fix eyes color
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parent
e29637f08b
commit
77ea4da8a8
5 changed files with 32 additions and 23 deletions
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@ -8,6 +8,7 @@ var gender = 1
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var size = 1.0
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var size = 1.0
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var slot = 0
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var slot = 0
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var ears_size = 0.0
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var ears_size = 0.0
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var eyes_color = Color( 0.0, 1.0, 0.0, 1.0 )
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var dir = Vector3()
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var dir = Vector3()
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const GRAVITY = -24.8
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const GRAVITY = -24.8
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@ -69,9 +70,10 @@ func update( start_position = null ):
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self.player_mesh.set( "blend_shapes/big_ears", 0 )
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self.player_mesh.set( "blend_shapes/big_ears", 0 )
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self.player_mesh.set( "blend_shapes/small_ears", 0 )
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self.player_mesh.set( "blend_shapes/small_ears", 0 )
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# skin color
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self.player_mesh.mesh.get( "surface_2/material" ).set_shader_param( "albedo", self.color )
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self.player_mesh.mesh.get( "surface_2/material" ).set_shader_param( "albedo", self.color )
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# eyes color (pupil)
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self.player_mesh.mesh.get( "surface_4/material" ).set_shader_param( "albedo", self.eyes_color )
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File diff suppressed because one or more lines are too long
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@ -148,9 +148,14 @@ func update_preview():
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var size = config_file.get_value( str(slot), "size", 1.0 )
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var size = config_file.get_value( str(slot), "size", 1.0 )
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self.character_preview.size = size
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self.character_preview.size = size
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# Ears size
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var ears_size = config_file.get_value( str(slot), "ears_size", 0.0 )
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var ears_size = config_file.get_value( str(slot), "ears_size", 0.0 )
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self.character_preview.ears_size = ears_size
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self.character_preview.ears_size = ears_size
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# Eyes color
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var eyes_color = config_file.get_value( str(slot), "eyes_color", Color( 0.0, 1.0, 0.0, 1.0 ) )
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self.character_preview.eyes_color = eyes_color
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self.character_preview.update()
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self.character_preview.update()
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@ -176,6 +181,7 @@ func _on_character_creation_box_creation_button_pressed():
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config_file.set_value( str(self.character_preview.slot), "color", self.character_preview.color)
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config_file.set_value( str(self.character_preview.slot), "color", self.character_preview.color)
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config_file.set_value( str(self.character_preview.slot), "size", self.character_preview.size)
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config_file.set_value( str(self.character_preview.slot), "size", self.character_preview.size)
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config_file.set_value( str(self.character_preview.slot), "ears_size", self.character_preview.ears_size)
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config_file.set_value( str(self.character_preview.slot), "ears_size", self.character_preview.ears_size)
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config_file.set_value( str(self.character_preview.slot), "eyes_color", self.character_preview.eyes_color)
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config_file.save( "user://player.cfg" )
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config_file.save( "user://player.cfg" )
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@ -28,6 +28,7 @@ func _on_character_selection_menu_character_selected( slot ):
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character.color = config_file.get_value( str(slot), "color", Color(1.0, 0.25, 0.25, 1.0) )
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character.color = config_file.get_value( str(slot), "color", Color(1.0, 0.25, 0.25, 1.0) )
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character.size = config_file.get_value( str(slot), "size", 1.0 )
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character.size = config_file.get_value( str(slot), "size", 1.0 )
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character.ears_size = config_file.get_value( str(slot), "ears_size", 0.0 )
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character.ears_size = config_file.get_value( str(slot), "ears_size", 0.0 )
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character.eyes_color = config_file.get_value( str(slot), "eyes_color", Color( 0.0, 1.0, 0.0, 1.0 ) )
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character.update()
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character.update()
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emit_signal( "character_creation_finished" )
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emit_signal( "character_creation_finished" )
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@ -4,7 +4,7 @@
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[ext_resource path="res://login_scene/character_selection_menu.tscn" type="PackedScene" id=2]
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[ext_resource path="res://login_scene/character_selection_menu.tscn" type="PackedScene" id=2]
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[ext_resource path="res://gui_scene/GUI/login/login_menu.tscn" type="PackedScene" id=3]
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[ext_resource path="res://gui_scene/GUI/login/login_menu.tscn" type="PackedScene" id=3]
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[node name="login_scene" type="Node"]
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[node name="login_scene" type="Node" index="0"]
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script = ExtResource( 1 )
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script = ExtResource( 1 )
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