2018-08-21 08:41:41 +00:00
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://assets/Game/basekits/Kit_dispensaire.meshlib" type="MeshLibrary" id=1]
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2018-08-25 08:05:54 +00:00
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[ext_resource path="res://game_scene/Game/portail/portail.tscn" type="PackedScene" id=2]
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2018-08-21 08:41:41 +00:00
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2018-08-25 08:05:54 +00:00
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[node name="dispensaire_gridmap" type="Node"]
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2018-08-21 08:41:41 +00:00
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[node name="start_position" type="Spatial" parent="." index="0"]
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transform = Transform( 0.999997, 0, -0.002267, 0, 1, 0, 0.002267, 0, 0.999997, -1.73618, 2.22498, 1.81192 )
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[node name="world" type="Spatial" parent="." index="1"]
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[node name="grid_map" type="GridMap" parent="world" index="0"]
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theme = ExtResource( 1 )
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cell_size = Vector3( 3.5, 3.5, 3.5 )
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cell_octant_size = 8
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cell_center_x = true
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cell_center_y = true
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cell_center_z = true
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cell_scale = 1.0
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collision_layer = 1
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collision_mask = 1
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data = {
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2018-08-25 08:05:54 +00:00
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"cells": PoolIntArray( 3, 0, 655361, 5, 0, 655361, 65535, 0, 1048579, 2, 65534, 1, 4, 65534, 1, 0, 65535, 1441797, 1, 65535, 1441797, 2, 65535, 538312710, 3, 65535, 1048582, 4, 65535, 1441798, 5, 65535, 1048582, 6, 65535, 1441793, 65535, 65535, 1048578 )
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2018-08-21 08:41:41 +00:00
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}
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_sections_unfolded = [ "Cell" ]
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__meta__ = {
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"_editor_clip_": 0
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}
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[node name="portail" parent="world" index="1" instance=ExtResource( 2 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1.65801, 0, 3.40425 )
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2018-08-25 08:05:54 +00:00
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scene_path = NodePath("res://game_scene/Game/Game.tscn")
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2018-08-21 08:41:41 +00:00
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