test-client-godot/modules/action/action.h
2020-05-02 20:37:08 +02:00

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1.3 KiB
C++

/*
Header Action
Copyright (C) 2019 AleaJactaEst
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "core/object.h"
#ifndef ACTION_H
#define ACTION_H
class Action : public Object
{
GDCLASS(Action, Object)
protected:
static void _bind_methods();
public:
enum CODE {
ACTION_POSITION_CODE = 0,
ACTION_GENERIC_CODE = 1,
ACTION_GENERIC_MULTI_PART_CODE = 2,
ACTION_SINT64 = 3,
ACTION_SYNC_CODE = 10,
ACTION_DISCONNECTION_CODE = 11,
ACTION_ASSOCIATION_CODE = 12,
ACTION_LOGIN_CODE = 13,
ACTION_TARGET_SLOT_CODE = 40,
ACTION_DUMMY_CODE = 99,
ACTION_NONE = 999
};
};
VARIANT_ENUM_CAST(Action::CODE);
#endif