test-client-godot/scenes/GUI/character_selection/character_selection_menu.tscn

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[gd_scene load_steps=5 format=2]
[ext_resource path="res://scenes/GUI/character_selection/character_selection_menu.gd" type="Script" id=1]
[ext_resource path="res://login_scene/character_preview.tscn" type="PackedScene" id=2]
[ext_resource path="res://assets/GUI/images/new_launcher_bg_0-1.png" type="Texture" id=3]
[sub_resource type="ViewportTexture" id=1]
resource_local_to_scene = true
flags = 0
viewport_path = NodePath("viewport")
[node name="character_selection_menu" type="Control" index="0"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 1.0
anchor_bottom = 1.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
script = ExtResource( 1 )
[node name="viewport" type="Viewport" parent="." index="0"]
arvr = false
size = Vector2( 256, 256 )
own_world = false
world = null
transparent_bg = false
msaa = 0
hdr = true
disable_3d = false
usage = 2
debug_draw = 0
render_target_v_flip = false
render_target_clear_mode = 0
render_target_update_mode = 2
audio_listener_enable_2d = false
audio_listener_enable_3d = false
physics_object_picking = false
gui_disable_input = false
gui_snap_controls_to_pixels = true
shadow_atlas_size = 0
shadow_atlas_quad_0 = 2
shadow_atlas_quad_1 = 2
shadow_atlas_quad_2 = 3
shadow_atlas_quad_3 = 4
[node name="character_preview" parent="viewport" index="0" instance=ExtResource( 2 )]
[node name="texture_rect" type="TextureRect" parent="." index="1"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 1.0
anchor_bottom = 1.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 1
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
texture = ExtResource( 3 )
expand = true
stretch_mode = 7
_sections_unfolded = [ "Size Flags" ]
[node name="h_box_container" type="HBoxContainer" parent="." index="2"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 1.0
anchor_bottom = 1.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 1
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 2
alignment = 0
_sections_unfolded = [ "Size Flags", "custom_constants" ]
[node name="character_slots" type="VBoxContainer" parent="h_box_container" index="0"]
editor/display_folded = true
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_right = 54.0
margin_bottom = 600.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 1
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
alignment = 0
[node name="return_button" type="Button" parent="h_box_container/character_slots" index="0"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_right = 54.0
margin_bottom = 20.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 2
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
group = null
text = "Retour"
flat = false
align = 1
_sections_unfolded = [ "Mouse", "Size Flags" ]
[node name="nine_patch_rect" type="NinePatchRect" parent="h_box_container" index="1"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 413.0
margin_top = 172.0
margin_right = 669.0
margin_bottom = 428.0
rect_min_size = Vector2( 256, 256 )
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 2
mouse_default_cursor_shape = 0
size_flags_horizontal = 6
size_flags_vertical = 6
texture = SubResource( 1 )
_sections_unfolded = [ "Axis Stretch", "Margin", "Rect", "Size Flags" ]
[connection signal="pressed" from="h_box_container/character_slots/return_button" to="." method="_on_return_button_pressed"]