1153 lines
33 KiB
Text
1153 lines
33 KiB
Text
[gd_scene load_steps=41 format=2]
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[ext_resource path="res://scenes/Game/Character/Character.tscn" type="PackedScene" id=1]
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[ext_resource path="res://scenes/Game/Terrain/Terrain.tscn" type="PackedScene" id=2]
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[ext_resource path="res://assets/Game/Brick08/Bricks08_col.jpg" type="Texture" id=3]
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[ext_resource path="res://assets/Game/Brick08/Bricks08_AO.jpg" type="Texture" id=4]
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[ext_resource path="res://assets/Game/Brick08/Bricks08_disp.jpg" type="Texture" id=5]
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[ext_resource path="res://assets/Game/Brick08/Bricks08_nrm.jpg" type="Texture" id=6]
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[ext_resource path="res://assets/Game/Brick08/Bricks08_rgh.jpg" type="Texture" id=7]
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[ext_resource path="res://scenes/Game/Box.gd" type="Script" id=8]
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[ext_resource path="res://scenes/Game/CubeShaderTest.tscn" type="PackedScene" id=9]
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[ext_resource path="res://scenes/Game/firecamp.tscn" type="PackedScene" id=10]
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[ext_resource path="res://assets/Game/textures/fire_01.png" type="Texture" id=11]
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[ext_resource path="res://assets/Game/textures/fire_02.png" type="Texture" id=12]
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[ext_resource path="res://scenes/Game/jukebox/jukebox.tscn" type="PackedScene" id=13]
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[sub_resource type="GDScript" id=1]
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script/source = "extends RigidBody
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func _on_Box_sleeping_state_changed():
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if self.sleeping:
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$MeshInstance.get_surface_material(0).albedo_color = Color( 0.0, 1.0, 0.0, 1 )
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else:
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$MeshInstance.get_surface_material(0).albedo_color = Color( 0.0, 0.0, 1.0, 1 )
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"
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[sub_resource type="CubeMesh" id=2]
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custom_aabb = AABB( 0, 0, 0, 0, 0, 0 )
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size = Vector3( 2, 2, 2 )
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subdivide_width = 0
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subdivide_height = 0
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subdivide_depth = 0
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[sub_resource type="SpatialMaterial" id=3]
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render_priority = 0
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flags_transparent = false
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flags_unshaded = false
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flags_vertex_lighting = false
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flags_no_depth_test = false
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flags_use_point_size = false
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flags_world_triplanar = false
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flags_fixed_size = false
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flags_albedo_tex_force_srgb = false
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vertex_color_use_as_albedo = true
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vertex_color_is_srgb = false
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params_diffuse_mode = 0
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params_specular_mode = 0
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params_blend_mode = 0
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params_cull_mode = 0
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params_depth_draw_mode = 0
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params_line_width = 1.0
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params_point_size = 1.0
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params_billboard_mode = 0
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params_grow = false
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params_use_alpha_scissor = false
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albedo_color = Color( 1, 1, 1, 1 )
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albedo_texture = ExtResource( 3 )
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metallic = 0.0
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metallic_specular = 0.0
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metallic_texture_channel = 0
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roughness = 1.0
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roughness_texture = ExtResource( 7 )
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roughness_texture_channel = 0
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emission_enabled = false
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normal_enabled = true
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normal_scale = 1.0
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normal_texture = ExtResource( 6 )
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rim_enabled = false
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clearcoat_enabled = false
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anisotropy_enabled = false
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ao_enabled = true
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ao_light_affect = 0.0
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ao_texture = ExtResource( 4 )
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ao_on_uv2 = false
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ao_texture_channel = 0
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depth_enabled = true
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depth_scale = 0.05
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depth_deep_parallax = true
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depth_min_layers = 8
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depth_max_layers = 32
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depth_texture = ExtResource( 5 )
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subsurf_scatter_enabled = false
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transmission_enabled = false
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refraction_enabled = false
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detail_enabled = false
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uv1_scale = Vector3( 1, 1, 1 )
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uv1_offset = Vector3( 0, 0, 0 )
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uv1_triplanar = false
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uv1_triplanar_sharpness = 1.0
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uv2_scale = Vector3( 1, 1, 1 )
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uv2_offset = Vector3( 0, 0, 0 )
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uv2_triplanar = false
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uv2_triplanar_sharpness = 1.0
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proximity_fade_enable = false
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distance_fade_enable = false
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_sections_unfolded = [ "Albedo", "Ambient Occlusion", "Clearcoat", "Depth", "Detail", "Distance Fade", "Flags", "Metallic", "NormalMap", "Proximity Fade", "Rim", "Roughness", "Subsurf Scatter", "Transmission", "Vertex Color" ]
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[sub_resource type="ConvexPolygonShape" id=4]
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points = PoolVector3Array( -1, 1, 1, 1, 1, -1, 1, 1, 1, -1, 1, -1, -1, -1, 1, 1, -1, -1, 1, -1, 1, -1, -1, -1, 1, 1, 1, -1, 1, -1, 1, 1, -1, -1, 1, 1, 1, -1, 1, -1, -1, -1, 1, -1, -1, -1, -1, 1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, -1, -1, -1, -1, -1, 1, -1, 1, -1, -1 )
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[sub_resource type="SpatialMaterial" id=5]
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render_priority = 0
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flags_transparent = false
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flags_unshaded = true
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flags_vertex_lighting = false
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flags_no_depth_test = false
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flags_use_point_size = false
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flags_world_triplanar = false
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flags_fixed_size = false
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flags_albedo_tex_force_srgb = false
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vertex_color_use_as_albedo = false
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vertex_color_is_srgb = false
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params_diffuse_mode = 0
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params_specular_mode = 0
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params_blend_mode = 1
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params_cull_mode = 2
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params_depth_draw_mode = 0
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params_line_width = 1.0
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params_point_size = 1.0
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params_billboard_mode = 3
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params_grow = false
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params_use_alpha_scissor = false
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particles_anim_h_frames = 1
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particles_anim_v_frames = 1
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particles_anim_loop = 0
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albedo_color = Color( 0.390625, 0.390625, 0.390625, 1 )
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albedo_texture = ExtResource( 11 )
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metallic = 0.0
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metallic_specular = 0.5
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metallic_texture_channel = 0
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roughness = 0.0
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roughness_texture_channel = 0
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emission_enabled = true
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emission = Color( 1, 0.886353, 0.617188, 1 )
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emission_energy = 1.0
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emission_operator = 0
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emission_on_uv2 = false
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normal_enabled = false
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rim_enabled = false
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clearcoat_enabled = false
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anisotropy_enabled = false
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ao_enabled = false
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depth_enabled = false
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subsurf_scatter_enabled = false
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transmission_enabled = false
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refraction_enabled = false
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detail_enabled = false
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uv1_scale = Vector3( 1, 1, 1 )
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uv1_offset = Vector3( 0, 0, 0 )
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uv1_triplanar = false
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uv1_triplanar_sharpness = 1.0
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uv2_scale = Vector3( 1, 1, 1 )
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uv2_offset = Vector3( 0, 0, 0 )
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uv2_triplanar = false
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uv2_triplanar_sharpness = 1.0
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proximity_fade_enable = false
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distance_fade_enable = false
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_sections_unfolded = [ "Albedo", "Emission", "Flags", "Parameters", "Particles Anim" ]
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[sub_resource type="QuadMesh" id=6]
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material = SubResource( 5 )
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custom_aabb = AABB( 0, 0, 0, 0, 0, 0 )
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size = Vector2( 0.4, 0.4 )
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[sub_resource type="SpatialMaterial" id=7]
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render_priority = 0
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flags_transparent = false
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flags_unshaded = true
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flags_vertex_lighting = false
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flags_no_depth_test = false
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flags_use_point_size = false
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flags_world_triplanar = false
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flags_fixed_size = false
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flags_albedo_tex_force_srgb = false
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vertex_color_use_as_albedo = false
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vertex_color_is_srgb = false
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params_diffuse_mode = 0
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params_specular_mode = 0
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params_blend_mode = 1
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params_cull_mode = 2
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params_depth_draw_mode = 0
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params_line_width = 1.0
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params_point_size = 1.0
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params_billboard_mode = 3
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params_grow = false
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params_use_alpha_scissor = false
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particles_anim_h_frames = 1
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particles_anim_v_frames = 1
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particles_anim_loop = 0
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albedo_color = Color( 0.390625, 0.390625, 0.390625, 1 )
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albedo_texture = ExtResource( 12 )
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metallic = 0.0
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metallic_specular = 0.5
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metallic_texture_channel = 0
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roughness = 0.0
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roughness_texture_channel = 0
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emission_enabled = true
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emission = Color( 1, 0.886353, 0.617188, 1 )
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emission_energy = 1.0
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emission_operator = 0
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emission_on_uv2 = false
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emission_texture = ExtResource( 12 )
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normal_enabled = false
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rim_enabled = false
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clearcoat_enabled = false
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anisotropy_enabled = false
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ao_enabled = false
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depth_enabled = false
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subsurf_scatter_enabled = false
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transmission_enabled = false
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refraction_enabled = false
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detail_enabled = false
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uv1_scale = Vector3( 1, 1, 1 )
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uv1_offset = Vector3( 0, 0, 0 )
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uv1_triplanar = false
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uv1_triplanar_sharpness = 1.0
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uv2_scale = Vector3( 1, 1, 1 )
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uv2_offset = Vector3( 0, 0, 0 )
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uv2_triplanar = false
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uv2_triplanar_sharpness = 1.0
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proximity_fade_enable = false
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distance_fade_enable = false
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_sections_unfolded = [ "Albedo", "Emission", "Flags", "Parameters", "Particles Anim" ]
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[sub_resource type="QuadMesh" id=8]
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material = SubResource( 7 )
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custom_aabb = AABB( 0, 0, 0, 0, 0, 0 )
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size = Vector2( 0.4, 0.4 )
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[sub_resource type="Curve" id=9]
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min_value = -360.0
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max_value = 360.0
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bake_resolution = 100
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_data = [ Vector2( 0, 1 ), 0.0, 0.0, 0, 0, Vector2( 0.959245, 38.6719 ), 89.2918, 89.2918, 0, 0, Vector2( 1, 324.844 ), 17644.8, 0.0, 0, 0 ]
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[sub_resource type="CurveTexture" id=10]
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flags = 4
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width = 2048
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curve = SubResource( 9 )
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[sub_resource type="Gradient" id=11]
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offsets = PoolRealArray( 0, 0.0788644, 0.514196, 0.851735, 1 )
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colors = PoolColorArray( 1, 1, 1, 0.359098, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0.911608, 1, 1, 1, 0 )
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[sub_resource type="GradientTexture" id=12]
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flags = 4
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gradient = SubResource( 11 )
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width = 2048
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[sub_resource type="ParticlesMaterial" id=13]
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render_priority = 0
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trail_divisor = 1
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emission_shape = 2
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emission_box_extents = Vector3( 0.07, 0.07, 0.07 )
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flag_align_y = false
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flag_rotate_y = false
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flag_disable_z = false
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spread = 2.0
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flatness = 0.0
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gravity = Vector3( 0, 0.05, 0 )
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initial_velocity = 0.0
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initial_velocity_random = 0.0
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angular_velocity = 35.0
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angular_velocity_random = 1.0
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angular_velocity_curve = SubResource( 10 )
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linear_accel = 0.01
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linear_accel_random = 0.0
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radial_accel = 0.0
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radial_accel_random = 0.0
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tangential_accel = 0.0
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tangential_accel_random = 0.06
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damping = 0.0
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damping_random = 0.0
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angle = 10.0
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angle_random = 0.0
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scale = 1.0
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scale_random = 0.0
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color_ramp = SubResource( 12 )
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hue_variation = 0.0
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hue_variation_random = 0.0
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anim_speed = 50.0
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anim_speed_random = 0.0
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anim_offset = 0.14
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anim_offset_random = 0.0
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anim_loop = true
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_sections_unfolded = [ "Angle", "Angular Velocity", "Animation", "Color", "Damping", "Emission Shape", "Flags", "Gravity", "Hue Variation", "Initial Velocity", "Linear Accel", "Radial Accel", "Resource", "Scale", "Spread", "Tangential Accel", "Trail" ]
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[sub_resource type="SpatialMaterial" id=14]
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render_priority = 0
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flags_transparent = false
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flags_unshaded = true
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flags_vertex_lighting = false
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flags_no_depth_test = false
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flags_use_point_size = false
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flags_world_triplanar = false
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flags_fixed_size = false
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flags_albedo_tex_force_srgb = false
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vertex_color_use_as_albedo = false
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vertex_color_is_srgb = false
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params_diffuse_mode = 0
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params_specular_mode = 0
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params_blend_mode = 1
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params_cull_mode = 2
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params_depth_draw_mode = 0
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params_line_width = 1.0
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params_point_size = 1.0
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params_billboard_mode = 3
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params_grow = false
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params_use_alpha_scissor = false
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particles_anim_h_frames = 1
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particles_anim_v_frames = 1
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particles_anim_loop = 0
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albedo_color = Color( 1, 1, 1, 1 )
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albedo_texture = ExtResource( 11 )
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metallic = 0.0
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metallic_specular = 0.5
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metallic_texture_channel = 0
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roughness = 0.0
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roughness_texture_channel = 0
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emission_enabled = true
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emission = Color( 1, 0.886353, 0.617188, 1 )
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emission_energy = 1.0
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emission_operator = 0
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emission_on_uv2 = false
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normal_enabled = false
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rim_enabled = false
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clearcoat_enabled = false
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anisotropy_enabled = false
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ao_enabled = false
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depth_enabled = false
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subsurf_scatter_enabled = false
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transmission_enabled = false
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refraction_enabled = false
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detail_enabled = false
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uv1_scale = Vector3( 1, 1, 1 )
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uv1_offset = Vector3( 0, 0, 0 )
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uv1_triplanar = false
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uv1_triplanar_sharpness = 1.0
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uv2_scale = Vector3( 1, 1, 1 )
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uv2_offset = Vector3( 0, 0, 0 )
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uv2_triplanar = false
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uv2_triplanar_sharpness = 1.0
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proximity_fade_enable = false
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distance_fade_enable = false
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_sections_unfolded = [ "Albedo", "Emission", "Flags", "Parameters", "Particles Anim" ]
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[sub_resource type="QuadMesh" id=15]
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material = SubResource( 14 )
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custom_aabb = AABB( 0, 0, 0, 0, 0, 0 )
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size = Vector2( 0.4, 0.4 )
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[sub_resource type="SpatialMaterial" id=16]
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render_priority = 0
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flags_transparent = false
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flags_unshaded = true
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flags_vertex_lighting = false
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flags_no_depth_test = false
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|
flags_use_point_size = false
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|
flags_world_triplanar = false
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|
flags_fixed_size = false
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|
flags_albedo_tex_force_srgb = false
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vertex_color_use_as_albedo = false
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vertex_color_is_srgb = false
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|
params_diffuse_mode = 0
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|
params_specular_mode = 0
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|
params_blend_mode = 1
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|
params_cull_mode = 2
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|
params_depth_draw_mode = 0
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|
params_line_width = 1.0
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|
params_point_size = 1.0
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|
params_billboard_mode = 3
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|
params_grow = false
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|
params_use_alpha_scissor = false
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|
particles_anim_h_frames = 1
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particles_anim_v_frames = 1
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particles_anim_loop = 0
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albedo_color = Color( 1, 1, 1, 1 )
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albedo_texture = ExtResource( 12 )
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metallic = 0.0
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|
metallic_specular = 0.5
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|
metallic_texture_channel = 0
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roughness = 0.0
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roughness_texture_channel = 0
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emission_enabled = true
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emission = Color( 1, 0.886353, 0.617188, 1 )
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emission_energy = 1.0
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emission_operator = 0
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emission_on_uv2 = false
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|
emission_texture = ExtResource( 12 )
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|
normal_enabled = false
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|
rim_enabled = false
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|
clearcoat_enabled = false
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|
anisotropy_enabled = false
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ao_enabled = false
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|
depth_enabled = false
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|
subsurf_scatter_enabled = false
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|
transmission_enabled = false
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|
refraction_enabled = false
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|
detail_enabled = false
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uv1_scale = Vector3( 1, 1, 1 )
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uv1_offset = Vector3( 0, 0, 0 )
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uv1_triplanar = false
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uv1_triplanar_sharpness = 1.0
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uv2_scale = Vector3( 1, 1, 1 )
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uv2_offset = Vector3( 0, 0, 0 )
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uv2_triplanar = false
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uv2_triplanar_sharpness = 1.0
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proximity_fade_enable = false
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distance_fade_enable = false
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_sections_unfolded = [ "Albedo", "Emission", "Flags", "Parameters", "Particles Anim" ]
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[sub_resource type="QuadMesh" id=17]
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material = SubResource( 16 )
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custom_aabb = AABB( 0, 0, 0, 0, 0, 0 )
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size = Vector2( 0.4, 0.4 )
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[sub_resource type="ParticlesMaterial" id=18]
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render_priority = 0
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trail_divisor = 1
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emission_shape = 2
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|
emission_box_extents = Vector3( 0.07, 0.07, 0.07 )
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|
flag_align_y = false
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|
flag_rotate_y = false
|
|
flag_disable_z = false
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|
spread = 2.0
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|
flatness = 0.0
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|
gravity = Vector3( 0, 0.05, 0 )
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initial_velocity = 0.0
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|
initial_velocity_random = 0.0
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angular_velocity = 35.0
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|
angular_velocity_random = 1.0
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|
angular_velocity_curve = SubResource( 10 )
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|
linear_accel = 0.01
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linear_accel_random = 0.0
|
|
radial_accel = 0.0
|
|
radial_accel_random = 0.0
|
|
tangential_accel = 0.0
|
|
tangential_accel_random = 0.06
|
|
damping = 0.0
|
|
damping_random = 0.0
|
|
angle = 10.0
|
|
angle_random = 0.0
|
|
scale = 1.0
|
|
scale_random = 0.0
|
|
color_ramp = SubResource( 12 )
|
|
hue_variation = 0.0
|
|
hue_variation_random = 0.0
|
|
anim_speed = 50.0
|
|
anim_speed_random = 0.0
|
|
anim_offset = 0.14
|
|
anim_offset_random = 0.0
|
|
anim_loop = true
|
|
_sections_unfolded = [ "Angle", "Angular Velocity", "Animation", "Color", "Damping", "Emission Shape", "Flags", "Gravity", "Hue Variation", "Initial Velocity", "Linear Accel", "Radial Accel", "Resource", "Scale", "Spread", "Tangential Accel", "Trail" ]
|
|
|
|
[sub_resource type="SpatialMaterial" id=19]
|
|
|
|
render_priority = 0
|
|
flags_transparent = false
|
|
flags_unshaded = true
|
|
flags_vertex_lighting = false
|
|
flags_no_depth_test = false
|
|
flags_use_point_size = false
|
|
flags_world_triplanar = false
|
|
flags_fixed_size = false
|
|
flags_albedo_tex_force_srgb = false
|
|
vertex_color_use_as_albedo = false
|
|
vertex_color_is_srgb = false
|
|
params_diffuse_mode = 0
|
|
params_specular_mode = 0
|
|
params_blend_mode = 1
|
|
params_cull_mode = 2
|
|
params_depth_draw_mode = 0
|
|
params_line_width = 1.0
|
|
params_point_size = 1.0
|
|
params_billboard_mode = 3
|
|
params_grow = false
|
|
params_use_alpha_scissor = false
|
|
particles_anim_h_frames = 1
|
|
particles_anim_v_frames = 1
|
|
particles_anim_loop = 0
|
|
albedo_color = Color( 0.0078125, 0, 1, 1 )
|
|
albedo_texture = ExtResource( 11 )
|
|
metallic = 0.0
|
|
metallic_specular = 0.5
|
|
metallic_texture_channel = 0
|
|
roughness = 0.0
|
|
roughness_texture_channel = 0
|
|
emission_enabled = true
|
|
emission = Color( 1, 0.886353, 0.617188, 1 )
|
|
emission_energy = 1.0
|
|
emission_operator = 0
|
|
emission_on_uv2 = false
|
|
normal_enabled = false
|
|
rim_enabled = false
|
|
clearcoat_enabled = false
|
|
anisotropy_enabled = false
|
|
ao_enabled = false
|
|
depth_enabled = false
|
|
subsurf_scatter_enabled = false
|
|
transmission_enabled = false
|
|
refraction_enabled = false
|
|
detail_enabled = false
|
|
uv1_scale = Vector3( 1, 1, 1 )
|
|
uv1_offset = Vector3( 0, 0, 0 )
|
|
uv1_triplanar = false
|
|
uv1_triplanar_sharpness = 1.0
|
|
uv2_scale = Vector3( 1, 1, 1 )
|
|
uv2_offset = Vector3( 0, 0, 0 )
|
|
uv2_triplanar = false
|
|
uv2_triplanar_sharpness = 1.0
|
|
proximity_fade_enable = false
|
|
distance_fade_enable = false
|
|
_sections_unfolded = [ "Albedo", "Emission", "Flags", "Parameters", "Particles Anim" ]
|
|
|
|
[sub_resource type="QuadMesh" id=20]
|
|
|
|
material = SubResource( 19 )
|
|
custom_aabb = AABB( 0, 0, 0, 0, 0, 0 )
|
|
size = Vector2( 0.4, 0.4 )
|
|
|
|
[sub_resource type="SpatialMaterial" id=21]
|
|
|
|
render_priority = 0
|
|
flags_transparent = false
|
|
flags_unshaded = true
|
|
flags_vertex_lighting = false
|
|
flags_no_depth_test = false
|
|
flags_use_point_size = false
|
|
flags_world_triplanar = false
|
|
flags_fixed_size = false
|
|
flags_albedo_tex_force_srgb = false
|
|
vertex_color_use_as_albedo = false
|
|
vertex_color_is_srgb = false
|
|
params_diffuse_mode = 0
|
|
params_specular_mode = 0
|
|
params_blend_mode = 1
|
|
params_cull_mode = 2
|
|
params_depth_draw_mode = 0
|
|
params_line_width = 1.0
|
|
params_point_size = 1.0
|
|
params_billboard_mode = 3
|
|
params_grow = false
|
|
params_use_alpha_scissor = false
|
|
particles_anim_h_frames = 1
|
|
particles_anim_v_frames = 1
|
|
particles_anim_loop = 0
|
|
albedo_color = Color( 0, 0.015625, 1, 1 )
|
|
albedo_texture = ExtResource( 12 )
|
|
metallic = 0.0
|
|
metallic_specular = 0.5
|
|
metallic_texture_channel = 0
|
|
roughness = 0.0
|
|
roughness_texture_channel = 0
|
|
emission_enabled = true
|
|
emission = Color( 1, 0.886353, 0.617188, 1 )
|
|
emission_energy = 1.0
|
|
emission_operator = 0
|
|
emission_on_uv2 = false
|
|
emission_texture = ExtResource( 12 )
|
|
normal_enabled = false
|
|
rim_enabled = false
|
|
clearcoat_enabled = false
|
|
anisotropy_enabled = false
|
|
ao_enabled = false
|
|
depth_enabled = false
|
|
subsurf_scatter_enabled = false
|
|
transmission_enabled = false
|
|
refraction_enabled = false
|
|
detail_enabled = false
|
|
uv1_scale = Vector3( 1, 1, 1 )
|
|
uv1_offset = Vector3( 0, 0, 0 )
|
|
uv1_triplanar = false
|
|
uv1_triplanar_sharpness = 1.0
|
|
uv2_scale = Vector3( 1, 1, 1 )
|
|
uv2_offset = Vector3( 0, 0, 0 )
|
|
uv2_triplanar = false
|
|
uv2_triplanar_sharpness = 1.0
|
|
proximity_fade_enable = false
|
|
distance_fade_enable = false
|
|
_sections_unfolded = [ "Albedo", "Emission", "Flags", "Parameters", "Particles Anim" ]
|
|
|
|
[sub_resource type="QuadMesh" id=22]
|
|
|
|
material = SubResource( 21 )
|
|
custom_aabb = AABB( 0, 0, 0, 0, 0, 0 )
|
|
size = Vector2( 0.4, 0.4 )
|
|
|
|
[sub_resource type="ParticlesMaterial" id=23]
|
|
|
|
render_priority = 0
|
|
trail_divisor = 1
|
|
emission_shape = 2
|
|
emission_box_extents = Vector3( 0.07, 0.07, 0.07 )
|
|
flag_align_y = false
|
|
flag_rotate_y = false
|
|
flag_disable_z = false
|
|
spread = 2.0
|
|
flatness = 0.0
|
|
gravity = Vector3( 0, 0.05, 0 )
|
|
initial_velocity = 0.0
|
|
initial_velocity_random = 0.0
|
|
angular_velocity = 35.0
|
|
angular_velocity_random = 1.0
|
|
angular_velocity_curve = SubResource( 10 )
|
|
linear_accel = 0.01
|
|
linear_accel_random = 0.0
|
|
radial_accel = 0.0
|
|
radial_accel_random = 0.0
|
|
tangential_accel = 0.0
|
|
tangential_accel_random = 0.06
|
|
damping = 0.0
|
|
damping_random = 0.0
|
|
angle = 10.0
|
|
angle_random = 0.0
|
|
scale = 1.0
|
|
scale_random = 0.0
|
|
color_ramp = SubResource( 12 )
|
|
hue_variation = 0.0
|
|
hue_variation_random = 0.0
|
|
anim_speed = 50.0
|
|
anim_speed_random = 0.0
|
|
anim_offset = 0.14
|
|
anim_offset_random = 0.0
|
|
anim_loop = true
|
|
_sections_unfolded = [ "Angle", "Angular Velocity", "Animation", "Color", "Damping", "Emission Shape", "Flags", "Gravity", "Hue Variation", "Initial Velocity", "Linear Accel", "Radial Accel", "Resource", "Scale", "Spread", "Tangential Accel", "Trail" ]
|
|
|
|
[sub_resource type="SpatialMaterial" id=24]
|
|
|
|
render_priority = 0
|
|
flags_transparent = false
|
|
flags_unshaded = true
|
|
flags_vertex_lighting = false
|
|
flags_no_depth_test = false
|
|
flags_use_point_size = false
|
|
flags_world_triplanar = false
|
|
flags_fixed_size = false
|
|
flags_albedo_tex_force_srgb = false
|
|
vertex_color_use_as_albedo = false
|
|
vertex_color_is_srgb = false
|
|
params_diffuse_mode = 0
|
|
params_specular_mode = 0
|
|
params_blend_mode = 1
|
|
params_cull_mode = 2
|
|
params_depth_draw_mode = 0
|
|
params_line_width = 1.0
|
|
params_point_size = 1.0
|
|
params_billboard_mode = 3
|
|
params_grow = false
|
|
params_use_alpha_scissor = false
|
|
particles_anim_h_frames = 1
|
|
particles_anim_v_frames = 1
|
|
particles_anim_loop = 0
|
|
albedo_color = Color( 0.125, 1, 0, 1 )
|
|
albedo_texture = ExtResource( 11 )
|
|
metallic = 0.0
|
|
metallic_specular = 0.5
|
|
metallic_texture_channel = 0
|
|
roughness = 0.0
|
|
roughness_texture_channel = 0
|
|
emission_enabled = true
|
|
emission = Color( 1, 0.886353, 0.617188, 1 )
|
|
emission_energy = 1.0
|
|
emission_operator = 0
|
|
emission_on_uv2 = false
|
|
normal_enabled = false
|
|
rim_enabled = false
|
|
clearcoat_enabled = false
|
|
anisotropy_enabled = false
|
|
ao_enabled = false
|
|
depth_enabled = false
|
|
subsurf_scatter_enabled = false
|
|
transmission_enabled = false
|
|
refraction_enabled = false
|
|
detail_enabled = false
|
|
uv1_scale = Vector3( 1, 1, 1 )
|
|
uv1_offset = Vector3( 0, 0, 0 )
|
|
uv1_triplanar = false
|
|
uv1_triplanar_sharpness = 1.0
|
|
uv2_scale = Vector3( 1, 1, 1 )
|
|
uv2_offset = Vector3( 0, 0, 0 )
|
|
uv2_triplanar = false
|
|
uv2_triplanar_sharpness = 1.0
|
|
proximity_fade_enable = false
|
|
distance_fade_enable = false
|
|
_sections_unfolded = [ "Albedo", "Emission", "Flags", "Parameters", "Particles Anim" ]
|
|
|
|
[sub_resource type="QuadMesh" id=25]
|
|
|
|
material = SubResource( 24 )
|
|
custom_aabb = AABB( 0, 0, 0, 0, 0, 0 )
|
|
size = Vector2( 0.4, 0.4 )
|
|
|
|
[sub_resource type="SpatialMaterial" id=26]
|
|
|
|
render_priority = 0
|
|
flags_transparent = false
|
|
flags_unshaded = true
|
|
flags_vertex_lighting = false
|
|
flags_no_depth_test = false
|
|
flags_use_point_size = false
|
|
flags_world_triplanar = false
|
|
flags_fixed_size = false
|
|
flags_albedo_tex_force_srgb = false
|
|
vertex_color_use_as_albedo = false
|
|
vertex_color_is_srgb = false
|
|
params_diffuse_mode = 0
|
|
params_specular_mode = 0
|
|
params_blend_mode = 1
|
|
params_cull_mode = 2
|
|
params_depth_draw_mode = 0
|
|
params_line_width = 1.0
|
|
params_point_size = 1.0
|
|
params_billboard_mode = 3
|
|
params_grow = false
|
|
params_use_alpha_scissor = false
|
|
particles_anim_h_frames = 1
|
|
particles_anim_v_frames = 1
|
|
particles_anim_loop = 0
|
|
albedo_color = Color( 0.078125, 1, 0, 1 )
|
|
albedo_texture = ExtResource( 12 )
|
|
metallic = 0.0
|
|
metallic_specular = 0.5
|
|
metallic_texture_channel = 0
|
|
roughness = 0.0
|
|
roughness_texture_channel = 0
|
|
emission_enabled = true
|
|
emission = Color( 1, 0.886353, 0.617188, 1 )
|
|
emission_energy = 1.0
|
|
emission_operator = 0
|
|
emission_on_uv2 = false
|
|
emission_texture = ExtResource( 12 )
|
|
normal_enabled = false
|
|
rim_enabled = false
|
|
clearcoat_enabled = false
|
|
anisotropy_enabled = false
|
|
ao_enabled = false
|
|
depth_enabled = false
|
|
subsurf_scatter_enabled = false
|
|
transmission_enabled = false
|
|
refraction_enabled = false
|
|
detail_enabled = false
|
|
uv1_scale = Vector3( 1, 1, 1 )
|
|
uv1_offset = Vector3( 0, 0, 0 )
|
|
uv1_triplanar = false
|
|
uv1_triplanar_sharpness = 1.0
|
|
uv2_scale = Vector3( 1, 1, 1 )
|
|
uv2_offset = Vector3( 0, 0, 0 )
|
|
uv2_triplanar = false
|
|
uv2_triplanar_sharpness = 1.0
|
|
proximity_fade_enable = false
|
|
distance_fade_enable = false
|
|
_sections_unfolded = [ "Albedo", "Emission", "Flags", "Parameters", "Particles Anim" ]
|
|
|
|
[sub_resource type="QuadMesh" id=27]
|
|
|
|
material = SubResource( 26 )
|
|
custom_aabb = AABB( 0, 0, 0, 0, 0, 0 )
|
|
size = Vector2( 0.4, 0.4 )
|
|
|
|
[node name="Game" type="Spatial"]
|
|
|
|
_sections_unfolded = [ "Transform" ]
|
|
|
|
[node name="Character" parent="." index="0" instance=ExtResource( 1 )]
|
|
|
|
[node name="World" type="Spatial" parent="." index="1"]
|
|
|
|
editor/display_folded = true
|
|
_sections_unfolded = [ "Transform", "Visibility" ]
|
|
|
|
[node name="Terrain" parent="World" index="0" instance=ExtResource( 2 )]
|
|
|
|
_sections_unfolded = [ "Transform" ]
|
|
|
|
[node name="OmniLight" type="OmniLight" parent="World" index="1"]
|
|
|
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 7.46929, 4.14904, -7.50301 )
|
|
layers = 1
|
|
light_color = Color( 1, 1, 1, 1 )
|
|
light_energy = 1.0
|
|
light_indirect_energy = 1.0
|
|
light_negative = false
|
|
light_specular = 0.5
|
|
light_bake_mode = 1
|
|
light_cull_mask = -1
|
|
shadow_enabled = true
|
|
shadow_color = Color( 0, 0, 0, 1 )
|
|
shadow_bias = 0.1
|
|
shadow_contact = 0.05
|
|
shadow_reverse_cull_face = false
|
|
editor_only = false
|
|
omni_range = 14.7813
|
|
omni_attenuation = 2.0
|
|
omni_shadow_mode = 1
|
|
omni_shadow_detail = 1
|
|
_sections_unfolded = [ "Editor", "Light", "Omni", "Shadow", "Visibility" ]
|
|
|
|
[node name="Box" type="RigidBody" parent="World" index="2"]
|
|
|
|
editor/display_folded = true
|
|
transform = Transform( 0.640199, 0.768209, 0, -0.650662, 0.542239, -0.531616, -0.408393, 0.34034, 0.846985, 1.68693, 3.13013, -6.48976 )
|
|
input_ray_pickable = true
|
|
input_capture_on_drag = false
|
|
collision_layer = 1
|
|
collision_mask = 1
|
|
mode = 0
|
|
mass = 1020.41
|
|
friction = 1.0
|
|
bounce = 0.0
|
|
gravity_scale = 1.0
|
|
custom_integrator = false
|
|
continuous_cd = false
|
|
contacts_reported = 0
|
|
contact_monitor = false
|
|
sleeping = false
|
|
can_sleep = true
|
|
axis_lock_linear_x = false
|
|
axis_lock_linear_y = false
|
|
axis_lock_linear_z = false
|
|
axis_lock_angular_x = false
|
|
axis_lock_angular_y = false
|
|
axis_lock_angular_z = false
|
|
linear_velocity = Vector3( 0, 0, 0 )
|
|
linear_damp = -1.0
|
|
angular_velocity = Vector3( 0, 0, 0 )
|
|
angular_damp = -1.0
|
|
script = SubResource( 1 )
|
|
_sections_unfolded = [ "Collision" ]
|
|
|
|
[node name="MeshInstance" type="MeshInstance" parent="World/Box" index="0"]
|
|
|
|
transform = Transform( 1, 1.49012e-008, 0, 2.68221e-007, 1, -5.96046e-008, -2.98023e-008, 1.19209e-007, 1, 0.0656062, -0.054674, 0.0536029 )
|
|
layers = 1
|
|
material_override = null
|
|
cast_shadow = 1
|
|
extra_cull_margin = 0.0
|
|
use_in_baked_light = false
|
|
lod_min_distance = 0.0
|
|
lod_min_hysteresis = 0.0
|
|
lod_max_distance = 0.0
|
|
lod_max_hysteresis = 0.0
|
|
mesh = SubResource( 2 )
|
|
skeleton = NodePath("..")
|
|
material/0 = SubResource( 3 )
|
|
_sections_unfolded = [ "Geometry", "LOD", "material" ]
|
|
|
|
[node name="CollisionShape" type="CollisionShape" parent="World/Box" index="1"]
|
|
|
|
transform = Transform( 1, -1.49012e-008, 0, 2.68221e-007, 1, -1.19209e-007, -2.98023e-008, 2.68221e-007, 1, 0.0507725, -0.0524313, 0.0583506 )
|
|
shape = SubResource( 4 )
|
|
disabled = false
|
|
_sections_unfolded = [ "Transform" ]
|
|
|
|
[node name="Box3" type="RigidBody" parent="World" index="3"]
|
|
|
|
editor/display_folded = true
|
|
transform = Transform( 1, 0, -0.00107956, 0, 1, 0, 0.00107956, 0, 0.999999, 8.55614, 1.10185, -4.11165 )
|
|
input_ray_pickable = true
|
|
input_capture_on_drag = false
|
|
collision_layer = 1
|
|
collision_mask = 1
|
|
mode = 0
|
|
mass = 1020.41
|
|
friction = 1.0
|
|
bounce = 0.0
|
|
gravity_scale = 1.0
|
|
custom_integrator = false
|
|
continuous_cd = false
|
|
contacts_reported = 0
|
|
contact_monitor = false
|
|
sleeping = false
|
|
can_sleep = true
|
|
axis_lock_linear_x = false
|
|
axis_lock_linear_y = false
|
|
axis_lock_linear_z = false
|
|
axis_lock_angular_x = false
|
|
axis_lock_angular_y = false
|
|
axis_lock_angular_z = false
|
|
linear_velocity = Vector3( 0, 0, 0 )
|
|
linear_damp = -1.0
|
|
angular_velocity = Vector3( 0, 0, 0 )
|
|
angular_damp = -1.0
|
|
script = SubResource( 1 )
|
|
_sections_unfolded = [ "Collision", "Transform" ]
|
|
|
|
[node name="MeshInstance" type="MeshInstance" parent="World/Box3" index="0"]
|
|
|
|
transform = Transform( 1, 1.49012e-008, 0, 2.68221e-007, 1, -5.96046e-008, -2.98023e-008, 1.19209e-007, 1, 0.0656061, -0.054674, 0.0536032 )
|
|
layers = 1
|
|
material_override = null
|
|
cast_shadow = 1
|
|
extra_cull_margin = 0.0
|
|
use_in_baked_light = false
|
|
lod_min_distance = 0.0
|
|
lod_min_hysteresis = 0.0
|
|
lod_max_distance = 0.0
|
|
lod_max_hysteresis = 0.0
|
|
mesh = SubResource( 2 )
|
|
skeleton = NodePath("..")
|
|
material/0 = SubResource( 3 )
|
|
_sections_unfolded = [ "Geometry", "LOD", "material" ]
|
|
|
|
[node name="CollisionShape" type="CollisionShape" parent="World/Box3" index="1"]
|
|
|
|
transform = Transform( 1, 1.49012e-008, 0, 1.3411e-007, 1, 0, 2.98023e-008, -2.98023e-008, 1, 0, 0, 0 )
|
|
shape = SubResource( 4 )
|
|
disabled = false
|
|
_sections_unfolded = [ "Transform" ]
|
|
|
|
[node name="Box5" type="RigidBody" parent="World" index="4"]
|
|
|
|
editor/display_folded = true
|
|
transform = Transform( 1, 0, -0.00107956, 0, 1, 0, 0.00107956, 0, 0.999999, 6.54047, 1.10185, -4.11382 )
|
|
input_ray_pickable = true
|
|
input_capture_on_drag = false
|
|
collision_layer = 1
|
|
collision_mask = 1
|
|
mode = 0
|
|
mass = 1020.41
|
|
friction = 1.0
|
|
bounce = 0.0
|
|
gravity_scale = 1.0
|
|
custom_integrator = false
|
|
continuous_cd = false
|
|
contacts_reported = 0
|
|
contact_monitor = false
|
|
sleeping = false
|
|
can_sleep = true
|
|
axis_lock_linear_x = false
|
|
axis_lock_linear_y = false
|
|
axis_lock_linear_z = false
|
|
axis_lock_angular_x = false
|
|
axis_lock_angular_y = false
|
|
axis_lock_angular_z = false
|
|
linear_velocity = Vector3( 0, 0, 0 )
|
|
linear_damp = -1.0
|
|
angular_velocity = Vector3( 0, 0, 0 )
|
|
angular_damp = -1.0
|
|
script = SubResource( 1 )
|
|
_sections_unfolded = [ "Collision", "Transform" ]
|
|
|
|
[node name="MeshInstance" type="MeshInstance" parent="World/Box5" index="0"]
|
|
|
|
transform = Transform( 1, 1.49012e-008, 0, 2.68221e-007, 1, -5.96046e-008, -2.98023e-008, 1.19209e-007, 1, 0.0656061, -0.054674, 0.0536032 )
|
|
layers = 1
|
|
material_override = null
|
|
cast_shadow = 1
|
|
extra_cull_margin = 0.0
|
|
use_in_baked_light = false
|
|
lod_min_distance = 0.0
|
|
lod_min_hysteresis = 0.0
|
|
lod_max_distance = 0.0
|
|
lod_max_hysteresis = 0.0
|
|
mesh = SubResource( 2 )
|
|
skeleton = NodePath("..")
|
|
material/0 = SubResource( 3 )
|
|
_sections_unfolded = [ "Geometry", "LOD", "material" ]
|
|
|
|
[node name="CollisionShape" type="CollisionShape" parent="World/Box5" index="1"]
|
|
|
|
transform = Transform( 1, 1.49012e-008, 0, 1.3411e-007, 1, 0, 2.98023e-008, -2.98023e-008, 1, 0, 0, 0 )
|
|
shape = SubResource( 4 )
|
|
disabled = false
|
|
_sections_unfolded = [ "Transform" ]
|
|
|
|
[node name="Box4" type="RigidBody" parent="World" index="5"]
|
|
|
|
editor/display_folded = true
|
|
transform = Transform( 1, 0, -0.00107956, 0, 1, 0, 0.00107956, 0, 0.999999, 8.55614, 3.13749, -4.11165 )
|
|
input_ray_pickable = true
|
|
input_capture_on_drag = false
|
|
collision_layer = 1
|
|
collision_mask = 1
|
|
mode = 0
|
|
mass = 1020.41
|
|
friction = 1.0
|
|
bounce = 0.0
|
|
gravity_scale = 1.0
|
|
custom_integrator = false
|
|
continuous_cd = false
|
|
contacts_reported = 0
|
|
contact_monitor = false
|
|
sleeping = false
|
|
can_sleep = true
|
|
axis_lock_linear_x = false
|
|
axis_lock_linear_y = false
|
|
axis_lock_linear_z = false
|
|
axis_lock_angular_x = false
|
|
axis_lock_angular_y = false
|
|
axis_lock_angular_z = false
|
|
linear_velocity = Vector3( 0, 0, 0 )
|
|
linear_damp = -1.0
|
|
angular_velocity = Vector3( 0, 0, 0 )
|
|
angular_damp = -1.0
|
|
script = SubResource( 1 )
|
|
_sections_unfolded = [ "Collision", "Transform" ]
|
|
|
|
[node name="MeshInstance" type="MeshInstance" parent="World/Box4" index="0"]
|
|
|
|
transform = Transform( 1, 1.49012e-008, 0, 2.68221e-007, 1, -5.96046e-008, -2.98023e-008, 1.19209e-007, 1, 0.0656061, -0.0546739, 0.0536032 )
|
|
layers = 1
|
|
material_override = null
|
|
cast_shadow = 1
|
|
extra_cull_margin = 0.0
|
|
use_in_baked_light = false
|
|
lod_min_distance = 0.0
|
|
lod_min_hysteresis = 0.0
|
|
lod_max_distance = 0.0
|
|
lod_max_hysteresis = 0.0
|
|
mesh = SubResource( 2 )
|
|
skeleton = NodePath("..")
|
|
material/0 = SubResource( 3 )
|
|
_sections_unfolded = [ "Geometry", "LOD", "material" ]
|
|
|
|
[node name="CollisionShape" type="CollisionShape" parent="World/Box4" index="1"]
|
|
|
|
transform = Transform( 1, 1.49012e-008, 0, 1.3411e-007, 1, 0, 2.98023e-008, -2.98023e-008, 1, 0, 0, 0 )
|
|
shape = SubResource( 4 )
|
|
disabled = false
|
|
_sections_unfolded = [ "Transform" ]
|
|
|
|
[node name="Box2" type="RigidBody" parent="World" index="6"]
|
|
|
|
editor/display_folded = true
|
|
transform = Transform( 0.640199, 0.768209, 0, -0.650662, 0.542239, -0.531616, -0.408393, 0.34034, 0.846985, -3.00203, 8.74323, -4.47902 )
|
|
input_ray_pickable = true
|
|
input_capture_on_drag = false
|
|
collision_layer = 1
|
|
collision_mask = 1
|
|
mode = 0
|
|
mass = 1020.41
|
|
friction = 1.0
|
|
bounce = 0.0
|
|
gravity_scale = 1.0
|
|
custom_integrator = false
|
|
continuous_cd = false
|
|
contacts_reported = 0
|
|
contact_monitor = false
|
|
sleeping = false
|
|
can_sleep = true
|
|
axis_lock_linear_x = false
|
|
axis_lock_linear_y = false
|
|
axis_lock_linear_z = false
|
|
axis_lock_angular_x = false
|
|
axis_lock_angular_y = false
|
|
axis_lock_angular_z = false
|
|
linear_velocity = Vector3( 0, 0, 0 )
|
|
linear_damp = -1.0
|
|
angular_velocity = Vector3( 0, 0, 0 )
|
|
angular_damp = -1.0
|
|
script = ExtResource( 8 )
|
|
_sections_unfolded = [ "Collision" ]
|
|
|
|
[node name="MeshInstance" type="MeshInstance" parent="World/Box2" index="0"]
|
|
|
|
transform = Transform( 1, 1.49012e-008, 0, 2.68221e-007, 1, -5.96046e-008, -2.98023e-008, 1.19209e-007, 1, 0.0656062, -0.054674, 0.0536029 )
|
|
layers = 1
|
|
material_override = null
|
|
cast_shadow = 1
|
|
extra_cull_margin = 0.0
|
|
use_in_baked_light = false
|
|
lod_min_distance = 0.0
|
|
lod_min_hysteresis = 0.0
|
|
lod_max_distance = 0.0
|
|
lod_max_hysteresis = 0.0
|
|
mesh = SubResource( 2 )
|
|
skeleton = NodePath("..")
|
|
material/0 = SubResource( 3 )
|
|
_sections_unfolded = [ "Geometry", "LOD", "Visibility", "material" ]
|
|
|
|
[node name="CollisionShape" type="CollisionShape" parent="World/Box2" index="1"]
|
|
|
|
transform = Transform( 1, 1.49012e-008, 0, 1.3411e-007, 1, 0, 2.98023e-008, -2.98023e-008, 1, 0, 0, 0 )
|
|
shape = SubResource( 4 )
|
|
disabled = false
|
|
_sections_unfolded = [ "Transform" ]
|
|
|
|
[node name="CubeShaderTest" parent="World" index="7" instance=ExtResource( 9 )]
|
|
|
|
editor/display_folded = true
|
|
transform = Transform( -0.471909, 0, -0.881647, 0, 1, 0, 0.881647, 0, -0.471909, 4, 2, 3.11353 )
|
|
friction = 0.2
|
|
bounce = 0.75
|
|
|
|
[node name="fire_01" parent="World/CubeShaderTest" index="2" instance=ExtResource( 10 )]
|
|
|
|
transform = Transform( -1.5494, 0, 2.89468, 0, 1, 0, -2.89468, 0, -1.5494, 0, 1.1836, 0 )
|
|
visibility_aabb = AABB( -4, -4.04395, -3.96729, 8, 8, 8 )
|
|
draw_passes = 2
|
|
draw_pass_1 = SubResource( 6 )
|
|
draw_pass_2 = SubResource( 8 )
|
|
|
|
[node name="fire_02" parent="World/CubeShaderTest" index="3" instance=ExtResource( 10 )]
|
|
|
|
transform = Transform( -1.5494, 0, 2.89468, 0, 1, 0, -2.89468, 0, -1.5494, -0.574282, 0.104018, -1.07291 )
|
|
visibility_aabb = AABB( -4, -4.04395, -3.96729, 8, 8, 8 )
|
|
process_material = SubResource( 13 )
|
|
draw_passes = 2
|
|
draw_pass_1 = SubResource( 15 )
|
|
draw_pass_2 = SubResource( 17 )
|
|
|
|
[node name="fire_03" parent="World/CubeShaderTest" index="4" instance=ExtResource( 10 )]
|
|
|
|
transform = Transform( -1.5494, 0, 2.89468, 0, 1, 0, -2.89468, 0, -1.5494, 0.573787, 0.104018, 1.07198 )
|
|
visibility_aabb = AABB( -4, -4.04395, -3.96729, 8, 8, 8 )
|
|
process_material = SubResource( 18 )
|
|
draw_passes = 2
|
|
draw_pass_1 = SubResource( 20 )
|
|
draw_pass_2 = SubResource( 22 )
|
|
|
|
[node name="fire_04" parent="World/CubeShaderTest" index="5" instance=ExtResource( 10 )]
|
|
|
|
transform = Transform( -1.5494, 0, 2.89468, 0, 1, 0, -2.89468, 0, -1.5494, 0.00931859, -1.29484, 0.0174088 )
|
|
visibility_aabb = AABB( -4, -4.04395, -3.96729, 8, 8, 8 )
|
|
process_material = SubResource( 23 )
|
|
draw_passes = 2
|
|
draw_pass_1 = SubResource( 25 )
|
|
draw_pass_2 = SubResource( 27 )
|
|
|
|
[node name="jukebox" parent="World" index="8" instance=ExtResource( 13 )]
|
|
|
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -7.67816, 0, 0 )
|
|
|
|
[connection signal="sleeping_state_changed" from="World/Box" to="World/Box" method="_on_Box_sleeping_state_changed"]
|
|
|
|
[connection signal="sleeping_state_changed" from="World/Box3" to="World/Box3" method="_on_Box_sleeping_state_changed"]
|
|
|
|
[connection signal="sleeping_state_changed" from="World/Box5" to="World/Box5" method="_on_Box_sleeping_state_changed"]
|
|
|
|
[connection signal="sleeping_state_changed" from="World/Box4" to="World/Box4" method="_on_Box_sleeping_state_changed"]
|
|
|
|
[connection signal="sleeping_state_changed" from="World/Box2" to="World/Box2" method="_on_Box_sleeping_state_changed"]
|
|
|
|
|