ajout d'un effet quand les jauges de douleur et d'oubli augmentent.
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c6264c0e49
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2 changed files with 28 additions and 13 deletions
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@ -31,7 +31,24 @@ custom_constants/margin_bottom = 0
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script = ExtResource( 1 )
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_sections_unfolded = [ "Margin", "Mouse", "Rect", "Size Flags", "Theme", "Visibility", "custom_constants" ]
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[node name="overlay_douleur" type="Panel" parent="." index="0"]
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[node name="overlay_oubli" type="Panel" parent="." index="0"]
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modulate = Color( 0, 0, 0, 0 )
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_right = 1024.0
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margin_bottom = 600.0
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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mouse_filter = 0
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 1
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_sections_unfolded = [ "Visibility" ]
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[node name="overlay_douleur" type="Panel" parent="." index="1"]
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modulate = Color( 1, 0, 0, 0 )
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anchor_left = 0.0
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@ -48,7 +65,7 @@ size_flags_horizontal = 1
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size_flags_vertical = 1
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_sections_unfolded = [ "Visibility" ]
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[node name="Windows" type="ReferenceRect" parent="." index="1"]
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[node name="Windows" type="ReferenceRect" parent="." index="2"]
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editor/display_folded = true
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anchor_left = 0.0
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@ -1070,7 +1087,7 @@ group = null
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texture_normal = ExtResource( 7 )
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_sections_unfolded = [ "Mouse", "Size Flags", "Textures" ]
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[node name="Music" parent="." index="2" instance=ExtResource( 8 )]
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[node name="Music" parent="." index="3" instance=ExtResource( 8 )]
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margin_left = 942.0
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margin_top = 0.0
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@ -1080,7 +1097,7 @@ size_flags_horizontal = 8
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size_flags_vertical = 2
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_sections_unfolded = [ "Size Flags" ]
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[node name="Jauges" type="VBoxContainer" parent="." index="3"]
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[node name="Jauges" type="VBoxContainer" parent="." index="4"]
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anchor_left = 0.0
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anchor_top = 0.0
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@ -1101,7 +1118,6 @@ _sections_unfolded = [ "Size Flags" ]
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[node name="oubli" type="HBoxContainer" parent="Jauges" index="0"]
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editor/display_folded = true
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modulate = Color( 1, 1, 1, 0 )
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anchor_left = 0.0
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anchor_top = 0.0
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@ -1141,8 +1157,8 @@ page = 0.0
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value = 0.0
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exp_edit = false
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rounded = false
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percent_visible = true
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_sections_unfolded = [ "Percent", "Rect", "Size Flags" ]
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percent_visible = false
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_sections_unfolded = [ "Material", "Percent", "Rect", "Size Flags" ]
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[node name="Label" type="Label" parent="Jauges/oubli" index="1"]
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@ -1167,7 +1183,6 @@ max_lines_visible = -1
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[node name="trauma" type="HBoxContainer" parent="Jauges" index="1"]
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editor/display_folded = true
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modulate = Color( 1, 1, 1, 0 )
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anchor_left = 0.0
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anchor_top = 0.0
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@ -1208,7 +1223,7 @@ page = 0.0
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value = 0.0
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exp_edit = false
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rounded = false
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percent_visible = true
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percent_visible = false
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_sections_unfolded = [ "Percent", "Rect", "Size Flags" ]
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[node name="Label" type="Label" parent="Jauges/trauma" index="1"]
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@ -1234,7 +1249,6 @@ max_lines_visible = -1
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[node name="douleur" type="HBoxContainer" parent="Jauges" index="2"]
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editor/display_folded = true
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modulate = Color( 1, 1, 1, 0 )
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anchor_left = 0.0
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anchor_top = 0.0
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@ -1275,7 +1289,7 @@ page = 0.0
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value = 0.0
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exp_edit = false
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rounded = false
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percent_visible = true
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percent_visible = false
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_sections_unfolded = [ "Percent", "Rect", "Size Flags" ]
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[node name="Label" type="Label" parent="Jauges/douleur" index="1"]
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@ -1299,7 +1313,7 @@ percent_visible = 1.0
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lines_skipped = 0
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max_lines_visible = -1
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[node name="SaveHUD" type="Button" parent="." index="4"]
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[node name="SaveHUD" type="Button" parent="." index="5"]
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anchor_left = 0.0
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anchor_top = 0.0
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@ -16,4 +16,5 @@ func _ready():
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func _on_ProgressBar_value_changed(value):
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self.modulate = Color( 1.0, 1.0, 1.0, clamp(value/50, 20/255, 1 ) )
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self.modulate = Color( 1.0, 1.0, 1.0, clamp(value/50, 20/255, 1 ) )
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get_node( "../../overlay_oubli" ).modulate.a = self.modulate.a-self.modulate.a/2
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