/*
Library to manage state connexion
Copyright (C) 2019 AleaJactaEst
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
#include "check_memory.h"
#include "state_connexion.h"
#include "network_connection_core.h"
#include "modules/debug/debug.h"
#include "modules/networkconnection/network_data.h"
inline uint32_t diff_uint32_circulate(uint32_t a, uint32_t b)
{
// We need managed when number 'uint32_t' exceed the capacity (32bits => 4294967296)
//
// So, we split in two group.
// < 0...1073741824 > < 1073741825 ... 3221225472 > < 3221225472 ... 4294967295 >
// Group 1 : < 0...1073741824 > + < 3221225472 ... 4294967295 > => number value : 2147483648
// Group 2 : < 1073741825 ... 3221225472 > => number value : 2147483648
//
if ( a >= 1073741825 && a <= 3221225472 )
return a - b;
a += 1073741825;
b += 1073741825;
return a - b;
}
inline void calculate_ack_bit(NetworkData * _data, bool ackBool)
{
// bool ackBool = (!_SystemMode && (_ConnectionState == Connected || _ConnectionState == Synchronize));
uint32_t i;
uint32_t ackBit = (ackBool ? 1 : 0);
if ( _data->_current_received_number - _data->_last_received_number < 32)
{
_data->_ack_bit_mask <<= _data->_current_received_number - _data->_last_received_number;
_data->_ack_bit_mask |= _data->_last_ack_bit << (_data->_current_received_number - _data->_last_received_number - 1);
}
else
{
_data->_ack_bit_mask = (_data->_current_received_number - _data->_last_received_number == 32 && _data->_last_ack_bit != 0) ? 0x80000000 : 0x00000000;
}
_data->_last_ack_bit = ackBit;
for(i=_data->_last_received_number+1;i<_data->_current_received_number;++i)
_data->_long_ack_bit_field.clear_bit(i & 511);
_data->_long_ack_bit_field.write(_data->_current_received_number & 0x1ff, ackBool);
if ( diff_uint32_circulate(_data->_last_ack_in_long_ack, _data->_current_received_number) > 512 )
{
_data->_last_ack_in_long_ack = _data->_current_received_number - 511;
}
_data->_last_received_number = _data->_current_received_number;
}
/*
* StateConnectionBase
*/
StateConnectionBase::StateConnectionBase(NetworkConnectionCore * network)
{
this->_network = network;
this->_data = & (network->_network_data);
}
/*
* StateConnectionNotInitialized
*/
void StateConnectionNotInitialized::connect_to_server()
{
this->_network->_queue.clear();
this->_network->open_network();
this->_network->_state_connexion = & this->_network->_state_login;
DBG_PRINT("connect_to_server");
}
/*
* StateConnectionLogin
*/
void StateConnectionLogin::send_system_quit()
{
DBG_PRINT("send quit to server");
BitStream msgout;
msgout.put_uint32(this->_data->_current_received_number);
msgout.put_bool(true);
msgout.put_uint8(CLFECOMMON::SYSTEM_QUIT_CODE);
msgout.put_sint32(this->_data->_quit_id);
if ( this->_network->_socketUDP->put_packet_buffer(msgout.get_data()) != Error::OK )
{
ERR_PRINT("Error to send disconnect");
}
this->_network->_state_connexion = & this->_network->_state_quit;
}
void StateConnectionLogin::send_message()
{
BitStream msgout;
msgout.put_uint32(this->_data->_current_received_number);
msgout.put_bool(true);
msgout.put_uint8(CLFECOMMON::SYSTEM_LOGIN_CODE);
msgout.put_string_hexa32(this->_data->_user_addr);
msgout.put_string_hexa32(this->_data->_user_key);
msgout.put_string_hexa32(this->_data->_user_id);
msgout.put_string(this->_data->_lang);
Error ret;
ret = this->_network->_socketUDP->put_packet_buffer(msgout.get_data()); // , msgout.get_data().size()
if ( ret != Error::OK)
{
this->_network->close_network();
switch(ret)
{
case Error::ERR_CANT_CONNECT:
ERR_PRINT("network connexion - Can't connect");
default:
ERR_PRINT("network connexion - Unknown error");
}
return;
}
DBG_PRINT("Connected to khganat");
this->_network->_state_connexion = & this->_network->_state_synchronize;
}
/*
* StateConnectionSynchronize
*/
void StateConnectionSynchronize::send_system_quit()
{
DBG_PRINT("Send quit to server");
BitStream msgout;
msgout.put_uint32(this->_data->_current_received_number);
msgout.put_bool(true);
msgout.put_uint8(CLFECOMMON::SYSTEM_QUIT_CODE);
msgout.put_sint32(this->_data->_quit_id);
if ( this->_network->_socketUDP->put_packet_buffer(msgout.get_data()) != Error::OK )
{
ERR_PRINT("Error to send quit");
}
this->_network->_state_connexion = & this->_network->_state_quit;
}
void StateConnectionSynchronize::send_system_ack_sync()
{
DBG_PRINT("Send system ACK Sync to server");
Ref msgout;
msgout.instance();
msgout->put_uint32(this->_data->_current_received_number);
msgout->put_bool(true);
msgout->put_uint8(CLFECOMMON::SYSTEM_ACK_SYNC_CODE);
msgout->put_sint32(this->_data->_last_received_number);
msgout->put_sint32(this->_data->_last_ack_in_long_ack);
this->_data->_long_ack_bit_field.write_serial(msgout);
msgout->put_sint32(this->_data->_server_sync);
if (this->_network->_socketUDP->put_packet_buffer(msgout->get_data()) != Error::OK)
{
ERR_PRINT("Error to send ack sync");
return;
}
msgout.unref();
this->_data->_client_sync = this->_data->_server_sync;
this->_network->_state_connexion = & this->_network->_state_connected;
}
void StateConnectionSynchronize::receive_system_sync(Ref msgin)
{
bool valide = true;
int i;
DBG_PRINT("SYSTEM_SYNC_CODE\n");
uint32_t synchronize = msgin->get_uint32();
int64_t stime = msgin->get_sint64();
uint32_t latestsync = msgin->get_uint32();
PoolByteArray msg_xml = msgin->get_array_uint8(16);
PoolByteArray database_xml = msgin->get_array_uint8(16);
DBG_PRINT("SYSTEM_SYNC_CODE synchronize:" + uitos(synchronize) + ", stime:" + itos(stime) + ", latestsync:" + uitos(latestsync));
if ( msg_xml.size() != this->_data->_checksum_msg_xml.size() )
{
valide = false;
ERR_PRINTS("MSG XML is incorrect (server:" + itos(msg_xml.size()) +", client:" + itos(this->_data->_checksum_msg_xml.size()) + ")");
}
else
{
for(i=0; i_data->_checksum_msg_xml[i] )
{
valide = false;
ERR_PRINTS("MSG XML is incorrect (pos:" + itos(i) +")");
}
}
}
if ( valide == true )
{
DBG_PRINT("MSG XML is correct");
this->_data->_server_sync = latestsync;
this->_data->_synchronize = synchronize;
this->_data->_current_server_tick = this->_data->_synchronize + this->_data->_current_received_number + 2;
this->_data->_current_client_tick = this->_data->_current_server_tick + (LCT + this->_data->_ms_per_tick) / this->_data->_ms_per_tick;
this->_data->_current_client_time = this->_data->_update_time - (LCT + this->_data->_ms_per_tick);
//this->_state = STATE::Synchronize;
}
else
ERR_PRINTS("MSG.XML is wrong");
}
void StateConnectionSynchronize::receive_message(int index)
{
bool system_mode;
DBG_PRINT("receive_message ...");
//this->_data->_current_received_number = current_received_number;
Ref field = this->_network->_queue.get_msg(index);
uint32_t current_received_number = field->get_id();
Ref msgin = field->get_msgin();
this->_data->_current_received_number = current_received_number;
//Ref msgin = this->_network->_queue.get_msg(index)->get_msgin();
system_mode = msgin->get_bool();
if ( system_mode == true )
{
int message = msgin->get_uint8();
switch (message)
{
case CLFECOMMON::SYSTEM_LOGIN_CODE:
DBG_PRINT("SYSTEM_LOGIN_CODE\n");
break;
case CLFECOMMON::SYSTEM_SYNC_CODE:
this->receive_system_sync(msgin);
break;
case CLFECOMMON::SYSTEM_STALLED_CODE:
DBG_PRINT("SYSTEM_STALLED_CODE\n");
break;
case CLFECOMMON::SYSTEM_SERVER_DOWN_CODE:
DBG_PRINT("SYSTEM_SERVER_DOWN_CODE\n");
break;
case CLFECOMMON::SYSTEM_PROBE_CODE:
DBG_PRINT("SYSTEM_PROBE_CODE\n");
break;
default:
ERR_PRINTS("Received unknown message [" + itos(message) + "]");
break;
}
}
// this->_last_received_number = current_received_number;
this->_network->_queue.erase_index(index);
}
void StateConnectionSynchronize::send_message()
{
//DEBUG_PRINTS("[%s:%d] send_system %d / %d \n", __FILE__, __LINE__, this->_data->_server_sync, this->_data->_client_sync);
if ( this->_data->_server_sync != this->_data->_client_sync )
this->send_system_ack_sync();
}
/*
* StateConnectionConnected
*/
void StateConnectionConnected::send_system_quit()
{
DBG_PRINT("Send quit to server");
BitStream msgout;
msgout.put_uint32(this->_data->_current_received_number);
msgout.put_bool(true);
msgout.put_uint8(CLFECOMMON::SYSTEM_QUIT_CODE);
msgout.put_sint32(this->_data->_quit_id);
if ( this->_network->_socketUDP->put_packet_buffer(msgout.get_data()) != Error::OK )
{
ERR_PRINT("Error to send disconnect");
}
this->_network->_state_connexion = & this->_network->_state_quit;
}
void StateConnectionConnected::send_system_disconnect()
{
//if ( this->_state != STATE::Connected && this->_state != STATE::ForceSynchronize ) return;
DBG_PRINT("Send disconnect to server");
BitStream msgout;
msgout.put_uint32(this->_data->_current_received_number);
msgout.put_bool(true);
msgout.put_uint8(CLFECOMMON::SYSTEM_DISCONNECTION_CODE);
if ( this->_network->_socketUDP->put_packet_buffer(msgout.get_data()) != Error::OK )
{
ERR_PRINT("Error to send disconnect");
}
this->_network->_socketUDP->close();
// this->_state = STATE::Disconnect;
this->_network->_state_connexion = & this->_network->_state_not_initialized;
}
void StateConnectionConnected::send_system_ack_sync()
{
DBG_PRINT("Send system ACK Sync to server");
Ref msgout;
msgout.instance();
msgout->put_uint32(this->_data->_current_received_number);
msgout->put_bool(true);
msgout->put_uint8(CLFECOMMON::SYSTEM_ACK_SYNC_CODE);
msgout->put_sint32(this->_data->_last_received_number);
msgout->put_sint32(this->_data->_last_ack_in_long_ack);
this->_data->_long_ack_bit_field.write_serial(msgout);
msgout->put_sint32(this->_data->_server_sync);
if (this->_network->_socketUDP->put_packet_buffer(msgout->get_data()) != Error::OK)
{
ERR_PRINT("Error to send ack sync");
return;
}
msgout.unref();
this->_data->_client_sync = this->_data->_server_sync;
}
void StateConnectionConnected::send_system_ack_probe()
{
// khanat-opennel-code/code/ryzom/server/src/frontend_service/fe_receive_sub.cpp:1121 void CFeReceiveSub::handleReceivedMsg( CClientHost *clienthost )
DBG_PRINT("Send system ACK PROBE to server");
int max = this->_data->_latest_probes.size() ;
BitStream msgout;
msgout.put_uint32(this->_data->_current_received_number);
msgout.put_bool(true);
msgout.put_uint8(CLFECOMMON::SYSTEM_ACK_PROBE_CODE);
msgout.put_sint32(max);
for(int i=0; i < max ; ++i )
{
int data = this->_data->_latest_probes[i];
msgout.put_sint32(data);
}
if (this->_network->_socketUDP->put_packet_buffer(msgout.get_data()) != Error::OK)
{
ERR_PRINT("Error to send disconnect");
return;
}
this->_data->_latest_probes.clear();
}
void StateConnectionConnected::receive_system_sync(Ref msgin)
{
bool valide = true;
int i;
DBG_PRINT("SYSTEM_SYNC_CODE");
uint32_t synchronize = msgin->get_uint32();
int64_t stime = msgin->get_sint64();
uint32_t latestsync = msgin->get_uint32();
PoolByteArray msg_xml = msgin->get_array_uint8(16);
PoolByteArray database_xml = msgin->get_array_uint8(16);
DBG_PRINT("SYSTEM_SYNC_CODE synchronize:" + uitos(synchronize) + ", stime:" + itos(stime) + ", latestsync:" + uitos(latestsync));
if ( msg_xml.size() != this->_data->_checksum_msg_xml.size() )
{
valide = false;
ERR_PRINTS("MSG XML is incorrect (server:" + itos(msg_xml.size()) +", client:" + itos(this->_data->_checksum_msg_xml.size()) + ")");
}
else
{
for(i=0; i_data->_checksum_msg_xml[i] )
{
valide = false;
ERR_PRINTS("MSG XML is incorrect (pos:" + itos(i) +")");
}
}
}
if ( valide == true )
{
DBG_PRINT("MSG XML is correct");
this->_data->_server_sync = latestsync;
this->_data->_synchronize = synchronize;
this->_data->_current_server_tick = this->_data->_synchronize + this->_data->_current_received_number + 2;
this->_data->_current_client_tick = this->_data->_current_server_tick + (LCT + this->_data->_ms_per_tick) / this->_data->_ms_per_tick;
this->_data->_current_client_time = this->_data->_update_time - (LCT + this->_data->_ms_per_tick);
//this->_state = STATE::Synchronize;
}
else
ERR_PRINTS("MSG.XML is wrong");
}
void StateConnectionConnected::receive_message(int index)
{
// SHOW_USAGE_MEMORY
bool system_mode;
//INF_PRINT("Receive application message");
Ref field = this->_network->_queue.get_msg(index);
uint32_t current_received_number = field->get_id();
if (current_received_number - this->_data->_current_received_number != 1)
{
if(this->_network->_queue.length() >= MAX_SIZE_BIT_STREAM_QUEUE)
this->_network->_state_connexion = & this->_network->_state_synchronize;
return;
}
this->_data->_current_received_number = current_received_number;
Ref msgin = field->get_msgin();
system_mode = msgin->get_bool();
if ( system_mode == true )
{
//DEBUG_PRINTS("[%s:%d] system message (%d) [%d]\n", __FILE__, __LINE__, (int)current_received_number, this->_network->_queue.length());
int message = msgin->get_uint8();
switch (message)
{
case CLFECOMMON::SYSTEM_LOGIN_CODE:
DBG_PRINT("Receive SYSTEM_LOGIN_CODE (" + itos(current_received_number) + ") [" + uitos(this->_network->_queue.length()) + "]");
break;
case CLFECOMMON::SYSTEM_SYNC_CODE:
DBG_PRINT("Receive SYSTEM_SYNC_CODE (" + itos(current_received_number) + ") [" + uitos(this->_network->_queue.length()) + "]");
this->receive_system_sync(msgin);
break;
case CLFECOMMON::SYSTEM_STALLED_CODE:
DBG_PRINT("Receive SYSTEM_STALLED_CODE (" + itos(current_received_number) + ") [" + uitos(this->_network->_queue.length()) + "]");
break;
case CLFECOMMON::SYSTEM_SERVER_DOWN_CODE:
DBG_PRINT("Receive SYSTEM_SERVER_DOWN_CODE (" + itos(current_received_number) + ") [" + uitos(this->_network->_queue.length()) + "]");
break;
case CLFECOMMON::SYSTEM_PROBE_CODE:
DBG_PRINT("Receive SYSTEM_PROBE_CODE (" + itos(current_received_number) + ") [" + uitos(this->_network->_queue.length()) + "]");
this->_data->_latest_probes.append(msgin->get_sint32());
break;
default:
DBG_PRINT("Receive UNKNOWN SYSTEM MESSAGE [id:" + itos(message) + "] (" + itos(current_received_number) + ") [" + uitos(this->_network->_queue.length()) + "]");
//ERR_PRINTS("Received unknown message [" + itos(message) + "]");
break;
}
}
else
{
DBG_PRINT("Receive application message (" + itos(current_received_number) + ") [" + uitos(this->_network->_queue.length()) + "]");
}
calculate_ack_bit(this->_data, system_mode);
//DBG_PRINT("Ack:" + this->_data->_long_ack_bit_field.show());
this->_network->_queue.erase_index(index);
// Check in buffer if we have next
if ( this->_network->_queue.is_index(index + 1) )
this->receive_message(index + 1);
}
void StateConnectionConnected::send_message()
{
if ( this->_data->_server_sync != this->_data->_client_sync )
this->send_system_ack_sync();
if (this->_data->_latest_probes.size() != 0 )
this->send_system_ack_probe();
}
/*
*
*/