||
"ZON", "255 255 255 255 center", // Zone
|
||||
"DG", "255 0 0 255 normal", // Damage to me
|
||||
"DMG", "255 0 0 255 normal", // Damage to me
|
||||
"DGP", "200 0 0 255 normal", // Damage to me from player
|
||||
"DGM", "255 128 64 255 normal", // Damage from me
|
||||
"MIS", "150 150 150 255 normal", // The opponent misses
|
||||
"MISM", "255 255 255 255 normal", // I miss
|
||||
"ITM", "0 200 0 255 over", // Item
|
||||
"ITMO", "170 170 255 255 overonly", // Item other in group
|
||||
"ITMF", "220 0 220 255 over", // Item failed
|
||||
"SPL", "50 50 250 255 normal", // Spell to me
|
||||
"SPLM", "50 150 250 255 normal", // Spell from me
|
||||
"EMT", "255 150 150 255 normal", // Emote
|
||||
"MTD", "255 255 0 255 over", // Message Of The Day
|
||||
"FORLD","64 255 64 255 overonly", // Forage Locate Deposit
|
||||
"CHK", "255 120 60 255 center", // Tous ce qui ne remplit pas une condition
|
||||
"CHKCB","255 255 0 255 center", // Tous ce qui ne remplit pas une condition en combat (trop loin, cible invalide, pas assez de mana, etc.)
|
||||
"PVPTM","255 120 60 255 overonly", // PVP timer
|
||||
"THM", "255 255 64 255 over misc_levelup.ps", // Thema finished
|
||||
"AMB", "255 255 64 255 center", // Ambiance
|
||||
"ISE", "192 208 255 255 normal", // Item special effect
|
||||
"ISE2", "192 208 255 255 center", // Item special effect with center text (for effects without flying text)
|
||||
"OSM", "128 160 255 255 center", // Outpost state message
|
||||
"AROUND","255 255 0 255 around", // Only in around channel
|
||||
"R2_INVITE","0 255 0 255 around", // Ring invitation
|
||||
};
|
||||
|
||||
PrintfCommands = {
|
||||
"52", "15", "55 55 0 255", "28", "uiEon", "624",
|
||||
"428", "0 0 0 255", "18", "", "624", "378",
|
||||
"0 0 0 255", "14", "", "644", "278", "0 0 0 255",
|
||||
"18", "", "52", "17", "255 255 255 255", "28",
|
||||
"uiEon", "622", "430", "255 255 255 255", "18", "",
|
||||
"622", "380", "255 255 255 255", "14", "", "642",
|
||||
"280", "255 255 255 255", "18", ""
|
||||
};
|
||||
|
||||
PrintfCommandsFreeTrial = {
|
||||
"52", "15", "55 55 0 255", "28", "uiEon", "624",
|
||||
"428", "0 0 0 255", "18", "", "624", "378",
|
||||
"0 0 0 255", "14", "", "644", "278", "0 0 0 255",
|
||||
"18", "", "52", "17", "255 255 255 255", "28",
|
||||
"uiEon", "622", "430", "255 255 255 255", "18", "",
|
||||
"622", "380", "255 255 255 255", "14", "", "642",
|
||||
"280", "255 255 255 255", "18", ""
|
||||
};
|
||||
|
||||
DisplayMissingAnimFile = 0;
|
||||
|
||||
LoadingStringCount = 54;
|
||||
|
||||
|
||||
// Some R2 parameters ...
|
||||
|
||||
R2Mode = 1;
|
||||
R2EDEnabled = 1;
|
||||
R2EDExtendedDebug = 0;
|
||||
R2EDLightPalette = 0;
|
||||
R2ClientGw = "r2linux01";
|
||||
LoadLuaDebugger = 0;
|
||||
CheckR2ScenarioMD5 = 1;
|
||||
LevelDesignEnabled = 0;
|
||||
|
||||
DmCameraDistMax = 25;
|
||||
DmRun = 20;
|
||||
DmWalk = 6;
|
||||
|
||||
R2EDReloadFiles = {
|
||||
"r2ed.xml",
|
||||
"r2_basic_bricks.lua",
|
||||
"r2_components.lua",
|
||||
"r2_core.lua",
|
||||
"r2_features_default.lua",
|
||||
"r2_features_fauna.lua",
|
||||
"r2_features_npc_groups.lua",
|
||||
"r2_palette.lua",
|
||||
"r2_scenario.lua",
|
||||
"r2_ui.lua"
|
||||
};
|
||||
|
||||
XMLInterfaceFiles = {
|
||||
"config.xml",
|
||||
"widgets.xml",
|
||||
"webig_widgets.xml",
|
||||
"player.xml",
|
||||
"inventory.xml",
|
||||
"interaction.xml",
|
||||
"phrase.xml",
|
||||
"harvest.xml",
|
||||
"macros.xml",
|
||||
"info_player.xml",
|
||||
"outpost.xml",
|
||||
"guild.xml",
|
||||
"taskbar.xml",
|
||||
"game_config.xml",
|
||||
"game_context_menu.xml",
|
||||
"player_trade.xml",
|
||||
"bot_chat_v4.xml",
|
||||
"compass.xml",
|
||||
"map.xml",
|
||||
"hierarchy.xml",
|
||||
"reset.xml",
|
||||
"actions.xml",
|
||||
"help.xml",
|
||||
"encyclopedia.xml",
|
||||
"commands.xml",
|
||||
"commands2.xml",
|
||||
"ring_access_point_filter.xml",
|
||||
"ring_window.xml",
|
||||
"bg_downloader.xml"
|
||||
};
|
||||
|
||||
XMLR2EDInterfaceFiles =
|
||||
{
|
||||
"r2ed.xml",
|
||||
"r2_triggers.xml",
|
||||
"r2_logic_entities.xml",
|
||||
"r2ed_acts.xml",
|
||||
"r2ed_scenario.xml",
|
||||
"r2ed_connect.xml"
|
||||
};
|
||||
|
||||
FogDistAndDepthLookupBias = 20; // bias for lookup of fog distance and depth
|
||||
|
||||
|
||||
// Hardware cursor textures
|
||||
// These will be extracted from the corresponding packed ui .tga files when they are loaded
|
||||
// *
|
||||
// * individual .tga files for hardware cursor bitmap not looked for, and not supported yet
|
||||
HardwareCursors =
|
||||
{
|
||||
"curs_can_pan.tga",
|
||||
"curs_can_pan_dup.tga",
|
||||
"curs_create.tga",
|
||||
"curs_create_multi.tga",
|
||||
"curs_create_vertex_invalid.tga",
|
||||
"curs_default.tga",
|
||||
"curs_dup.tga",
|
||||
"curs_L.tga",
|
||||
"curs_M.tga",
|
||||
"curs_pan.tga",
|
||||
"curs_pan_dup.tga",
|
||||
"curs_pick.tga",
|
||||
"curs_pick_dup.tga",
|
||||
"curs_R.tga",
|
||||
"curs_resize_BL_TR.tga",
|
||||
"curs_resize_BR_TL.tga",
|
||||
"curs_resize_LR.tga",
|
||||
"curs_resize_TB.tga",
|
||||
"curs_rotate.tga",
|
||||
"curs_scale.tga",
|
||||
"curs_stop.tga",
|
||||
"text_cursor.tga",
|
||||
"r2_hand_can_pan.tga",
|
||||
"r2_hand_pan.tga",
|
||||
"r2ed_tool_can_pick.tga",
|
||||
"r2ed_tool_can_rotate.tga",
|
||||
"r2ed_tool_pick.tga",
|
||||
"r2ed_tool_rotate.tga",
|
||||
"r2ed_tool_rotating.tga"
|
||||
};
|
||||
|
||||
Loading_BG = "new_loading_bg.tga"; // Default name for the loading background file.
|
||||
Launch_BG = "new_launcher_bg.tga"; // Default name for the launch background file.
|
||||
TeleportKami_BG = "new_teleport_kami_bg.tga";
|
||||
TeleportKaravan_BG = "new_teleport_caravan_bg.tga";
|
||||
Elevator_BG = "new_elevator_bg.tga"; // Default name for the loading background file.
|
||||
ResurectKami_BG = "new_resurect_kami_bg.tga";
|
||||
ResurectKaravan_BG = "new_resurect_caravane_bg.tga";
|
||||
End_BG = "end_bg.tga"; // Default name for the last background file.
|
||||
|
||||
ScenarioSavePath = "./my_scenarios/";
|
||||
|
||||
// list ofpredefined keyset
|
||||
// name will be looked up in the translation file by searching 'uiCP_KeysetName_" + id
|
||||
// tooltip will be looked up in the translation file by searching 'uiCP_KeysetTooltip_" + id
|
||||
// 'bi.' stands for built-in
|
||||
// note : we add a dot in the name to be sure that there cannot be a conflict with character keyset name
|
||||
BuiltInKeySets =
|
||||
{
|
||||
"", // default khanat keyboard layout
|
||||
"bi.zqsd", // european keyboard fps displacement style (NB : don't change this layout name, ryzom will automatically select it if keyboard is french or belgian)
|
||||
"bi.wasd", // english keyboard fps displacement style (NB : don't change this layout name, ryzom will automatically select it if keyboard is not french nor belgian)
|
||||
"bi.wow_alike" // 'world of warcraft' like keyboard style. (NB : not available for ring)
|
||||
};
|
||||
|
||||
// "Newbie Training", "Story Telling", "Mistery", "Hack & Slash", "Guild Training", "Other"
|
||||
ScenarioTypes = {"so_newbie_training","so_story_telling","so_mistery","so_hack_slash","so_guild_training","so_other"};
|
||||
|
||||
ScenarioLanguages = {"fr","de","en","other_lang"};
|
||||
|
||||
// Map each language to a forum help page
|
||||
HelpPages =
|
||||
{
|
||||
"fr=http://www.khaganat.net/forum/index.php/board,31.0.html",
|
||||
"en=http://www.khaganat.net/forum/index.php/board,31.0.html",
|
||||
"wk=http://www.khaganat.net/forum/index.php/board,31.0.html",
|
||||
"de=http://www.khaganat.net/forum/index.php/board,31.0.html",
|
||||
"es=http://www.khaganat.net/forum/index.php/board,31.0.html",
|
||||
"ru=http://www.khaganat.net/forum/index.php/board,31.0.html"
|
||||
};
|
||||
|
||||
WebIgMainDomain = "app.lirria.khaganat.net";
|
||||
WebIgTrustedDomains = {
|
||||
"api.lirria.khaganat.net", "app.lirria.khaganat.net", "lirria.khaganat.net"
|
||||
};
|
||||
//PatchletUrl = "";
|
||||
|
||||
SelectedSlot = 0;
|
||||
|
||||
BuildName = "RELEASE_HEAD";
|
Before Width: | Height: | Size: 5.5 KiB After Width: | Height: | Size: 5.5 KiB |
594
client/exedll_osx_/client_default.cfg
Normal file
|
@ -0,0 +1,594 @@
|
|||
//////////////////////////
|
||||
/// CLIENT CONFIG FILE ///
|
||||
//////////////////////////
|
||||
//////////////////////////
|
||||
|
||||
//////////////////////////
|
||||
|
||||
// If you set this variable to 1, your client.cfg will be overwritten when you quit the client.
|
||||
// You will loose all the comments and identation in this file.
|
||||
SaveConfig = 1;
|
||||
|
||||
///////////////////
|
||||
// WINDOW CONFIG //
|
||||
///////////////////
|
||||
|
||||
Driver3D="Auto"; // Valid values are "Auto" or "0", "OpengGL" or "1" & "Direct3D" or "2"
|
||||
// "Auto" will choose the best suited driver depending on hardware
|
||||
FullScreen = 0;
|
||||
Width = 0;
|
||||
Height = 0;
|
||||
PositionX = 0;
|
||||
PositionY = 0;
|
||||
Frequency = 0;
|
||||
Depth = 32;
|
||||
Sleep = -1;
|
||||
ProcessPriority = 0; // -2 = idle, -1 = below normal, 0 = normal, 1 = above normal, 2 = high, 3 = real time
|
||||
Contrast = 0.0; // -1.0 ~ 1.0
|
||||
Luminosity = 0.0; // -1.0 ~ 1.0
|
||||
Gamma = 0.0; // -1.0 ~ 1.0
|
||||
Contrast_min = -1.0;
|
||||
Luminosity_min = -1.0;
|
||||
Gamma_min = -1.0;
|
||||
Contrast_max = 1.0;
|
||||
Luminosity_max = 1.0;
|
||||
Gamma_max = 1.0;
|
||||
|
||||
|
||||
/////////////
|
||||
// NETWORK //
|
||||
/////////////
|
||||
|
||||
Application = { "Lirria", "./client_ryzom_r.exe", "./" };
|
||||
BackgroundDownloader = 0;
|
||||
PatchWanted = 1;
|
||||
PatchUrl = "http://lirria.khaganat.net:43435";
|
||||
RingReleaseNotePath = "http://lirria.khaganat.net/patch/index.php";
|
||||
StartupHost = "lirria.khaganat.net:40916";
|
||||
StartupPage = "/login/r2_login.php";
|
||||
InstallStatsUrl = "http://lirria.khaganat.net:50000/stats/stats.php";
|
||||
|
||||
CreateAccountURL = "http://lirria.khaganat.net/ams/?page=register";
|
||||
EditAccountURL = "http://lirria.khaganat.net/";
|
||||
ForgetPwdURL = "http://lirria.khaganat.net/ams/index.php?page=forgot_password";
|
||||
//FreeTrialURL = "http://lirria.khaganat.net/";
|
||||
LoginSupportURL = "http://lirria.khaganat.net/";
|
||||
ConditionsTermsURL = "khaganat.net/wikhan/fr:charte";
|
||||
|
||||
|
||||
|
||||
////////////////
|
||||
// INTERFACES //
|
||||
////////////////
|
||||
|
||||
// the language to use as in ISO 639-2
|
||||
LanguageCode = "fr"; // english
|
||||
|
||||
XMLInputFile = "input_config_v3.xml";
|
||||
|
||||
XMLLoginInterfaceFiles = {
|
||||
"login_config.xml",
|
||||
"login_widgets.xml",
|
||||
"login_main.xml",
|
||||
"login_keys.xml",
|
||||
};
|
||||
|
||||
XMLOutGameInterfaceFiles = {
|
||||
"out_v2_config.xml",
|
||||
"out_v2_widgets.xml",
|
||||
"out_v2_connect.xml",
|
||||
"out_v2_intro.xml",
|
||||
"out_v2_select.xml",
|
||||
"out_v2_appear.xml",
|
||||
"out_v2_location.xml",
|
||||
"out_v2_crash.xml",
|
||||
"out_v2_hierarchy.xml",
|
||||
"out_v2_keys.xml",
|
||||
};
|
||||
|
||||
TexturesInterface = {
|
||||
"interface_game_khaganat"
|
||||
};
|
||||
TexturesLoginInterface = {
|
||||
"interface_login_khaganat"
|
||||
};
|
||||
TexturesOutGameInterface = {
|
||||
"interface_outgame_khaganat"
|
||||
};
|
||||
|
||||
// The ligo primitive class file
|
||||
LigoPrimitiveClass = "world_editor_classes.xml";
|
||||
|
||||
VerboseLog = 1;
|
||||
|
||||
///////////
|
||||
// MOUSE //
|
||||
///////////
|
||||
HardwareCursor = 1;
|
||||
|
||||
CursorSpeed = 1.0; // In pixels per mickey
|
||||
CursorSpeed_min = 0.5;
|
||||
CursorSpeed_max = 2.0;
|
||||
|
||||
CursorAcceleration = 40; // Threshold in mickey
|
||||
CursorAcceleration_min = 20;
|
||||
CursorAcceleration_max = 80;
|
||||
|
||||
FreeLookSpeed = 0.004; // In radian per mickey
|
||||
FreeLookSpeed_min = 0.0001;
|
||||
FreeLookSpeed_max = 0.01;
|
||||
|
||||
FreeLookAcceleration = 40; // Threshold in mickey
|
||||
FreeLookAcceleration_min = 20;
|
||||
FreeLookAcceleration_max = 80;
|
||||
|
||||
FreeLookInverted = 0;
|
||||
AutomaticCamera = 0;
|
||||
DblClickMode = 1;
|
||||
AutoEquipTool = 1;
|
||||
|
||||
///////////////////
|
||||
// RENDER CONFIG //
|
||||
///////////////////
|
||||
|
||||
// NB: thoses variables configure also the InGameConfigurator:
|
||||
// _min and _max define the bounds
|
||||
// _step defines the step (NB: take care of _min and _max!!)
|
||||
// _ps0 is the LOW preset, _ps1 is the MEDIUM preset, _ps2 is the NORMAL Preset, and _ps3 is the HIGH one
|
||||
|
||||
|
||||
// *** LANDSCAPE
|
||||
LandscapeTileNear = 50.000000;
|
||||
LandscapeTileNear_min = 20.000000;
|
||||
LandscapeTileNear_max = 100.000000;
|
||||
LandscapeTileNear_step = 10.0;
|
||||
LandscapeTileNear_ps0 = 20.0;
|
||||
LandscapeTileNear_ps1 = 40.0;
|
||||
LandscapeTileNear_ps2 = 50.0;
|
||||
LandscapeTileNear_ps3 = 80.0;
|
||||
|
||||
// NB: threshold is inverted ULandscape::setThreshold(), to be more intelligible
|
||||
LandscapeThreshold = 1000.0;
|
||||
LandscapeThreshold_min = 100.0; // Low quality => 0.01 threshold
|
||||
LandscapeThreshold_max = 2000.0; // High quality => 0.0005 threshold
|
||||
LandscapeThreshold_step = 100.0;
|
||||
LandscapeThreshold_ps0 = 100.0;
|
||||
LandscapeThreshold_ps1 = 500.0;
|
||||
LandscapeThreshold_ps2 = 1000.0;
|
||||
LandscapeThreshold_ps3 = 2000.0;
|
||||
|
||||
Vision = 500.000000;
|
||||
Vision_min = 200.000000;
|
||||
Vision_max = 800.000000;
|
||||
Vision_step = 100.000000;
|
||||
Vision_ps0 = 200.0;
|
||||
Vision_ps1 = 400.0;
|
||||
Vision_ps2 = 500.0;
|
||||
Vision_ps3 = 800.0;
|
||||
|
||||
MicroVeget = 1; // Enable/Disable MicroVeget.
|
||||
MicroVeget_ps0 = 0;
|
||||
MicroVeget_ps1 = 1;
|
||||
MicroVeget_ps2 = 1;
|
||||
MicroVeget_ps3 = 1;
|
||||
|
||||
MicroVegetDensity = 80.0;
|
||||
MicroVegetDensity_min = 10.0;
|
||||
MicroVegetDensity_max = 100.0;
|
||||
MicroVegetDensity_step = 10.0;
|
||||
MicroVegetDensity_ps0 = 10.0; // not used since disabled!
|
||||
MicroVegetDensity_ps1 = 30.0;
|
||||
MicroVegetDensity_ps2 = 80.0;
|
||||
MicroVegetDensity_ps3 = 100.0;
|
||||
|
||||
|
||||
// *** FX
|
||||
FxNbMaxPoly = 20000;
|
||||
FxNbMaxPoly_min = 2000;
|
||||
FxNbMaxPoly_max = 50000;
|
||||
FxNbMaxPoly_step= 2000;
|
||||
FxNbMaxPoly_ps0 = 2000;
|
||||
FxNbMaxPoly_ps1 = 10000;
|
||||
FxNbMaxPoly_ps2 = 20000;
|
||||
FxNbMaxPoly_ps3 = 50000;
|
||||
|
||||
Cloud = 1;
|
||||
Cloud_ps0 = 0 ;
|
||||
Cloud_ps1 = 1 ;
|
||||
Cloud_ps2 = 1 ;
|
||||
Cloud_ps3 = 1 ;
|
||||
|
||||
CloudQuality = 160.0;
|
||||
CloudQuality_min = 80.0;
|
||||
CloudQuality_max = 320.0;
|
||||
CloudQuality_step = 20.0;
|
||||
CloudQuality_ps0 = 80.0; // not used since disabled!
|
||||
CloudQuality_ps1 = 80.0;
|
||||
CloudQuality_ps2 = 160.0;
|
||||
CloudQuality_ps3 = 320.0;
|
||||
|
||||
CloudUpdate = 1;
|
||||
CloudUpdate_min = 1;
|
||||
CloudUpdate_max = 8;
|
||||
CloudUpdate_step= 1;
|
||||
CloudUpdate_ps0 = 1; // not used since disabled!
|
||||
CloudUpdate_ps1 = 1;
|
||||
CloudUpdate_ps2 = 1;
|
||||
CloudUpdate_ps3 = 3;
|
||||
|
||||
Shadows = 1;
|
||||
Shadows_ps0 = 0;
|
||||
Shadows_ps1 = 1;
|
||||
Shadows_ps2 = 1;
|
||||
Shadows_ps3 = 1;
|
||||
|
||||
FXAA = 1;
|
||||
FXAA_ps0 = 0;
|
||||
FXAA_ps1 = 1;
|
||||
FXAA_ps2 = 1;
|
||||
FXAA_ps3 = 1;
|
||||
|
||||
AnisotropicFilter = 0;
|
||||
|
||||
Bloom = 1;
|
||||
Bloom_ps0 = 0;
|
||||
Bloom_ps1 = 1;
|
||||
Bloom_ps2 = 1;
|
||||
Bloom_ps3 = 1;
|
||||
|
||||
SquareBloom = 1;
|
||||
SquareBloom_ps0 = 0;
|
||||
SquareBloom_ps1 = 1;
|
||||
SquareBloom_ps2 = 1;
|
||||
SquareBloom_ps3 = 1;
|
||||
|
||||
DensityBloom = 255.0;
|
||||
DensityBloom_min = 0.0;
|
||||
DensityBloom_max = 255.0;
|
||||
DensityBloom_step = 1.0;
|
||||
DensityBloom_ps0 = 255.0;
|
||||
DensityBloom_ps1 = 255.0;
|
||||
DensityBloom_ps2 = 255.0;
|
||||
DensityBloom_ps3 = 255.0;
|
||||
|
||||
|
||||
// *** CHARACTERS
|
||||
SkinNbMaxPoly = 100000;
|
||||
SkinNbMaxPoly_min = 5000;
|
||||
SkinNbMaxPoly_max = 250000;
|
||||
SkinNbMaxPoly_step = 5000;
|
||||
SkinNbMaxPoly_ps0 = 10000;
|
||||
SkinNbMaxPoly_ps1 = 70000;
|
||||
SkinNbMaxPoly_ps2 = 100000;
|
||||
SkinNbMaxPoly_ps3 = 200000;
|
||||
|
||||
NbMaxSkeletonNotCLod = 125;
|
||||
NbMaxSkeletonNotCLod_min = 5;
|
||||
NbMaxSkeletonNotCLod_max = 255;
|
||||
NbMaxSkeletonNotCLod_step = 5;
|
||||
NbMaxSkeletonNotCLod_ps0 = 10;
|
||||
NbMaxSkeletonNotCLod_ps1 = 50;
|
||||
NbMaxSkeletonNotCLod_ps2 = 125;
|
||||
NbMaxSkeletonNotCLod_ps3 = 255;
|
||||
|
||||
CharacterFarClip = 200.0;
|
||||
CharacterFarClip_min = 50.0;
|
||||
CharacterFarClip_max = 500.0;
|
||||
CharacterFarClip_step = 10.0;
|
||||
CharacterFarClip_ps0 = 50.0;
|
||||
CharacterFarClip_ps1 = 100.0;
|
||||
CharacterFarClip_ps2 = 200.0;
|
||||
CharacterFarClip_ps3 = 500.0;
|
||||
|
||||
EnableRacialAnimation = 1;
|
||||
|
||||
// *** MISC
|
||||
// This is the actual aspect ratio of your screen (no relation with the resolution!!). Set 1.7777 if you got a 16/9 screen for instance
|
||||
ScreenAspectRatio = 0.0;
|
||||
ForceDXTC = 1; // Enable/Disable DXTC.
|
||||
DivideTextureSizeBy2= 0; // Divide texture size
|
||||
DisableVtxProgram = 0; // Disable Hardware Vertex Program.
|
||||
DisableVtxAGP = 0; // Disable Hardware Vertex AGP.
|
||||
DisableTextureShdr = 0; // Disable Hardware Texture Shader.
|
||||
HDEntityTexture = 1;
|
||||
HDTextureInstalled = 1;
|
||||
WaitVBL = 0; // 0 or 1 to wait Vertical Sync.
|
||||
|
||||
//////////////////
|
||||
// GAME OPTIONS //
|
||||
//////////////////
|
||||
SelectWithRClick = 1;
|
||||
DisplayWeapons = 1;
|
||||
RotKeySpeedMax = 2.0;
|
||||
RotKeySpeedMax_min = 1.0;
|
||||
RotKeySpeedMax_max = 4.0;
|
||||
RotKeySpeedMin = 1.0;
|
||||
RotKeySpeedMin_min = 0.5;
|
||||
RotKeySpeedMin_max = 2.0;
|
||||
RotAccel = 3.0;
|
||||
FollowOnAtk = 0;
|
||||
AtkOnSelect = 0;
|
||||
ZCPacsPrim = "gen_bt_col_ext.pacs_prim";
|
||||
|
||||
/////////////////
|
||||
// PREFERENCES //
|
||||
/////////////////
|
||||
FPV = 0; // FPV(First Person View) : default is false (Third Person View).
|
||||
CameraHeight = 2.2; // Camera Height (in meter) from the ground (for the Third Person View).
|
||||
CameraDistance = 3.0; // Camera Distance(in meter) from the user (for the Third Person View).
|
||||
CameraDistStep = 1.0;
|
||||
CameraDistMin = 1.0;
|
||||
CameraDistMax = 25.0;
|
||||
CameraAccel = 5.0;
|
||||
CameraSpeedMin = 2.0;
|
||||
CameraSpeedMax = 100.0;
|
||||
CameraResetSpeed = 10.0; // Speed in radian/s
|
||||
|
||||
//////////////////
|
||||
// SOUND CONFIG //
|
||||
//////////////////
|
||||
SoundForceSoftwareBuffer= 1;
|
||||
SoundOn = 1;
|
||||
UseEax = 0;
|
||||
|
||||
MaxTrack = 32;
|
||||
MaxTrack_min = 4;
|
||||
MaxTrack_max = 32;
|
||||
MaxTrack_step = 4;
|
||||
|
||||
// This is the volume for "InGame" sound FXs
|
||||
SoundSFXVolume = 1.0;
|
||||
SoundSFXVolume_min = 0.0;
|
||||
SoundSFXVolume_max = 1.0;
|
||||
SoundSFXVolume_step = 0.001;
|
||||
|
||||
// This is volume for "InGame" music. Does not affect the MP3 player
|
||||
SoundGameMusicVolume = 0.5;
|
||||
SoundGameMusicVolume_min = 0.0;
|
||||
SoundGameMusicVolume_max = 1.0;
|
||||
SoundGameMusicVolume_step = 0.001;
|
||||
|
||||
// MISC
|
||||
PreDataPath = { "user", "data", "patch", "examples", };
|
||||
DataPath = { "data" };
|
||||
NeedComputeVS = 0;
|
||||
|
||||
NegFiltersDebug = {"Update DB", "Reading:", "Read Value :", "impulseCallBack", "CLIMPD:", "LNET" };
|
||||
NegFiltersInfo = { "CLIMPD:", "CPath::lookup" , "LNET" };
|
||||
NegFiltersWarning = { "'basics.Equipment Slot'.", "_usercolor.tga", "PACS" };
|
||||
|
||||
// Big screen shot
|
||||
ScreenShotWidth = 0;
|
||||
ScreenShotHeight = 0;
|
||||
ScreenShotFullDetail = 1; // 1 to switch full detail mode for characters (both standard & big screenshots)
|
||||
|
||||
// Read : "ID", "R G B A MODE [FX]"
|
||||
SystemInfoColors =
|
||||
{
|
||||
// OLD STUFF Here for compatibility
|
||||
"RG", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"BC", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"JA", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"BL", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"VE", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"VI", "0 0 0 255 normal", // Black to see when there is an error
|
||||
|
||||
// NEW System Info Categories
|
||||
"SYS", "255 255 255 255 normal", // Default system messages
|
||||
"BC", "255 255 255 255 centeraround", // Broadcast messages
|
||||
"TAGBC", "255 255 255 255 centeraround", // Taged broadcast messages : color should remain white as some word are tagged
|
||||
"XP", "255 255 64 255 over", // XP Gain
|
||||
"SP", "255 255 64 255 over", // SP Gain
|
||||
"TTL", "255 255 64 255 over", // Title
|
||||
"TSK", "255 255 255 255 over", // Task
|
||||
"ZON", "255 255 255 255 center", // Zone
|
||||
"DG", "255 0 0 255 normal", // Damage to me
|
||||
"DMG", "255 0 0 255 normal", // Damage to me
|
||||
"DGP", "200 0 0 255 normal", // Damage to me from player
|
||||
"DGM", "255 128 64 255 normal", // Damage from me
|
||||
"MIS", "150 150 150 255 normal", // The opponent misses
|
||||
"MISM", "255 255 255 255 normal", // I miss
|
||||
"ITM", "0 200 0 255 over", // Item
|
||||
"ITMO", "170 170 255 255 overonly", // Item other in group
|
||||
"ITMF", "220 0 220 255 over", // Item failed
|
||||
"SPL", "50 50 250 255 normal", // Spell to me
|
||||
"SPLM", "50 150 250 255 normal", // Spell from me
|
||||
"EMT", "255 150 150 255 normal", // Emote
|
||||
"MTD", "255 255 0 255 over", // Message Of The Day
|
||||
"FORLD","64 255 64 255 overonly", // Forage Locate Deposit
|
||||
"CHK", "255 120 60 255 center", // Tous ce qui ne remplit pas une condition
|
||||
"CHKCB","255 255 0 255 center", // Tous ce qui ne remplit pas une condition en combat (trop loin, cible invalide, pas assez de mana, etc.)
|
||||
"PVPTM","255 120 60 255 overonly", // PVP timer
|
||||
"THM", "255 255 64 255 over misc_levelup.ps", // Thema finished
|
||||
"AMB", "255 255 64 255 center", // Ambiance
|
||||
"ISE", "192 208 255 255 normal", // Item special effect
|
||||
"ISE2", "192 208 255 255 center", // Item special effect with center text (for effects without flying text)
|
||||
"OSM", "128 160 255 255 center", // Outpost state message
|
||||
"AROUND","255 255 0 255 around", // Only in around channel
|
||||
"R2_INVITE","0 255 0 255 around", // Ring invitation
|
||||
};
|
||||
|
||||
PrintfCommands = {
|
||||
"52", "15", "55 55 0 255", "28", "uiEon", "624",
|
||||
"428", "0 0 0 255", "18", "", "624", "378",
|
||||
"0 0 0 255", "14", "", "644", "278", "0 0 0 255",
|
||||
"18", "", "52", "17", "255 255 255 255", "28",
|
||||
"uiEon", "622", "430", "255 255 255 255", "18", "",
|
||||
"622", "380", "255 255 255 255", "14", "", "642",
|
||||
"280", "255 255 255 255", "18", ""
|
||||
};
|
||||
|
||||
PrintfCommandsFreeTrial = {
|
||||
"52", "15", "55 55 0 255", "28", "uiEon", "624",
|
||||
"428", "0 0 0 255", "18", "", "624", "378",
|
||||
"0 0 0 255", "14", "", "644", "278", "0 0 0 255",
|
||||
"18", "", "52", "17", "255 255 255 255", "28",
|
||||
"uiEon", "622", "430", "255 255 255 255", "18", "",
|
||||
"622", "380", "255 255 255 255", "14", "", "642",
|
||||
"280", "255 255 255 255", "18", ""
|
||||
};
|
||||
|
||||
DisplayMissingAnimFile = 0;
|
||||
|
||||
LoadingStringCount = 54;
|
||||
|
||||
|
||||
// Some R2 parameters ...
|
||||
|
||||
R2Mode = 1;
|
||||
R2EDEnabled = 1;
|
||||
R2EDExtendedDebug = 0;
|
||||
R2EDLightPalette = 0;
|
||||
R2ClientGw = "r2linux01";
|
||||
LoadLuaDebugger = 0;
|
||||
CheckR2ScenarioMD5 = 1;
|
||||
LevelDesignEnabled = 0;
|
||||
|
||||
DmCameraDistMax = 25;
|
||||
DmRun = 20;
|
||||
DmWalk = 6;
|
||||
|
||||
R2EDReloadFiles = {
|
||||
"r2ed.xml",
|
||||
"r2_basic_bricks.lua",
|
||||
"r2_components.lua",
|
||||
"r2_core.lua",
|
||||
"r2_features_default.lua",
|
||||
"r2_features_fauna.lua",
|
||||
"r2_features_npc_groups.lua",
|
||||
"r2_palette.lua",
|
||||
"r2_scenario.lua",
|
||||
"r2_ui.lua"
|
||||
};
|
||||
|
||||
XMLInterfaceFiles = {
|
||||
"config.xml",
|
||||
"widgets.xml",
|
||||
"webig_widgets.xml",
|
||||
"player.xml",
|
||||
"inventory.xml",
|
||||
"interaction.xml",
|
||||
"phrase.xml",
|
||||
"harvest.xml",
|
||||
"macros.xml",
|
||||
"info_player.xml",
|
||||
"outpost.xml",
|
||||
"guild.xml",
|
||||
"taskbar.xml",
|
||||
"game_config.xml",
|
||||
"game_context_menu.xml",
|
||||
"player_trade.xml",
|
||||
"bot_chat_v4.xml",
|
||||
"compass.xml",
|
||||
"map.xml",
|
||||
"hierarchy.xml",
|
||||
"reset.xml",
|
||||
"actions.xml",
|
||||
"help.xml",
|
||||
"encyclopedia.xml",
|
||||
"commands.xml",
|
||||
"commands2.xml",
|
||||
"ring_access_point_filter.xml",
|
||||
"ring_window.xml",
|
||||
"bg_downloader.xml"
|
||||
};
|
||||
|
||||
XMLR2EDInterfaceFiles =
|
||||
{
|
||||
"r2ed.xml",
|
||||
"r2_triggers.xml",
|
||||
"r2_logic_entities.xml",
|
||||
"r2ed_acts.xml",
|
||||
"r2ed_scenario.xml",
|
||||
"r2ed_connect.xml"
|
||||
};
|
||||
|
||||
FogDistAndDepthLookupBias = 20; // bias for lookup of fog distance and depth
|
||||
|
||||
|
||||
// Hardware cursor textures
|
||||
// These will be extracted from the corresponding packed ui .tga files when they are loaded
|
||||
// *
|
||||
// * individual .tga files for hardware cursor bitmap not looked for, and not supported yet
|
||||
HardwareCursors =
|
||||
{
|
||||
"curs_can_pan.tga",
|
||||
"curs_can_pan_dup.tga",
|
||||
"curs_create.tga",
|
||||
"curs_create_multi.tga",
|
||||
"curs_create_vertex_invalid.tga",
|
||||
"curs_default.tga",
|
||||
"curs_dup.tga",
|
||||
"curs_L.tga",
|
||||
"curs_M.tga",
|
||||
"curs_pan.tga",
|
||||
"curs_pan_dup.tga",
|
||||
"curs_pick.tga",
|
||||
"curs_pick_dup.tga",
|
||||
"curs_R.tga",
|
||||
"curs_resize_BL_TR.tga",
|
||||
"curs_resize_BR_TL.tga",
|
||||
"curs_resize_LR.tga",
|
||||
"curs_resize_TB.tga",
|
||||
"curs_rotate.tga",
|
||||
"curs_scale.tga",
|
||||
"curs_stop.tga",
|
||||
"text_cursor.tga",
|
||||
"r2_hand_can_pan.tga",
|
||||
"r2_hand_pan.tga",
|
||||
"r2ed_tool_can_pick.tga",
|
||||
"r2ed_tool_can_rotate.tga",
|
||||
"r2ed_tool_pick.tga",
|
||||
"r2ed_tool_rotate.tga",
|
||||
"r2ed_tool_rotating.tga"
|
||||
};
|
||||
|
||||
Loading_BG = "new_loading_bg.tga"; // Default name for the loading background file.
|
||||
Launch_BG = "new_launcher_bg.tga"; // Default name for the launch background file.
|
||||
TeleportKami_BG = "new_teleport_kami_bg.tga";
|
||||
TeleportKaravan_BG = "new_teleport_caravan_bg.tga";
|
||||
Elevator_BG = "new_elevator_bg.tga"; // Default name for the loading background file.
|
||||
ResurectKami_BG = "new_resurect_kami_bg.tga";
|
||||
ResurectKaravan_BG = "new_resurect_caravane_bg.tga";
|
||||
End_BG = "end_bg.tga"; // Default name for the last background file.
|
||||
|
||||
ScenarioSavePath = "./my_scenarios/";
|
||||
|
||||
// list ofpredefined keyset
|
||||
// name will be looked up in the translation file by searching 'uiCP_KeysetName_" + id
|
||||
// tooltip will be looked up in the translation file by searching 'uiCP_KeysetTooltip_" + id
|
||||
// 'bi.' stands for built-in
|
||||
// note : we add a dot in the name to be sure that there cannot be a conflict with character keyset name
|
||||
BuiltInKeySets =
|
||||
{
|
||||
"", // default khanat keyboard layout
|
||||
"bi.zqsd", // european keyboard fps displacement style (NB : don't change this layout name, ryzom will automatically select it if keyboard is french or belgian)
|
||||
"bi.wasd", // english keyboard fps displacement style (NB : don't change this layout name, ryzom will automatically select it if keyboard is not french nor belgian)
|
||||
"bi.wow_alike" // 'world of warcraft' like keyboard style. (NB : not available for ring)
|
||||
};
|
||||
|
||||
// "Newbie Training", "Story Telling", "Mistery", "Hack & Slash", "Guild Training", "Other"
|
||||
ScenarioTypes = {"so_newbie_training","so_story_telling","so_mistery","so_hack_slash","so_guild_training","so_other"};
|
||||
|
||||
ScenarioLanguages = {"fr","de","en","other_lang"};
|
||||
|
||||
// Map each language to a forum help page
|
||||
HelpPages =
|
||||
{
|
||||
"fr=http://www.khaganat.net/forum/index.php/board,31.0.html",
|
||||
"en=http://www.khaganat.net/forum/index.php/board,31.0.html",
|
||||
"wk=http://www.khaganat.net/forum/index.php/board,31.0.html",
|
||||
"de=http://www.khaganat.net/forum/index.php/board,31.0.html",
|
||||
"es=http://www.khaganat.net/forum/index.php/board,31.0.html",
|
||||
"ru=http://www.khaganat.net/forum/index.php/board,31.0.html"
|
||||
};
|
||||
|
||||
WebIgMainDomain = "app.lirria.khaganat.net";
|
||||
WebIgTrustedDomains = {
|
||||
"api.lirria.khaganat.net", "app.lirria.khaganat.net", "lirria.khaganat.net"
|
||||
};
|
||||
//PatchletUrl = "";
|
||||
|
||||
SelectedSlot = 0;
|
||||
|
||||
BuildName = "RELEASE_HEAD";
|
BIN
client/exedll_osx_/khanat.png
Normal file
After Width: | Height: | Size: 5.5 KiB |
594
client/exedll_win32_/client_default.cfg
Normal file
|
@ -0,0 +1,594 @@
|
|||
//////////////////////////
|
||||
/// CLIENT CONFIG FILE ///
|
||||
//////////////////////////
|
||||
//////////////////////////
|
||||
|
||||
//////////////////////////
|
||||
|
||||
// If you set this variable to 1, your client.cfg will be overwritten when you quit the client.
|
||||
// You will loose all the comments and identation in this file.
|
||||
SaveConfig = 1;
|
||||
|
||||
///////////////////
|
||||
// WINDOW CONFIG //
|
||||
///////////////////
|
||||
|
||||
Driver3D="Auto"; // Valid values are "Auto" or "0", "OpengGL" or "1" & "Direct3D" or "2"
|
||||
// "Auto" will choose the best suited driver depending on hardware
|
||||
FullScreen = 0;
|
||||
Width = 0;
|
||||
Height = 0;
|
||||
PositionX = 0;
|
||||
PositionY = 0;
|
||||
Frequency = 0;
|
||||
Depth = 32;
|
||||
Sleep = -1;
|
||||
ProcessPriority = 0; // -2 = idle, -1 = below normal, 0 = normal, 1 = above normal, 2 = high, 3 = real time
|
||||
Contrast = 0.0; // -1.0 ~ 1.0
|
||||
Luminosity = 0.0; // -1.0 ~ 1.0
|
||||
Gamma = 0.0; // -1.0 ~ 1.0
|
||||
Contrast_min = -1.0;
|
||||
Luminosity_min = -1.0;
|
||||
Gamma_min = -1.0;
|
||||
Contrast_max = 1.0;
|
||||
Luminosity_max = 1.0;
|
||||
Gamma_max = 1.0;
|
||||
|
||||
|
||||
/////////////
|
||||
// NETWORK //
|
||||
/////////////
|
||||
|
||||
Application = { "Lirria", "./client_ryzom_r.exe", "./" };
|
||||
BackgroundDownloader = 0;
|
||||
PatchWanted = 1;
|
||||
PatchUrl = "http://lirria.khaganat.net:43435";
|
||||
RingReleaseNotePath = "http://lirria.khaganat.net/patch/index.php";
|
||||
StartupHost = "lirria.khaganat.net:40916";
|
||||
StartupPage = "/login/r2_login.php";
|
||||
InstallStatsUrl = "http://lirria.khaganat.net:50000/stats/stats.php";
|
||||
|
||||
CreateAccountURL = "http://lirria.khaganat.net/ams/?page=register";
|
||||
EditAccountURL = "http://lirria.khaganat.net/";
|
||||
ForgetPwdURL = "http://lirria.khaganat.net/ams/index.php?page=forgot_password";
|
||||
//FreeTrialURL = "http://lirria.khaganat.net/";
|
||||
LoginSupportURL = "http://lirria.khaganat.net/";
|
||||
ConditionsTermsURL = "khaganat.net/wikhan/fr:charte";
|
||||
|
||||
|
||||
|
||||
////////////////
|
||||
// INTERFACES //
|
||||
////////////////
|
||||
|
||||
// the language to use as in ISO 639-2
|
||||
LanguageCode = "fr"; // english
|
||||
|
||||
XMLInputFile = "input_config_v3.xml";
|
||||
|
||||
XMLLoginInterfaceFiles = {
|
||||
"login_config.xml",
|
||||
"login_widgets.xml",
|
||||
"login_main.xml",
|
||||
"login_keys.xml",
|
||||
};
|
||||
|
||||
XMLOutGameInterfaceFiles = {
|
||||
"out_v2_config.xml",
|
||||
"out_v2_widgets.xml",
|
||||
"out_v2_connect.xml",
|
||||
"out_v2_intro.xml",
|
||||
"out_v2_select.xml",
|
||||
"out_v2_appear.xml",
|
||||
"out_v2_location.xml",
|
||||
"out_v2_crash.xml",
|
||||
"out_v2_hierarchy.xml",
|
||||
"out_v2_keys.xml",
|
||||
};
|
||||
|
||||
TexturesInterface = {
|
||||
"interface_game_khaganat"
|
||||
};
|
||||
TexturesLoginInterface = {
|
||||
"interface_login_khaganat"
|
||||
};
|
||||
TexturesOutGameInterface = {
|
||||
"interface_outgame_khaganat"
|
||||
};
|
||||
|
||||
// The ligo primitive class file
|
||||
LigoPrimitiveClass = "world_editor_classes.xml";
|
||||
|
||||
VerboseLog = 1;
|
||||
|
||||
///////////
|
||||
// MOUSE //
|
||||
///////////
|
||||
HardwareCursor = 1;
|
||||
|
||||
CursorSpeed = 1.0; // In pixels per mickey
|
||||
CursorSpeed_min = 0.5;
|
||||
CursorSpeed_max = 2.0;
|
||||
|
||||
CursorAcceleration = 40; // Threshold in mickey
|
||||
CursorAcceleration_min = 20;
|
||||
CursorAcceleration_max = 80;
|
||||
|
||||
FreeLookSpeed = 0.004; // In radian per mickey
|
||||
FreeLookSpeed_min = 0.0001;
|
||||
FreeLookSpeed_max = 0.01;
|
||||
|
||||
FreeLookAcceleration = 40; // Threshold in mickey
|
||||
FreeLookAcceleration_min = 20;
|
||||
FreeLookAcceleration_max = 80;
|
||||
|
||||
FreeLookInverted = 0;
|
||||
AutomaticCamera = 0;
|
||||
DblClickMode = 1;
|
||||
AutoEquipTool = 1;
|
||||
|
||||
///////////////////
|
||||
// RENDER CONFIG //
|
||||
///////////////////
|
||||
|
||||
// NB: thoses variables configure also the InGameConfigurator:
|
||||
// _min and _max define the bounds
|
||||
// _step defines the step (NB: take care of _min and _max!!)
|
||||
// _ps0 is the LOW preset, _ps1 is the MEDIUM preset, _ps2 is the NORMAL Preset, and _ps3 is the HIGH one
|
||||
|
||||
|
||||
// *** LANDSCAPE
|
||||
LandscapeTileNear = 50.000000;
|
||||
LandscapeTileNear_min = 20.000000;
|
||||
LandscapeTileNear_max = 100.000000;
|
||||
LandscapeTileNear_step = 10.0;
|
||||
LandscapeTileNear_ps0 = 20.0;
|
||||
LandscapeTileNear_ps1 = 40.0;
|
||||
LandscapeTileNear_ps2 = 50.0;
|
||||
LandscapeTileNear_ps3 = 80.0;
|
||||
|
||||
// NB: threshold is inverted ULandscape::setThreshold(), to be more intelligible
|
||||
LandscapeThreshold = 1000.0;
|
||||
LandscapeThreshold_min = 100.0; // Low quality => 0.01 threshold
|
||||
LandscapeThreshold_max = 2000.0; // High quality => 0.0005 threshold
|
||||
LandscapeThreshold_step = 100.0;
|
||||
LandscapeThreshold_ps0 = 100.0;
|
||||
LandscapeThreshold_ps1 = 500.0;
|
||||
LandscapeThreshold_ps2 = 1000.0;
|
||||
LandscapeThreshold_ps3 = 2000.0;
|
||||
|
||||
Vision = 500.000000;
|
||||
Vision_min = 200.000000;
|
||||
Vision_max = 800.000000;
|
||||
Vision_step = 100.000000;
|
||||
Vision_ps0 = 200.0;
|
||||
Vision_ps1 = 400.0;
|
||||
Vision_ps2 = 500.0;
|
||||
Vision_ps3 = 800.0;
|
||||
|
||||
MicroVeget = 1; // Enable/Disable MicroVeget.
|
||||
MicroVeget_ps0 = 0;
|
||||
MicroVeget_ps1 = 1;
|
||||
MicroVeget_ps2 = 1;
|
||||
MicroVeget_ps3 = 1;
|
||||
|
||||
MicroVegetDensity = 80.0;
|
||||
MicroVegetDensity_min = 10.0;
|
||||
MicroVegetDensity_max = 100.0;
|
||||
MicroVegetDensity_step = 10.0;
|
||||
MicroVegetDensity_ps0 = 10.0; // not used since disabled!
|
||||
MicroVegetDensity_ps1 = 30.0;
|
||||
MicroVegetDensity_ps2 = 80.0;
|
||||
MicroVegetDensity_ps3 = 100.0;
|
||||
|
||||
|
||||
// *** FX
|
||||
FxNbMaxPoly = 20000;
|
||||
FxNbMaxPoly_min = 2000;
|
||||
FxNbMaxPoly_max = 50000;
|
||||
FxNbMaxPoly_step= 2000;
|
||||
FxNbMaxPoly_ps0 = 2000;
|
||||
FxNbMaxPoly_ps1 = 10000;
|
||||
FxNbMaxPoly_ps2 = 20000;
|
||||
FxNbMaxPoly_ps3 = 50000;
|
||||
|
||||
Cloud = 1;
|
||||
Cloud_ps0 = 0 ;
|
||||
Cloud_ps1 = 1 ;
|
||||
Cloud_ps2 = 1 ;
|
||||
Cloud_ps3 = 1 ;
|
||||
|
||||
CloudQuality = 160.0;
|
||||
CloudQuality_min = 80.0;
|
||||
CloudQuality_max = 320.0;
|
||||
CloudQuality_step = 20.0;
|
||||
CloudQuality_ps0 = 80.0; // not used since disabled!
|
||||
CloudQuality_ps1 = 80.0;
|
||||
CloudQuality_ps2 = 160.0;
|
||||
CloudQuality_ps3 = 320.0;
|
||||
|
||||
CloudUpdate = 1;
|
||||
CloudUpdate_min = 1;
|
||||
CloudUpdate_max = 8;
|
||||
CloudUpdate_step= 1;
|
||||
CloudUpdate_ps0 = 1; // not used since disabled!
|
||||
CloudUpdate_ps1 = 1;
|
||||
CloudUpdate_ps2 = 1;
|
||||
CloudUpdate_ps3 = 3;
|
||||
|
||||
Shadows = 1;
|
||||
Shadows_ps0 = 0;
|
||||
Shadows_ps1 = 1;
|
||||
Shadows_ps2 = 1;
|
||||
Shadows_ps3 = 1;
|
||||
|
||||
FXAA = 1;
|
||||
FXAA_ps0 = 0;
|
||||
FXAA_ps1 = 1;
|
||||
FXAA_ps2 = 1;
|
||||
FXAA_ps3 = 1;
|
||||
|
||||
AnisotropicFilter = 0;
|
||||
|
||||
Bloom = 1;
|
||||
Bloom_ps0 = 0;
|
||||
Bloom_ps1 = 1;
|
||||
Bloom_ps2 = 1;
|
||||
Bloom_ps3 = 1;
|
||||
|
||||
SquareBloom = 1;
|
||||
SquareBloom_ps0 = 0;
|
||||
SquareBloom_ps1 = 1;
|
||||
SquareBloom_ps2 = 1;
|
||||
SquareBloom_ps3 = 1;
|
||||
|
||||
DensityBloom = 255.0;
|
||||
DensityBloom_min = 0.0;
|
||||
DensityBloom_max = 255.0;
|
||||
DensityBloom_step = 1.0;
|
||||
DensityBloom_ps0 = 255.0;
|
||||
DensityBloom_ps1 = 255.0;
|
||||
DensityBloom_ps2 = 255.0;
|
||||
DensityBloom_ps3 = 255.0;
|
||||
|
||||
|
||||
// *** CHARACTERS
|
||||
SkinNbMaxPoly = 100000;
|
||||
SkinNbMaxPoly_min = 5000;
|
||||
SkinNbMaxPoly_max = 250000;
|
||||
SkinNbMaxPoly_step = 5000;
|
||||
SkinNbMaxPoly_ps0 = 10000;
|
||||
SkinNbMaxPoly_ps1 = 70000;
|
||||
SkinNbMaxPoly_ps2 = 100000;
|
||||
SkinNbMaxPoly_ps3 = 200000;
|
||||
|
||||
NbMaxSkeletonNotCLod = 125;
|
||||
NbMaxSkeletonNotCLod_min = 5;
|
||||
NbMaxSkeletonNotCLod_max = 255;
|
||||
NbMaxSkeletonNotCLod_step = 5;
|
||||
NbMaxSkeletonNotCLod_ps0 = 10;
|
||||
NbMaxSkeletonNotCLod_ps1 = 50;
|
||||
NbMaxSkeletonNotCLod_ps2 = 125;
|
||||
NbMaxSkeletonNotCLod_ps3 = 255;
|
||||
|
||||
CharacterFarClip = 200.0;
|
||||
CharacterFarClip_min = 50.0;
|
||||
CharacterFarClip_max = 500.0;
|
||||
CharacterFarClip_step = 10.0;
|
||||
CharacterFarClip_ps0 = 50.0;
|
||||
CharacterFarClip_ps1 = 100.0;
|
||||
CharacterFarClip_ps2 = 200.0;
|
||||
CharacterFarClip_ps3 = 500.0;
|
||||
|
||||
EnableRacialAnimation = 1;
|
||||
|
||||
// *** MISC
|
||||
// This is the actual aspect ratio of your screen (no relation with the resolution!!). Set 1.7777 if you got a 16/9 screen for instance
|
||||
ScreenAspectRatio = 0.0;
|
||||
ForceDXTC = 1; // Enable/Disable DXTC.
|
||||
DivideTextureSizeBy2= 0; // Divide texture size
|
||||
DisableVtxProgram = 0; // Disable Hardware Vertex Program.
|
||||
DisableVtxAGP = 0; // Disable Hardware Vertex AGP.
|
||||
DisableTextureShdr = 0; // Disable Hardware Texture Shader.
|
||||
HDEntityTexture = 1;
|
||||
HDTextureInstalled = 1;
|
||||
WaitVBL = 0; // 0 or 1 to wait Vertical Sync.
|
||||
|
||||
//////////////////
|
||||
// GAME OPTIONS //
|
||||
//////////////////
|
||||
SelectWithRClick = 1;
|
||||
DisplayWeapons = 1;
|
||||
RotKeySpeedMax = 2.0;
|
||||
RotKeySpeedMax_min = 1.0;
|
||||
RotKeySpeedMax_max = 4.0;
|
||||
RotKeySpeedMin = 1.0;
|
||||
RotKeySpeedMin_min = 0.5;
|
||||
RotKeySpeedMin_max = 2.0;
|
||||
RotAccel = 3.0;
|
||||
FollowOnAtk = 0;
|
||||
AtkOnSelect = 0;
|
||||
ZCPacsPrim = "gen_bt_col_ext.pacs_prim";
|
||||
|
||||
/////////////////
|
||||
// PREFERENCES //
|
||||
/////////////////
|
||||
FPV = 0; // FPV(First Person View) : default is false (Third Person View).
|
||||
CameraHeight = 2.2; // Camera Height (in meter) from the ground (for the Third Person View).
|
||||
CameraDistance = 3.0; // Camera Distance(in meter) from the user (for the Third Person View).
|
||||
CameraDistStep = 1.0;
|
||||
CameraDistMin = 1.0;
|
||||
CameraDistMax = 25.0;
|
||||
CameraAccel = 5.0;
|
||||
CameraSpeedMin = 2.0;
|
||||
CameraSpeedMax = 100.0;
|
||||
CameraResetSpeed = 10.0; // Speed in radian/s
|
||||
|
||||
//////////////////
|
||||
// SOUND CONFIG //
|
||||
//////////////////
|
||||
SoundForceSoftwareBuffer= 1;
|
||||
SoundOn = 1;
|
||||
UseEax = 0;
|
||||
|
||||
MaxTrack = 32;
|
||||
MaxTrack_min = 4;
|
||||
MaxTrack_max = 32;
|
||||
MaxTrack_step = 4;
|
||||
|
||||
// This is the volume for "InGame" sound FXs
|
||||
SoundSFXVolume = 1.0;
|
||||
SoundSFXVolume_min = 0.0;
|
||||
SoundSFXVolume_max = 1.0;
|
||||
SoundSFXVolume_step = 0.001;
|
||||
|
||||
// This is volume for "InGame" music. Does not affect the MP3 player
|
||||
SoundGameMusicVolume = 0.5;
|
||||
SoundGameMusicVolume_min = 0.0;
|
||||
SoundGameMusicVolume_max = 1.0;
|
||||
SoundGameMusicVolume_step = 0.001;
|
||||
|
||||
// MISC
|
||||
PreDataPath = { "user", "data", "patch", "examples", };
|
||||
DataPath = { "data" };
|
||||
NeedComputeVS = 0;
|
||||
|
||||
NegFiltersDebug = {"Update DB", "Reading:", "Read Value :", "impulseCallBack", "CLIMPD:", "LNET" };
|
||||
NegFiltersInfo = { "CLIMPD:", "CPath::lookup" , "LNET" };
|
||||
NegFiltersWarning = { "'basics.Equipment Slot'.", "_usercolor.tga", "PACS" };
|
||||
|
||||
// Big screen shot
|
||||
ScreenShotWidth = 0;
|
||||
ScreenShotHeight = 0;
|
||||
ScreenShotFullDetail = 1; // 1 to switch full detail mode for characters (both standard & big screenshots)
|
||||
|
||||
// Read : "ID", "R G B A MODE [FX]"
|
||||
SystemInfoColors =
|
||||
{
|
||||
// OLD STUFF Here for compatibility
|
||||
"RG", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"BC", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"JA", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"BL", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"VE", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"VI", "0 0 0 255 normal", // Black to see when there is an error
|
||||
|
||||
// NEW System Info Categories
|
||||
"SYS", "255 255 255 255 normal", // Default system messages
|
||||
"BC", "255 255 255 255 centeraround", // Broadcast messages
|
||||
"TAGBC", "255 255 255 255 centeraround", // Taged broadcast messages : color should remain white as some word are tagged
|
||||
"XP", "255 255 64 255 over", // XP Gain
|
||||
"SP", "255 255 64 255 over", // SP Gain
|
||||
"TTL", "255 255 64 255 over", // Title
|
||||
"TSK", "255 255 255 255 over", // Task
|
||||
"ZON", "255 255 255 255 center", // Zone
|
||||
"DG", "255 0 0 255 normal", // Damage to me
|
||||
"DMG", "255 0 0 255 normal", // Damage to me
|
||||
"DGP", "200 0 0 255 normal", // Damage to me from player
|
||||
"DGM", "255 128 64 255 normal", // Damage from me
|
||||
"MIS", "150 150 150 255 normal", // The opponent misses
|
||||
"MISM", "255 255 255 255 normal", // I miss
|
||||
"ITM", "0 200 0 255 over", // Item
|
||||
"ITMO", "170 170 255 255 overonly", // Item other in group
|
||||
"ITMF", "220 0 220 255 over", // Item failed
|
||||
"SPL", "50 50 250 255 normal", // Spell to me
|
||||
"SPLM", "50 150 250 255 normal", // Spell from me
|
||||
"EMT", "255 150 150 255 normal", // Emote
|
||||
"MTD", "255 255 0 255 over", // Message Of The Day
|
||||
"FORLD","64 255 64 255 overonly", // Forage Locate Deposit
|
||||
"CHK", "255 120 60 255 center", // Tous ce qui ne remplit pas une condition
|
||||
"CHKCB","255 255 0 255 center", // Tous ce qui ne remplit pas une condition en combat (trop loin, cible invalide, pas assez de mana, etc.)
|
||||
"PVPTM","255 120 60 255 overonly", // PVP timer
|
||||
"THM", "255 255 64 255 over misc_levelup.ps", // Thema finished
|
||||
"AMB", "255 255 64 255 center", // Ambiance
|
||||
"ISE", "192 208 255 255 normal", // Item special effect
|
||||
"ISE2", "192 208 255 255 center", // Item special effect with center text (for effects without flying text)
|
||||
"OSM", "128 160 255 255 center", // Outpost state message
|
||||
"AROUND","255 255 0 255 around", // Only in around channel
|
||||
"R2_INVITE","0 255 0 255 around", // Ring invitation
|
||||
};
|
||||
|
||||
PrintfCommands = {
|
||||
"52", "15", "55 55 0 255", "28", "uiEon", "624",
|
||||
"428", "0 0 0 255", "18", "", "624", "378",
|
||||
"0 0 0 255", "14", "", "644", "278", "0 0 0 255",
|
||||
"18", "", "52", "17", "255 255 255 255", "28",
|
||||
"uiEon", "622", "430", "255 255 255 255", "18", "",
|
||||
"622", "380", "255 255 255 255", "14", "", "642",
|
||||
"280", "255 255 255 255", "18", ""
|
||||
};
|
||||
|
||||
PrintfCommandsFreeTrial = {
|
||||
"52", "15", "55 55 0 255", "28", "uiEon", "624",
|
||||
"428", "0 0 0 255", "18", "", "624", "378",
|
||||
"0 0 0 255", "14", "", "644", "278", "0 0 0 255",
|
||||
"18", "", "52", "17", "255 255 255 255", "28",
|
||||
"uiEon", "622", "430", "255 255 255 255", "18", "",
|
||||
"622", "380", "255 255 255 255", "14", "", "642",
|
||||
"280", "255 255 255 255", "18", ""
|
||||
};
|
||||
|
||||
DisplayMissingAnimFile = 0;
|
||||
|
||||
LoadingStringCount = 54;
|
||||
|
||||
|
||||
// Some R2 parameters ...
|
||||
|
||||
R2Mode = 1;
|
||||
R2EDEnabled = 1;
|
||||
R2EDExtendedDebug = 0;
|
||||
R2EDLightPalette = 0;
|
||||
R2ClientGw = "r2linux01";
|
||||
LoadLuaDebugger = 0;
|
||||
CheckR2ScenarioMD5 = 1;
|
||||
LevelDesignEnabled = 0;
|
||||
|
||||
DmCameraDistMax = 25;
|
||||
DmRun = 20;
|
||||
DmWalk = 6;
|
||||
|
||||
R2EDReloadFiles = {
|
||||
"r2ed.xml",
|
||||
"r2_basic_bricks.lua",
|
||||
"r2_components.lua",
|
||||
"r2_core.lua",
|
||||
"r2_features_default.lua",
|
||||
"r2_features_fauna.lua",
|
||||
"r2_features_npc_groups.lua",
|
||||
"r2_palette.lua",
|
||||
"r2_scenario.lua",
|
||||
"r2_ui.lua"
|
||||
};
|
||||
|
||||
XMLInterfaceFiles = {
|
||||
"config.xml",
|
||||
"widgets.xml",
|
||||
"webig_widgets.xml",
|
||||
"player.xml",
|
||||
"inventory.xml",
|
||||
"interaction.xml",
|
||||
"phrase.xml",
|
||||
"harvest.xml",
|
||||
"macros.xml",
|
||||
"info_player.xml",
|
||||
"outpost.xml",
|
||||
"guild.xml",
|
||||
"taskbar.xml",
|
||||
"game_config.xml",
|
||||
"game_context_menu.xml",
|
||||
"player_trade.xml",
|
||||
"bot_chat_v4.xml",
|
||||
"compass.xml",
|
||||
"map.xml",
|
||||
"hierarchy.xml",
|
||||
"reset.xml",
|
||||
"actions.xml",
|
||||
"help.xml",
|
||||
"encyclopedia.xml",
|
||||
"commands.xml",
|
||||
"commands2.xml",
|
||||
"ring_access_point_filter.xml",
|
||||
"ring_window.xml",
|
||||
"bg_downloader.xml"
|
||||
};
|
||||
|
||||
XMLR2EDInterfaceFiles =
|
||||
{
|
||||
"r2ed.xml",
|
||||
"r2_triggers.xml",
|
||||
"r2_logic_entities.xml",
|
||||
"r2ed_acts.xml",
|
||||
"r2ed_scenario.xml",
|
||||
"r2ed_connect.xml"
|
||||
};
|
||||
|
||||
FogDistAndDepthLookupBias = 20; // bias for lookup of fog distance and depth
|
||||
|
||||
|
||||
// Hardware cursor textures
|
||||
// These will be extracted from the corresponding packed ui .tga files when they are loaded
|
||||
// *
|
||||
// * individual .tga files for hardware cursor bitmap not looked for, and not supported yet
|
||||
HardwareCursors =
|
||||
{
|
||||
"curs_can_pan.tga",
|
||||
"curs_can_pan_dup.tga",
|
||||
"curs_create.tga",
|
||||
"curs_create_multi.tga",
|
||||
"curs_create_vertex_invalid.tga",
|
||||
"curs_default.tga",
|
||||
"curs_dup.tga",
|
||||
"curs_L.tga",
|
||||
"curs_M.tga",
|
||||
"curs_pan.tga",
|
||||
"curs_pan_dup.tga",
|
||||
"curs_pick.tga",
|
||||
"curs_pick_dup.tga",
|
||||
"curs_R.tga",
|
||||
"curs_resize_BL_TR.tga",
|
||||
"curs_resize_BR_TL.tga",
|
||||
"curs_resize_LR.tga",
|
||||
"curs_resize_TB.tga",
|
||||
"curs_rotate.tga",
|
||||
"curs_scale.tga",
|
||||
"curs_stop.tga",
|
||||
"text_cursor.tga",
|
||||
"r2_hand_can_pan.tga",
|
||||
"r2_hand_pan.tga",
|
||||
"r2ed_tool_can_pick.tga",
|
||||
"r2ed_tool_can_rotate.tga",
|
||||
"r2ed_tool_pick.tga",
|
||||
"r2ed_tool_rotate.tga",
|
||||
"r2ed_tool_rotating.tga"
|
||||
};
|
||||
|
||||
Loading_BG = "new_loading_bg.tga"; // Default name for the loading background file.
|
||||
Launch_BG = "new_launcher_bg.tga"; // Default name for the launch background file.
|
||||
TeleportKami_BG = "new_teleport_kami_bg.tga";
|
||||
TeleportKaravan_BG = "new_teleport_caravan_bg.tga";
|
||||
Elevator_BG = "new_elevator_bg.tga"; // Default name for the loading background file.
|
||||
ResurectKami_BG = "new_resurect_kami_bg.tga";
|
||||
ResurectKaravan_BG = "new_resurect_caravane_bg.tga";
|
||||
End_BG = "end_bg.tga"; // Default name for the last background file.
|
||||
|
||||
ScenarioSavePath = "./my_scenarios/";
|
||||
|
||||
// list ofpredefined keyset
|
||||
// name will be looked up in the translation file by searching 'uiCP_KeysetName_" + id
|
||||
// tooltip will be looked up in the translation file by searching 'uiCP_KeysetTooltip_" + id
|
||||
// 'bi.' stands for built-in
|
||||
// note : we add a dot in the name to be sure that there cannot be a conflict with character keyset name
|
||||
BuiltInKeySets =
|
||||
{
|
||||
"", // default khanat keyboard layout
|
||||
"bi.zqsd", // european keyboard fps displacement style (NB : don't change this layout name, ryzom will automatically select it if keyboard is french or belgian)
|
||||
"bi.wasd", // english keyboard fps displacement style (NB : don't change this layout name, ryzom will automatically select it if keyboard is not french nor belgian)
|
||||
"bi.wow_alike" // 'world of warcraft' like keyboard style. (NB : not available for ring)
|
||||
};
|
||||
|
||||
// "Newbie Training", "Story Telling", "Mistery", "Hack & Slash", "Guild Training", "Other"
|
||||
ScenarioTypes = {"so_newbie_training","so_story_telling","so_mistery","so_hack_slash","so_guild_training","so_other"};
|
||||
|
||||
ScenarioLanguages = {"fr","de","en","other_lang"};
|
||||
|
||||
// Map each language to a forum help page
|
||||
HelpPages =
|
||||
{
|
||||
"fr=http://www.khaganat.net/forum/index.php/board,31.0.html",
|
||||
"en=http://www.khaganat.net/forum/index.php/board,31.0.html",
|
||||
"wk=http://www.khaganat.net/forum/index.php/board,31.0.html",
|
||||
"de=http://www.khaganat.net/forum/index.php/board,31.0.html",
|
||||
"es=http://www.khaganat.net/forum/index.php/board,31.0.html",
|
||||
"ru=http://www.khaganat.net/forum/index.php/board,31.0.html"
|
||||
};
|
||||
|
||||
WebIgMainDomain = "app.lirria.khaganat.net";
|
||||
WebIgTrustedDomains = {
|
||||
"api.lirria.khaganat.net", "app.lirria.khaganat.net", "lirria.khaganat.net"
|
||||
};
|
||||
//PatchletUrl = "";
|
||||
|
||||
SelectedSlot = 0;
|
||||
|
||||
BuildName = "RELEASE_HEAD";
|
BIN
client/exedll_win32_/khanat.png
Normal file
After Width: | Height: | Size: 5.5 KiB |
594
client/exedll_win64_/client_default.cfg
Normal file
|
@ -0,0 +1,594 @@
|
|||
//////////////////////////
|
||||
/// CLIENT CONFIG FILE ///
|
||||
//////////////////////////
|
||||
//////////////////////////
|
||||
|
||||
//////////////////////////
|
||||
|
||||
// If you set this variable to 1, your client.cfg will be overwritten when you quit the client.
|
||||
// You will loose all the comments and identation in this file.
|
||||
SaveConfig = 1;
|
||||
|
||||
///////////////////
|
||||
// WINDOW CONFIG //
|
||||
///////////////////
|
||||
|
||||
Driver3D="Auto"; // Valid values are "Auto" or "0", "OpengGL" or "1" & "Direct3D" or "2"
|
||||
// "Auto" will choose the best suited driver depending on hardware
|
||||
FullScreen = 0;
|
||||
Width = 0;
|
||||
Height = 0;
|
||||
PositionX = 0;
|
||||
PositionY = 0;
|
||||
Frequency = 0;
|
||||
Depth = 32;
|
||||
Sleep = -1;
|
||||
ProcessPriority = 0; // -2 = idle, -1 = below normal, 0 = normal, 1 = above normal, 2 = high, 3 = real time
|
||||
Contrast = 0.0; // -1.0 ~ 1.0
|
||||
Luminosity = 0.0; // -1.0 ~ 1.0
|
||||
Gamma = 0.0; // -1.0 ~ 1.0
|
||||
Contrast_min = -1.0;
|
||||
Luminosity_min = -1.0;
|
||||
Gamma_min = -1.0;
|
||||
Contrast_max = 1.0;
|
||||
Luminosity_max = 1.0;
|
||||
Gamma_max = 1.0;
|
||||
|
||||
|
||||
/////////////
|
||||
// NETWORK //
|
||||
/////////////
|
||||
|
||||
Application = { "Lirria", "./client_ryzom_r.exe", "./" };
|
||||
BackgroundDownloader = 0;
|
||||
PatchWanted = 1;
|
||||
PatchUrl = "http://lirria.khaganat.net:43435";
|
||||
RingReleaseNotePath = "http://lirria.khaganat.net/patch/index.php";
|
||||
StartupHost = "lirria.khaganat.net:40916";
|
||||
StartupPage = "/login/r2_login.php";
|
||||
InstallStatsUrl = "http://lirria.khaganat.net:50000/stats/stats.php";
|
||||
|
||||
CreateAccountURL = "http://lirria.khaganat.net/ams/?page=register";
|
||||
EditAccountURL = "http://lirria.khaganat.net/";
|
||||
ForgetPwdURL = "http://lirria.khaganat.net/ams/index.php?page=forgot_password";
|
||||
//FreeTrialURL = "http://lirria.khaganat.net/";
|
||||
LoginSupportURL = "http://lirria.khaganat.net/";
|
||||
ConditionsTermsURL = "khaganat.net/wikhan/fr:charte";
|
||||
|
||||
|
||||
|
||||
////////////////
|
||||
// INTERFACES //
|
||||
////////////////
|
||||
|
||||
// the language to use as in ISO 639-2
|
||||
LanguageCode = "fr"; // english
|
||||
|
||||
XMLInputFile = "input_config_v3.xml";
|
||||
|
||||
XMLLoginInterfaceFiles = {
|
||||
"login_config.xml",
|
||||
"login_widgets.xml",
|
||||
"login_main.xml",
|
||||
"login_keys.xml",
|
||||
};
|
||||
|
||||
XMLOutGameInterfaceFiles = {
|
||||
"out_v2_config.xml",
|
||||
"out_v2_widgets.xml",
|
||||
"out_v2_connect.xml",
|
||||
"out_v2_intro.xml",
|
||||
"out_v2_select.xml",
|
||||
"out_v2_appear.xml",
|
||||
"out_v2_location.xml",
|
||||
"out_v2_crash.xml",
|
||||
"out_v2_hierarchy.xml",
|
||||
"out_v2_keys.xml",
|
||||
};
|
||||
|
||||
TexturesInterface = {
|
||||
"interface_game_khaganat"
|
||||
};
|
||||
TexturesLoginInterface = {
|
||||
"interface_login_khaganat"
|
||||
};
|
||||
TexturesOutGameInterface = {
|
||||
"interface_outgame_khaganat"
|
||||
};
|
||||
|
||||
// The ligo primitive class file
|
||||
LigoPrimitiveClass = "world_editor_classes.xml";
|
||||
|
||||
VerboseLog = 1;
|
||||
|
||||
///////////
|
||||
// MOUSE //
|
||||
///////////
|
||||
HardwareCursor = 1;
|
||||
|
||||
CursorSpeed = 1.0; // In pixels per mickey
|
||||
CursorSpeed_min = 0.5;
|
||||
CursorSpeed_max = 2.0;
|
||||
|
||||
CursorAcceleration = 40; // Threshold in mickey
|
||||
CursorAcceleration_min = 20;
|
||||
CursorAcceleration_max = 80;
|
||||
|
||||
FreeLookSpeed = 0.004; // In radian per mickey
|
||||
FreeLookSpeed_min = 0.0001;
|
||||
FreeLookSpeed_max = 0.01;
|
||||
|
||||
FreeLookAcceleration = 40; // Threshold in mickey
|
||||
FreeLookAcceleration_min = 20;
|
||||
FreeLookAcceleration_max = 80;
|
||||
|
||||
FreeLookInverted = 0;
|
||||
AutomaticCamera = 0;
|
||||
DblClickMode = 1;
|
||||
AutoEquipTool = 1;
|
||||
|
||||
///////////////////
|
||||
// RENDER CONFIG //
|
||||
///////////////////
|
||||
|
||||
// NB: thoses variables configure also the InGameConfigurator:
|
||||
// _min and _max define the bounds
|
||||
// _step defines the step (NB: take care of _min and _max!!)
|
||||
// _ps0 is the LOW preset, _ps1 is the MEDIUM preset, _ps2 is the NORMAL Preset, and _ps3 is the HIGH one
|
||||
|
||||
|
||||
// *** LANDSCAPE
|
||||
LandscapeTileNear = 50.000000;
|
||||
LandscapeTileNear_min = 20.000000;
|
||||
LandscapeTileNear_max = 100.000000;
|
||||
LandscapeTileNear_step = 10.0;
|
||||
LandscapeTileNear_ps0 = 20.0;
|
||||
LandscapeTileNear_ps1 = 40.0;
|
||||
LandscapeTileNear_ps2 = 50.0;
|
||||
LandscapeTileNear_ps3 = 80.0;
|
||||
|
||||
// NB: threshold is inverted ULandscape::setThreshold(), to be more intelligible
|
||||
LandscapeThreshold = 1000.0;
|
||||
LandscapeThreshold_min = 100.0; // Low quality => 0.01 threshold
|
||||
LandscapeThreshold_max = 2000.0; // High quality => 0.0005 threshold
|
||||
LandscapeThreshold_step = 100.0;
|
||||
LandscapeThreshold_ps0 = 100.0;
|
||||
LandscapeThreshold_ps1 = 500.0;
|
||||
LandscapeThreshold_ps2 = 1000.0;
|
||||
LandscapeThreshold_ps3 = 2000.0;
|
||||
|
||||
Vision = 500.000000;
|
||||
Vision_min = 200.000000;
|
||||
Vision_max = 800.000000;
|
||||
Vision_step = 100.000000;
|
||||
Vision_ps0 = 200.0;
|
||||
Vision_ps1 = 400.0;
|
||||
Vision_ps2 = 500.0;
|
||||
Vision_ps3 = 800.0;
|
||||
|
||||
MicroVeget = 1; // Enable/Disable MicroVeget.
|
||||
MicroVeget_ps0 = 0;
|
||||
MicroVeget_ps1 = 1;
|
||||
MicroVeget_ps2 = 1;
|
||||
MicroVeget_ps3 = 1;
|
||||
|
||||
MicroVegetDensity = 80.0;
|
||||
MicroVegetDensity_min = 10.0;
|
||||
MicroVegetDensity_max = 100.0;
|
||||
MicroVegetDensity_step = 10.0;
|
||||
MicroVegetDensity_ps0 = 10.0; // not used since disabled!
|
||||
MicroVegetDensity_ps1 = 30.0;
|
||||
MicroVegetDensity_ps2 = 80.0;
|
||||
MicroVegetDensity_ps3 = 100.0;
|
||||
|
||||
|
||||
// *** FX
|
||||
FxNbMaxPoly = 20000;
|
||||
FxNbMaxPoly_min = 2000;
|
||||
FxNbMaxPoly_max = 50000;
|
||||
FxNbMaxPoly_step= 2000;
|
||||
FxNbMaxPoly_ps0 = 2000;
|
||||
FxNbMaxPoly_ps1 = 10000;
|
||||
FxNbMaxPoly_ps2 = 20000;
|
||||
FxNbMaxPoly_ps3 = 50000;
|
||||
|
||||
Cloud = 1;
|
||||
Cloud_ps0 = 0 ;
|
||||
Cloud_ps1 = 1 ;
|
||||
Cloud_ps2 = 1 ;
|
||||
Cloud_ps3 = 1 ;
|
||||
|
||||
CloudQuality = 160.0;
|
||||
CloudQuality_min = 80.0;
|
||||
CloudQuality_max = 320.0;
|
||||
CloudQuality_step = 20.0;
|
||||
CloudQuality_ps0 = 80.0; // not used since disabled!
|
||||
CloudQuality_ps1 = 80.0;
|
||||
CloudQuality_ps2 = 160.0;
|
||||
CloudQuality_ps3 = 320.0;
|
||||
|
||||
CloudUpdate = 1;
|
||||
CloudUpdate_min = 1;
|
||||
CloudUpdate_max = 8;
|
||||
CloudUpdate_step= 1;
|
||||
CloudUpdate_ps0 = 1; // not used since disabled!
|
||||
CloudUpdate_ps1 = 1;
|
||||
CloudUpdate_ps2 = 1;
|
||||
CloudUpdate_ps3 = 3;
|
||||
|
||||
Shadows = 1;
|
||||
Shadows_ps0 = 0;
|
||||
Shadows_ps1 = 1;
|
||||
Shadows_ps2 = 1;
|
||||
Shadows_ps3 = 1;
|
||||
|
||||
FXAA = 1;
|
||||
FXAA_ps0 = 0;
|
||||
FXAA_ps1 = 1;
|
||||
FXAA_ps2 = 1;
|
||||
FXAA_ps3 = 1;
|
||||
|
||||
AnisotropicFilter = 0;
|
||||
|
||||
Bloom = 1;
|
||||
Bloom_ps0 = 0;
|
||||
Bloom_ps1 = 1;
|
||||
Bloom_ps2 = 1;
|
||||
Bloom_ps3 = 1;
|
||||
|
||||
SquareBloom = 1;
|
||||
SquareBloom_ps0 = 0;
|
||||
SquareBloom_ps1 = 1;
|
||||
SquareBloom_ps2 = 1;
|
||||
SquareBloom_ps3 = 1;
|
||||
|
||||
DensityBloom = 255.0;
|
||||
DensityBloom_min = 0.0;
|
||||
DensityBloom_max = 255.0;
|
||||
DensityBloom_step = 1.0;
|
||||
DensityBloom_ps0 = 255.0;
|
||||
DensityBloom_ps1 = 255.0;
|
||||
DensityBloom_ps2 = 255.0;
|
||||
DensityBloom_ps3 = 255.0;
|
||||
|
||||
|
||||
// *** CHARACTERS
|
||||
SkinNbMaxPoly = 100000;
|
||||
SkinNbMaxPoly_min = 5000;
|
||||
SkinNbMaxPoly_max = 250000;
|
||||
SkinNbMaxPoly_step = 5000;
|
||||
SkinNbMaxPoly_ps0 = 10000;
|
||||
SkinNbMaxPoly_ps1 = 70000;
|
||||
SkinNbMaxPoly_ps2 = 100000;
|
||||
SkinNbMaxPoly_ps3 = 200000;
|
||||
|
||||
NbMaxSkeletonNotCLod = 125;
|
||||
NbMaxSkeletonNotCLod_min = 5;
|
||||
NbMaxSkeletonNotCLod_max = 255;
|
||||
NbMaxSkeletonNotCLod_step = 5;
|
||||
NbMaxSkeletonNotCLod_ps0 = 10;
|
||||
NbMaxSkeletonNotCLod_ps1 = 50;
|
||||
NbMaxSkeletonNotCLod_ps2 = 125;
|
||||
NbMaxSkeletonNotCLod_ps3 = 255;
|
||||
|
||||
CharacterFarClip = 200.0;
|
||||
CharacterFarClip_min = 50.0;
|
||||
CharacterFarClip_max = 500.0;
|
||||
CharacterFarClip_step = 10.0;
|
||||
CharacterFarClip_ps0 = 50.0;
|
||||
CharacterFarClip_ps1 = 100.0;
|
||||
CharacterFarClip_ps2 = 200.0;
|
||||
CharacterFarClip_ps3 = 500.0;
|
||||
|
||||
EnableRacialAnimation = 1;
|
||||
|
||||
// *** MISC
|
||||
// This is the actual aspect ratio of your screen (no relation with the resolution!!). Set 1.7777 if you got a 16/9 screen for instance
|
||||
ScreenAspectRatio = 0.0;
|
||||
ForceDXTC = 1; // Enable/Disable DXTC.
|
||||
DivideTextureSizeBy2= 0; // Divide texture size
|
||||
DisableVtxProgram = 0; // Disable Hardware Vertex Program.
|
||||
DisableVtxAGP = 0; // Disable Hardware Vertex AGP.
|
||||
DisableTextureShdr = 0; // Disable Hardware Texture Shader.
|
||||
HDEntityTexture = 1;
|
||||
HDTextureInstalled = 1;
|
||||
WaitVBL = 0; // 0 or 1 to wait Vertical Sync.
|
||||
|
||||
//////////////////
|
||||
// GAME OPTIONS //
|
||||
//////////////////
|
||||
SelectWithRClick = 1;
|
||||
DisplayWeapons = 1;
|
||||
RotKeySpeedMax = 2.0;
|
||||
RotKeySpeedMax_min = 1.0;
|
||||
RotKeySpeedMax_max = 4.0;
|
||||
RotKeySpeedMin = 1.0;
|
||||
RotKeySpeedMin_min = 0.5;
|
||||
RotKeySpeedMin_max = 2.0;
|
||||
RotAccel = 3.0;
|
||||
FollowOnAtk = 0;
|
||||
AtkOnSelect = 0;
|
||||
ZCPacsPrim = "gen_bt_col_ext.pacs_prim";
|
||||
|
||||
/////////////////
|
||||
// PREFERENCES //
|
||||
/////////////////
|
||||
FPV = 0; // FPV(First Person View) : default is false (Third Person View).
|
||||
CameraHeight = 2.2; // Camera Height (in meter) from the ground (for the Third Person View).
|
||||
CameraDistance = 3.0; // Camera Distance(in meter) from the user (for the Third Person View).
|
||||
CameraDistStep = 1.0;
|
||||
CameraDistMin = 1.0;
|
||||
CameraDistMax = 25.0;
|
||||
CameraAccel = 5.0;
|
||||
CameraSpeedMin = 2.0;
|
||||
CameraSpeedMax = 100.0;
|
||||
CameraResetSpeed = 10.0; // Speed in radian/s
|
||||
|
||||
//////////////////
|
||||
// SOUND CONFIG //
|
||||
//////////////////
|
||||
SoundForceSoftwareBuffer= 1;
|
||||
SoundOn = 1;
|
||||
UseEax = 0;
|
||||
|
||||
MaxTrack = 32;
|
||||
MaxTrack_min = 4;
|
||||
MaxTrack_max = 32;
|
||||
MaxTrack_step = 4;
|
||||
|
||||
// This is the volume for "InGame" sound FXs
|
||||
SoundSFXVolume = 1.0;
|
||||
SoundSFXVolume_min = 0.0;
|
||||
SoundSFXVolume_max = 1.0;
|
||||
SoundSFXVolume_step = 0.001;
|
||||
|
||||
// This is volume for "InGame" music. Does not affect the MP3 player
|
||||
SoundGameMusicVolume = 0.5;
|
||||
SoundGameMusicVolume_min = 0.0;
|
||||
SoundGameMusicVolume_max = 1.0;
|
||||
SoundGameMusicVolume_step = 0.001;
|
||||
|
||||
// MISC
|
||||
PreDataPath = { "user", "data", "patch", "examples", };
|
||||
DataPath = { "data" };
|
||||
NeedComputeVS = 0;
|
||||
|
||||
NegFiltersDebug = {"Update DB", "Reading:", "Read Value :", "impulseCallBack", "CLIMPD:", "LNET" };
|
||||
NegFiltersInfo = { "CLIMPD:", "CPath::lookup" , "LNET" };
|
||||
NegFiltersWarning = { "'basics.Equipment Slot'.", "_usercolor.tga", "PACS" };
|
||||
|
||||
// Big screen shot
|
||||
ScreenShotWidth = 0;
|
||||
ScreenShotHeight = 0;
|
||||
ScreenShotFullDetail = 1; // 1 to switch full detail mode for characters (both standard & big screenshots)
|
||||
|
||||
// Read : "ID", "R G B A MODE [FX]"
|
||||
SystemInfoColors =
|
||||
{
|
||||
// OLD STUFF Here for compatibility
|
||||
"RG", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"BC", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"JA", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"BL", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"VE", "0 0 0 255 normal", // Black to see when there is an error
|
||||
"VI", "0 0 0 255 normal", // Black to see when there is an error
|
||||
|
||||
// NEW System Info Categories
|
||||
"SYS", "255 255 255 255 normal", // Default system messages
|
||||
"BC", "255 255 255 255 centeraround", // Broadcast messages
|
||||
"TAGBC", "255 255 255 255 centeraround", // Taged broadcast messages : color should remain white as some word are tagged
|
||||
"XP", "255 255 64 255 over", // XP Gain
|
||||
"SP", "255 255 64 255 over", // SP Gain
|
||||
"TTL", "255 255 64 255 over", // Title
|
||||
"TSK", "255 255 255 255 over", // Task
|
||||
"ZON", "255 255 255 255 center", // Zone
|
||||
"DG", "255 0 0 255 normal", // Damage to me
|
||||
"DMG", "255 0 0 255 normal", // Damage to me
|
||||
"DGP", "200 0 0 255 normal", // Damage to me from player
|
||||
"DGM", "255 128 64 255 normal", // Damage from me
|
||||
"MIS", "150 150 150 255 normal", // The opponent misses
|
||||
"MISM", "255 255 255 255 normal", // I miss
|
||||
"ITM", "0 200 0 255 over", // Item
|
||||
"ITMO", "170 170 255 255 overonly", // Item other in group
|
||||
"ITMF", "220 0 220 255 over", // Item failed
|
||||
"SPL", "50 50 250 255 normal", // Spell to me
|
||||
"SPLM", "50 150 250 255 normal", // Spell from me
|
||||
"EMT", "255 150 150 255 normal", // Emote
|
||||
"MTD", "255 255 0 255 over", // Message Of The Day
|
||||
"FORLD","64 255 64 255 overonly", // Forage Locate Deposit
|
||||
"CHK", "255 120 60 255 center", // Tous ce qui ne remplit pas une condition
|
||||
"CHKCB","255 255 0 255 center", // Tous ce qui ne remplit pas une condition en combat (trop loin, cible invalide, pas assez de mana, etc.)
|
||||
"PVPTM","255 120 60 255 overonly", // PVP timer
|
||||
"THM", "255 255 64 255 over misc_levelup.ps", // Thema finished
|
||||
"AMB", "255 255 64 255 center", // Ambiance
|
||||
"ISE", "192 208 255 255 normal", // Item special effect
|
||||
"ISE2", "192 208 255 255 center", // Item special effect with center text (for effects without flying text)
|
||||
"OSM", "128 160 255 255 center", // Outpost state message
|
||||
"AROUND","255 255 0 255 around", // Only in around channel
|
||||
"R2_INVITE","0 255 0 255 around", // Ring invitation
|
||||
};
|
||||
|
||||
PrintfCommands = {
|
||||
"52", "15", "55 55 0 255", "28", "uiEon", "624",
|
||||
"428", "0 0 0 255", "18", "", "624", "378",
|
||||
"0 0 0 255", "14", "", "644", "278", "0 0 0 255",
|
||||
"18", "", "52", "17", "255 255 255 255", "28",
|
||||
"uiEon", "622", "430", "255 255 255 255", "18", "",
|
||||
"622", "380", "255 255 255 255", "14", "", "642",
|
||||
"280", "255 255 255 255", "18", ""
|
||||
};
|
||||
|
||||
PrintfCommandsFreeTrial = {
|
||||
"52", "15", "55 55 0 255", "28", "uiEon", "624",
|
||||
"428", "0 0 0 255", "18", "", "624", "378",
|
||||
"0 0 0 255", "14", "", "644", "278", "0 0 0 255",
|
||||
"18", "", "52", "17", "255 255 255 255", "28",
|
||||
"uiEon", "622", "430", "255 255 255 255", "18", "",
|
||||
"622", "380", "255 255 255 255", "14", "", "642",
|
||||
"280", "255 255 255 255", "18", ""
|
||||
};
|
||||
|
||||
DisplayMissingAnimFile = 0;
|
||||
|
||||
LoadingStringCount = 54;
|
||||
|
||||
|
||||
// Some R2 parameters ...
|
||||
|
||||
R2Mode = 1;
|
||||
R2EDEnabled = 1;
|
||||
R2EDExtendedDebug = 0;
|
||||
R2EDLightPalette = 0;
|
||||
R2ClientGw = "r2linux01";
|
||||
LoadLuaDebugger = 0;
|
||||
CheckR2ScenarioMD5 = 1;
|
||||
LevelDesignEnabled = 0;
|
||||
|
||||
DmCameraDistMax = 25;
|
||||
DmRun = 20;
|
||||
DmWalk = 6;
|
||||
|
||||
R2EDReloadFiles = {
|
||||
"r2ed.xml",
|
||||
"r2_basic_bricks.lua",
|
||||
"r2_components.lua",
|
||||
"r2_core.lua",
|
||||
"r2_features_default.lua",
|
||||
"r2_features_fauna.lua",
|
||||
"r2_features_npc_groups.lua",
|
||||
"r2_palette.lua",
|
||||
"r2_scenario.lua",
|
||||
"r2_ui.lua"
|
||||
};
|
||||
|
||||
XMLInterfaceFiles = {
|
||||
"config.xml",
|
||||
"widgets.xml",
|
||||
"webig_widgets.xml",
|
||||
"player.xml",
|
||||
"inventory.xml",
|
||||
"interaction.xml",
|
||||
"phrase.xml",
|
||||
"harvest.xml",
|
||||
"macros.xml",
|
||||
"info_player.xml",
|
||||
"outpost.xml",
|
||||
"guild.xml",
|
||||
"taskbar.xml",
|
||||
"game_config.xml",
|
||||
"game_context_menu.xml",
|
||||
"player_trade.xml",
|
||||
"bot_chat_v4.xml",
|
||||
"compass.xml",
|
||||
"map.xml",
|
||||
"hierarchy.xml",
|
||||
"reset.xml",
|
||||
"actions.xml",
|
||||
"help.xml",
|
||||
"encyclopedia.xml",
|
||||
"commands.xml",
|
||||
"commands2.xml",
|
||||
"ring_access_point_filter.xml",
|
||||
"ring_window.xml",
|
||||
"bg_downloader.xml"
|
||||
};
|
||||
|
||||
XMLR2EDInterfaceFiles =
|
||||
{
|
||||
"r2ed.xml",
|
||||
"r2_triggers.xml",
|
||||
"r2_logic_entities.xml",
|
||||
"r2ed_acts.xml",
|
||||
"r2ed_scenario.xml",
|
||||
"r2ed_connect.xml"
|
||||
};
|
||||
|
||||
FogDistAndDepthLookupBias = 20; // bias for lookup of fog distance and depth
|
||||
|
||||
|
||||
// Hardware cursor textures
|
||||
// These will be extracted from the corresponding packed ui .tga files when they are loaded
|
||||
// *
|
||||
// * individual .tga files for hardware cursor bitmap not looked for, and not supported yet
|
||||
HardwareCursors =
|
||||
{
|
||||
"curs_can_pan.tga",
|
||||
"curs_can_pan_dup.tga",
|
||||
"curs_create.tga",
|
||||
"curs_create_multi.tga",
|
||||
"curs_create_vertex_invalid.tga",
|
||||
"curs_default.tga",
|
||||
"curs_dup.tga",
|
||||
"curs_L.tga",
|
||||
"curs_M.tga",
|
||||
"curs_pan.tga",
|
||||
"curs_pan_dup.tga",
|
||||
"curs_pick.tga",
|
||||
"curs_pick_dup.tga",
|
||||
"curs_R.tga",
|
||||
"curs_resize_BL_TR.tga",
|
||||
"curs_resize_BR_TL.tga",
|
||||
"curs_resize_LR.tga",
|
||||
"curs_resize_TB.tga",
|
||||
"curs_rotate.tga",
|
||||
"curs_scale.tga",
|
||||
"curs_stop.tga",
|
||||
"text_cursor.tga",
|
||||
"r2_hand_can_pan.tga",
|
||||
"r2_hand_pan.tga",
|
||||
"r2ed_tool_can_pick.tga",
|
||||
"r2ed_tool_can_rotate.tga",
|
||||
"r2ed_tool_pick.tga",
|
||||
"r2ed_tool_rotate.tga",
|
||||
"r2ed_tool_rotating.tga"
|
||||
};
|
||||
|
||||
Loading_BG = "new_loading_bg.tga"; // Default name for the loading background file.
|
||||
Launch_BG = "new_launcher_bg.tga"; // Default name for the launch background file.
|
||||
TeleportKami_BG = "new_teleport_kami_bg.tga";
|
||||
TeleportKaravan_BG = "new_teleport_caravan_bg.tga";
|
||||
Elevator_BG = "new_elevator_bg.tga"; // Default name for the loading background file.
|
||||
ResurectKami_BG = "new_resurect_kami_bg.tga";
|
||||
ResurectKaravan_BG = "new_resurect_caravane_bg.tga";
|
||||
End_BG = "end_bg.tga"; // Default name for the last background file.
|
||||
|
||||
ScenarioSavePath = "./my_scenarios/";
|
||||
|
||||
// list ofpredefined keyset
|
||||
// name will be looked up in the translation file by searching 'uiCP_KeysetName_" + id
|
||||
// tooltip will be looked up in the translation file by searching 'uiCP_KeysetTooltip_" + id
|
||||
// 'bi.' stands for built-in
|
||||
// note : we add a dot in the name to be sure that there cannot be a conflict with character keyset name
|
||||
BuiltInKeySets =
|
||||
{
|
||||
"", // default khanat keyboard layout
|
||||
"bi.zqsd", // european keyboard fps displacement style (NB : don't change this layout name, ryzom will automatically select it if keyboard is french or belgian)
|
||||
"bi.wasd", // english keyboard fps displacement style (NB : don't change this layout name, ryzom will automatically select it if keyboard is not french nor belgian)
|
||||
"bi.wow_alike" // 'world of warcraft' like keyboard style. (NB : not available for ring)
|
||||
};
|
||||
|
||||
// "Newbie Training", "Story Telling", "Mistery", "Hack & Slash", "Guild Training", "Other"
|
||||
ScenarioTypes = {"so_newbie_training","so_story_telling","so_mistery","so_hack_slash","so_guild_training","so_other"};
|
||||
|
||||
ScenarioLanguages = {"fr","de","en","other_lang"};
|
||||
|
||||
// Map each language to a forum help page
|
||||
HelpPages =
|
||||
{
|
||||
"fr=http://www.khaganat.net/forum/index.php/board,31.0.html",
|
||||
"en=http://www.khaganat.net/forum/index.php/board,31.0.html",
|
||||
"wk=http://www.khaganat.net/forum/index.php/board,31.0.html",
|
||||
"de=http://www.khaganat.net/forum/index.php/board,31.0.html",
|
||||
"es=http://www.khaganat.net/forum/index.php/board,31.0.html",
|
||||
"ru=http://www.khaganat.net/forum/index.php/board,31.0.html"
|
||||
};
|
||||
|
||||
WebIgMainDomain = "app.lirria.khaganat.net";
|
||||
WebIgTrustedDomains = {
|
||||
"api.lirria.khaganat.net", "app.lirria.khaganat.net", "lirria.khaganat.net"
|
||||
};
|
||||
//PatchletUrl = "";
|
||||
|
||||
SelectedSlot = 0;
|
||||
|
||||
BuildName = "RELEASE_HEAD";
|
BIN
client/exedll_win64_/khanat.png
Normal file
After Width: | Height: | Size: 5.5 KiB |
|
@ -3898,39 +3898,39 @@
|
|||
active="false"
|
||||
global_color="false"/>
|
||||
<view type="bitmap"
|
||||
id="hp_cost"
|
||||
id="ChaScore1_cost"
|
||||
texture="ico_heal.tga"
|
||||
global_color="false"
|
||||
posref="BL TL"
|
||||
posparent="success_rate" />
|
||||
<view type="bitmap"
|
||||
id="sta_cost"
|
||||
id="ChaScore2_cost"
|
||||
y="0"
|
||||
texture="ico_stamina.tga"
|
||||
global_color="false"
|
||||
posref="BL TL"
|
||||
posparent="hp_cost" />
|
||||
posparent="ChaScore1_cost" />
|
||||
<view type="bitmap"
|
||||
id="sap_cost"
|
||||
id="ChaScore3_cost"
|
||||
y="0"
|
||||
texture="ico_sap.tga"
|
||||
global_color="false"
|
||||
posref="BL TL"
|
||||
posparent="sta_cost" />
|
||||
posparent="ChaScore2_cost" />
|
||||
<view type="bitmap"
|
||||
id="focus_cost"
|
||||
id="ChaScore4_cost"
|
||||
y="0"
|
||||
texture="ico_focus.tga"
|
||||
global_color="false"
|
||||
posref="BL TL"
|
||||
posparent="sap_cost" />
|
||||
posparent="ChaScore3_cost" />
|
||||
<view type="bitmap"
|
||||
id="cast_time"
|
||||
y="0"
|
||||
texture="ico_time.tga"
|
||||
global_color="false"
|
||||
posref="BL TL"
|
||||
posparent="focus_cost" />
|
||||
posparent="ChaScore4_cost" />
|
||||
<view type="bitmap"
|
||||
id="cast_range"
|
||||
y="0"
|
||||
|
@ -3940,25 +3940,25 @@
|
|||
posparent="cast_time" />
|
||||
<view type="text"
|
||||
id="hp_cost_text"
|
||||
posparent="hp_cost"
|
||||
posparent="ChaScore1_cost"
|
||||
posref="MR ML"
|
||||
hardtext="0"
|
||||
global_color="false"/>
|
||||
<view type="text"
|
||||
id="sta_cost_text"
|
||||
posparent="sta_cost"
|
||||
posparent="ChaScore2_cost"
|
||||
posref="MR ML"
|
||||
hardtext="0"
|
||||
global_color="false"/>
|
||||
<view type="text"
|
||||
id="sap_cost_text"
|
||||
posparent="sap_cost"
|
||||
posparent="ChaScore3_cost"
|
||||
posref="MR ML"
|
||||
hardtext="0"
|
||||
global_color="false"/>
|
||||
<view type="text"
|
||||
id="focus_cost_text"
|
||||
posparent="focus_cost"
|
||||
posparent="ChaScore4_cost"
|
||||
posref="MR ML"
|
||||
hardtext="0"
|
||||
global_color="false"/>
|
||||
|
@ -4105,7 +4105,7 @@
|
|||
line_maxw="300"
|
||||
multi_line_maxw_only="true" />
|
||||
<view type="bitmap"
|
||||
id="hp_buff"
|
||||
id="ChaScore1_buff"
|
||||
h="15"
|
||||
y="0"
|
||||
texture="ico_heal.tga"
|
||||
|
@ -4114,47 +4114,47 @@
|
|||
posparent="text"
|
||||
active="true"/>
|
||||
<view type="bitmap"
|
||||
id="sta_buff"
|
||||
id="ChaScore2_buff"
|
||||
y="0"
|
||||
texture="ico_stamina.tga"
|
||||
global_color="false"
|
||||
posref="BL TL"
|
||||
posparent="hp_buff" />
|
||||
posparent="ChaScore1_buff" />
|
||||
<view type="bitmap"
|
||||
id="sap_buff"
|
||||
id="ChaScore3_buff"
|
||||
y="0"
|
||||
texture="ico_sap.tga"
|
||||
global_color="false"
|
||||
posref="BL TL"
|
||||
posparent="sta_buff" />
|
||||
posparent="ChaScore2_buff" />
|
||||
<view type="bitmap"
|
||||
id="focus_buff"
|
||||
id="ChaScore4_buff"
|
||||
y="0"
|
||||
texture="ico_focus.tga"
|
||||
global_color="false"
|
||||
posref="BL TL"
|
||||
posparent="sap_buff" />
|
||||
posparent="ChaScore3_buff" />
|
||||
<view type="text"
|
||||
id="hp_buff_text"
|
||||
posparent="hp_buff"
|
||||
posparent="ChaScore1_buff"
|
||||
posref="MR ML"
|
||||
hardtext="0"
|
||||
global_color="false"/>
|
||||
<view type="text"
|
||||
id="sta_buff_text"
|
||||
posparent="sta_buff"
|
||||
posparent="ChaScore2_buff"
|
||||
posref="MR ML"
|
||||
hardtext="0"
|
||||
global_color="false"/>
|
||||
<view type="text"
|
||||
id="sap_buff_text"
|
||||
posparent="sap_buff"
|
||||
posparent="ChaScore3_buff"
|
||||
posref="MR ML"
|
||||
hardtext="0"
|
||||
global_color="false"/>
|
||||
<view type="text"
|
||||
id="focus_buff_text"
|
||||
posparent="focus_buff"
|
||||
posparent="ChaScore4_buff"
|
||||
posref="MR ML"
|
||||
hardtext="0"
|
||||
global_color="false"/>
|
||||
|
|
|
@ -1,15 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.335000">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.406667">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.490000">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.233333">
|
||||
<SOUND name="chien_grr_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,12 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.400000">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.433333">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.045417">
|
||||
<SOUND name="chien_grr_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,12 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.369167">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.424583">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.077500">
|
||||
<SOUND name="chien_grr_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,12 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.258333">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.368750">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.125000">
|
||||
<SOUND name="chien_grr_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,12 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.207917">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.329583">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.100000">
|
||||
<SOUND name="chien_grr_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,15 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.680000">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.243333">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.503333">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.025667">
|
||||
<SOUND name="chien_hhh_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,15 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.223333">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.516667">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.680000">
|
||||
<SOUND name="** Invalid stringId unmapped ! **"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.368333">
|
||||
<SOUND name="chien_attack_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,21 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="3.133333">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="6.233333">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.866667">
|
||||
<SOUND name="chien_renifl_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.993333">
|
||||
<SOUND name="chien_renifl_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="5.200000">
|
||||
<SOUND name="chien_renifl_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="3.466667">
|
||||
<SOUND name="chien_grr_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,16 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.543333">
|
||||
<SOUND name="chien_grr_rnd"/>
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.766666">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.000000">
|
||||
<SOUND name="chien_attack_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.533333">
|
||||
<SOUND name="__woof_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,12 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.511666">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.613333">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.693334">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,36 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.453333">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="2.118334">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<SOUND name="chien_step_rnd"/>
|
||||
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|
||||
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|
||||
<SOUND name="chien_step_rnd"/>
|
||||
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|
||||
<MARKER time="0.960000">
|
||||
<SOUND name="chien_hhh_rnd"/>
|
||||
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|
||||
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|
||||
<SOUND name="chien_whin_rnd"/>
|
||||
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|
||||
<MARKER time="2.643333">
|
||||
<SOUND name="chien_hit_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="4.366667">
|
||||
<SOUND name="chien_grr_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.600000">
|
||||
<SOUND name="chien_grr_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="3.432001">
|
||||
<SOUND name="chien_grr_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,9 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="1.451667">
|
||||
<SOUND name="chien_cri"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.126667">
|
||||
<SOUND name="chien_grr_rnd"/>
|
||||
</MARKER>
|
||||
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|
|
@ -1,21 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<SOUND name="chien_step_rnd"/>
|
||||
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|
||||
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|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.190000">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.519999">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
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|
||||
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|
||||
<SOUND name="chien_hhh_rnd"/>
|
||||
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|
||||
</SOUNDANIMATION>
|
|
@ -1,21 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
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|
||||
<SOUND name="chien_step_rnd"/>
|
||||
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|
||||
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|
||||
<SOUND name="chien_step_rnd"/>
|
||||
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|
||||
<MARKER time="0.916666">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.256666">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.563333">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.455999">
|
||||
<SOUND name="chien_hhh_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,6 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.490000">
|
||||
<SOUND name="raton_sneeze_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,9 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.614998">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
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|
||||
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|
||||
<SOUND name="chien_renifl_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,21 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
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|
||||
<SOUND name="pas_glisse_rnd"/>
|
||||
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|
||||
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|
||||
<SOUND name="pas_glisse_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="3.267999">
|
||||
<SOUND name="chien_etire"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.322998">
|
||||
<SOUND name="chien_renifl_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="2.242997">
|
||||
<SOUND name="chien_whin_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.073975">
|
||||
<SOUND name="chien_etire1"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,15 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="3.139998">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.710000">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.253333">
|
||||
<SOUND name="chien_whin_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.740000">
|
||||
<SOUND name="chien_etire"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,9 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.500000">
|
||||
<SOUND name="chien_grr_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.949999">
|
||||
<SOUND name="chien_hhh_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,9 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.055000">
|
||||
<SOUND name="chien_grr_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.031667">
|
||||
<SOUND name="chien_grr_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,16 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.500000">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.933333">
|
||||
<SOUND name="chien_attack_rnd"/>
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.633333">
|
||||
<SOUND name="chien_attack_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.076667">
|
||||
<SOUND name="chien_grr_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,9 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.100000">
|
||||
<SOUND name="chien_hit_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.300000">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,6 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.900000">
|
||||
<SOUND name="big_creature_eats_rnd"/>
|
||||
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|
||||
</SOUNDANIMATION>
|
|
@ -1,9 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.466667">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
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|
||||
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|
||||
<SOUND name="chien_step_rnd"/>
|
||||
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|
||||
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|
|
@ -1,15 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.366668">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
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|
||||
<MARKER time="0.466667">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
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|
||||
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|
||||
<SOUND name="chien_step_rnd"/>
|
||||
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|
||||
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|
||||
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|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,15 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
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|
||||
<SOUND name="chien_step_rnd"/>
|
||||
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|
||||
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|
||||
<SOUND name="chien_step_rnd"/>
|
||||
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|
||||
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|
||||
<SOUND name="chien_step_rnd"/>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
|
@ -1,21 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.500000">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
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|
||||
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|
||||
<SOUND name="chien_step_rnd"/>
|
||||
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|
||||
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|
||||
<SOUND name="fall_mediuml"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.735000">
|
||||
<SOUND name="chien_death_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.033333">
|
||||
<SOUND name="chien_whin_rnd"/>
|
||||
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|
||||
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|
||||
<SOUND name="chien_grr_rnd"/>
|
||||
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|
||||
</SOUNDANIMATION>
|
|
@ -1,15 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
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|
||||
<SOUND name="chien_step_rnd"/>
|
||||
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|
||||
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|
||||
<SOUND name="chien_assis"/>
|
||||
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|
||||
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|
||||
<SOUND name="chien_renifl_rnd"/>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
</SOUNDANIMATION>
|
|
@ -1,18 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
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|
||||
<SOUND name="chien_step_rnd"/>
|
||||
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|
||||
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|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
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|
||||
<SOUND name="pas_glisse_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.700000">
|
||||
<SOUND name="chien_hhh_rnd"/>
|
||||
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|
||||
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|
||||
<SOUND name="chien_hhh_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,12 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="1.633333">
|
||||
<SOUND name="chien_renifl_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.400668">
|
||||
<SOUND name="chien_grr_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="3.100000">
|
||||
<SOUND name="chien_grr_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,9 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.233333">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.466667">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,9 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.266666">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.400000">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,12 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.333333">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.723334">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
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|
||||
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|
||||
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|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,12 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.296666">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,15 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.200000">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
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|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
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|
||||
<SOUND name="chien_step_rnd"/>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
|
@ -1,48 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
|
@ -1,30 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<SOUND name="chien_whin_rnd"/>
|
||||
</MARKER>
|
||||
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|
||||
<SOUND name="chien_hhh_rnd"/>
|
||||
</MARKER>
|
||||
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|
||||
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|
||||
</MARKER>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
|
@ -1,28 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<SOUND name="enfouisse_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.366667">
|
||||
<SOUND name="enfouisse_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="2.000000">
|
||||
<SOUND name="crustace_deplight_rnd"/>
|
||||
<SOUND name="enfouisse_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="2.333333">
|
||||
<SOUND name="crustace_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.700000">
|
||||
<SOUND name="crustace_resp_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.040663">
|
||||
<SOUND name="crustace_deplight_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,9 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="1.133333">
|
||||
<SOUND name="__fall_0"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.585000">
|
||||
<SOUND name="crustace_deplight_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,6 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.040000">
|
||||
<SOUND name="crustace_deplight_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,27 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.066667">
|
||||
<SOUND name="crustace_deplight_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.266667">
|
||||
<SOUND name="crustace_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.366667">
|
||||
<SOUND name="crustace_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.166667">
|
||||
<SOUND name="crustace_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.533333">
|
||||
<SOUND name="crustace_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.766667">
|
||||
<SOUND name="crustace_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="2.066667">
|
||||
<SOUND name="crustace_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.333333">
|
||||
<SOUND name="crustace_resp_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,30 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.266667">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.400000">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.790000">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.033333">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.166667">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.266667">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.600000">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.376667">
|
||||
<SOUND name="coureur_attack_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.513333">
|
||||
<SOUND name="__woof_2"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,25 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.633333">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.843333">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.430000">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.633333"/>
|
||||
<MARKER time="1.666667">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.600000">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.190000">
|
||||
<SOUND name="coureur_inter_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.566667">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,12 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.300000">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.366667">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.633333">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,12 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.266667">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.573333">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.235833">
|
||||
<SOUND name="coureur_attack_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,27 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.600000">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.033333">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.443333">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="4.400000">
|
||||
<SOUND name="pas_glisse_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="4.866667">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="5.333333">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="2.193333">
|
||||
<SOUND name="coureur_cri"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.100000">
|
||||
<SOUND name="coureur_resp_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,18 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="4.099998">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="4.799999">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.363333">
|
||||
<SOUND name="coureur_renifl"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.366667">
|
||||
<SOUND name="coureur_inter_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="3.480000">
|
||||
<SOUND name="coureur_resp_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,12 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.329999">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.200832">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.041667">
|
||||
<SOUND name="coureur_inter_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,14 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.466666">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
<SOUND name="pas_glisse_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.326666">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
<SOUND name="pas_glisse_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.570000">
|
||||
<SOUND name="coureur_renifl"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,6 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.033333">
|
||||
<SOUND name="coureur_resp_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,12 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.366667">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.566667">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.033333">
|
||||
<SOUND name="coureur_renifl"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,18 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.400000">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.466667">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.633334">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.100000">
|
||||
<SOUND name="coureur_hit_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.233333">
|
||||
<SOUND name="pas_glisse_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,15 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.700000">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="3.533333">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="3.900000">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.776667">
|
||||
<SOUND name="coureur_renifl"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,18 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.000000">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.533333">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="2.866667">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="2.133333">
|
||||
<SOUND name="raton_eat"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.896667">
|
||||
<SOUND name="arrache_herbe"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,12 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.766665">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.566666">
|
||||
<SOUND name="__fall_2"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.288332">
|
||||
<SOUND name="coureur_death_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,12 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.133333">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.338333">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.051667">
|
||||
<SOUND name="coureur_resp_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,12 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.000000">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.200000">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.428333">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,18 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.231667">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.336667">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.473333">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.808333">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.966667">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,15 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.278333">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.516667">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.800000">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.936667">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,12 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.331667">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.241667">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.563333">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,15 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.267500">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.563334">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.149167">
|
||||
<SOUND name="coureur_attack_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.300000">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,12 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.600000">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.666667">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.233333">
|
||||
<SOUND name="coureur_resp_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,15 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.533333">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.666667">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.698333">
|
||||
<SOUND name="horse_step_0"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.090000">
|
||||
<SOUND name="coureur_resp_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,24 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.890000">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.233333">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.680000">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.966667">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="2.216667">
|
||||
<SOUND name="coureur_renifl"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.166667">
|
||||
<SOUND name="coureur_inter_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="3.166667">
|
||||
<SOUND name="coureur_resp_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,12 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.033333">
|
||||
<SOUND name="coureur_inter_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="2.086667">
|
||||
<SOUND name="coureur_resp_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="3.500000">
|
||||
<SOUND name="coureur_resp_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,33 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.383334">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.573334">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.125001">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.738333">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.273333">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.448334">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.766667">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.200000">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.461667">
|
||||
<SOUND name="coureur_resp_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.966667">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,36 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.154999">
|
||||
<SOUND name="coureur_resp_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.376665">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.514998">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.706667">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.811667">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.878333">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.236667">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.466665">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.739999">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.066667">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.966667">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,6 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.666667">
|
||||
<SOUND name="raton_sneeze_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,6 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.014000">
|
||||
<SOUND name="coureur_resp_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,18 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="4.800000">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="5.466667">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.533333">
|
||||
<SOUND name="coureur_death_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.176999">
|
||||
<SOUND name="coureur_inter_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="3.600000">
|
||||
<SOUND name="coureur_resp_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,18 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.333333">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.933332">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.999999">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="2.433332">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.243333">
|
||||
<SOUND name="coureur_inter_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,15 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.133332">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.432082">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.530833">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.021250">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,18 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.032081">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.166664">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.433332">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.499998">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.265415">
|
||||
<SOUND name="coureur_attack_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,6 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="1.435001">
|
||||
<SOUND name="coureur_resp_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,6 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.533333">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,15 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.583333">
|
||||
<SOUND name="coureur_resp_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="2.045999">
|
||||
<SOUND name="coureur_inter_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="4.029978">
|
||||
<SOUND name="coureur_resp_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="7.022991">
|
||||
<SOUND name="raton_sneeze_rnd"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -1,30 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.466667">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.766667">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.800000">
|
||||
<SOUND name="pas_glisse_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="2.300000">
|
||||
<SOUND name="pas_glisse_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="2.766667">
|
||||
<SOUND name="horse_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="5.666667">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="6.300000">
|
||||
<SOUND name="chien_step_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="1.033333">
|
||||
<SOUND name="coureur_renifle_rnd"/>
|
||||
</MARKER>
|
||||
<MARKER time="3.366667">
|
||||
<SOUND name="coureur_renifl"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|