extends Node # Declare member variables here. Examples: # var a = 2 # var b = "text" # Called when the node enters the scene tree for the first time. func _ready(): pass func test(): print("[crypt] Start check -> start") var crypt = load("res://crypt.gdns").new() var salt = "$6$mZ3k4xrnvjLM8dV6" var password = "tester" var crypted = crypt.encrypt(password, salt) assert(crypted == "$6$mZ3k4xrnvjLM8dV6$EbOqHNpkzyniUgcf19E2JZHB3bl9.7sWN.ChIjtUiuMtsJIbINbYA0//HRWiKB2U6c7NniJgiACmidYBtsnJ71") print("[crypt] Start check -> end") # Called every frame. 'delta' is the elapsed time since the previous frame. #func _process(delta): # pass