2018-07-29 07:33:16 +00:00
|
|
|
extends Spatial
|
|
|
|
|
2018-07-29 11:01:25 +00:00
|
|
|
# Member variables
|
|
|
|
var prev_pos = null
|
|
|
|
var last_click_pos = null
|
|
|
|
var viewport = null
|
2018-07-29 07:33:16 +00:00
|
|
|
|
|
|
|
|
2018-07-29 11:01:25 +00:00
|
|
|
func _ready():
|
|
|
|
viewport = get_node("Viewport")
|
|
|
|
get_node("JukeBoxArea").connect("input_event", self, "_on_area_input_event")
|
|
|
|
|
|
|
|
func _input(event):
|
|
|
|
# Check if the event is a non-mouse event
|
|
|
|
var is_mouse_event = false
|
|
|
|
var mouse_events = [InputEventMouseButton, InputEventMouseMotion, InputEventScreenDrag, InputEventScreenTouch]
|
|
|
|
for mouse_event in mouse_events:
|
|
|
|
if (event is mouse_event):
|
|
|
|
is_mouse_event = true
|
|
|
|
break
|
|
|
|
|
|
|
|
# If it is, then pass the event to the viewport
|
|
|
|
if (is_mouse_event == false):
|
|
|
|
viewport.input(event)
|
|
|
|
|
2018-07-29 07:33:16 +00:00
|
|
|
|
2018-07-29 11:01:25 +00:00
|
|
|
# Mouse events for Area
|
|
|
|
func _on_area_input_event(camera, event, click_pos, click_normal, shape_idx):
|
|
|
|
print("area")
|
|
|
|
# Use click pos (click in 3d space, convert to area space)
|
|
|
|
var pos = get_node("JukeBoxArea").get_global_transform().affine_inverse()
|
|
|
|
# the click pos is not zero, then use it to convert from 3D space to area space
|
|
|
|
if (click_pos.x != 0 or click_pos.y != 0 or click_pos.z != 0):
|
|
|
|
pos *= click_pos
|
|
|
|
last_click_pos = click_pos
|
|
|
|
else:
|
|
|
|
# Otherwise, we have a motion event and need to use our last click pos
|
|
|
|
# and move it according to the relative position of the event.
|
|
|
|
# NOTE: this is not an exact 1-1 conversion, but it's pretty close
|
|
|
|
pos *= last_click_pos
|
|
|
|
if (event is InputEventMouseMotion or event is InputEventScreenDrag):
|
|
|
|
pos.x += event.relative.x / viewport.size.x
|
|
|
|
pos.y += event.relative.y / viewport.size.y
|
|
|
|
last_click_pos = pos
|
|
|
|
|
|
|
|
# Convert to 2D
|
|
|
|
pos = Vector2(pos.x, pos.y)
|
|
|
|
|
|
|
|
# Convert to viewport coordinate system
|
|
|
|
# Convert pos to a range from (0 - 1)
|
|
|
|
pos.y *= -1
|
|
|
|
pos += Vector2(1, 1)
|
|
|
|
pos = pos / 2
|
|
|
|
|
|
|
|
# Convert pos to be in range of the viewport
|
|
|
|
pos.x *= viewport.size.x
|
|
|
|
pos.y *= viewport.size.y
|
|
|
|
|
|
|
|
# Set the position in event
|
|
|
|
event.position = pos
|
|
|
|
event.global_position = pos
|
|
|
|
if (prev_pos == null):
|
|
|
|
prev_pos = pos
|
|
|
|
if (event is InputEventMouseMotion):
|
|
|
|
event.relative = pos - prev_pos
|
|
|
|
prev_pos = pos
|
|
|
|
|
|
|
|
# Send the event to the viewport
|
|
|
|
viewport.input(event)
|
2018-07-29 07:33:16 +00:00
|
|
|
|
2018-07-29 11:01:25 +00:00
|
|
|
|
|
|
|
func _on_Area_body_entered(body):
|
|
|
|
if get_node( "JukeBoxArea" ) and body.name == "Character":
|
|
|
|
get_node( "JukeBoxArea" ).show()
|
|
|
|
|
2018-07-29 07:33:16 +00:00
|
|
|
func _on_Area_body_exited(body):
|
2018-07-29 11:01:25 +00:00
|
|
|
if get_node( "JukeBoxArea" ) and body.name == "Character":
|
|
|
|
get_node( "JukeBoxArea" ).hide()
|