; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=4 _global_script_classes=[ ] _global_script_class_icons={ } [application] config/name="Khanat" run/main_scene="res://login_scene/login_scene.tscn" boot_splash/image="res://assets/GUI/images/Login-Khanat-background.png" config/icon="res://icon.png" [autoload] global="*res://global.tscn" character="*res://game_scene/Game/Character/Character.tscn" net_low_level="*res://assets/Scripts/Network/net_low_level.gd" msg="*res://assets/Scripts/Definition/msg.gd" [debug] settings/stdout/verbose_stdout=true [display] window/size/width=1280 window/size/height=720 window/size/test_width=1024 window/size/test_height=600 [editor_plugins] enabled=PoolStringArray( "input_map_button", "ui_window" ) [input] ui_select={ "deadzone": 0.5, "events": [ ] } 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