adding debug message

This commit is contained in:
AleaJactaEst 2020-01-05 16:36:41 +01:00
parent 948f45bade
commit e7ba3d0d56
5 changed files with 46 additions and 46 deletions

View file

@ -177,7 +177,7 @@ func save_to_config(section, key, value):
var config = ConfigFile.new()
var err = config.load( config_file )
if err:
print("Error code when loading config file: ", err)
print("[input_map_button_node:save_to_config] Error code when loading config file: ", err)
else:
config.set_value(section, key, value)
config.save( config_file )

View file

@ -7,7 +7,7 @@ func _ready():
var config_file = ConfigFile.new()
var err = config_file.load( HUD_config_file )
if err:
print("Error code when loading config file: ", err)
print("[res://gui_scene/GUI/HUD/HUD.gd:_ready] Error code when loading config file: ", err)
else:
for child in get_node("Windows" ).get_children():
child.load_from_file( config_file )
@ -21,7 +21,7 @@ func _on_SaveHUD_pressed():
var config_file = ConfigFile.new()
var err = config_file.load( HUD_config_file )
if err:
print("Error code when loading config file: ", err)
print("[res://gui_scene/GUI/HUD/HUD.gd:_on_SaveHUD_pressed] Error code when loading config file: ", err)
for child in get_node("Windows" ).get_children():

View file

@ -28,7 +28,7 @@ func load_settings():
config_file.set_value( "theme", "font_size", 14 )
config_file.save( "user://settings.cfg" )
elif not err == OK:
print("Error code when loading config file: ", err)
print("[res://gui_scene/GUI/Settings/Settings.gd:load_settings] Error code when loading config file: ", err)
global.font_size = config_file.get_value( "theme", "font_size" )
if $Menus.get_theme():
@ -37,7 +37,7 @@ func load_settings():
$Menus/TabContainer/Test/ScrollContainer/VBoxContainer/font_size/font_size_value.text = str( global.font_size )
#var connexion = load("res://assets/Scripts/Config/connexion.gd").new()
var script_connexion = load("res://assets/Scripts/Config/connexion.gd")
var script_connexion = preload("res://assets/Scripts/Config/connexion.gd")
var connexion = script_connexion.connexion.new()
var language = connexion.get_language()
$Menus/TabContainer/connexion/v_box_container/h_box_container/register.text = connexion.get_url_register()
@ -56,7 +56,7 @@ func load_settings():
# var config_file = ConfigFile.new()
# var err = config_file.load( "user://settings.cfg" )
# if err:
# print("Error code when loading config file: ", err)
# print("[Settings:_on_ReturnButton_pressed] Error code when loading config file: ", err)
# config_file.set_value("theme", "font_size", $Menus.get_theme().default_font.size)
# config_file.save( "user://settings.cfg" )
# emit_signal( "return_pressed" )
@ -101,12 +101,12 @@ func _on_ApplyButton_pressed():
var config_file = ConfigFile.new()
var err = config_file.load( "user://settings.cfg" )
if err:
print("Error code when loading config file: ", err)
print("[res://gui_scene/GUI/Settings/Settings.gd:_on_ApplyButton_pressed] Error code when loading config file: ", err)
config_file.set_value("theme", "font_size", $Menus.get_theme().default_font.size)
config_file.save( "user://settings.cfg" )
# Save Connexion
var script_connexion = load("res://assets/Scripts/Config/connexion.gd")
var script_connexion = preload("res://assets/Scripts/Config/connexion.gd")
var connexion = script_connexion.connexion.new()
connexion.set_url_register($Menus/TabContainer/connexion/v_box_container/h_box_container/register.text)
connexion.set_url_login($Menus/TabContainer/connexion/v_box_container/h_box_container2/connexion.text)

View file

@ -7,7 +7,7 @@ func _ready():
var config_file = ConfigFile.new()
var err = config_file.load( HUD_config_file )
if err:
print("Error code when loading config file: ", err)
print("[res://scenes/GUI/HUD/HUD.gd:_ready] Error code when loading config file: ", err)
else:
for child in get_node("Windows" ).get_children():
child.load_from_file( config_file )
@ -21,7 +21,7 @@ func _on_SaveHUD_pressed():
var config_file = ConfigFile.new()
var err = config_file.load( HUD_config_file )
if err:
print("Error code when loading config file: ", err)
print("[res://scenes/GUI/HUD/HUD.gd:_on_SaveHUD_pressed] Error code when loading config file: ", err)
for child in get_node("Windows" ).get_children():

View file

@ -26,7 +26,7 @@ func load_settings():
config_file.set_value( "theme", "font_size", 14 )
config_file.save( "user://settings.cfg" )
elif not err == OK:
print("Error code when loading config file: ", err)
print("[res://scenes/GUI/Settings/Settings.gd:load_settings] Error code when loading config file: ", err)
global.font_size = config_file.get_value( "theme", "font_size" )
if $Menus.get_theme():
@ -41,7 +41,7 @@ func _on_ReturnButton_pressed():
var config_file = ConfigFile.new()
var err = config_file.load( "user://settings.cfg" )
if err:
print("Error code when loading config file: ", err)
print("[res://scenes/GUI/Settings/Settings.gd:_on_ReturnButton_pressed] Error code when loading config file: ", err)
config_file.set_value("theme", "font_size", $Menus.get_theme().default_font.size)