33 lines
1.1 KiB
XML
33 lines
1.1 KiB
XML
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<interface_config>
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<root id="outgame" x="0" y="0" w="1024" h="768" active="false" />
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<proc id="proc_startall_crash" >
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</proc>
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<group id="crashing" w="1024" h="768" posref="MM MM" on_active="" on_active_params="" >
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<!-- JENA BACK -->
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<view type="bitmap" id="jena" render_layer="-1"
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global_color="false" color="255 255 255 255" posref="TL TL" x="0" y="0" texture="launcher_bg.tga" />
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<!-- Quit Button -->
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<ctrl style="valid_txt_button" id="quit" posref="BR BR" x="-40" y="130" hardtext="uiQuit"
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onover="play_sound" params_over="name=charsel_quit_over"
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onclick_l="proc" params_l="proc_con_quit"/>
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<view type="text" id="title1" posref="MM MM" y="48" hardtext="uiCrashing1" fontsize="20"/>
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<view type="text" id="title2" posref="MM MM" y="24" hardtext="uiCrashing2" fontsize="20"/>
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<view type="text" id="title3" posref="MM MM" y="0" hardtext="uiCrashing3" fontsize="20"/>
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</group>
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<!-- This link is used to display the right screen among the outgame screens -->
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<link expr="eq(@UI:CURRENT_SCREEN, %screen_crashing)" target="crashing:active" />
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<!-- ANIMATIONS -->
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</interface_config>
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